2025-08-20 18:05 CEST

spring: develop 6c4afecf Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
Gajo Petrovic Gajo Petrovic develop 2016-01-07 18:06:30 develop 5d90f4c3
Changeset Add Lua callout to modify sun lighting params; Refactor code to use a global SunLighting structure; remove Game.groundAmbientColor, Game.groundSpecularColor and Game.groundSunColor Lua constants; Update GLSL unit and ground (GLSL) drawers to update lighting uniforms on each Enable
mod - doc/changelog.txt Diff ] File ]
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
mod - rts/Map/SM3/SM3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SM3/SM3Map.cpp Diff ] File ]
mod - rts/Map/SMF/SMFReadMap.cpp Diff ] File ]
mod - rts/Map/SMF/SMFRenderState.cpp Diff ] File ]
mod - rts/Rendering/CMakeLists.txt Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeGenerator.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/CubeMapHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
add - rts/Rendering/Env/SunLighting.cpp Diff ] File ]
add - rts/Rendering/Env/SunLighting.h Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.h Diff ] File ]
mod - rts/Rendering/UnitDrawerState.cpp Diff ] File ]
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]