Id,Project,Reporter,Assigned To,Priority,Severity,Reproducibility,Product Version,Category,Date Submitted,View Status,Updated,Summary,Status,Resolution,Fixed in Version
0003816,Spring engine,abma,,normal,major,always,94.1.1+git,General,2013-05-26,public,2013-06-19,*** error for object 0x7fff703a0500: pointer being freed was not allocated *** (osx buildslave),new,open,
0003851,Spring engine,silentwings,,normal,minor,sometimes,94.1.1+git,General,2013-06-15,public,2013-06-19,huge radar dots show for units in ground transports,new,open,
0003854,Spring engine,TheSponge,,low,trivial,sometimes,94.1.1+git,General,2013-06-19,public,2013-06-19,"In Zero-k test on the bleeding edge host, the strike commander sometimes does not use its walk animation.",new,open,
0003833,Spring engine,PepeAmpere,,high,major,sometimes,94.1.1+git,General,2013-06-02,public,2013-06-19,"notAmap (generated map): lags when playing, seems as pathing lags",new,open,
0003853,Spring engine,knorke,,normal,crash,random,,General,2013-06-18,public,2013-06-18,(Mac) spring freezes during game then closes,new,open,
0003845,Spring engine,Shadowfury333,,high,major,always,94.1.1+git,General,2013-06-14,public,2013-06-16,Partial (possibly graphical) lag when playing,new,open,
0003852,Spring engine,Google_Frog,,normal,minor,random,94.1.1+git,General,2013-06-16,public,2013-06-16,Crash on game exit,new,open,
0003850,Spring engine,Google_Frog,,normal,major,always,94.1.1+git,Lua,2013-06-15,public,2013-06-15,GetUnitRulesParam for 'inlos=true' param returns value for unidentified radar dot.,new,open,
0003847,Spring engine,Google_Frog,jK,low,minor,always,94.1.1+git,General,2013-06-15,public,2013-06-15,"AoE only deals damage if it hits a unit's ""grey sphere""",resolved,fixed,
0003834,Spring engine,silentwings,,normal,minor,always,94.1.1+git,General,2013-06-04,public,2013-06-15,air transports have trouble landing on air repair pads,new,open,
0003849,Spring engine,Google_Frog,,normal,major,sometimes,94.1.1+git,General,2013-06-15,public,2013-06-15,Unit walks through closed factory from behind,new,open,
0003848,Spring engine,Google_Frog,,normal,minor,sometimes,94.1.1+git,General,2013-06-15,public,2013-06-15,Units circling around a point in water while trying to move elsewhere,new,open,
0003846,Spring engine,CarRepairer,,normal,minor,always,94.1,General,2013-06-14,public,2013-06-14,ICON_AREA command type with gadget:DefaultCommand,new,open,
0003844,Spring engine,Google_Frog,jK,normal,major,always,94.1.1+git,General,2013-06-13,public,2013-06-13,Projectiles do not hit hitvolumes outside of unit radius.,resolved,fixed,
0003827,Spring engine,Google_Frog,jK,normal,major,sometimes,94.1.1+git,General,2013-06-02,public,2013-06-12,Units walk off the edge of the map,resolved,fixed,
0003842,Spring engine,knorke,jK,normal,block,always,94.1,Unit Scripting,2013-06-12,public,2013-06-12,Spring.UnitScript.AttachUnit does not work anymore (as it did in 0.82.7.1),resolved,no change required,
0003841,Spring engine,zwzsg,jK,normal,major,always,94.1,Lua,2013-06-12,public,2013-06-12,AddUnitDamage broken,resolved,fixed,
0003843,Spring engine,abma,abma,normal,minor,always,94.1.1+git,General,2013-06-12,public,2013-06-12,vc11libs needed,resolved,fixed,
0003836,Spring engine,knorke,,normal,major,random,94.1,General,2013-06-08,public,2013-06-12,"""stale PathEstimator-cache?"" warning and desyncs",new,open,
0003840,Spring engine,zwzsg,,normal,major,always,94.1,General,2013-06-10,public,2013-06-12,Old instance of Spring remains after a Spring.Restart,new,open,
0003825,Spring engine,azaremoth,,normal,minor,always,94.1,General,2013-06-01,public,2013-06-10,Burst weapons do not have reload time anymore,new,open,
0003839,Spring engine,PepeAmpere,,normal,feature,N/A,94.1.1+git,General,2013-06-10,public,2013-06-10,AllyLOS on/off,new,open,
0003809,Spring engine,knorke,abma,normal,major,N/A,94.1,General,2013-05-24,public,2013-06-10,"desync xta 9.728 (first one player, then another)",resolved,no change required,
0003681,Spring engine,silentwings,abma,normal,major,always,94.1,General,2013-04-06,public,2013-06-09,empty lua settings file interpreted as wanting to load no lua,resolved,fixed,
0003837,Spring engine,rainisic,abma,normal,major,always,94.1,General,2013-06-09,public,2013-06-09,SpringMVC send the wrong request to the controller.,resolved,not fixable,
0003838,Spring engine,abma,abma,normal,feature,always,,Buildbot,2013-06-09,public,2013-06-09,extend list.php to trigger builds of the develop branch,assigned,open,
0003451,Spring engine,abma,Kloot,normal,major,always,91.0.1+git,General,2013-02-08,public,2013-06-04,Initializing PathCache takes very long (>1 minute),assigned,open,
0003830,Spring engine,CarRepairer,,normal,minor,always,94.1,General,2013-06-02,public,2013-06-04,Texture for assimp models get inverted alpha from S3O,new,open,
0003835,Spring engine,Google_Frog,,normal,minor,always,94.1.1+git,General,2013-06-04,public,2013-06-04,"Units give themselves attack orders, do not obey weapon target priorities",new,open,
0003832,Spring engine,PepeAmpere,abma,normal,minor,always,94.1.1+git,General,2013-06-02,public,2013-06-03,notAmap (generated map): starting lag,resolved,fixed,
0003831,Spring engine,PepeAmpere,,low,feature,always,94.1.1+git,General,2013-06-02,public,2013-06-03,notAmap (generated map): no repathing status bar,new,open,
0003814,Spring engine,jamerlan,cleanrock,normal,minor,always,94.1,General,2013-05-26,public,2013-06-02,If you share underwater unit to ally - it becomes invisible for both (ally and you),resolved,fixed,
0003544,Spring engine,Cubex,Kloot,low,minor,always,93.0,General,2013-03-10,public,2013-06-02,Unit dissapears for 0.5 seconds when team transfered,resolved,fixed,
0003824,Spring engine,azaremoth,,normal,major,always,94.1,,2013-06-01,public,2013-06-02,Several weapons do aim but cannot fire,new,open,
0003829,Spring engine,Google_Frog,,normal,major,sometimes,94.1.1+git,General,2013-06-02,public,2013-06-02,Air Transports are really bad at picking up or dropping off units,new,open,
0003828,Spring engine,Google_Frog,,normal,minor,sometimes,94.1.1+git,General,2013-06-02,public,2013-06-02,Nano turrets have radar wobble,new,open,
0003826,Spring engine,jamerlan,,normal,minor,always,94.1,General,2013-06-02,public,2013-06-02,I can't view a replays from replays website,new,open,
0003552,Spring engine,CarRepairer,jK,normal,major,always,93.1,General,2013-03-13,public,2013-06-01,Y and Z axes are swapped for assimp,feedback,reopened,
0003823,Spring engine,abma,abma,normal,minor,always,,Lua,2013-06-01,public,2013-06-01,LuaBitOps.cpp contains some uncommented stuff (weirdness),resolved,fixed,
0003822,Spring engine,silentwings,abma,normal,minor,always,94.1.1+git,General,2013-06-01,public,2013-06-01,misplaced error message,resolved,fixed,
0003805,Site,abma,abma,normal,minor,always,springrts.com,General,2013-05-22,public,2013-06-01,source integration seems to fail,resolved,fixed,
0003821,Spring engine,abma,,normal,minor,have not tried,,General,2013-05-29,public,2013-05-29,network version should be automaticly set to engine version,new,open,
0003820,Spring engine,Jools,,normal,major,always,94.1.1+git,General,2013-05-27,public,2013-05-27,Cannot create unit for gaia team,new,open,
0003819,Spring engine,msafwan,,normal,minor,always,,General,2013-05-27,public,2013-05-27,Unit is not smart enough to see that a tiny aimpoint is blocked yet the whole unit is exposed,new,open,
0003818,Spring engine,abma,,normal,minor,have not tried,94.1.1+git,General,2013-05-27,public,2013-05-27,ArchiveScanner readds already existing archives,new,open,
0003817,Spring engine,abma,abma,normal,crash,have not tried,94.1.1+git,General,2013-05-27,public,2013-05-27,crash at exit in ITreeDrawer.cpp:43,resolved,fixed,
0003811,Spring engine,abma,jK,normal,major,sometimes,94.1.1+git,General,2013-05-25,public,2013-05-26,spikes in CPathEstimator::CalculateVertices,resolved,fixed,
0003815,Spring engine,IthoughtWeBannedHim,,normal,crash,sometimes,94.1.1+git,Spring MT,2013-05-26,public,2013-05-26,Crash upon load in AdvTreeDrawer.cpp:405,new,open,
0003813,Spring engine,IthoughtWeBannedHim,,low,minor,always,94.1.1+git,General,2013-05-25,public,2013-05-25,Team Nanocolours by default also sizegrowth in cegs,new,open,
0003798,Spring engine,abma,abma,normal,block,always,94.1.1+git,General,2013-05-21,public,2013-05-25,current spring develop doesn't compile on mac,resolved,fixed,
0003812,Spring engine,nixtux,,normal,minor,have not tried,94.1.1+git,General,2013-05-25,public,2013-05-25,Some rocket models flare rendered,new,open,
0003801,Spring engine,IthoughtWeBannedHim,,normal,feature,always,,Unit Scripting,2013-05-21,public,2013-05-25,allow recursion in lua calls: [CreateUnit()]: recursion is not permitted(),new,open,
0003663,Spring engine,Google_Frog,jK,normal,major,always,94.1.1+git,General,2013-03-31,public,2013-05-25,(94.1.1-81) springsettings.cfg cleared,resolved,fixed,
0003810,Spring engine,abma,jK,normal,minor,always,94.1.1+git,General,2013-05-24,public,2013-05-25,"""delete"" doesn't work as expected",resolved,fixed,
0003651,Spring engine,emmanuel,abma,immediate,tweak,always,94.1,General,2013-03-27,public,2013-05-24,back ground screen for solo is hugly and cannot be changed,resolved,fixed,
0003808,Spring engine,PixelOfDeath,abma,normal,crash,N/A,94.1,Spring MT,2013-05-23,public,2013-05-24,Spring-MT: BA game dsync even after reconnect,resolved,fixed,
0003774,Spring engine,silentwings,abma,normal,crash,always,94.1.1+git,Spring MT,2013-05-05,public,2013-05-24,"units are rendered in the wrong place when moving, with MT exe",resolved,fixed,
0003673,Spring engine,monohouse,abma,normal,crash,have not tried,94.1.1+git,Spring MT,2013-04-04,public,2013-05-24,a sync error in spring-MT 94.01,resolved,fixed,
0002884,Spring engine,djmad,abma,normal,major,always,85.0.1,Spring MT,2011-12-28,public,2013-05-24,no units or textures in multithread spring,resolved,fixed,
0002784,Spring engine,Pizzi1,abma,normal,minor,always,84.0,Spring MT,2011-11-27,public,2013-05-24,Some wreckages are not rendered in MT spring version,resolved,fixed,
0003799,Spring engine,KingRaptor,cleanrock,normal,minor,always,94.1.1+git,Lua,2013-05-21,public,2013-05-23,Spring.SetProjectileTarget with position args does not work as expected,resolved,fixed,94.1.1+git
0003807,Spring engine,IthoughtWeBannedHim,,high,major,always,94.1.1+git,Unit Scripting,2013-05-23,public,2013-05-23,Pathfinding Issues,new,open,
0003806,Spring engine,IthoughtWeBannedHim,,normal,major,always,94.1.1+git,Unit Scripting,2013-05-23,public,2013-05-23,"Units dont fire, fp-view doesent work",new,open,
0003391,Spring engine,silentwings,abma,normal,minor,always,94.1.1+git,General,2013-01-08,public,2013-05-22,shift-escape doesn't work on windows when uikeys.txt doesn't exist,resolved,unable to reproduce,
0003804,Spring engine,abma,jK,normal,major,have not tried,94.1.1+git,General,2013-05-22,public,2013-05-22,"[f=0000000] Error: Discarding invalid packet: ID 7, LEN 25",resolved,fixed,
0003803,Spring engine,abma,abma,normal,major,always,94.1.1+git,General,2013-05-22,public,2013-05-22,units can walk out of map / impassable terrain,resolved,unable to reproduce,
0003270,Spring engine,abma,abma,normal,minor,always,91.0.1+git,General,2012-09-06,public,2013-05-22,/keydebug doesn't work in release builds,resolved,fixed,
0003194,Spring engine,abma,abma,normal,minor,always,89.0,General,2012-07-15,public,2013-05-21,uikeys.txt is overwritten on win32 install,resolved,fixed,
0003787,Spring engine,squerlm,abma,immediate,crash,always,94.1,AI,2013-05-08,public,2013-05-21,"skirmish mid game segmentation fault by various AI, so far seen with KAIK, RAI",feedback,open,
0003775,Spring engine,knorke,,normal,minor,always,94.1.1+git,General,2013-05-05,public,2013-05-21,selected LuaAI does not reset after changing mod (94.1.1-413-g7b0d1a7),new,open,
0003701,Spring engine,abma,abma,normal,feature,always,,General,2013-04-14,public,2013-05-21,"check config before ""test game"" launches the game",assigned,open,
0003797,Spring engine,Licho,jK,normal,minor,always,94.1.1+git,General,2013-05-20,public,2013-05-21,bash tags make it hard to parse spring output when redirect,resolved,fixed,
0003800,Spring engine,KingRaptor,abma,normal,crash,always,94.1.1+git,General,2013-05-21,public,2013-05-21,(94.1.1) Spring crashes when launched directly,resolved,fixed,
0003773,Spring engine,Ares,abma,normal,crash,always,94.1,General,2013-05-04,public,2013-05-21,pressing build spacing causes spring to crashes,resolved,unable to reproduce,
0003793,Spring engine,dday,abma,high,major,always,94.1,General,2013-05-15,public,2013-05-20,"spring settings can not save changes, extremely iritateing",resolved,not fixable,
