2025-08-31 19:16 CEST

spring: develop 50297b88 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
rtri rtri develop 2015-12-23 10:44:39 develop 92232b81
Changeset Revert "recompile engine shaders if new (lua) map textures are set"

This is the approach a caveman would take; you only need to update the shader flags.
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.h Diff ] File ]
mod - rts/Map/SMF/SMFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/SMFGroundDrawer.h Diff ] File ]
mod - rts/Map/SMF/SMFReadMap.h Diff ] File ]
mod - rts/Map/SMF/SMFRenderState.cpp Diff ] File ]