spring: develop c511d872 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rtri | rtri | develop | 2017-05-05 22:28:03 | develop c0896ccc |
Changeset | add Spring::SafeDestruct for pooled objects place Vector* and Safe* templates in separate headers to bring (re)compilation times down a bit |
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mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/FeatureHandler.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/SimObjectMemPool.h | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Scripts/CobEngine.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Scripts/UnitScriptFactory.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
add - rts/System/ContainerUtil.h | [ Diff ] [ File ] | |||
add - rts/System/SafeUtil.h | [ Diff ] [ File ] | |||
mod - rts/System/Util.h | [ Diff ] [ File ] |