0003792,Spring engine,Licho,,low,minor,always,94.1,General,2013-05-14,public,2013-05-20,If two mods have same name first one is used even if second archive is specified in startscript,new,open,
0003796,Spring engine,msafwan,,low,minor,sometimes,94.1,General,2013-05-19,public,2013-05-19,Enemy unit hiding in ally structure can be huge annoyance,new,open,
0003782,Spring engine,Jools,abma,normal,major,always,94.1.1+git,General,2013-05-06,public,2013-05-18,Transparency issues with some CEG:s in spring 94+,resolved,no change required,
0003791,Spring engine,Licho,jK,normal,minor,always,94.1,General,2013-05-12,public,2013-05-12,SetCameraState camera direction vector not applied properly,resolved,fixed,
0003771,Spring engine,Google_Frog,jK,low,minor,always,94.1.1+git,Gfx driver issues,2013-05-04,public,2013-05-12,"(94.1.1-403-gccd1f65) Bad ""connecting to server"" seconds value",resolved,fixed,
0003790,Spring engine,Licho,jK,normal,crash,always,94.1,General,2013-05-12,public,2013-05-12,Setting camera to ground height causes spring to freeze,resolved,fixed,
0003788,Spring engine,Anarchid,abma,normal,minor,have not tried,94.1,General,2013-05-09,public,2013-05-11,spring hanged on game end,resolved,fixed,95.0
0003789,Spring engine,burp,abma,high,crash,always,,General,2013-05-11,public,2013-05-11,bug in sound code,resolved,fixed,95.0
0000002,TASClient,fnordia,abma,normal,tweak,always,,General,2005-10-15,public,2013-05-11,Player list moves to top when it updates,resolved,fixed,
0000007,TASClient,betalord,betalord,high,feature,always,,General,2005-11-10,public,2013-05-11,"Implement SJ's idea on ""non-open udp ports""",resolved,fixed,
0000009,TASClient,NOiZE,trepan,normal,feature,always,,General,2005-11-24,public,2013-05-11,ability to choose font,resolved,fixed,
0000008,TASClient,NOiZE,betalord,normal,minor,always,,General,2005-11-16,public,2013-05-10,Modtype=2 is not supported,assigned,fixed,
0003553,Spring engine,smoth,Kloot,normal,tweak,always,93.1,General,2013-03-13,public,2013-05-09,Sun has harsh edge,assigned,reopened,
0002657,Spring engine,hoijui,abma,normal,minor,have not tried,,AI,2011-09-17,public,2013-05-09,SIGSEGV in RAI (cRAI::UnitDamaged),resolved,unable to reproduce,
0003785,Spring engine,Jools,Kloot,normal,major,sometimes,94.1.1+git,General,2013-05-08,public,2013-05-09,Construction aircraft getting stuck,resolved,fixed,
0003786,Spring engine,Jools,,low,minor,always,94.1,Lua,2013-05-08,public,2013-05-08,Sound clips that have metatag won't work,new,open,
0003714,Spring engine,abma,Kloot,normal,minor,have not tried,94.1.1+git,General,2013-04-17,public,2013-05-07,/specfullview shows radar icons,resolved,fixed,94.1.1+git
0003783,Spring engine,zwzsg,Kloot,normal,tweak,always,94.1,General,2013-05-07,public,2013-05-07,FailedCommand sound,resolved,fixed,
0003693,Spring engine,Google_Frog,Kloot,normal,major,always,94.1.1+git,General,2013-04-13,public,2013-05-07,(94.1.1-162-gab09935) Significant Pathing Slowdown,resolved,fixed,
0003784,Spring engine,jK,Kloot,normal,major,always,,General,2013-05-07,public,2013-05-07,GroundMoveType spams repaths,resolved,fixed,
0003461,Spring engine,knorke,,normal,crash,always,92.0,Gfx driver issues,2013-02-12,public,2013-05-06,Some games crash during loading or when units get spawned (1334-g799e0c7) with Radeon X1300/X1550 Series,new,open,
0003778,Spring engine,Antero,jK,normal,feature,always,94.1,General,2013-05-05,public,2013-05-06,Feature request: Possibility to make slower game speed also slow down sounds,resolved,no change required,
0003780,Spring engine,jamerlan,abma,normal,feature,have not tried,94.1,General,2013-05-06,public,2013-05-06,"please implement sorting and player colors in ""share"" dialogue like in adv player list",resolved,won't fix,
0002665,Spring engine,Godde,jK,normal,minor,always,0.82.7+git,Unit Scripting,2011-09-24,public,2013-05-06,Laserweapons disregard terrain when force firing into the ground,resolved,fixed,
0003136,Spring engine,FabriceFABS,Kloot,normal,major,always,88.0,Buildbot,2012-06-26,public,2013-05-06,spring-headless seems to use always 100% cpu,resolved,fixed,89.0
0002590,Spring engine,Google_Frog,jK,normal,feature,N/A,0.82.7+git,Lua,2011-08-01,public,2013-05-06,Lua accesible GetRange2D,resolved,fixed,
0002954,Spring engine,abma,jK,normal,minor,have not tried,,General,2012-02-13,public,2013-05-06,SIGFPE in Weapon.cpp:968,resolved,fixed,
0002708,Spring engine,abma,jK,normal,major,always,91.0.1+git,General,2011-11-06,public,2013-05-06,SIGFPE in assimp/include/aiVector3D.inl:103,resolved,fixed,
0003407,Spring engine,abma,jK,normal,minor,have not tried,,General,2013-01-20,public,2013-05-06,freetype/config/ftheader.h: No such file or directory after clean build on buildslave,resolved,no change required,
0003524,Spring engine,msafwan,jK,high,crash,always,93.0,General,2013-03-06,public,2013-05-06,crash with 3DTrees enabled,resolved,fixed,
0003729,Spring engine,abma,jK,normal,major,always,,General,2013-04-21,public,2013-05-06,clang compile error with CR_BIND_TEMPLATE,resolved,fixed,
0002246,Spring engine,abma,abma,normal,feature,always,,General,2010-12-05,public,2013-05-05,Make newbies life easier (some ideas for first start),assigned,open,
0003776,Spring engine,abma,Kloot,normal,minor,have not tried,94.1.1+git,General,2013-05-05,public,2013-05-05,clang compile warning: CHoverAirMoveType::SetGoal' hides overloaded virtual function,resolved,fixed,94.1.1+git
0003777,Spring engine,ccm1cha3lm,abma,high,crash,always,94.1,General,2013-05-05,public,2013-05-05,Crash on Loading Square Textures,resolved,fixed,95.0
0003766,Spring engine,zwzsg,jK,high,crash,always,94.1,Gfx driver issues,2013-05-02,public,2013-05-05,GLSLCopyState.cpp L387,resolved,fixed,
0003770,Spring engine,abma,Kloot,normal,minor,have not tried,94.1.1+git,General,2013-05-04,public,2013-05-04,lua gc seems to be not called when connection is lost,resolved,fixed,
0003746,Spring engine,KingRaptor,jK,normal,minor,always,94.1.1+git,General,2013-04-27,public,2013-05-04,Voidwater/nodraw water still applies blue tint to underwater camera,resolved,fixed,
0003769,Spring engine,abma,jK,normal,feature,always,94.1.1+git,General,2013-05-04,public,2013-05-04,profile gf's pathfinder issue,resolved,fixed,
0003768,Spring engine,abma,abma,normal,feature,always,,Buildbot,2013-05-03,public,2013-05-03,extend validation tests,assigned,open,
0003595,Spring engine,abma,abma,normal,feature,have not tried,,Buildbot,2013-03-18,public,2013-05-03,add regression pathing test script,assigned,open,
0003767,Spring engine,Malina,,normal,crash,sometimes,94.1,Mac OS X,2013-05-03,public,2013-05-03,Abort trap: 6 (SIGABRT) in the middle of the game,new,open,
0003337,Spring engine,Beherith,jK,normal,tweak,always,91.0,General,2012-11-21,public,2013-05-03,[91.0.1-405] Ground decals much darker than in 91,resolved,fixed,
0003748,Spring engine,cleanrock,jK,normal,major,always,94.1.1+git,General,2013-04-28,public,2013-05-03,os.clock() too fast,resolved,fixed,
0003764,Spring engine,cleanrock,cleanrock,normal,major,always,94.1.1+git,Linux,2013-04-30,public,2013-05-01,build error with C++11,resolved,fixed,95.0
0003765,Spring engine,sprung,,low,trivial,always,,General,2013-05-01,public,2013-05-01,Default feature team -1 is inaccessible,new,open,
0003733,Spring engine,abma,abma,normal,major,always,,Gfx driver issues,2013-04-22,public,2013-04-30,advmodelshading / advmapshading should be disabled on bad drivers,resolved,fixed,
0003763,Spring engine,emmanuel,,low,tweak,N/A,94.1,General,2013-04-30,public,2013-04-30,shields deserve AlphaGoodColor & AlphaBadColor,new,open,
0003762,Spring engine,abma,,normal,minor,always,94.1.1+git,Buildbot,2013-04-30,public,2013-04-30,"travis-ci only has boost 1.46 / spring requires 1.47, reenable build when travis updated buildslaves",new,open,
0003761,Spring engine,emmanuel,,normal,tweak,unable to reproduce,94.1,General,2013-04-30,public,2013-04-30,(unsure) assimp .dae normals inside/inverted,new,open,
0003759,Spring engine,emmanuel,,normal,minor,always,94.1,Unit Scripting,2013-04-29,public,2013-04-29,ground transport unload area ultra inacurate,new,open,
0003758,Spring engine,emmanuel,,normal,minor,always,94.1,Unit Scripting,2013-04-29,public,2013-04-29,shield position update evry 0.5sec without consideration for piece moves,new,open,
0003756,Spring engine,emmanuel,,normal,major,always,94.1,Unit Scripting,2013-04-29,public,2013-04-29,"EmitSfx(piece,2048+x) !? (assimp .dae)",new,open,
0003753,Spring engine,silentwings,,normal,major,always,94.1,Lua,2013-04-29,public,2013-04-29,Spring.GetSpectatingState returns its second argument with true/false swapped,new,open,
0003754,Spring engine,emmanuel,,normal,major,always,94.1,General,2013-04-29,public,2013-04-29,leaveTracks=true strangeness,new,open,
0003742,Spring engine,emmanuel,,low,minor,always,94.1,General,2013-04-25,public,2013-04-29,orbit & SMOTH STYLE cameras are USELESS & INVASIVE,new,open,
0003752,Spring engine,Supermuckl,,high,crash,have not tried,94.1,General,2013-04-28,public,2013-04-29,keyframe lost problem for all players,new,open,
0003749,Spring engine,Jools,,low,trivial,always,94.1,Lua,2013-04-28,public,2013-04-28,"Cloak settings uses init-cloaked tag, overriding user command",new,open,
0003745,Spring engine,msafwan,jK,low,feature,N/A,94.1,Lua,2013-04-27,public,2013-04-28,Can there be an option to disabled LUA GC entirely from LUA side or from config file?,resolved,fixed,
0003732,Spring engine,abma,abma,normal,minor,always,94.1.1+git,Gfx driver issues,2013-04-21,public,2013-04-27,spring (=libdevil) supports jpeg2000 on windows but doesn't on linux (current ubuntu),resolved,fixed,94.1.1+git
0003702,Spring engine,abma,Kloot,normal,major,have not tried,94.1.1+git,General,2013-04-14,public,2013-04-27,most weapons can't / don't shoot,resolved,fixed,
0003744,Spring engine,jK,Kloot,normal,minor,have not tried,,General,2013-04-27,public,2013-04-27,CGroundMoveType::HandleObjectCollisions eats MASSIVE cpu,resolved,fixed,
0003061,Spring engine,zerver,,normal,minor,always,89.0,General,2012-04-13,public,2013-04-27,Big FPS drop for feature rendering when zoomed in,feedback,open,
0003743,Spring engine,Forboding Angel,,normal,minor,always,94.1,General,2013-04-26,public,2013-04-26,Aircraft when built take off and fly a certain distance before responding to commands,new,open,
0003727,Spring engine,abma,,normal,major,have not tried,94.1.1+git,General,2013-04-20,public,2013-04-26,OMP is disabled for the spring-mt,new,open,
0003739,Spring engine,msafwan,Kloot,high,minor,always,94.1,General,2013-04-24,public,2013-04-24,Unblock impulse for airplane please!,resolved,fixed,
0003660,Spring engine,bibim_,Kloot,low,minor,always,94.1,General,2013-03-29,public,2013-04-23,Spring 94 + HealthBars widget causing big memory usage increase,resolved,fixed,
0003703,Spring engine,Floris,,low,minor,always,94.1,General,2013-04-15,public,2013-04-23,Smooth style camera is bugged,new,open,
0003736,Spring engine,monohouse,Kloot,normal,minor,always,94.1,General,2013-04-22,public,2013-04-23,/water 4 causes spring crash on DireStrights,resolved,fixed,
0003737,Spring engine,silentwings,,normal,major,always,94.1.1+git,Lua,2013-04-23,public,2013-04-23,AllowStartPosition returns the wrong height,new,open,
0003735,Spring engine,abma,Kloot,normal,crash,have not tried,,General,2013-04-22,public,2013-04-23,assertion fails in UnitDrawer.cpp:1160,resolved,fixed,
0003734,Spring engine,Pizzi1,Kloot,normal,minor,sometimes,94.1,Spring MT,2013-04-22,public,2013-04-22,units change their colors,resolved,fixed,94.1.1+git
0003712,Spring engine,abma,jK,normal,major,always,95.0,General,2013-04-16,public,2013-04-22,LoadingMT seems to still cause trouble on some systems,resolved,fixed,
0003706,Spring engine,zerver,jK,normal,minor,have not tried,94.1,General,2013-04-16,public,2013-04-22,Can stacktraces from the linux static builds be translated?,resolved,fixed,95.0
0003730,Spring engine,LordTeabag,abma,low,minor,always,94.1,General,2013-04-21,public,2013-04-22,vsync doesnt work,resolved,not fixable,
0003731,Spring engine,LordTeabag,,normal,minor,always,94.1,General,2013-04-21,public,2013-04-21,anti-aliasing issue,new,open,
0003725,Spring engine,Licho,abma,normal,minor,always,94.1,General,2013-04-20,public,2013-04-21,Fog is being applied to unit icons,resolved,duplicate,
0003716,Spring engine,emmanuel,abma,normal,minor,always,94.1,General,2013-04-18,public,2013-04-21,some autodownloaded games are in unknow location,resolved,fixed,
0003726,Spring engine,abma,zerver,normal,minor,always,,Spring MT,2013-04-20,public,2013-04-21,gml doesn't compile with clang: gmlcls.h:238:20: error: use of undeclared identifier 'boost',resolved,fixed,
