spring: develop ece0b554 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
rtri | rtri | develop | 2015-12-27 00:18:23 | develop 03817b5e |
Changeset | update STL_* headers to C++11 do not include UnitHandler.h in Feature.h fix error fallout resulting from the above two changes s/std::map/std::unordered_map, s/std::list/std::vector |
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mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnitsHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaFeatureDefs.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaShaders.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | |||
mod - rts/Net/NetCommands.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/FeatureHandler.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Objects/SolidObjectDef.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/Unsynced/ShieldProjectile.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitHandler.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Sync/DumpState.cpp | [ Diff ] [ File ] | |||
mod - rts/System/creg/STL_Map.h | [ Diff ] [ File ] | |||
mod - rts/System/creg/STL_Set.h | [ Diff ] [ File ] |