| spring: develop 720bf24f | [ Diff ] [ Back to Repository ] | |||
| Author | Committer | Branch | Timestamp | Parent |
|---|---|---|---|---|
| rt | rt | develop | 2017-10-13 19:52:53 | develop 2935fcd4 |
| Changeset | make gl.Feature{Raw} able to draw default trees if drawing multiple trees in a row, use gl.Feature(treeID, true, false) for the *first* tree and gl.Feature(treeID, false, true) for the *last* (more efficient) |
|||
| mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | |||
| mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | |||
| mod - rts/Rendering/Env/AdvTreeDrawer.h | [ Diff ] [ File ] | |||
| mod - rts/Rendering/Env/ITreeDrawer.cpp | [ Diff ] [ File ] | |||
| mod - rts/Rendering/Env/ITreeDrawer.h | [ Diff ] [ File ] | |||
| mod - rts/Rendering/Env/NullTreeDrawer.h | [ Diff ] [ File ] | |||
