spring: develop f8703f50 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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Eshed | Eshed | develop | 2016-03-06 23:54:34 | develop 7c43507c |
Changeset | add localmodel creging Currently takes loads of space. Moving the localmodel.Update() calls to the end of the simframe would allow us to assume dirtyPieces == 0 and then we can safely call UpdateMatricesRec |
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mod - rts/Rendering/Models/3DModel.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Models/3DModel.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] |