2025-07-20 10:37 CEST

View Revisions: Issue #4788

Summary 0004788: crash / "Failed to allocate memory" when doing /cheat /give 500 aafus + ctrl-d
Revision 2015-06-02 01:58 by abma
Description thats a maybe stupid test / edge condition, but imo it shouldn't crash.

when i change in
rts/Game/GameHelper.cpp,

CGameHelper::DoExplosionDamage()

so all damages "damage later", it works. also it runs a lot smoother.
Revision 2015-06-02 01:52 by abma
Description thats a maybe stupid test / edge condition, but imo it shouldn't crash.

when i change in
rts/Game/GameHelper.cpp,

CGameHelper::DoExplosionDamage()

so all damages "damage later", it works. also chain reaction looks more realistic as without this change as else all aafus seems to explode instantly.
Revision 2015-06-01 23:59 by abma
Description thats a maybe stupid test / edge condition, but imo it shouldn't test.

when i change in
rts/Game/GameHelper.cpp,

CGameHelper::DoExplosionDamage()

so all damages "damage later", it works. also chain reaction looks more realistic as without this change as else all aafus seems to explode instantly.