2025-08-02 12:59 CEST

spring: develop c033f79b Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
rtri rtri develop 2016-02-09 17:19:38 develop ffede311
Changeset fix 0005075

do not start camera transitions in Lua-invoked CameraHandler::SetState
(*gets can already implement smooth transitioning themselves, a callout
would count as "nice to have") so it can be safely called in DrawScreen
mod - rts/Game/CameraHandler.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]