2025-08-25 21:20 CEST

spring: develop 07a4306b Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
rt rt develop 2012-02-14 04:26:41 develop 3c19995b
Changeset revisit "Enemied units can get stuck in each other with movectrl" (2832)

look at the LuaSynced diff for which switch to flip,
detecting when to flip it is your own damn problem
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.h Diff ] File ]