2025-08-13 05:19 CEST

spring: develop b7de7c83 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
BrainDamage BrainDamage develop 2013-10-08 14:41:25 develop c6f5bcce
Changeset fixed LuaSyncedRead::GetUnitWeaponTryTarget to work with unitID as argument ( previously always returned false unless enemy was near position <0,0,0> )
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]