spring: develop 1adc88cd | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rt | rt | develop | 2018-02-05 19:29:51 | develop dae8a032 |
Changeset | fix 0005716 add Weapon::{avoid,collision}Flags to Spring.{Get,Set}UnitWeaponState these are bitfields, refer to the table below when setting new values NOENEMIES = 1 << 0 NOFRIENDLIES = 1 << 1 NOFEATURES = 1 << 2 NONEUTRALS = 1 << 3 NOFIREBASES = 1 << 4 NOGROUND = 1 << 5 NOCLOAKED = 1 << 6 NOUNITS = NOENEMIES | NOFRIENDLIES | NONEUTRALS |
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mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] |