Mapgen
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[GAME]
MapSeed=123;
Where 123 can be replaced with any number to generate another map. MapName should not be present in script.txt
The generated map will be fairly generic map, aimed at TA-like mods. It currently takes into account the amount of players and the allies.
Future work will add lua bindings, allowing maps to be generated from lua. This way, mods could supply their own map generator.
for details see: