2025-09-09 21:36 CEST

spring: develop b78809db Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
Eshed Eshed develop 2015-09-01 15:40:58 develop d0fb118d
Changeset Implement basic airbase behaviour

- StrafeAirMoveType will now land where they are told
  rather than after a braking distance.
- Added the following LuaSyncedCtrl functions:
 - SetUnitLandPos (to update where the unit should land)
 - SetUnitLoadingTransport (marks the transport so the two units don't
   collide)
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Sim/MoveTypes/AAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AAirMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/StrafeAirMoveType.h Diff ] File ]