| spring: develop c033f79b | [ Diff ] [ Back to Repository ] | |||
| Author | Committer | Branch | Timestamp | Parent |
|---|---|---|---|---|
| rtri | rtri | develop | 2016-02-09 17:19:38 | develop ffede311 |
| Changeset | fix 0005075 do not start camera transitions in Lua-invoked CameraHandler::SetState (*gets can already implement smooth transitioning themselves, a callout would count as "nice to have") so it can be safely called in DrawScreen |
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| mod - rts/Game/CameraHandler.cpp | [ Diff ] [ File ] | |||
| mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | |||
