2024-04-19 04:14 CEST
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    PID # Product VersionSeverityStatusUpdatedSummary
  00064681springrts.commajornew2024-03-03update list of springrts.com staff/moderators
  0006469 springrts.commajornew2024-01-15simplify/improve support chat systems (discord/matrix), bridges and references
  0006467 majornew2023-09-01spring 106 does not compile with GCC 13
  0006466 majornew2023-09-01spring 106 does not compile with GCC 13
  0006465 majornew2023-09-01spring 106 does not compile with GCC 13
   0006464 springrts.comminornew2023-07-09Active topics view should default to five years
  0006453 105.0crashnew2022-10-03Engine crashes after Gamestart
  0006445 105.0crashnew2021-10-18Crash upon a self destroying unit attacking a group
  0006439 minornew2021-08-04Buildability slope-check behaves differently on NW-SE slopes vs NE-SW slopes
  0006438 minornew2021-08-04Spring.SetSunDirection() has no visible effect
  0006436 minornew2021-07-11stacktrace_translator.py is badly broken
  0006435 105.0blocknew2021-05-20Load Time Out
  00064341105.0minornew2021-05-12non-upright ground units flicker upright when colliding and driving on water slopes
  00064318105.0minorfeedback2021-01-04memleak in unitsync?
  0006428 104.0 +gitfeaturenew2020-11-30Handle audio device changes while engine is running
  00064271104.0 +gitfeaturenew2020-11-12Feature: Air/Gunship MoveType value to set wantedHeight relative to sea level
  0006424 104.0 +gitminornew2020-10-10selection rectangle missing when starting it onto ui element
  00064222104.0 +gitmajornew2020-09-23math.random(x,y) in unitdefs
  00064211104.0 +gitminornew2020-08-29Stale QuadField information causes very strange behaviour
  0006420 104.0 +gitminornew2020-08-25cursors for ui
  00064153minornew2020-08-21GetUnitNearestEnemy shouldnt return neutral units as well
  00064191104.0 +gitfeaturenew2020-08-20Add support to rotate a CEG particle along time
  00064174104.0 +gitminornew2020-08-20Spawned Projectiles with tracking don't track mobile units
  00062442104.0 +gitminorresolved2020-07-22Something is wrong with making screenshots on x64 builds
  00062762104.0 +gitcrashresolved2020-07-22104.0.1-1333-gce618bd maintenance Loading save access violation
  00063842104.0 +gitmajornew2020-05-04104.0.1-1464-g4f428c8 | lasercannons get less range than what the weapondef says
  0006386 104.0 +gitfeaturenew2020-05-04104.0+ | lasercannons and beamlasers should have a way to specify how far they'll go before disappearing
  00061113104.0 +gittweaknew2020-03-18cmake -DOpenGL_GL_PREFERENCE="GLVND" && make spring fails to link with: undefined reference to 'gl...' (OpenGL)
  0006367 104.0 +gitfeaturenew2020-02-13Feature: Modify unit track settings on the fly
  00061994104.0 +gitfeaturenew2020-02-11More control over unit-unit repulsion force and distance
  0006365 104.0 +gitmajornew2020-02-01104.0.1-1429-g1add37c | push resistant units get stuck in each other
  00063554104.0 +gitminornew2019-12-31units with turninplace=false lose too much speed when turning
  0006354 104.0 +gitfeaturenew2019-12-12[Feature Request] Add a hitscan weapontype
  00063511104.0 +gitfeaturenew2019-11-28Allow to change volume / stop sound source
  00063431104.0 +gitminorresolved2019-11-21CircuitAI update
  0001880120.81.2featurenew2019-11-19Allow lasercannon to have gravity applied to the shot.
  00063444minorresolved2019-11-18adding a yardmap to nano will break their functionality
  0006345 104.0 +gitfeaturenew2019-11-17DXT5 textures for real alpha blending
  00063205104.0 +gitminorresolved2019-10-15Font drawing on develop
  00059524104.0 +gitmajornew2019-10-14Java AIs are not killed on Spring.Reload
  00063024featurefeedback2019-10-04Convert Spring to use a local JRE for java AIs
  00063071minorresolved2019-10-03on large camera distance there is a white screen cutoff wall appearing
  0006313 104.0 +gitminornew2019-09-30disappeared decals make minimap lighter
  00063084104.0 +gitfeaturenew2019-09-28Use selection volumes in the box selection algorithm
  00063008minornew2019-09-10Java AI interface sometimes throws "does not implement" error on startup
  00062681104.0 +gitminornew2019-07-31Water type 3 (refractive) is pitch black on develop
  00023793featureresolved2019-07-21[feature request] Lua: add VFS.GetFileChecksum()
  00062461104.0 +gitminorresolved2019-07-15"shadow" lua materials
  0006235 104.0 +gitfeaturenew2019-06-28Feature: A structure that can construct and assist like a constructor
  0006231 104.0 +gitfeaturenew2019-06-12More movetypes

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