0003728,Spring engine,jK,Kloot,normal,minor,have not tried,,Spring MT,2013-04-20,public,2013-04-20,assert failed in UnitDrawerState,resolved,fixed,
0003717,Spring engine,Forboding Angel,Kloot,normal,major,always,94.1,General,2013-04-18,public,2013-04-19,Large footprints are all buggered in 94.1,resolved,fixed,
0003720,Spring engine,knorke,,normal,minor,sometimes,94.1,General,2013-04-18,public,2013-04-19,unit pushed through impassable part of factory,new,open,
0003724,Spring engine,emmanuel,,normal,minor,sometimes,94.1,General,2013-04-19,public,2013-04-19,unit order remain show as shift key was pushed,new,open,
0003723,Spring engine,emmanuel,zerver,immediate,text,always,94.1,General,2013-04-19,public,2013-04-19,"despite official promo for springrts claim ""up to 5000units per player"" /give dont allow more than 1500per players",resolved,fixed,
0003699,Spring engine,zerver,zerver,normal,major,sometimes,94.1,General,2013-04-14,public,2013-04-19,Stack-traces very often show just one line,resolved,fixed,
0003721,Spring engine,emmanuel,,low,minor,always,94.1,General,2013-04-19,public,2013-04-19,same order must not be used for diferent purpose depending of the nature of the unit and the priority of one of his qualitys,new,open,
0003718,Spring engine,Google_Frog,Kloot,low,minor,sometimes,94.1,General,2013-04-18,public,2013-04-18,Default Pathfinder Stuck on Feature,resolved,fixed,
0003711,Spring engine,emmanuel,,normal,tweak,always,94.1,General,2013-04-16,public,2013-04-18,any version of win7x64 springrts (single multi mt) is (more) laggy,new,open,
0003715,Spring engine,knorke,,normal,feature,have not tried,94.1,General,2013-04-18,public,2013-04-18,seperate $info texture into $los $metal $jammer etc,new,open,
0003713,Spring engine,abma,Kloot,normal,major,always,94.1.1+git,General,2013-04-17,public,2013-04-17,radar blibs / los is broken,resolved,fixed,
0003704,Spring engine,abma,abma,normal,minor,always,94.1.1+git,General,2013-04-15,public,2013-04-17,explosions can lift submarines out of water,resolved,reopened,
0003710,Spring engine,emmanuel,,normal,minor,always,94.1,General,2013-04-16,public,2013-04-16,pilot control sight issues,new,open,
0003708,Spring engine,msafwan,Kloot,normal,feature,always,,General,2013-04-16,public,2013-04-16,Please use realistic physic drag to solve issue 3704 (do not block impulse),assigned,reopened,
0003683,Spring engine,abma,Kloot,normal,minor,have not tried,94.1.1+git,General,2013-04-08,public,2013-04-16,GL Textures not freed at exit,resolved,fixed,
0003697,Spring engine,FLOZi,Kloot,low,feature,N/A,,Lua,2013-04-13,public,2013-04-16,Feature Request: Check if unit is under a friendly jammer from lua,resolved,fixed,
0003707,Spring engine,emmanuel,,normal,major,always,94.1,General,2013-04-16,public,2013-04-16,unloading with a .DAE model rotate 90° the transported (all models),new,open,
0003657,Spring engine,Supermuckl,abma,high,tweak,always,,General,2013-03-28,public,2013-04-15,spring exit after long waittime,resolved,fixed,
0003698,Spring engine,abma,abma,normal,minor,always,94.1.1+git,General,2013-04-13,public,2013-04-14,select menu removearchive call doesn't work for some reason...,resolved,fixed,
0003696,Spring engine,Google_Frog,Kloot,normal,minor,always,94.1.1+git,General,2013-04-13,public,2013-04-13,(94.1.1-162-gab09935) Upright units don't reorient themselves when they hit the ground,resolved,fixed,
0003692,Spring engine,abma,Kloot,normal,feature,always,94.1.1+git,General,2013-04-12,public,2013-04-12,add branch name to versioned cache folder,resolved,fixed,
0003691,Spring engine,msafwan,Kloot,normal,major,always,94.1.1+git,,2013-04-12,public,2013-04-12,Ship cannot exit shipyard in Spring develop,resolved,fixed,
0003686,Spring engine,msafwan,Kloot,normal,minor,always,94.1,General,2013-04-09,public,2013-04-11,free flying ground unit will forcefully orient itself to follow the terrain slope below it,resolved,fixed,
0003687,Spring engine,emmanuel,,normal,minor,always,94.1,General,2013-04-10,public,2013-04-10,"loadingRadius=200, is 2D",new,open,
0003680,Spring engine,raaar,jK,high,major,always,94.1,General,2013-04-06,public,2013-04-10,CEG glowy spikes invisible,resolved,fixed,
0003685,Spring engine,abma,cleanrock,normal,block,always,94.1.1+git,General,2013-04-09,public,2013-04-10,assertion fails in rts/System/FileSystem/DataDirLocater.cpp:543,resolved,fixed,
0003560,Site,knorke,,normal,minor,sometimes,,,2013-03-14,public,2013-04-10,"(mantis) filter settings are randomly changing, has search entries i never entered",new,open,
0003679,Spring engine,silentwings,,normal,feature,always,94.1,Lua,2013-04-06,public,2013-04-09,calling SetConfig* should take effect immediately,new,open,
0003684,Spring engine,abma,jK,normal,crash,always,94.1.1+git,General,2013-04-08,public,2013-04-09,"crash in DataDirLocater.cpp:123 at start when install path contains  ""{...}""",resolved,fixed,
0003682,Spring engine,abma,,normal,major,always,,Gfx driver issues,2013-04-08,public,2013-04-08,CodeXL reports OpenGL errors because functions are called from other render context,new,open,
0003265,Spring engine,PicassoCT,abma,high,major,always,91.0,Lua,2012-09-02,public,2013-04-08,Version 91 - Units do not die (in my version only buildings),resolved,unable to reproduce,
0003661,Spring engine,jamerlan,zerver,normal,minor,always,94.1,Lua,2013-03-30,public,2013-04-08,2 issues with /luaui,resolved,fixed,
0003672,Spring engine,abma,zerver,normal,minor,always,94.1.1+git,Spring MT,2013-04-03,public,2013-04-08,spring (mt) is unresponsive when run at high speeds,resolved,fixed,
0003617,Spring engine,raaar,Kloot,high,major,always,94.1,General,2013-03-25,public,2013-04-06,ship transports can't load units,resolved,fixed,
0003678,Spring engine,silentwings,,normal,minor,always,94.1,Lua,2013-04-06,public,2013-04-06,"AllowStartPosition(x,y,z,pID) and y=Spring.GetGroundHeight(x,z) return different y values",new,open,
0003677,Spring engine,nixtux,,normal,minor,always,94.1,General,2013-04-05,public,2013-04-05,bounceExplosionGenerator,new,open,
0003675,Spring engine,silentwings,abma,normal,minor,always,94.1,Lua,2013-04-04,public,2013-04-04,lua error from SpringContent.sdz,resolved,fixed,
0003251,Spring engine,zerver,zerver,normal,major,sometimes,89.0.1+git,Gfx driver issues,2012-08-26,public,2013-04-04,"When catching up, Spring becomes unresponsive for a long time if the window is being restored from minimized or F11 is pressed",resolved,fixed,91.0.1+git
0003611,Spring engine,Cubex,Kloot,normal,minor,always,94.1.1+git,Lua,2013-03-23,public,2013-04-04,function gadget:DefaultCommand() callin doesn't get called,assigned,reopened,
0002930,Spring engine,FLOZi,Kloot,normal,trivial,N/A,85.0.1,Lua,2012-01-25,public,2013-04-04,Default gadgetHandler limits the range of registerable custom CmdIDs,feedback,reopened,86.0
0003674,Spring engine,SirMaverick,Kloot,normal,minor,have not tried,94.1,General,2013-04-04,public,2013-04-04,94.1 TRACE_SYNC compile error,resolved,fixed,
0003612,Spring engine,silentwings,zerver,normal,major,always,94.1,General,2013-03-23,public,2013-04-04,self destructing units use huge amount of cpu in 94.0,resolved,fixed,
0003436,Spring engine,burp,abma,high,block,always,91.0,General,2013-02-02,public,2013-04-03,Desync between linux and windows players,resolved,fixed,
0003656,Spring engine,jK,abma,low,minor,have not tried,,General,2013-03-28,public,2013-04-03,does our cmake code work now with MSVC?,resolved,fixed,
0003670,Spring engine,abma,jK,urgent,minor,always,94.1.1+git,General,2013-04-02,public,2013-04-02,spring detects portable mode while it should detect normal mode,resolved,fixed,
0003671,Spring engine,jK,Kloot,normal,minor,have not tried,,General,2013-04-02,public,2013-04-02,create versioned ArchiveCache.lua,resolved,fixed,
0003637,Spring engine,abma,Kloot,normal,feature,have not tried,94.1,General,2013-03-25,public,2013-04-02,auto delete cache/paths when stale path-cache is detected or throw a bigger warning?!,resolved,fixed,
0003305,Spring engine,raven4,Kloot,normal,crash,have not tried,91.0,General,2012-10-18,public,2013-04-02,Crash after a minute of play! Assertion `commandQue.empty()' failed.,resolved,fixed,91.0.1+git
0003598,Spring engine,abma,Kloot,normal,minor,have not tried,93.2.1+git,General,2013-03-19,public,2013-04-01,units vibrate some time after moving,resolved,fixed,
0003666,Spring engine,msafwan,jK,normal,minor,always,94.1.1+git,,2013-04-01,public,2013-04-01,spring --list-config doesn't output valid json (it includes version & compile info),resolved,fixed,
0003667,Spring engine,silentwings,Kloot,normal,minor,always,94.1,Lua,2013-04-01,public,2013-04-01,"wiki gives wrong info for ""AllowStartPosition() --> playerID, x,y,z """,resolved,fixed,
0003665,Spring engine,silentwings,,normal,major,always,94.1,Lua,2013-03-31,public,2013-03-31,"AllowStartPosition(x, y, z, playerID) can't tell whether it was player or engine placing the startpos",new,open,
0003633,Spring engine,emmanuel,Kloot,normal,major,always,94.1,General,2013-03-25,public,2013-03-31,.dae assimp weapondef  model not show ingame,resolved,fixed,
0003551,Spring engine,silentwings,jK,normal,major,always,93.1,General,2013-03-13,public,2013-03-31,3dtrees/shadows problem with 93.1.1-6,resolved,fixed,
0003645,Spring engine,PixelOfDeath,abma,normal,minor,always,94.1,General,2013-03-26,public,2013-03-31,Can't build if source directory has white spaces,resolved,fixed,
0003646,Spring engine,jK,jK,normal,tweak,have not tried,,General,2013-03-26,public,2013-03-30,change PortableMode trigger,resolved,fixed,
0003586,Spring engine,raziel,,normal,minor,always,93.2,General,2013-03-16,public,2013-03-30,Mandatory absolute data dir paths avoid portability,new,open,
0003654,Spring engine,emmanuel,jK,low,text,always,94.1,General,2013-03-28,public,2013-03-29,Springsettings.cfg \ Springrc dont respect lua semantic,resolved,fixed,
0003658,Site,Supermuckl,abma,high,feature,always,,General,2013-03-28,public,2013-03-29,mantis spring version 94.1,resolved,fixed,
0003647,Spring engine,abma,zerver,normal,minor,have not tried,94.1,General,2013-03-26,public,2013-03-28,KP/m in endgame stats are sometimes negative,resolved,fixed,
0003655,Spring engine,emmanuel,Kloot,low,minor,always,94.1,General,2013-03-28,public,2013-03-28,"factory canMove=false, just remove right click function",resolved,fixed,
0003653,Spring engine,emmanuel,,low,minor,always,94.1,General,2013-03-28,public,2013-03-28,2 cloned unit exiting from factory vibrate forever to want reach the same location because tags,new,open,
0003652,Spring engine,emmanuel,,none,block,always,94.1,General,2013-03-27,public,2013-03-27,presumed(again .dae assimp model unclean) crash spring when click construction menu,new,open,
0003635,Spring engine,emmanuel,Kloot,urgent,major,always,94.1,General,2013-03-25,public,2013-03-27,cannot overwrite move order from factory,resolved,no change required,
0003641,Spring engine,Forboding Angel,Kloot,high,major,always,94.1,General,2013-03-26,public,2013-03-27,Per piece collision volumes result in invincible units,resolved,fixed,
0003602,Spring engine,msafwan,Kloot,normal,major,always,93.2.1+git,,2013-03-22,public,2013-03-27,Lagspike when unit try to cross map's ocean for QTPFS,assigned,reopened,
0003623,Spring engine,emmanuel,,high,major,always,94.1,General,2013-03-25,public,2013-03-26,assimp .DAE colloision volume per piece worst than ever offset,new,open,
0003644,Spring engine,emmanuel,,normal,major,always,94.1,General,2013-03-26,public,2013-03-26,ground transport cancel instanly ennemy loading,new,open,
0003643,Spring engine,PixelOfDeath,Kloot,normal,minor,always,94.1,General,2013-03-26,public,2013-03-26,Unit can get stuck on kbot factory,resolved,fixed,
0003640,Spring engine,Forboding Angel,,normal,trivial,always,94.1,General,2013-03-26,public,2013-03-26,Groundplates don't disappear when out of LOS,new,open,
0003622,Spring engine,Forboding Angel,,normal,major,always,94.1,General,2013-03-25,public,2013-03-26,Aircons vibrate while building,new,open,
0003569,Spring engine,emmanuel,Kloot,normal,major,always,,General,2013-03-14,public,2013-03-26,93.1 weapon dont SHOW .dae models (assimp),resolved,fixed,93.2.1+git
0003517,Spring engine,emmanuel,Kloot,high,major,always,,General,2013-03-03,public,2013-03-26,0.91  .dae format not suported for weapons model,resolved,fixed,
0003638,Spring engine,AntiAllez,,high,minor,sometimes,94.1.1+git,Lua,2013-03-26,public,2013-03-26,constructor rotate the second,new,open,
0003592,Spring engine,AntiAllez,Kloot,normal,major,sometimes,93.2.1+git,Unit Scripting,2013-03-17,public,2013-03-26,constructor rotate,resolved,fixed,
0003609,Spring engine,abma,jK,normal,feature,always,,Buildbot,2013-03-23,public,2013-03-26,prioritize release builds,resolved,fixed,
