spring: develop 42fc59a2 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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Gajo Petrovic | Gajo Petrovic | develop | 2016-04-22 04:47:27 | develop d9f3d4a9 |
Changeset | add an error log (should be renamed to info log?) even when the shader successfully compiles; This change helps shader writers detect potential code errors that would make the compilation fail on other platforms. This already helps in the case of deferred lighting shader: [f=0006634] [LuaUI] Loading widget: Deferred rendering <gfx_deferred_rendering.lua> [f=0006634] 0(27) : warning C7011: implicit cast from "int" to "float" 0(46) : warning C7011: implicit cast from "int" to "float" 0(101) : warning C7011: implicit cast from "int" to "float" [f=0006634] 0(28) : warning C7011: implicit cast from "int" to "float" 0(47) : warning C7011: implicit cast from "int" to "float" 0(102) : warning C7011: implicit cast from "int" to "float" |
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mod - rts/Lua/LuaShaders.cpp | [ Diff ] [ File ] |