spring: develop 7027fbf4 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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Jose Luis Cercós Pita | rtri | develop | 2018-09-19 23:13:05 | develop 65ff8299 |
Changeset | Map shader (3rd way - develop branch) (0000402) * add DrawGround{Pre,Post}{Forward,Deferred} callins to widget handler * expose SunChanged event to Lua * make gl.GetSun("specularExponent") return the sun's specular lighting exponent * add gl.GetViewRange callout * always set the "clipPlane" uniform for custom Lua map shaders |
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mod - cont/LuaUI/callins.lua | [ Diff ] [ File ] | |||
mod - cont/LuaUI/widgets.lua | [ Diff ] [ File ] | |||
mod - cont/base/springcontent/LuaGadgets/callins.lua | [ Diff ] [ File ] | |||
mod - cont/base/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | |||
mod - rts/Map/SMF/SMFRenderState.cpp | [ Diff ] [ File ] |