spring: develop b56eee8c | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rt | rt | develop | 2013-01-21 17:36:59 | develop 191d4e4e |
Changeset | fix 0003410 this could only happen if a building was spawned on top of a mobile unit, so not an issue during normal gameplay |
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mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | |||
mod - rts/System/float3.h | [ Diff ] [ File ] |