2025-08-27 17:51 CEST

spring: develop 1a0e2e28 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
rt rt develop 2013-02-13 14:49:44 develop 3b8afd40
Changeset fix attack-ground orders placed on water
GuiTraceRay now stops at water surface by default, not ocean floor
add sixth argument 'ignoreWater' to LuaUnsyncedRead::TraceScreenRay
mod - rts/Game/TraceRay.cpp Diff ] File ]
mod - rts/Game/TraceRay.h Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]