spring: develop 83be03be |
[ Diff ] [ Back to Repository ] |
Author |
Committer |
Branch |
Timestamp |
Parent |
zerver |
zerver |
develop |
2012-06-16 15:39:37 |
develop 32a62424 |
Changeset |
[MT] Disallow chained calls from synced Lua to LuaUI if LuaThreadingModel==2, since it may deadlock |
mod - rts/Game/Game.cpp |
[ Diff ] [ File ] |
mod - rts/Lua/LuaCallInCheck.h |
[ Diff ] [ File ] |
mod - rts/Lua/LuaHandle.cpp |
[ Diff ] [ File ] |
mod - rts/Lua/LuaHandleSynced.cpp |
[ Diff ] [ File ] |
mod - rts/Lua/LuaRules.cpp |
[ Diff ] [ File ] |
mod - rts/Lua/LuaUI.cpp |
[ Diff ] [ File ] |
mod - rts/Sim/Units/Scripts/LuaUnitScript.cpp |
[ Diff ] [ File ] |
mod - rts/System/GlobalConfig.cpp |
[ Diff ] [ File ] |
mod - rts/lib/gml/gml.cpp |
[ Diff ] [ File ] |
mod - rts/lib/gml/gml.h |
[ Diff ] [ File ] |
mod - rts/lib/gml/gml_base.h |
[ Diff ] [ File ] |
mod - rts/lib/gml/gmlcnf.h |
[ Diff ] [ File ] |
mod - rts/lib/gml/gmlfun.h |
[ Diff ] [ File ] |