spring: develop 4b2e63ea | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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jK | jK | develop | 2012-01-24 23:35:04 | develop c8962841 |
Changeset | add new float3::ClampInMap() which clamps to the correct world space coords=vertexheightmap resolution=opengl render space=[0..mapxy] float3::ClampInBounds() is kept cause it's impossible to fix all already existing engine code, but from now on only ClampInMap() should be used |
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mod - rts/System/Sync/SyncedFloat3.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Sync/SyncedFloat3.h | [ Diff ] [ File ] | |||
mod - rts/System/float3.cpp | [ Diff ] [ File ] | |||
mod - rts/System/float3.h | [ Diff ] [ File ] | |||
mod - rts/System/myMath.cpp | [ Diff ] [ File ] |