spring: develop c3b4a1d2 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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jK | jK | develop | 2015-12-03 10:02:19 | develop 1fa03a97 |
Changeset | Lua: add Spring.IsUnitIn[Los, AirLos, ...] Note this is _not_ equal with Spring.IsPosInLos with the unit's pos! I.e. the ground maybe in radar range, but the unit is jammed and so not visible |
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mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] |