0003636,Spring engine,Forboding Angel,abma,low,trivial,have not tried,94.1,General,2013-03-25,public,2013-03-25,Confusing English in infolog warning,resolved,fixed,
0003634,Spring engine,abma,abma,normal,minor,always,,Buildbot,2013-03-25,public,2013-03-25,merge dl/buildbot/default/master & dl/,assigned,open,
0003629,Spring engine,AntiAllez,abma,high,minor,sometimes,,Lua,2013-03-25,public,2013-03-25,BA 7.73 buildmenu cursor falter,resolved,no change required,94.1
0003624,Spring engine,emmanuel,,normal,major,always,94.1,General,2013-03-25,public,2013-03-25,smoke / geovent / sfx are visible out of los careless for modrules/featurevisibility=0,new,open,
0003068,Spring engine,Google_Frog,,normal,feature,N/A,,General,2012-04-20,public,2013-03-25,Dediated transportiee tags,new,open,
0003631,Spring engine,AntiAllez,,none,feature,N/A,,General,2013-03-25,public,2013-03-25,Script To Reconnect On Full Host After Crash,feedback,open,
0003603,Spring engine,emmanuel,abma,normal,crash,always,,General,2013-03-22,public,2013-03-25,93.1 assimp .dae new model crash spring,resolved,fixed,
0003626,Spring engine,emmanuel,,normal,minor,always,94.1,General,2013-03-25,public,2013-03-25,nomore next page menu construction,new,open,
0003610,Spring engine,abma,abma,normal,crash,always,94.1,General,2013-03-23,public,2013-03-24,spring --testcreg times out on mac,resolved,fixed,
0003607,Spring engine,silentwings,,normal,minor,always,,General,2013-03-23,public,2013-03-23,cursorattackbad soemtimes displays when it shouldnt,new,open,
0003606,Spring engine,silentwings,,normal,minor,always,93.2.1+git,General,2013-03-23,public,2013-03-23,torpedolauncher force attack aims at water surface,new,open,
0003605,Spring engine,emmanuel,,low,feature,always,,Unit Scripting,2013-03-22,public,2013-03-22,transport must use same restriction tag as weapon targeting do,new,open,
0003587,Spring engine,cranphin,,normal,feature,always,93.2,AI,2013-03-16,public,2013-03-22,remove unused groupai code,new,open,
0003593,Spring engine,abma,abma,normal,crash,sometimes,93.2.1+git,General,2013-03-17,public,2013-03-22,spring & nvidia seems to crash in some cases,resolved,unable to reproduce,
0003581,Spring engine,AntiAllez,abma,normal,major,unable to reproduce,93.2.1+git,Gfx driver issues,2013-03-15,public,2013-03-21,nvidea profile crashes,resolved,fixed,94.1
0003523,Spring engine,Forboding Angel,jK,normal,feature,N/A,92.0.1+git,General,2013-03-06,public,2013-03-20,Allow us to use a separate distribution map for spring default grass coverage,resolved,won't fix,
0003601,Spring engine,abma,Kloot,normal,crash,always,93.2.1+git,General,2013-03-20,public,2013-03-20,assertion fails in rts/System/float3.h:464 (called by GroundMoveType.cpp:2069),resolved,fixed,
0003550,Spring engine,knorke,,high,feature,N/A,93.1,Unit Scripting,2013-03-12,public,2013-03-20,"Turn (piece, speed, acc) needs a way to specify direction of turn",new,open,
0003530,Spring engine,CarRepairer,jK,normal,minor,always,93.0,General,2013-03-07,public,2013-03-20,"When active command is to build a non-factory unit, image is rotated 90 degrees.",resolved,fixed,
0003597,Spring engine,abma,jK,normal,crash,have not tried,93.2.1+git,General,2013-03-19,public,2013-03-20,"crash in SMFGroundTextures.cpp:455, spring 93.2.1-56-gdca244e",resolved,fixed,
0003585,Spring engine,abma,Kloot,normal,crash,sometimes,93.2.1+git,General,2013-03-16,public,2013-03-20,spring mostly crashes at exit when in a two ai game ai 0 is destroyed first,resolved,fixed,
0003600,Spring engine,Anarchid,Kloot,normal,crash,always,93.2.1+git,General,2013-03-19,public,2013-03-19,assertion fails in rts/Sim/Misc/SimObjectIDPool.cpp:93,resolved,fixed,
0003596,Spring engine,abma,Kloot,normal,minor,always,93.2.1+git,General,2013-03-18,public,2013-03-19,in debug mode the target cone of newly created units always shows up,resolved,fixed,
0003563,Spring engine,zerver,Kloot,normal,major,always,93.1,General,2013-03-14,public,2013-03-18,Units rub against building edges and slow down to a crawl,resolved,fixed,
0003506,Spring engine,emmanuel,Kloot,normal,minor,always,,General,2013-02-25,public,2013-03-18,0.91 .DAE only perpiece colision volume not fit the piece (as .3do doe good),resolved,fixed,
0003591,Spring engine,silentwings,Kloot,normal,minor,always,93.2,Lua,2013-03-17,public,2013-03-17,"UnitFromFactory(unitID, unitDefID, unitTeam, factID, factDefID, userOrders) always returns unitOrders=false",resolved,fixed,
0003588,Spring engine,cranphin,abma,normal,minor,always,93.2,General,2013-03-16,public,2013-03-17,"Trying to build on windows gives error ""CMake Error at cont/CMakeLists.txt:75 (message):   pthreadGC2 not found!""",resolved,fixed,
0003561,Spring engine,AntiAllez,Kloot,high,major,always,93.1,General,2013-03-14,public,2013-03-17,unit motion errors,resolved,reopened,
0003570,Spring engine,emmanuel,abma,normal,crash,always,,General,2013-03-14,public,2013-03-17,0.93.1 SHIFT ctrl F10 codec selector reopen forever and finally crash springrts,assigned,open,
0003280,Spring engine,abma,Kloot,normal,major,always,,General,2012-09-14,public,2013-03-16,no start unit is spawned with  LuaModUICtrl = 0 in BA 7.71,resolved,fixed,
0002867,Spring engine,Google_Frog,Kloot,normal,major,random,85.0,General,2011-12-24,public,2013-03-16,Ship pushed a significant way into shore,resolved,fixed,
0003589,Spring engine,emmanuel,,low,minor,N/A,,General,2013-03-16,public,2013-03-16,modrules.lua/featureLOS={  featureVisibility= must own a 5th int,new,open,
0003511,Spring engine,abma,abma,normal,feature,always,,Buildbot,2013-02-27,public,2013-03-16,use ninja on buildslaves,resolved,fixed,
0003455,Spring engine,abma,abma,normal,feature,always,,Buildbot,2013-02-11,public,2013-03-16,create source package on buildbot,resolved,fixed,
0003580,Spring engine,jK,Kloot,normal,minor,unable to reproduce,93.2,General,2013-03-15,public,2013-03-16,unitIDs are _less_ random now,resolved,fixed,
0003584,Spring engine,msafwan,,none,feature,N/A,93.2,,2013-03-16,public,2013-03-16,request: weapon (missile/laser/cannon) also become simplified when zoomout (just like in minimap),new,open,
0003558,Spring engine,AntiAllez,zerver,normal,crash,always,93.1,Spring MT,2013-03-14,public,2013-03-15,reflective units bug ATI,resolved,fixed,
0003577,Spring engine,abma,Kloot,normal,crash,have not tried,93.2.1+git,General,2013-03-15,public,2013-03-15,Assertion `extraHeightTime > 0' failed in MissileProjectile.cpp:91,resolved,fixed,
0003579,Spring engine,abma,,normal,major,have not tried,93.2.1+git,General,2013-03-15,public,2013-03-15,Hang detection triggered on load,new,open,
0003557,Spring engine,silentwings,Kloot,normal,major,always,93.1,General,2013-03-14,public,2013-03-14,torpedo launcher fires only when on land!,resolved,reopened,
0003564,Spring engine,smoth,Kloot,normal,minor,always,93.1,Gfx driver issues,2013-03-14,public,2013-03-14,sun glow does not observe sun angle,resolved,fixed,
0003527,Spring engine,cleanrock,Kloot,low,minor,always,93.0,General,2013-03-07,public,2013-03-14,friendly close to static def will make it not fire,resolved,fixed,
0003559,Spring engine,silentwings,Kloot,normal,minor,always,93.1,General,2013-03-14,public,2013-03-14,avoidground is broken,resolved,fixed,
0003567,Spring engine,emmanuel,Kloot,normal,minor,always,,General,2013-03-14,public,2013-03-14,93.1 for some reason a transported unit make teleport to ground evry second when transported,resolved,fixed,
0003571,Spring engine,abma,,normal,feature,have not tried,,General,2013-03-14,public,2013-03-14,use defines/enum for exit codes,new,open,
0003556,Spring engine,Deadnight Warrior,,normal,crash,always,93.1,AI,2013-03-13,public,2013-03-13,KAIK crash in XTA after 15+ minutes,new,open,
0003509,Spring engine,emmanuel,,low,major,always,,,2013-02-26,public,2013-03-12,sumoning ctrl shift f10 video capture make springrts freeze forever(or near),new,open,
0003548,Spring engine,abma,,normal,crash,always,93.0.1+git,General,2013-03-12,public,2013-03-12,assertion failed with /debugpath enabled,new,open,
0003542,Spring engine,smoth,Kloot,normal,minor,always,,General,2013-03-10,public,2013-03-11,camera angle breaks sun visual,resolved,fixed,
0003540,Spring engine,msafwan,Kloot,normal,minor,always,93.0,General,2013-03-09,public,2013-03-11,Camera smooth function no longer working.,resolved,fixed,
0003536,Spring engine,jamerlan,Kloot,normal,minor,always,93.0,General,2013-03-08,public,2013-03-11,no sounds when selecting factory,resolved,fixed,
0003520,Spring engine,Deadnight Warrior,Kloot,low,trivial,always,92.0.1+git,General,2013-03-05,public,2013-03-11,Crawling bombs always have bad attack cursor when giving manual attack command,resolved,fixed,
0003531,Spring engine,CarRepairer,Kloot,normal,minor,always,93.0,General,2013-03-07,public,2013-03-11,Assimp pulling wrong texture file,resolved,fixed,
0003538,Spring engine,jamerlan,jK,normal,major,always,93.0,General,2013-03-08,public,2013-03-11,cursor placed incorrectly. Try to zoom out and attack Beamer (in BA 7.72),resolved,fixed,
0003541,Spring engine,zerver,zerver,normal,crash,have not tried,93.0,General,2013-03-09,public,2013-03-11,MT crash,resolved,fixed,93.0.1+git
0003545,Spring engine,msafwan,Kloot,normal,minor,always,93.0,Lua,2013-03-10,public,2013-03-11,AddUnitImpulse() cause unit to move in random direction.,resolved,fixed,
0003543,Spring engine,silentwings,zerver,low,minor,have not tried,,Spring MT,2013-03-10,public,2013-03-10,Crash with MT in 91.0,resolved,fixed,93.0
0001692,Spring engine,Licho,,normal,minor,always,0.80.5,General,2009-10-21,public,2013-03-08,"When using hardware mouse, pointer over minimap is different than with software (in build mode)",new,open,
0003526,Spring engine,cleanrock,Kloot,normal,crash,have not tried,93.0,General,2013-03-06,public,2013-03-08,tree drawer crash,resolved,fixed,
0003535,Spring engine,emmanuel,,low,minor,always,,Unit Scripting,2013-03-07,public,2013-03-08,GetUnitSensorRadius do not match SetUnitSensorRadius,new,open,
0003528,Spring engine,emmanuel,zerver,normal,crash,always,93.0,General,2013-03-07,public,2013-03-08,win7 portable version crash always,resolved,fixed,93.0.1+git
0003534,Spring engine,emmanuel,,high,tweak,always,,General,2013-03-07,public,2013-03-07,0.91 smoke is visible out of los ; must be a modrules INT,new,open,
0003533,Spring engine,emmanuel,zerver,immediate,crash,always,,General,2013-03-07,public,2013-03-07,springrts not playable when screen offpower,resolved,fixed,93.0.1+git
0003515,Spring engine,PixelOfDeath,,low,text,always,92.0.1+git,General,2013-03-02,public,2013-03-07,Messages from /team command not expressive,new,open,
0003519,Spring engine,emmanuel,,low,feature,always,,Unit Scripting,2013-03-03,public,2013-03-05,modrules/experience={ must be unitdef & need limits,new,open,
0003452,Spring engine,msafwan,zerver,low,minor,always,,General,2013-02-09,public,2013-03-03,Freestyle camera slight stuttering/resist rapid zoom-in/out in 91.0.1-1323 (OMP),resolved,fixed,
0003518,Spring engine,emmanuel,,normal,feature,always,,General,2013-03-03,public,2013-03-03,"0.91 featuredef/flammable=false, must be a FLOAT value",new,open,
0003490,Spring engine,emmanuel,Kloot,normal,major,always,,Unit Scripting,2013-02-23,public,2013-03-02,"0.91 modrules.lua/transportability={transportShip=true,",resolved,fixed,
0003516,Spring engine,emmanuel,,none,feature,always,,General,2013-03-02,public,2013-03-02,"levelGround=true,",new,open,
0002047,Spring engine,monohouse,abma,normal,crash,have not tried,0.82.3,General,2010-08-19,public,2013-03-02,GetCurrentDirectoryW+0x44 @ 0x77E814C7,resolved,unable to reproduce,
0003505,Spring engine,emmanuel,Kloot,high,major,always,,General,2013-02-25,public,2013-03-02,0.91 GROUND transported unit cannot be killed,resolved,fixed,
0003498,Spring engine,Licho,Kloot,normal,minor,always,92.0,General,2013-02-23,public,2013-03-02,Double click unit selects unit's group instead of units of same type on the screen,resolved,fixed,
0003489,Spring engine,emmanuel,Kloot,normal,major,always,,,2013-02-23,public,2013-03-02,"0.91 modrules.lua/featureLOS={featureVisibility=0,",resolved,fixed,
0003513,Spring engine,abma,jK,normal,minor,always,92.0.1+git,General,2013-02-28,public,2013-03-02,grass is white,resolved,fixed,
0003423,Spring engine,Google_Frog,Kloot,normal,major,always,,General,2013-01-26,public,2013-03-01,( 91.0.1-1218-g638a230) QTPFS units stuck.,resolved,fixed,
0003512,Spring engine,abma,abma,normal,minor,always,92.0.1+git,Buildbot,2013-02-28,public,2013-02-28,UtilVersion.cmake doesn't check version when build from git repo,assigned,open,
0003510,Spring engine,jK,jK,normal,major,have not tried,92.0.1+git,General,2013-02-27,public,2013-02-27,armbrawl has insane range,resolved,fixed,
