spring: develop e5fbda84 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rtri | rtri | develop | 2015-12-09 16:59:22 | develop 86b57532 |
Changeset | simplify ROAM patch visibility code (and remove "m_" member prefixes, not Spring style) fix a few more issues in CubeMapHandler (visible flickering / GPU memory garbage) move image-based lighting chunk of Game::Draw to WorldDrawer + minor refactoring |
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mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.h | [ Diff ] [ File ] | |||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SMF/ROAM/Patch.h | [ Diff ] [ File ] | |||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/CubeMapHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/WorldDrawer.h | [ Diff ] [ File ] |