spring: develop b78809db | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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Eshed | Eshed | develop | 2015-09-01 15:40:58 | develop d0fb118d |
Changeset | Implement basic airbase behaviour - StrafeAirMoveType will now land where they are told rather than after a braking distance. - Added the following LuaSyncedCtrl functions: - SetUnitLandPos (to update where the unit should land) - SetUnitLoadingTransport (marks the transport so the two units don't collide) |
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mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/AAirMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/AAirMoveType.h | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.h | [ Diff ] [ File ] |