2025-08-27 08:33 CEST

spring: develop a75743e4 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
rt rt develop 2012-02-24 20:44:33 develop 35affe61
Changeset distinguish damage-types for Unit{Pre}Damaged when weaponDefID < 0 (2966)

weaponDefID -1 --> debris collision
weaponDefID -2 --> ground collision
weaponDefID -3 --> object collision
weaponDefID -4 --> fire damage
weaponDefID -5 --> kill damage
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameHelper.h Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.h Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
mod - rts/Sim/Weapons/LightningCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/MeleeWeapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Rifle.cpp Diff ] File ]