2025-08-23 07:57 CEST

spring: develop 9e0c810b Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
rtri rtri develop 2016-12-08 04:20:44 develop fb40aee2
Changeset rip out DynamicSun

1) garbage-quality code
2) much more convincing day / night cycles can be completely and more cleanly
   (re-)implemented in Lua with Spring.SetSunLighting, Spring.SetSunDirection,
   and Spring.SetAtmosphere

Spring.SetSunParameters and Spring.SetSunManualControl are now history
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Map/MapInfo.h Diff ] File ]
mod - rts/Map/SMF/SMFRenderState.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/CubeMapHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/LegacyTrackHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/ISky.cpp Diff ] File ]
mod - rts/Rendering/Env/ISky.h Diff ] File ]
mod - rts/Rendering/Env/SkyLight.cpp Diff ] File ]
mod - rts/Rendering/Env/SkyLight.h Diff ] File ]
mod - rts/Rendering/Env/SunLighting.cpp Diff ] File ]
mod - rts/Rendering/Env/SunLighting.h Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawerState.cpp Diff ] File ]
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]