spring: develop 344ecd7c | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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Eshed | Eshed | develop | 2016-05-03 17:37:25 | develop a78bbfcf |
Changeset | Change the last HaveFreeLineOfFire before firing to use muzzlePos. Prevents many cases of friendly fire etc. All overriding weapons use weaponMuzzlePos anyway, so I preferred to keep them as is for this release. It may be useful for some of them to alternate between aimFromPos/weaponMuzzlePos in a similar fashion in the future. |
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mod - rts/Sim/Weapons/BombDropper.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/BombDropper.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Cannon.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/MeleeWeapon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/MeleeWeapon.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/MissileLauncher.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/PlasmaRepulser.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/StarburstLauncher.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] |