spring: develop 7ab76650 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
rtri | rtri | develop | 2017-05-09 16:32:13 | develop 879ba026 |
Changeset | fix 0005056 (extend Spring.GetUnitWeaponHaveFreeLineOfFire to take aiming-from coors) old API: Spring.GetUnitWeaponHaveFreeLineOfFire(unitID, weaponNum, targetID | [ tgtPosX [, tgtPosY [, tgtPosZ ]]]]) new API: Spring.GetUnitWeaponHaveFreeLineOfFire(unitID, weaponNum, targetID | [srcPosX [, srcPosY [, srcPosZ [, tgtPosX [, tgtPosY [, tgtPosZ]]]]]]) if the srcPos* arguments are all nil, the default aiming location is used as before. |
|||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/BombDropper.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/BombDropper.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Cannon.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/MeleeWeapon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/MeleeWeapon.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/MissileLauncher.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/PlasmaRepulser.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/StarburstLauncher.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] |