spring: develop 01a00ec8 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rtri | rtri | develop | 2015-12-23 14:05:02 | develop b89f7576 |
Changeset | make Lua map shaders actually work perform shader validation in gl.CreateShader remove glColor() calls; unneeded with shaders |
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mod - rts/Lua/LuaShaders.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaShaders.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SMF/SMFRenderState.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Shaders/Shader.h | [ Diff ] [ File ] |