spring: develop b9d5c2b3 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rt | rt | develop | 2019-08-12 12:09:29 | develop b6f3eb9f |
Changeset | add Spring.GetGameState callout; returns whether the game is 1) finished loading 2) loaded from a save 3) locally paused (i.e. after entering /pause) 4) lagging wrt expected simframe time |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedRead.h | [ Diff ] [ File ] |