2025-08-25 07:52 CEST

spring: develop 8072708e Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
Eshed Eshed develop 2017-02-18 15:05:26 develop b69a23cf
Changeset reconstruct static unordered_{map,set} on reload

I can't edit the .clear() method since they may someday changed to
use boost::unordered_map etc.
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Lua/LuaFeatureDefs.cpp Diff ] File ]
mod - rts/Lua/LuaHandleSynced.h Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp Diff ] File ]