spring: develop 39c43134 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
Eshed | Eshed | develop | 2017-05-02 19:20:24 | develop ccbef5ad |
Changeset | Send client data over the network When connecting, clients will send a packet containing build, machine & config information. The packet is dumped into log if the config tag LogClientData is true (default is false). This should help desync debugging a lot. |
|||
mod - rts/Game/CMakeLists.txt | [ Diff ] [ File ] | |||
add - rts/Game/ClientData.cpp | [ Diff ] [ File ] | |||
add - rts/Game/ClientData.h | [ Diff ] [ File ] | |||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | |||
mod - rts/Net/GameServer.cpp | [ Diff ] [ File ] | |||
mod - rts/Net/NetCommands.cpp | [ Diff ] [ File ] | |||
mod - rts/Net/Protocol/BaseNetProtocol.cpp | [ Diff ] [ File ] | |||
mod - rts/Net/Protocol/BaseNetProtocol.h | [ Diff ] [ File ] | |||
mod - rts/Net/Protocol/NetProtocol.cpp | [ Diff ] [ File ] |