spring: develop 727a1e7d | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rt | rt | develop | 2012-07-12 02:31:08 | develop e435fdb0 |
Changeset | partially revert the "lock-on targeting" behavior: if a user-selected target moves out of range, the lock is now broken as it used to be and automatic targeting is not blocked anymore (though this can take some SlowUpdate's) for ground-attack orders it is still in place, since the behavior seems to be preferred (so a unit that is told to attack a position and then to move away will keep firing even when other targets are available) |
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mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] |