2025-08-09 17:12 CEST

spring: develop b35a87ec Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
Kaylewt Kaylewt develop 2011-11-12 14:16:54 develop 50d2425b
Changeset make turreted (!onlyForward) weapons really disregard terrain if they have
collideGround=false set; part of 2665 (fix for non-turreted weapons always
disregarding terrain is still to come)

this goes onto the develop-branch because it might break weapon behavior in
unexpected ways
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]