2025-08-10 13:13 CEST

spring: develop b9d5c2b3 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
rt rt develop 2019-08-12 12:09:29 develop b6f3eb9f
Changeset add Spring.GetGameState callout; returns whether the game is
  1) finished loading
  2) loaded from a save
  3) locally paused (i.e. after entering /pause)
  4) lagging wrt expected simframe time
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.h Diff ] File ]