spring: develop b35a87ec | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
Kaylewt | Kaylewt | develop | 2011-11-12 14:16:54 | develop 50d2425b |
Changeset | make turreted (!onlyForward) weapons really disregard terrain if they have collideGround=false set; part of 2665 (fix for non-turreted weapons always disregarding terrain is still to come) this goes onto the develop-branch because it might break weapon behavior in unexpected ways |
|||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] |