spring: develop dab7227f | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
Eshed | Eshed | develop | 2016-01-13 21:08:34 | develop 99fb73b8 |
Changeset | Propagate DynDamageArray to the projectile phase 3 in allowing to change a specific weapon's damage |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/DamageArray.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/DamageArray.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/PieceProjectile.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ProjectileParams.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/MeleeWeapon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Rifle.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/WeaponLoader.cpp | [ Diff ] [ File ] |