2025-08-05 21:23 CEST

spring: develop 8c943147 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
Eshed Eshed develop 2016-03-05 01:17:44 develop c66b2f78
Changeset Add CommandDescription caching

This way you don't need to allocate 1000's of "Move" and "Stop" cmdDesc
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/AICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Game/SelectedUnitsHandler.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandDescription.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/System/LoadSave/CregLoadSaveHandler.cpp Diff ] File ]