2025-08-28 02:42 CEST

spring: develop 39c43134 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
Eshed Eshed develop 2017-05-02 19:20:24 develop ccbef5ad
Changeset Send client data over the network

When connecting, clients will send a packet containing build, machine & config information.
The packet is dumped into log if the config tag LogClientData is true (default is false).

This should help desync debugging a lot.
mod - rts/Game/CMakeLists.txt Diff ] File ]
add - rts/Game/ClientData.cpp Diff ] File ]
add - rts/Game/ClientData.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Net/GameServer.cpp Diff ] File ]
mod - rts/Net/NetCommands.cpp Diff ] File ]
mod - rts/Net/Protocol/BaseNetProtocol.cpp Diff ] File ]
mod - rts/Net/Protocol/BaseNetProtocol.h Diff ] File ]
mod - rts/Net/Protocol/NetProtocol.cpp Diff ] File ]