spring: develop be0e3cdc | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rt | rt | develop | 2013-10-31 17:05:49 | develop ec942425 |
Changeset | QuadField: support dynamic resizing (not used yet) in large games the average loading factor (number of objects per quad) can grow too large to maintain amortized constant performance so more quads are needed |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/DebugColVolDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/QuadField.h | [ Diff ] [ File ] |