0002490,Spring engine,abma,abma,normal,feature,always,,Buildbot,2011-06-21,public,2013-02-27,use http://en.wikipedia.org/wiki/OpenSUSE_Build_Service,resolved,won't fix,
0003464,Spring engine,abma,abma,normal,minor,always,,General,2013-02-13,public,2013-02-27,downgrade glibc on buildslave,resolved,fixed,93.0
0003483,Spring engine,cranphin,abma,normal,minor,always,92.0.1+git,AI,2013-02-20,public,2013-02-26,Get null as unit in JavaOO-AIWrapper.jar for team 1,resolved,fixed,
0003466,Spring engine,IthoughtWeBannedHim,abma,normal,minor,always,92.0,Unit Scripting,2013-02-13,public,2013-02-26,Ceg Tags flickering,resolved,unable to reproduce,
0003501,Spring engine,cranphin,,normal,feature,always,92.0.1+git,AI,2013-02-23,public,2013-02-25,"Make Command.h available in Java AI's,",new,open,
0003500,Spring engine,cranphin,abma,normal,minor,always,92.0.1+git,AI,2013-02-23,public,2013-02-25,jni_wrappCommands.awk should be fixed and re-enabled.,resolved,fixed,
0003499,Spring engine,emmanuel,,normal,tweak,always,,Unit Scripting,2013-02-23,public,2013-02-23,0.91 unitdef.lua/descrition unitname color bug?,new,open,
0003488,Spring engine,KingRaptor,Kloot,normal,minor,always,92.0,General,2013-02-23,public,2013-02-23,avoidFriendly check works improperly if firepoint is inside friendly unit,resolved,fixed,
0003493,Spring engine,emmanuel,,low,feature,unable to reproduce,,Lua,2013-02-23,public,2013-02-23,"0.91 seem animdef.lua have no instruction for set/get unitdef.lua/losEmitHeight=30, radarEmitHeight=30,",feedback,open,
0003484,Spring engine,Chesti,jK,normal,major,always,92.0.1+git,Linux,2013-02-21,public,2013-02-22,fails to build under Linux,resolved,fixed,
0003456,Spring engine,knorke,jK,normal,major,always,92.0,General,2013-02-12,public,2013-02-22,"Everything but terrain+minimap is invisible, except when F4 is pressed (1334-g799e0c7)",resolved,fixed,
0003375,Spring engine,smoth,,normal,minor,always,91.0.1+git,General,2012-12-23,public,2013-02-20,Units trying to aim through each other will push allies into the target location.,new,open,
0003479,Spring engine,Forboding Angel,abma,normal,minor,always,92.0.1+git,General,2013-02-19,public,2013-02-19,"Incorrect springsettings spelling ""WondowState = 1""",resolved,fixed,
0003481,Spring engine,Jools,Kloot,normal,minor,always,92.0,Lua,2013-02-19,public,2013-02-19,UnitID not flushed on cloak + jam,resolved,fixed,
0003331,Spring engine,abma,abma,normal,feature,always,91.0.1+git,General,2012-11-13,public,2013-02-19,TODO: removal of spring st / renames in spring / allow multiple installations of spring,resolved,fixed,
0002836,Spring engine,abma,abma,normal,feature,have not tried,,Buildbot,2011-12-14,public,2013-02-19,filter validation-log for errors,resolved,fixed,
0002546,Spring engine,abma,abma,normal,minor,always,,General,2011-07-10,public,2013-02-19,cmake aborts when no pandoc is installed,resolved,fixed,
0003477,Spring engine,Forboding Angel,abma,urgent,block,always,92.0.1+git,General,2013-02-17,public,2013-02-19,PR-Downloader is broken in spring-92.0.1-26-ge9c39da,resolved,fixed,
0003478,Spring engine,Godde,zerver,normal,minor,always,92.0.1+git,Unit Scripting,2013-02-17,public,2013-02-19,Flying transport reservation not flushed properly with area commands,resolved,fixed,92.0.1+git
0003476,Spring engine,Google_Frog,Kloot,normal,minor,random,,General,2013-02-17,public,2013-02-18,91.0 Crashing plane bug,resolved,fixed,
0003465,Spring engine,Forboding Angel,Kloot,normal,minor,always,92.0,General,2013-02-13,public,2013-02-18,Infolog error messages are unhelpful,resolved,fixed,
0000003,Spring engine,fnordia,abma,normal,crash,have not tried,,General,2005-11-03,public,2013-02-18,Crash in CBasicSky::CreateCover,resolved,fixed,
0003467,Spring engine,CarRepairer,jK,normal,major,always,92.0,General,2013-02-13,public,2013-02-18,Fail to load texture for dae models,resolved,fixed,
0003450,Spring engine,nixtux,,normal,minor,always,91.0,Lua,2013-02-08,public,2013-02-18,Spring.SetUnitBuildSpeed setting  a value of 0 does not stop reclaim,new,open,
0003460,Spring engine,Beherith,zerver,normal,minor,always,92.0,General,2013-02-12,public,2013-02-18,[92.0] MT-SIM crash with 3dtrees off,resolved,no change required,92.0.1+git
0003459,Spring engine,Beherith,zerver,normal,minor,always,92.0,General,2013-02-12,public,2013-02-18,[92.0] MT-SIM bug with 3dtrees on,resolved,fixed,92.0.1+git
0003475,Spring engine,CarRepairer,BrainDamage,normal,minor,always,92.0,General,2013-02-16,public,2013-02-17,/ally command no longer works,resolved,fixed,
0003472,Spring engine,Forboding Angel,abma,urgent,block,always,92.0,General,2013-02-16,public,2013-02-17,Rapid Downloader is broken in spring 92,resolved,fixed,
0003474,Spring engine,CarRepairer,abma,normal,minor,N/A,92.0,Linux,2013-02-16,public,2013-02-17,pr-downloader not included when installing Spring in Ubuntu,resolved,not fixable,
0003468,Spring engine,Jools,,normal,major,always,92.0,General,2013-02-14,public,2013-02-16,Transparency issues with some CEG:s in spring 92.0,new,open,
0003473,Spring engine,Forboding Angel,Kloot,normal,minor,always,92.0,General,2013-02-16,public,2013-02-16,"Starting spring.exe directly, startscript is not remembered",resolved,fixed,92.0.1+git
0003463,Spring engine,IthoughtWeBannedHim,abma,normal,minor,sometimes,,General,2013-02-13,public,2013-02-15,some bugs found in 91.0.1-1318,resolved,fixed,92.0.1+git
0003470,Spring engine,Google_Frog,abma,normal,major,always,92.0,General,2013-02-15,public,2013-02-15,Units failing to attack water surface,resolved,fixed,92.0.1+git
0003469,Spring engine,cranphin,abma,normal,major,always,92.0,AI,2013-02-14,public,2013-02-15,Java AI interface has gone missing in 92.0.,resolved,fixed,
0003454,Spring engine,djmad,Kloot,low,major,sometimes,91.0,General,2013-02-10,public,2013-02-15,Aircraft lose controllability after emp,resolved,no change required,
0003458,Spring engine,silentwings,abma,normal,minor,always,92.0,General,2013-02-12,public,2013-02-14,problem with ctrl key in 92.0,resolved,no change required,
0003439,Spring engine,Google_Frog,zerver,normal,crash,have not tried,,General,2013-02-03,public,2013-02-14,(91.0.1-1287) Hang,resolved,fixed,
0003401,Spring engine,msafwan,,normal,minor,always,91.0,General,2013-01-17,public,2013-02-13,offscreen FX triumph/defeat over onscreen FX (non-intelligent FX cutoff when MaxParticles is reached),new,open,
0003282,Spring engine,abma,abma,normal,feature,have not tried,,General,2012-09-18,public,2013-02-11,replace lib/minizip / lib/7zip with (system) libarchive,assigned,open,
0003438,Spring engine,Google_Frog,jK,normal,major,always,,General,2013-02-03,public,2013-02-11,(91.0.1-1287) Broken grass,resolved,fixed,
0003453,Spring engine,Google_Frog,Kloot,normal,minor,always,,General,2013-02-09,public,2013-02-10,(91.0.1-1323-ge82acc8) Transportiee disappears if transport dies over impassable terrain.,resolved,fixed,91.0.1+git
0003383,Spring engine,Google_Frog,Kloot,normal,minor,always,91.0,General,2013-01-04,public,2013-02-10,Transportiee is destroyed if transport dies outside map boundries.,resolved,fixed,
0003448,Spring engine,nixtux,Kloot,normal,minor,always,91.0,Lua,2013-02-07,public,2013-02-08,builders with reclaimSpeed = 0 can still reclaim,resolved,fixed,
0002420,Spring engine,KingRaptor,,normal,minor,always,0.82.7.1,General,2011-05-08,public,2013-02-07,Fix constructor fire-while-working consistency,new,open,
0003447,Spring engine,afgod,Kloot,normal,crash,always,,General,2013-02-07,public,2013-02-07,grassdrawer crash Spring 91.0.1-1305-gcb1371b develop (OMP),resolved,fixed,91.0.1+git
0003398,Spring engine,abma,Kloot,normal,crash,sometimes,91.0.1+git,General,2013-01-14,public,2013-02-07,sync error in E323 validation test,resolved,fixed,91.0.1+git
0003446,Spring engine,gajop,,low,feature,always,91.0,Lua,2013-02-05,public,2013-02-05,Give us a way to check if globallos is enabled for an allyteam,new,open,
0003445,Spring engine,abma,,normal,crash,always,91.0.1+git,General,2013-02-05,public,2013-02-05,"assertion failed in CProjectileHandler::UpdateProjectileContainer(ProjectileContainer&, bool):  (crash while testing with AAI)",new,open,
0003382,Spring engine,abma,abma,normal,feature,always,91.0.1+git,Buildbot,2013-01-03,public,2013-02-05,static link glibc,resolved,not fixable,
0003408,Spring engine,abma,abma,normal,minor,always,,General,2013-01-20,public,2013-02-05,cheat / globallos is ignored when run before game start,resolved,fixed,
0003444,Spring engine,jamerlan,,high,major,always,91.0,General,2013-02-04,public,2013-02-04,"airplanes ""bouncing"" when going up near the hill",new,open,
0003419,Spring engine,abma,abma,normal,major,always,91.0.1+git,General,2013-01-25,public,2013-02-04,heavy mem-leaking,resolved,fixed,
0003441,Spring engine,MadrMan,zerver,normal,minor,always,,General,2013-02-03,public,2013-02-03,MT-Loading not working on nvidia,resolved,fixed,92.0
0003437,Spring engine,Google_Frog,Kloot,normal,major,always,,General,2013-02-03,public,2013-02-03,Cannot replicate 91.0 camera,resolved,fixed,
0003435,Spring engine,KingRaptor,Kloot,normal,major,always,,General,2013-02-02,public,2013-02-03,(91.0.1) New nanospray system is broken,resolved,reopened,
0003440,Spring engine,KingRaptor,Kloot,normal,major,always,,Lua,2013-02-03,public,2013-02-03,(91.0.1) Spring.GetUnitCurrentBuildPower() returns value > 0 even after unit has finished building,resolved,fixed,
0003432,Spring engine,abma,jK,normal,major,always,91.0.1+git,General,2013-02-01,public,2013-02-03,nuke launcher doesn't shoot,resolved,fixed,
0003425,Spring engine,silentwings,Kloot,normal,minor,always,91.0,General,2013-01-29,public,2013-02-03,yardmaps turn black while some weapons are firing,resolved,no change required,
0003434,Spring engine,afgod,Kloot,normal,crash,always,,General,2013-02-02,public,2013-02-02,git crash and hang everytime I quit,resolved,fixed,91.0.1+git
0003433,Spring engine,Forboding Angel,Kloot,normal,minor,always,91.0,General,2013-02-02,public,2013-02-02,"Units with long buildranges on ""Maneuver"" or ""hold position"" will not assist when given a patrol order",resolved,fixed,
0003430,Spring engine,KingRaptor,Kloot,normal,major,always,,General,2013-01-30,public,2013-02-01,(91.0.1) Units remain at range of longest-ranged weapon,feedback,reopened,
0003428,Spring engine,abma,abma,normal,minor,always,91.0.1+git,General,2013-01-30,public,2013-01-30,osx compile-warnings: OBJParser.cpp & S3OParser.cpp: warning: invalid access to non-static data member ...,resolved,fixed,92.0
0003427,Spring engine,sss123next,abma,high,block,always,91.0,Linux,2013-01-29,public,2013-01-30,failed to compile against new version of boost/glibc,resolved,no change required,
0003431,Spring engine,gajop,,low,feature,always,91.0,Lua,2013-01-30,public,2013-01-30,Spring.TraceScreenRay for offmap pointer,new,open,
0003429,Spring engine,KingRaptor,Kloot,normal,minor,always,,General,2013-01-30,public,2013-01-30,(91.0.1) Dynamic water kills framerate,resolved,fixed,
0003349,Spring engine,abma,abma,normal,feature,always,91.0.1+git,Buildbot,2012-12-02,public,2013-01-29,refactor directory layout to allow builds for multiple architectures,resolved,fixed,
0002460,Spring engine,Google_Frog,,normal,feature,N/A,0.82.7+git,Lua,2011-06-07,public,2013-01-29,Missing Game Commands,new,open,
0003424,Spring engine,Google_Frog,Kloot,normal,minor,have not tried,,General,2013-01-26,public,2013-01-26,( 91.0.1-1218-g638a230) Full replay not saved,resolved,fixed,
0003422,Spring engine,KingRaptor,Kloot,normal,major,always,,Lua,2013-01-26,public,2013-01-26,"(91.0.1) If a Spring.CreateUnit() call fails, all subsequent CreateUnit calls will fail with a recursion error",resolved,fixed,
0003421,Spring engine,KingRaptor,Kloot,normal,minor,always,91.0,General,2013-01-26,public,2013-01-26,(91.0.1) Missing triangles on some units,resolved,fixed,
0003417,Spring engine,abma,jK,normal,major,always,91.0.1+git,General,2013-01-25,public,2013-01-26,some weirdness related to attack behaviour of units,resolved,fixed,
0002521,Spring engine,Google_Frog,jK,normal,feature,N/A,0.82.7+git,General,2011-07-03,public,2013-01-26,weapon tag: ignoreTerrain,resolved,fixed,
0003420,Spring engine,jK,Kloot,normal,minor,always,,General,2013-01-25,public,2013-01-25,SigFPE fixes in (Large)BeamLaser broke rendering,resolved,fixed,
0003418,Spring engine,abma,Kloot,normal,major,sometimes,91.0.1+git,General,2013-01-25,public,2013-01-25,units get stuck when moving arround buildings,resolved,fixed,
0003374,Spring engine,Beherith,,normal,minor,random,91.0.1+git,General,2012-12-21,public,2013-01-24,random hang detection in 91.0.1-628,new,open,
0003414,Spring engine,abma,Kloot,normal,crash,have not tried,,General,2013-01-23,public,2013-01-23,SIGFPE in LargeBeamLaserProjectile.cpp:95,resolved,fixed,
