spring: develop 7239810f | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rt | rt | develop | 2014-03-29 16:50:54 | develop f57c46d5 |
Changeset | Spring.SetProjectileCEG: accept CEG ID's in addition to strings return CEG ID if argument is a string make LuaSyncedMoveCtrl::Set*MoveTypeData return the number of assigned values; remove API duplication in said functions fix failure-case in CSolidObject::ForcedSpin |
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mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedMoveCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/MoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectileFactory.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] |