spring: develop b7de7c83 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
BrainDamage | BrainDamage | develop | 2013-10-08 14:41:25 | develop c6f5bcce |
Changeset | fixed LuaSyncedRead::GetUnitWeaponTryTarget to work with unitID as argument ( previously always returned false unless enemy was near position <0,0,0> ) | |||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] |