0003413,Spring engine,abma,Kloot,normal,crash,have not tried,91.0.1+git,General,2013-01-23,public,2013-01-23,SIGFPE in BeamLaserProjectile.cpp:99,resolved,fixed,
0003399,Spring engine,Godde,Kloot,normal,major,always,91.0,Unit Scripting,2013-01-15,public,2013-01-22,Bugged feature Line of Fire check / Bugged friendly fire Line of Fire check (for cannon weapons),assigned,open,
0003411,Spring engine,abma,Kloot,normal,major,always,91.0.1+git,General,2013-01-21,public,2013-01-22,lasers that miss their target seems to have unlimited range,resolved,fixed,
0003412,Spring engine,abma,Kloot,normal,minor,always,,General,2013-01-22,public,2013-01-22,godmode has some restrictions,resolved,fixed,
0001665,Spring engine,DOT,Kloot,normal,minor,always,0.80.4.0,General,2009-10-01,public,2013-01-21,CEG   Directional causes Particle to Vanish,resolved,fixed,
0001681,Spring engine,Auswaschbar,Kloot,normal,minor,always,0.80.4.0+git,General,2009-10-16,public,2013-01-21,"When direct-controllign, camera rotates with terrain",resolved,fixed,
0003410,Spring engine,abma,Kloot,normal,minor,always,91.0.1+git,General,2013-01-21,public,2013-01-21,ships get catapulted out of map on /cheat /give all /give all 1,resolved,fixed,
0003409,Spring engine,abma,Kloot,normal,crash,have not tried,91.0.1+git,General,2013-01-20,public,2013-01-21,assertion failed in rts/Sim/Misc/CollisionVolume.cpp:284,resolved,fixed,
0003406,Spring engine,Jools,jK,normal,minor,always,91.0,General,2013-01-19,public,2013-01-21,User interface not showing correct action,resolved,fixed,
0003385,Spring engine,abma,abma,normal,crash,always,91.0.1+git,General,2013-01-04,public,2013-01-21,"crash after ""Loading Unit Definitions""",resolved,fixed,
0003395,Spring engine,knorke,abma,normal,crash,always,91.0,General,2013-01-12,public,2013-01-21,no usefull error when spring crashed due to soundfile in unitdef ( rts/Map/ReadMap.cpp:535 ),resolved,fixed,
0001599,Spring engine,tvo,Kloot,normal,minor,always,0.80.2.0+git,Lua,2009-08-26,public,2013-01-20,"Spring.GetFeatureDirection returns direction in x,z plane only",resolved,fixed,
0000671,Spring engine,KDR_11k,Kloot,normal,major,always,,General,2007-11-03,public,2013-01-20,SVN: Units ignore attack orders until weapon1 is in range,resolved,fixed,91.0.1+git
0000612,Spring engine,KDR_11k,Kloot,normal,minor,always,,General,2007-08-28,public,2013-01-20,Weapons target transported units,resolved,fixed,
0000872,Spring engine,KDR_11k,Kloot,normal,minor,always,,General,2008-03-24,public,2013-01-20,targetBorder tag is broken,resolved,fixed,
0003363,Spring engine,silentwings,abma,normal,major,always,91.0.1+git,General,2012-12-06,public,2013-01-20,ground deformation is not recorded correctly after an explosion,resolved,no change required,
0003392,Spring engine,IthoughtWeBannedHim,abma,normal,minor,always,91.0,Gfx driver issues,2013-01-11,public,2013-01-20,crash related to 3d trees / shadows,resolved,unable to reproduce,
0003394,Spring engine,rosly,abma,normal,major,have not tried,91.0,Linux,2013-01-12,public,2013-01-20,Enabling sounds descreases performance a lot,resolved,unable to reproduce,
0003405,Spring engine,Antero,,normal,minor,always,91.0,General,2013-01-19,public,2013-01-19,Zoom speed while holding shift,new,open,
0003396,Spring engine,MadrMan,abma,normal,minor,always,,General,2013-01-12,public,2013-01-18,Compile error on VS2012,resolved,fixed,
0003095,Spring engine,knorke,Kloot,normal,tweak,always,88.0,General,2012-05-29,public,2013-01-17,"in dual screen, pressing F5 should not hide the minimap",resolved,fixed,
0001506,Spring engine,Saktoth,Kloot,normal,major,always,,General,2009-07-19,public,2013-01-16,Submerged units take no damage on exposed portions of their Hitsphere,resolved,fixed,91.0.1+git
0003273,Spring engine,abma,Kloot,normal,minor,always,,Lua,2012-09-11,public,2013-01-16,widget:GameStart() isn't called in BA 7.71,resolved,no change required,
0003329,Spring engine,msafwan,Kloot,low,minor,always,91.0,Lua,2012-11-13,public,2013-01-16,"Spring.SetUnitVelocity() cannot work for x,z direction",resolved,fixed,91.0.1+git
0003400,Spring engine,sprung,Kloot,low,trivial,always,91.0,Lua,2013-01-16,public,2013-01-16,Spring.GetVisibleFeatures() crashes on unit > feature change,resolved,fixed,
0003041,Spring engine,abma,Kloot,high,feature,always,91.0.1+git,General,2012-03-28,public,2013-01-14,fix savegame support: Allow Spring.CreateUnit to take a unitID & allow to set gameframe,resolved,fixed,
0003397,Spring engine,Beherith,Kloot,normal,minor,always,91.0,General,2013-01-12,public,2013-01-12,[91.0.1-698] Mines block pathing,resolved,no change required,
0003393,Spring engine,Deadnight Warrior,Kloot,normal,major,always,,General,2013-01-11,public,2013-01-11,Incorrect walk behaviour of Kbots on hills (develop build),resolved,fixed,91.0.1+git
0003286,Spring engine,abma,abma,normal,crash,sometimes,91.0.1+git,AI,2012-09-24,public,2013-01-09,AAI crash in AAIGroup.cpp:91,resolved,fixed,
0003390,Spring engine,Rafal99,Kloot,normal,trivial,always,91.0,Lua,2013-01-08,public,2013-01-08,"Mapinfo tags ""hardness"" and ""notDeformable"" are not accessible from lua",resolved,fixed,91.0.1+git
0003389,Spring engine,Google_Frog,,normal,feature,N/A,,General,2013-01-08,public,2013-01-08,Set default startpoint location to the middle of the startbox,new,open,
0003387,Spring engine,Google_Frog,Kloot,normal,crash,always,,General,2013-01-05,public,2013-01-06,[91.0.1-687] QTPFS? Crash and sync warning,resolved,fixed,
0003386,Spring engine,Google_Frog,Kloot,normal,major,sometimes,,General,2013-01-05,public,2013-01-06,[91.0.1-686] Units lose command queue upon reaching end of move command,resolved,fixed,
0003376,Spring engine,silentwings,Kloot,normal,minor,always,91.0,Lua,2012-12-23,public,2013-01-05,Spring.GetAllFeatures works in unsynced lua but Spring.FeatureCreated doesn't,resolved,no change required,
0003388,Spring engine,Google_Frog,Kloot,normal,major,always,,General,2013-01-05,public,2013-01-05,[91.0.1-688] Weapon impact on shield can cause unit death,resolved,fixed,
0003384,Spring engine,Forboding Angel,,normal,minor,always,,General,2013-01-04,public,2013-01-04,Mobile constructors with canrepair false and canassist true cannot assist factories,new,open,
0003356,Spring engine,Beherith,Kloot,normal,tweak,always,91.0.1+git,General,2012-12-04,public,2013-01-04,[91.0.1-566] Unit collision radius is larger than in 91. Causes targetting issues,resolved,no change required,
0003176,Spring engine,Google_Frog,jK,normal,minor,always,89.0,General,2012-07-12,public,2013-01-04,Unit selection volume is too large when zoomed out,resolved,reopened,89.0.1+git
0003378,Spring engine,silentwings,Kloot,normal,crash,have not tried,91.0,General,2012-12-26,public,2013-01-02,"Error handler invoked during a ffa game, don't know the cause.",resolved,fixed,
0002861,Spring engine,abma,abma,normal,major,always,85.0,Buildbot,2011-12-23,public,2013-01-02,stacktrace doesn't work for hangs (watchdog-triggered),resolved,duplicate,
0003242,Spring engine,sprung,Kloot,low,trivial,always,88.0,General,2012-08-13,public,2013-01-02,Shield rendering behaviour when !VisibleShield && VisibleShieldHitFrames,resolved,fixed,89.0.1+git
0003369,Spring engine,Beherith,abma,normal,tweak,always,91.0.1+git,General,2012-12-13,public,2013-01-01,[91.0.1+] Rapid is missing pthreadGC2.dll,resolved,fixed,
0003379,Spring engine,Google_Frog,jK,normal,major,always,,General,2012-12-30,public,2012-12-30,[91.0.1-646] Black terrain when looking down mountain,resolved,fixed,
0003381,Spring engine,Google_Frog,Kloot,low,minor,always,,General,2012-12-30,public,2012-12-30,[91.0.1-646] Units with close and distinct move orders still form a jiggly ball,resolved,fixed,
0003355,Spring engine,Beherith,Kloot,normal,minor,always,91.0.1+git,General,2012-12-04,public,2012-12-29,[91.0.1-566] Many units trying to move to one spot cause high cpu load,resolved,fixed,91.0.1+git
0003358,Spring engine,Beherith,Kloot,normal,tweak,always,91.0,General,2012-12-04,public,2012-12-25,[91.0.1-566] Units with low deceleration recieve bogus move orders after stop order,resolved,fixed,
0003377,Spring engine,abma,abma,normal,major,sometimes,91.0.1+git,General,2012-12-24,public,2012-12-24,Arithmetic exception in ExplosionGenerator.cpp:513,resolved,fixed,
0003367,Spring engine,smoth,cleanrock,normal,major,always,91.0,General,2012-12-09,public,2012-12-22,Wait for turn is not always obeyed.,resolved,fixed,
0003370,Spring engine,silentwings,Kloot,normal,crash,sometimes,91.0.1+git,General,2012-12-13,public,2012-12-18,errors when aircraft exits lab,resolved,fixed,
0003342,Spring engine,Beherith,abma,normal,minor,always,91.0,General,2012-11-24,public,2012-12-17,[91.0.1-463] Units finished in labs have order queues overwritten,resolved,fixed,
0003371,Spring engine,a1983,,normal,crash,always,91.0,General,2012-12-14,public,2012-12-17,Crash when spring started and closed before game started,new,open,
0003373,Spring engine,cleanrock,,low,minor,always,91.0.1+git,General,2012-12-17,public,2012-12-17,crash when exiting before countdown finished,new,open,
0003204,Spring engine,Licho,jK,normal,minor,always,89.0,General,2012-07-16,public,2012-12-16,LOS view is invisible over sea,resolved,fixed,
0003351,Spring engine,abma,jK,normal,crash,have not tried,91.0.1+git,General,2012-12-03,public,2012-12-16,assertion failed: GeometricObjects.cpp:115,resolved,fixed,
0003230,Spring engine,gajop,jK,low,minor,always,89.0,General,2012-07-31,public,2012-12-16,Features aren't always rendered when visible,resolved,fixed,
0000118,Spring engine,Argh,jK,normal,feature,N/A,,General,2006-03-09,public,2012-12-16,"Feature Request:  ""Free Interceptor"" behavior.",resolved,fixed,
0002914,Spring engine,abma,jK,normal,major,have not tried,85.0,General,2012-01-12,public,2012-12-16,map rendering looks horrible at Knockout_v2,resolved,fixed,
0003372,Spring engine,Beherith,,normal,tweak,always,,General,2012-12-15,public,2012-12-15,Aircraft going to land on an air repair pad cant be stopped,new,open,
0003368,Spring engine,silentwings,jK,normal,major,have not tried,91.0.1+git,General,2012-12-09,public,2012-12-14,weapons with noexplode=1 cause damage indefinately,resolved,fixed,
0002844,Spring engine,Godde,jK,normal,feature,N/A,84.0,Unit Scripting,2011-12-17,public,2012-12-09,Allow EdgeEffectiveness to use negative values.,resolved,no change required,
0003359,Spring engine,Beherith,abma,normal,tweak,always,91.0.1+git,General,2012-12-04,public,2012-12-09,[91.0.1-566] Commander wrecks dont drop to ground level.,resolved,fixed,
0003334,Spring engine,Google_Frog,Kloot,normal,major,always,91.0,General,2012-11-17,public,2012-12-09,Springie related bomber attack ground failure,resolved,fixed,
0003326,Spring engine,KingRaptor,jK,normal,crash,always,91.0,General,2012-11-09,public,2012-12-09,Bumpwater shader broken in 91.0.1-dev,resolved,fixed,
0003365,Spring engine,Google_Frog,abma,normal,block,always,91.0.1+git,General,2012-12-08,public,2012-12-09,Spring fails to start through ZKL,resolved,fixed,
0003364,Spring engine,silentwings,abma,normal,major,have not tried,,General,2012-12-07,public,2012-12-07,units don't die when air-trans dies,resolved,no change required,
0003353,Spring engine,Google_Frog,abma,normal,block,always,,General,2012-12-04,public,2012-12-07,spring.exe doesn't work when its installed into a path containing a space,resolved,fixed,
0001455,Spring engine,Google_Frog,abma,normal,minor,always,0.79.1.0,General,2009-06-13,public,2012-12-07,Explosion Decal Drawing Bug,resolved,no change required,
0003357,Spring engine,Beherith,jK,normal,major,always,91.0.1+git,General,2012-12-04,public,2012-12-05,[91.0.1-566] Aircraft lab construction delay after building non-hover aircraft,resolved,fixed,
0003338,Spring engine,abma,abma,normal,major,always,91.0,General,2012-11-22,public,2012-12-05,procmon says .sdz archives are read byte by byte,resolved,fixed,
0003347,Spring engine,abma,cleanrock,normal,crash,have not tried,,General,2012-11-30,public,2012-12-05,assertion failed in HoverAirMoveType.cpp:122,resolved,fixed,
0003354,Spring engine,Beherith,cleanrock,normal,major,always,91.0.1+git,General,2012-12-04,public,2012-12-05,[91.0.1-566] Hovers cant move over water,resolved,fixed,
0003360,Spring engine,Beherith,cleanrock,normal,tweak,always,91.0,General,2012-12-04,public,2012-12-05,StarburstLauncher spawns 200 particles by default,resolved,fixed,
0003340,Spring engine,abma,abma,high,crash,have not tried,,General,2012-11-23,public,2012-12-05,assertion failed:  CHoverAirMoveType::SetState(AAirMoveType::AircraftState): Assertion `aircraftState != AIRCRAFT_CRASHING,resolved,fixed,
