2025-09-03 06:41 CEST

spring: develop ce68575d Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
rt rt develop 2012-09-21 13:55:33 develop 4b55bb7a
Changeset fix units gaining negative experience when shooting at dead targets

(there was a std::min(0.0f, health) involved in the experience gain
calculation, which adds nothing of value when health > 0 and breaks
it when health < 0 --> shooting dead units should simply not count)
mod - rts/Sim/Units/Unit.cpp Diff ] File ]