| spring: develop b35a87ec | [ Diff ] [ Back to Repository ] | |||
| Author | Committer | Branch | Timestamp | Parent |
|---|---|---|---|---|
| Kaylewt | Kaylewt | develop | 2011-11-12 14:16:54 | develop 50d2425b |
| Changeset | make turreted (!onlyForward) weapons really disregard terrain if they have collideGround=false set; part of 2665 (fix for non-turreted weapons always disregarding terrain is still to come) this goes onto the develop-branch because it might break weapon behavior in unexpected ways |
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| mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | |||
