View Revisions: Issue #4651
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| Summary | 0004651: crash at exit in ShaderHandler.cpp:51 after shader compile failed | ||
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| Revision | 2015-01-20 12:21 by abma | ||
| Description | sidenote: its the LoadMap branch, but very likely happens in develop branch as well. |
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| Revision | 2015-01-20 12:30 by abma | ||
| Description | sidenote: its the LoadMap branch, but very likely happens in develop branch as well. also ForceShader = 1 i'm using the opensource drivers which seems to work quiet well. imo its close before shaders could be enabled as default for it. |
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