spring: develop ac3c9dbd | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rt | rt | develop | 2013-01-19 18:11:34 | develop 1002c702 |
Changeset | TraceRay: rewrite TestConeHelper and TestTrajectoryConeHelper for 0003399 these now no longer use any bounding-radius approximations to figure out if an object will potentially be hit, but calculate the exact colvol surface distance taking spread into account added some visual debugging to show which objects are being considered in the quads along the ray by weapons that call these functions (mostly Cannons) |
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mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] |