0003346,Spring engine,Google_Frog,cleanrock,normal,minor,always,91.0,General,2012-11-27,public,2012-12-05,Nanoframes of shielded units block lasers,resolved,fixed,91.0.1+git
0002233,Site,abma,abma,normal,feature,always,springrts.com,bugtracker,2010-11-23,public,2012-12-05,Integrate Mantis + github,resolved,fixed,
0003145,Site,tvo,abma,normal,minor,N/A,,bugtracker,2012-07-02,public,2012-12-05,Change mantis to store files on disk,resolved,fixed,
0003202,Spring engine,Google_Frog,abma,normal,minor,always,89.0,General,2012-07-16,public,2012-12-04,Rapid unit bumping when moving to a point can still happen.,resolved,duplicate,
0002994,Spring engine,abma,Kloot,normal,major,always,86.0.1+git,General,2012-03-03,public,2012-12-04,strange unit bumping when multiple units move to a single point,resolved,fixed,88.0
0002773,Spring engine,abma,Kloot,normal,minor,always,84.0,General,2011-11-25,public,2012-12-04,building multiple fighters in airlabs is much slower as in 0.82.7,resolved,fixed,85.0
0003332,Spring engine,knorke,jK,low,feature,N/A,,Lua,2012-11-16,public,2012-12-03,add Spring.GetReplayLength(),resolved,fixed,
0003352,Spring engine,abma,jK,normal,crash,always,91.0.1+git,General,2012-12-03,public,2012-12-03,CollisionVolume.cpp:216 assertion failed,resolved,fixed,
0003350,Spring engine,abma,abma,normal,minor,have not tried,91.0.1+git,General,2012-12-02,public,2012-12-03,SIGFPE in rts/Rendering/TeamHighlight.cpp:82,resolved,fixed,
0002754,Spring engine,abma,abma,normal,major,always,84.0,Buildbot,2011-11-23,public,2012-12-02,stacktrace doesn't work for hangs,resolved,duplicate,
0003343,Spring engine,nixtux,jK,high,crash,always,91.0.1+git,General,2012-11-24,public,2012-12-02,spring/rts/Sim/Misc/CollisionVolume.cpp:211: void CollisionVolume::SetBoundingRadius(): Assertion `math::fabs(hAxisScales.x - hA,resolved,fixed,
0003348,Spring engine,Google_Frog,abma,normal,major,always,,General,2012-12-01,public,2012-12-02,91.0.1-539-gb2ebd80 missing dll,resolved,fixed,
0002088,Spring engine,SirMaverick,cleanrock,normal,minor,have not tried,84.0.1,General,2010-09-05,public,2012-12-02,water level flickers,resolved,fixed,
0003339,Spring engine,abma,abma,normal,crash,always,91.0.1+git,General,2012-11-23,public,2012-11-29,desync in QTPFS with validation client sharing cache when no cache exists,resolved,fixed,
0003345,Spring engine,abma,abma,normal,minor,always,91.0.1+git,Gfx driver issues,2012-11-25,public,2012-11-26,GL_INVALID_OPERATION in Inside glBegin/glEnd (with opensource driver) when 3do units are in view,resolved,no change required,
0003344,Spring engine,abma,abma,normal,major,have not tried,91.0.1+git,General,2012-11-25,public,2012-11-25,DrawWorld/DrawScreen/DrawScreenEffects spam in validation-test,resolved,fixed,
0003272,Spring engine,cleanrock,jK,low,minor,always,91.0,General,2012-09-08,public,2012-11-25,far texture too small - 91.0,resolved,fixed,
0003341,Spring engine,Jools,jK,normal,minor,always,91.0,Lua,2012-11-24,public,2012-11-25,Explosion() not called in water,resolved,no change required,
0001870,Spring engine,SirMaverick,abma,normal,minor,always,0.81.2,General,2010-03-18,public,2012-11-25,inputtextgeo isn't saved when called from widget:Shutdown(),resolved,no change required,
0002909,Spring engine,knorke,abma,normal,crash,N/A,85.0,General,2012-01-09,public,2012-11-25,crash with invalid ai selected,resolved,unable to reproduce,
0003336,Spring engine,Beherith,jK,normal,major,always,91.0,General,2012-11-21,public,2012-11-24,[91.0.1-405] Units do not fire their weapons at all,resolved,fixed,
0003317,Spring engine,msafwan,,none,feature,N/A,,,2012-11-03,public,2012-11-21,feature request: cone targeting.,new,open,
0002527,Spring engine,smoth,jK,normal,minor,have not tried,0.82.7+git,General,2011-07-04,public,2012-11-17,feature weapon collision is broken.,resolved,fixed,
0003135,Spring engine,Google_Frog,jK,normal,feature,N/A,88.0,General,2012-06-26,public,2012-11-17,Useful UnsyncedHeightMapUpdate,resolved,fixed,
0003327,Spring engine,PicassoCT,jK,normal,block,have not tried,91.0.1+git,General,2012-11-09,public,2012-11-16,Newest Windows Build crashes upon start in rts/Sim/Misc/DefinitionTag.cpp:22,resolved,fixed,
0003333,Spring engine,abma,jK,normal,crash,always,91.0.1+git,General,2012-11-16,public,2012-11-16,spring: rts/Lua/LuaUnitDefs.cpp:663: bool InitParamMap(): Assertion `ud.deathExpWeaponDef' failed.,resolved,fixed,
0003325,Spring engine,Google_Frog,jK,high,crash,always,,Lua,2012-11-07,public,2012-11-16,UnitDefs table related crash,resolved,fixed,
0003330,Spring engine,knorke,,low,minor,always,91.0,Lua,2012-11-13,public,2012-11-13,"CMDTYPE.ICON_FRONT command does not draw ""green wall"" part of cursor",new,open,
0003311,Spring engine,FLOZi,jK,low,minor,N/A,91.0,Unit Scripting,2012-10-26,public,2012-11-12,WeaponDef sizeGrowth defaults,resolved,fixed,
0002942,Spring engine,abma,abma,normal,major,have not tried,,General,2012-02-03,public,2012-11-11,"(headless) Conditional jump or move depends on uninitialised value, Camera.cpp:250",resolved,unable to reproduce,
0002926,Spring engine,abma,abma,normal,crash,have not tried,,AI,2012-01-21,public,2012-11-11,(KAIK) assertion failed in UnitHandler.cpp:771,resolved,unable to reproduce,
0002842,Spring engine,abma,abma,normal,crash,always,,General,2011-12-17,public,2012-11-11,unitsyncTest: assertion failed  in DataDirsAccess.cpp:85,resolved,fixed,
0003328,Spring engine,abma,,normal,major,always,,Gfx driver issues,2012-11-10,public,2012-11-10,3DTrees = 1 causes opengl error spam GL_INVALID_ENUM in glProgramEnvParameter,new,open,
0003318,Spring engine,abma,abma,normal,major,always,91.0.1+git,Gfx driver issues,2012-11-04,public,2012-11-08,no textures / invisible units with opensource drivers since 7f13713b7ecdd47537b3966386c4716993cab7be,resolved,fixed,
0003323,Spring engine,Google_Frog,jK,high,major,always,,General,2012-11-07,public,2012-11-08,3do models are not drawn in dev,resolved,fixed,
0003314,Spring engine,abma,abma,normal,crash,sometimes,91.0.1+git,General,2012-11-01,public,2012-11-06,"crashs related to rendering (at start with shadows enabled or at exit with shadows disabled, not sure if related)",resolved,fixed,
0002925,Spring engine,Licho,Kloot,normal,major,always,85.0.1,General,2012-01-21,public,2012-11-05,Ships become stuck on shore (islands) and they are very hard to unstuck,resolved,fixed,91.0.1+git
0003322,Spring engine,Google_Frog,Kloot,normal,minor,always,91.0,General,2012-11-05,public,2012-11-05,Unit targeted indefinitely after recloak,resolved,fixed,91.0.1+git
0003320,Spring engine,Licho,Kloot,normal,major,sometimes,91.0,General,2012-11-04,public,2012-11-04,Planes sometimes stuck on repair pad doing nothing,resolved,fixed,91.0.1+git
0003321,Spring engine,Licho,Kloot,normal,major,sometimes,91.0,General,2012-11-04,public,2012-11-04,Bombers fail to drop bomb,resolved,no change required,
0003299,Spring engine,abma,zerver,normal,crash,have not tried,,General,2012-10-08,public,2012-11-04,Assertion `pro->weapon || pro->piece failed in LuaSyncedRead.cpp:4381,resolved,fixed,91.0.1+git
0001637,Spring engine,Xytovl,,normal,feature,always,,Linux,2009-09-09,public,2012-11-04,[PATCH] Xinerama dualscreen in Linux,feedback,open,
0003313,Spring engine,abma,abma,normal,major,always,91.0.1+git,General,2012-11-01,public,2012-11-04,QTPFS seems to use significant more memory,resolved,not fixable,
0003243,Spring engine,zwzsg,Kloot,normal,minor,always,89.0,Lua,2012-08-17,public,2012-10-31,SetFeaturePosition's snapToGround get reset when there is terraform nearby.,resolved,fixed,91.0.1+git
0003310,Spring engine,FLOZi,,low,trivial,N/A,91.0,Unit Scripting,2012-10-26,public,2012-10-26,[Request] One default for ownerExpAccWeight,new,open,
0003306,Spring engine,FLOZi,Kloot,low,trivial,N/A,91.0,Unit Scripting,2012-10-19,public,2012-10-23,[Request] Make manualbombsettings default to true,resolved,fixed,91.0.1+git
0003308,Spring engine,KingRaptor,Kloot,normal,minor,always,91.0,General,2012-10-23,public,2012-10-23,Partly reclaiming factory allows unit teleportation/remote destruction,resolved,fixed,91.0.1+git
0003307,Spring engine,silentwings,Kloot,normal,minor,always,,General,2012-10-21,public,2012-10-21,air transports have trouble loading multiple units if units are large,resolved,fixed,91.0.1+git
0003092,Spring engine,knorke,Kloot,normal,minor,always,88.0,General,2012-05-25,public,2012-10-19,"windowed mode: every start, window is at lowered position",resolved,fixed,
0003279,Spring engine,abma,zerver,normal,crash,sometimes,91.0.1+git,General,2012-09-14,public,2012-10-17,spring-headless crash on exit,resolved,fixed,
0003304,Spring engine,abma,abma,normal,minor,have not tried,91.0.1+git,General,2012-10-15,public,2012-10-16,"compile warnings: ""deleting object of polymorphic class type... which has non-virtual destructor"" with gcc 4.7",resolved,fixed,
0003294,Spring engine,knorke,abma,normal,trivial,N/A,,General,2012-10-06,public,2012-10-16,Upspring contains copyrighted TA textures,feedback,reopened,
0003295,Spring engine,abma,jK,normal,major,always,91.0,Gfx driver issues,2012-10-06,public,2012-10-16,OpenGL error message spam with opensource drivers (Linux 3.5),resolved,fixed,91.0.1+git
0003303,Spring engine,Godde,Kloot,normal,minor,always,91.0,Unit Scripting,2012-10-14,public,2012-10-15,Units with height advantage are unable to force fire with that range,resolved,fixed,91.0.1+git
0003302,Spring engine,msafwan,Kloot,normal,minor,always,91.0,General,2012-10-11,public,2012-10-13,Total velocity loss during a prolonged unit-to-unit collision,resolved,fixed,91.0.1+git
0003301,Spring engine,Zinn,Kloot,normal,minor,random,91.0,General,2012-10-10,public,2012-10-10,Resources can get negative,resolved,duplicate,
0003300,Spring engine,knorke,Kloot,normal,minor,always,91.0,Unit Scripting,2012-10-08,public,2012-10-08,Move/Turn (piece) fails with negative speed,resolved,fixed,91.0.1+git
0003298,Spring engine,abma,Kloot,normal,minor,always,91.0.1+git,Lua,2012-10-08,public,2012-10-08,Gadgets seems to be loaded twice,resolved,fixed,91.0.1+git
0003297,Spring engine,abma,abma,normal,major,always,91.0.1+git,General,2012-10-07,public,2012-10-07,spectators don't see minimap icons of all units,resolved,not fixable,
0003291,Spring engine,knorke,Kloot,none,feature,N/A,91.0,Lua,2012-09-29,public,2012-10-06,"Only ""free style"" camera allows to set FOV ingame, add it for all modes",resolved,fixed,91.0.1+git
0003289,Spring engine,Beherith,Kloot,normal,feature,always,91.0,General,2012-09-27,public,2012-10-06,"Only  StrafeAirMoveType supports SetUnitCOBValue(unitID, COB.CRASHING, 1)",resolved,fixed,91.0.1+git
0003293,Spring engine,sprung,Kloot,low,trivial,always,91.0,Lua,2012-10-02,public,2012-10-06,Spring.GetUnitNearestAlly takes self into account,resolved,fixed,91.0.1+git
0003035,Spring engine,wolas,zerver,normal,crash,sometimes,88.0,Spring MT,2012-03-25,public,2012-10-03,Spring 88 MT hangs on loading game,resolved,unable to reproduce,
0003119,Spring engine,abma,abma,normal,major,always,,Buildbot,2012-06-16,public,2012-10-01,stacktrace translate doesn't like \,assigned,open,
0003281,Spring engine,burp,zerver,normal,crash,have not tried,91.0,Spring MT,2012-09-15,public,2012-10-01,"Error: LuaRules::RunCallIn: error = 2, UnsyncedHeightMapUpdate, attempt to call a nil value",resolved,fixed,91.0.1+git
0003292,Spring engine,SirMaverick,Kloot,normal,crash,always,91.0,General,2012-09-29,public,2012-09-30,Segmentation fault at game start,resolved,fixed,91.0.1+git
0003148,Spring engine,abma,abma,normal,crash,have not tried,89.0,General,2012-07-03,public,2012-09-29,"assertion failed in rts/Sim/MoveTypes/StrafeAirMoveType.cpp"", line=1020",resolved,unable to reproduce,
0003161,Spring engine,abma,abma,normal,crash,have not tried,,General,2012-07-08,public,2012-09-29,crash at quit: glibc detected double free,resolved,unable to reproduce,
0002831,Spring engine,abma,hoijui,normal,crash,have not tried,,General,2011-12-13,public,2012-09-29,assertion failed in SSkirmishAICallbackImpl.cpp:160,resolved,unable to reproduce,
0002586,Spring engine,abma,abma,normal,crash,sometimes,,AI,2011-07-31,public,2012-09-29,(master) endless loop in KAIK,resolved,unable to reproduce,91.0.1+git
0003287,Spring engine,Beherith,Kloot,normal,tweak,always,91.0,General,2012-09-27,public,2012-09-28,Paralyzed landed aircraft start moving forward slowly. Same with aircraft under construction not in a lab.,resolved,fixed,91.0.1+git
0003290,Spring engine,Beherith,Kloot,normal,minor,always,91.0,General,2012-09-27,public,2012-09-28,Units get stuck in sea labs on build completion,resolved,fixed,91.0.1+git
0003288,Spring engine,Beherith,Kloot,normal,minor,always,91.0,General,2012-09-27,public,2012-09-27,Crashing aircraft can be reclaimed to give infinite resources,resolved,fixed,91.0.1+git
