spring: develop e9aba73b | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rtri | rtri | develop | 2017-02-27 19:13:19 | develop b16bace7 |
Changeset | make LoadGame non-interruptable globalQuit being set to true in the middle of loading would cause weird/misleading traces since ~CGame implicitly expects the entire loading sequence to complete move LoadScreen destruction to KillLua because it frees LuaIntro de-spaghettify exception handling |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/LoadScreen.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Platform/errorhandler.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Platform/errorhandler.h | [ Diff ] [ File ] | |||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | |||
mod - rts/System/SpringApp.h | [ Diff ] [ File ] |