spring: develop 288e4aa3 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rtri | rtri | develop | 2016-01-11 18:43:49 | develop 5c92db3c |
Changeset | add a somewhat nicer automatic team-color fallback for custom shaders (ZK's need to be updated regardless, they read gl_TextureEnvColor...) |
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mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaMaterial.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaObjectMaterial.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/LuaObjectDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/UnitDrawerState.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/UnitDrawerState.hpp | [ Diff ] [ File ] |