2025-08-26 15:33 CEST

spring: develop c4dc0d0b Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
rt rt develop 2019-03-13 20:30:53 develop 425be378
Changeset workaround pathological RectOverlapHandler performance
when loading a saved game there can easily be 100K UHM
rectangles pending, and ROH employs an O(N^2) approach
to figure out which overlap which
mod - rts/Map/ReadMap.cpp Diff ] File ]