2025-08-25 08:31 CEST

spring: develop e9aba73b Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
rtri rtri develop 2017-02-27 19:13:19 develop b16bace7
Changeset make LoadGame non-interruptable
  globalQuit being set to true in the middle of loading would cause
  weird/misleading traces since ~CGame implicitly expects the entire
  loading sequence to complete
move LoadScreen destruction to KillLua because it frees LuaIntro
de-spaghettify exception handling
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/LoadScreen.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/Platform/errorhandler.cpp Diff ] File ]
mod - rts/System/Platform/errorhandler.h Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - rts/System/SpringApp.h Diff ] File ]