spring: develop 9f224eb9 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rt | rt | develop | 2012-03-15 20:22:30 | develop 5df3e5be |
Changeset | fix bug in 2124e51935205c7eba2a50ab7a375c1cb39cc838 'drawMinimumEachMS' is 0 prior to game start (when no simframes have been processed yet) --> 'spring_tomsecs(spring_gettime() - procstarttime) < drawMinimumEachMS' was always false |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.h | [ Diff ] [ File ] | |||
mod - rts/Game/NetCommands.cpp | [ Diff ] [ File ] |