2025-08-06 21:02 CEST

spring: develop c381a559 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
rtri rtri develop 2016-03-14 13:14:24 develop d6638112
Changeset disable cubemap samplers again
refactor shadow-texture setup
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
mod - rts/Lua/LuaObjectRendering.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGLUtils.cpp Diff ] File ]
mod - rts/Map/SM3/SM3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SM3/SM3Map.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp Diff ] File ]
mod - rts/Map/SMF/SMFRenderState.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.h Diff ] File ]
mod - rts/Rendering/UnitDrawerState.cpp Diff ] File ]