2025-08-14 18:22 CEST

spring: develop 4b2e63ea Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
jK jK develop 2012-01-24 23:35:04 develop c8962841
Changeset add new float3::ClampInMap() which clamps to the correct world space coords=vertexheightmap resolution=opengl render space=[0..mapxy]
float3::ClampInBounds() is kept cause it's impossible to fix all already existing engine code, but from now on only ClampInMap() should be used
mod - rts/System/Sync/SyncedFloat3.cpp Diff ] File ]
mod - rts/System/Sync/SyncedFloat3.h Diff ] File ]
mod - rts/System/float3.cpp Diff ] File ]
mod - rts/System/float3.h Diff ] File ]
mod - rts/System/myMath.cpp Diff ] File ]