0003285,Spring engine,Malina,abma,normal,minor,always,91.0,General,2012-09-24,public,2012-09-24,./springrc,resolved,not fixable,
0003284,Spring engine,LEDZ,Kloot,normal,major,always,91.0,Unit Scripting,2012-09-21,public,2012-09-21,Negative Experience Bug,resolved,fixed,
0003283,Spring engine,abma,Kloot,normal,crash,have not tried,91.0.1+git,General,2012-09-20,public,2012-09-20,SIGFPE in GroundMoveType.cpp:1064,resolved,fixed,91.0.1+git
0002656,Spring engine,hoijui,hoijui,low,minor,have not tried,,AI,2011-09-17,public,2012-09-18,SIGFPE in AAI (AAIExecute::BuildFactory),resolved,unable to reproduce,
0002941,Spring engine,abma,hoijui,normal,minor,have not tried,,AI,2012-02-03,public,2012-09-18,(AAI) SIGFPE in AAIUnitTable.cpp:377,resolved,unable to reproduce,
0002681,Spring engine,hoijui,abma,low,minor,have not tried,0.82.7+git,AI,2011-10-02,public,2012-09-18,AAI SIGSEGV at game end in AAI.cpp:74,resolved,fixed,
0003162,AI,abma,abma,normal,crash,have not tried,,AI,2012-07-08,public,2012-09-18,AAI crash in AAIBuildTable.cpp:3377 at exit,resolved,fixed,
0003275,Spring engine,crex,abma,normal,crash,random,91.0,AI,2012-09-12,public,2012-09-18,AAI crash in AAIMap.cpp:1128 with two AAI's / one is deinitialized.,resolved,fixed,
0002653,Spring engine,abma,abma,normal,major,have not tried,,AI,2011-09-15,public,2012-09-18,SIGFPE in AAI in AAIMap.cpp:2484,resolved,fixed,
0003274,Spring engine,PicassoCT,zerver,normal,crash,always,91.0,Lua,2012-09-11,public,2012-09-18,MT crashes upon /luarules reload,resolved,fixed,91.0.1+git
0003257,Spring engine,Beherith,Kloot,normal,minor,always,89.0,General,2012-08-28,public,2012-09-16,90 Aircraft dont exit lab when the lab is given a waypoint,resolved,fixed,89.0.1+git
0003278,Spring engine,abma,abma,normal,major,have not tried,91.0.1+git,AI,2012-09-13,public,2012-09-14,AAI fails to initialize,resolved,no change required,
0003246,Spring engine,abma,Kloot,normal,minor,have not tried,89.0.1+git,General,2012-08-21,public,2012-09-14,remove / deduplicate INTERNAL_ORDER/DONT_REPEAT,resolved,fixed,91.0.1+git
0003276,Spring engine,KingRaptor,Kloot,normal,major,always,91.0,General,2012-09-12,public,2012-09-14,Tactical nuke sub fails to fire on ground attack order,resolved,fixed,91.0.1+git
0003277,Spring engine,abma,abma,normal,minor,have not tried,,General,2012-09-12,public,2012-09-12,error message: Failed closing UDP connection: shutdown: Transport endpoint is not connected,resolved,fixed,
0003271,Spring engine,abma,abma,normal,crash,always,91.0.1+git,AI,2012-09-07,public,2012-09-11,E323 SIGFPE in CIntel.cpp:243,resolved,fixed,
0003262,Spring engine,Google_Frog,zerver,normal,minor,always,91.0,General,2012-09-01,public,2012-09-06,"91.0 emp causes skating, gunships jitter and do not move",resolved,fixed,91.0.1+git
0003269,Spring engine,silentwings,zerver,normal,minor,have not tried,91.0,,2012-09-04,public,2012-09-04,nuke doesn't fire if attack order is given before missile is ready,resolved,fixed,91.0.1+git
0003266,Spring engine,abma,zerver,normal,crash,have not tried,91.0.1+git,General,2012-09-03,public,2012-09-04,SIGSEV in GroundDecalHandler.cpp:437,resolved,fixed,91.0.1+git
0003193,Spring engine,abma,abma,normal,crash,have not tried,89.0.1+git,General,2012-07-15,public,2012-09-03,SIGFPE in Rendering/ProjectileDrawer.cpp:212,resolved,no change required,
0002608,Spring engine,abma,jK,normal,crash,have not tried,,General,2011-08-07,public,2012-09-03,(master) assertion failed in lauxlib.cpp:189,resolved,fixed,
0002597,Spring engine,abma,jK,normal,major,have not tried,,General,2011-08-02,public,2012-09-03,"(master) SIGFPE after ""revert the div0 check""",resolved,fixed,
0002698,Spring engine,abma,abma,normal,major,sometimes,0.82.7+git,AI,2011-11-01,public,2012-09-03,AAI SIGFPE's in AAIConstructor.cpp:275,resolved,unable to reproduce,
0003093,Spring engine,abma,abma,normal,crash,have not tried,88.0,Buildbot,2012-05-28,public,2012-09-03,desync in Zero-K,resolved,unable to reproduce,
0003255,Spring engine,Licho,,normal,minor,always,91.0,General,2012-08-27,public,2012-09-03,90.0 - in replay all players are reported as unconnected during start setup,new,open,
0003264,Spring engine,Google_Frog,Kloot,normal,minor,always,91.0,Lua,2012-09-01,public,2012-09-03,91.0 lua given attack orders are slowly lost,resolved,fixed,91.0.1+git
0003260,Spring engine,Licho,Kloot,urgent,major,sometimes,91.0,General,2012-09-01,public,2012-09-03,91.0 - bombers dont land to reload properly,resolved,fixed,89.0.1+git
0003258,Spring engine,silentwings,zerver,normal,major,always,,General,2012-08-28,public,2012-08-30,another bomber issue in 0.90,resolved,fixed,89.0.1+git
0003238,Spring engine,champignon,Kloot,normal,major,always,89.0,General,2012-08-08,public,2012-08-30,Torpedo launcher don't fire under patrol command,resolved,fixed,89.0.1+git
0002893,Buildbot,tvo,jK,normal,minor,N/A,,Buildbot,2012-01-02,public,2012-08-29,have a buildslave with latest boost version,resolved,fixed,
0003254,Spring engine,burp,Kloot,normal,block,always,,General,2012-08-27,public,2012-08-29,Can't build syncdebug version with spring 90,resolved,fixed,89.0.1+git
0003256,Spring engine,Beherith,Kloot,normal,tweak,always,89.0,General,2012-08-28,public,2012-08-28,"90 Gunships pop up ~64 elmos when taking off, and pop below ground on landing",resolved,fixed,89.0.1+git
0003232,Spring engine,cleanrock,abma,normal,block,always,89.0,Linux,2012-08-01,public,2012-08-27,merge kill-using-namespace-streflop to develop,resolved,fixed,89.0.1+git
0002862,Spring engine,cleanrock,jK,normal,major,always,85.0,Linux,2011-12-23,public,2012-08-27,group keyboard shortcuts broken,resolved,fixed,
0003164,Spring engine,Svenstaro,abma,normal,block,always,89.0,General,2012-07-10,public,2012-08-27,Compilation breaks with Boost 1.50,resolved,fixed,
0003253,Spring engine,silentwings,zerver,normal,major,always,,General,2012-08-27,public,2012-08-27,some issues with bombers in 0.90,resolved,fixed,89.0.1+git
0003247,AI,11Runner,,low,minor,always,,AI,2012-08-25,public,2012-08-25,JavaOO 'Group' not constructable,new,open,
0003245,Spring engine,gilboa,Kloot,normal,major,always,89.0,General,2012-08-19,public,2012-08-19,streflop compilation broken w/ boost 1.5 (Fedora 18 Alpha),resolved,duplicate,
0000239,Spring engine,smoth,Kloot,normal,feature,always,,General,2006-07-08,public,2012-08-19,Feature decals.,resolved,fixed,89.0.1+git
0003212,Site,doctormo,abma,normal,tweak,always,springrts.com,wiki,2012-07-19,public,2012-08-17,Website confused about open source and proprietary,resolved,fixed,
0003241,Spring engine,Godde,Kloot,normal,minor,always,89.0,Unit Scripting,2012-08-13,public,2012-08-13,Units with cannons remain out of range when you force fire onto high ground,resolved,fixed,89.0.1+git
0003169,Spring engine,the_Ant,abma,normal,crash,always,,Spring MT,2012-07-11,public,2012-08-12,java application crashes,resolved,unable to reproduce,
0003187,Spring engine,abma,abma,normal,feature,always,,General,2012-07-14,public,2012-08-12,(win32 installer) create shortcut to online readme first,resolved,fixed,89.0.1+git
0003239,Spring engine,Google_Frog,Kloot,high,major,always,,General,2012-08-12,public,2012-08-12,89.0.1-90-g2a49c60 crash,resolved,fixed,89.0.1+git
0003200,Spring engine,abma,,normal,major,always,89.0.1+git,General,2012-07-16,public,2012-08-09,crashhandler / translated stacktrace seems to be broken,new,fixed,
0003236,Spring engine,zerver,Kloot,normal,crash,unable to reproduce,89.0,General,2012-08-06,public,2012-08-08,"Crash just before/after entering ""No Owner Mode""",resolved,fixed,89.0.1+git
0003211,Spring engine,nixtux,Kloot,high,crash,random,89.0,General,2012-07-19,public,2012-08-08,Desync then all client crash (Cannon.cpp:102) apart from specs ,resolved,fixed,89.0.1+git
0003224,Spring engine,Beherith,Kloot,normal,crash,sometimes,89.0,General,2012-07-27,public,2012-08-08,Crash in CollisionHandler.cpp:55,resolved,fixed,89.0.1+git
0003235,Spring engine,abma,Kloot,normal,crash,have not tried,89.0,General,2012-08-05,public,2012-08-08,crash in or FeatureHandler.cpp:496 (or CollisionHandler.cpp:55 ?),resolved,duplicate,89.0.1+git
0003237,Spring engine,iridium,abma,normal,minor,always,89.0,General,2012-08-06,public,2012-08-08,Crash in Sim/Features/FeatureHandler.cpp:496,resolved,duplicate,
0003234,Spring engine,KingRaptor,Kloot,normal,minor,always,89.0,General,2012-08-03,public,2012-08-03,Armed constructors attack neutral units on Fight order,resolved,fixed,89.0.1+git
0003199,Spring engine,Licho,Kloot,normal,feature,always,89.0,General,2012-07-15,public,2012-08-01,Air bumps into walls - wont start building,resolved,fixed,89.0.1+git
0003228,Spring engine,gajop,zerver,low,minor,always,89.0,General,2012-07-30,public,2012-07-31,Spring crashes when sending large messages,resolved,fixed,89.0.1+git
0003209,Spring engine,Google_Frog,jK,normal,major,sometimes,,General,2012-07-19,public,2012-07-30,Constructor does not move on after building is completed,resolved,fixed,
0003227,Spring engine,Licho,Kloot,high,major,sometimes,,General,2012-07-30,public,2012-07-30,Zero-K script size hitting some engine limit Server sent us invalid GameData: unpacking game-data packet failed (262144 bytes de,resolved,fixed,89.0.1+git
0003226,Spring engine,gajop,Kloot,normal,major,always,89.0,General,2012-07-30,public,2012-07-30,Spring.SetFeaturePosition doesn't work,resolved,fixed,89.0.1+git
0002971,Spring engine,Godde,Kloot,normal,minor,always,85.0,Unit Scripting,2012-02-23,public,2012-07-29,TargetBorder=1 only works when a unit has a specific attack command,resolved,fixed,89.0.1+git
0002898,Spring engine,Google_Frog,Kloot,normal,major,random,85.0,Lua,2012-01-03,public,2012-07-28,Game ends with no  Spring.GameOver call,resolved,fixed,89.0.1+git
0003221,Spring engine,Beherith,Kloot,normal,tweak,sometimes,89.0,General,2012-07-24,public,2012-07-26,Gunships dont always aquire targets despite fire at will+roam+fly,resolved,fixed,89.0.1+git
0003166,Spring engine,zerver,zerver,normal,minor,always,89.0,General,2012-07-10,public,2012-07-26,The network connection is not properly closed when an error occurs,resolved,fixed,89.0.1+git
0003223,Spring engine,bibim_,Kloot,normal,minor,always,89.0,General,2012-07-25,public,2012-07-25,Player stats not available for other players,resolved,fixed,89.0.1+git
0002777,Spring engine,Beherith,Kloot,normal,tweak,always,84.0,General,2011-11-26,public,2012-07-25,Endgame stats only show APM for self,resolved,fixed,89.0.1+git
0003222,Spring engine,PepeAmpere,Kloot,low,minor,always,89.0,General,2012-07-25,public,2012-07-25,"falling wreckage not lose all its forward speed - affect dead ships and hovers, too",resolved,fixed,89.0.1+git
0003182,Spring engine,nixtux,Kloot,normal,minor,always,89.0,General,2012-07-12,public,2012-07-25,Sea wreaks Movement,resolved,fixed,89.0.1+git
0002923,Spring engine,knorke,,normal,feature,N/A,,General,2012-01-18,public,2012-07-24,ValidAIs.lua so games can whitelist AIs,new,open,
0003218,Spring engine,Beherith,Kloot,normal,minor,always,89.0,General,2012-07-23,public,2012-07-23,Units fire without aiming if ordered to right before they finish reloading,resolved,fixed,89.0.1+git
0003216,Spring engine,Beherith,Kloot,normal,minor,always,89.0,General,2012-07-22,public,2012-07-23,Reclaiming units under construction results in no resources being returned,resolved,fixed,89.0.1+git
0003188,Spring engine,Floris,jK,urgent,major,sometimes,89.0,General,2012-07-15,public,2012-07-22,mouse cursor not centered on 'mousestate' (backspace),resolved,fixed,
0003217,Spring engine,hrenomoto,Kloot,normal,major,always,89.0,General,2012-07-22,public,2012-07-22,cursor glitch in spring-89: can't select units properly in icon mode,resolved,fixed,
0003118,Spring engine,abma,abma,normal,minor,have not tried,,General,2012-06-15,public,2012-07-21,(validationtest) ipv6 problems on the buildslave,resolved,fixed,
0003215,Spring engine,AF,abma,urgent,crash,always,89.0,AI,2012-07-20,public,2012-07-20,Broken Shard included in Installer,resolved,no change required,
0003214,Spring engine,abma,abma,normal,crash,have not tried,89.0,General,2012-07-20,public,2012-07-20,crash in 3DOParser.cpp:423,resolved,unable to reproduce,
0003143,Spring engine,jandd,abma,normal,crash,N/A,88.0,Gfx driver issues,2012-07-01,public,2012-07-20,spring segfaults somewhere in rendering (Debian RC bug 678888),resolved,fixed,
0003208,Spring engine,Pendrokar,Kloot,normal,minor,always,89.0,General,2012-07-18,public,2012-07-20,Decals bugged when having no shadows and changing them only ingame.,resolved,fixed,89.0.1+git
0003198,Spring engine,Licho,Kloot,normal,major,sometimes,89.0,General,2012-07-15,public,2012-07-19,If air constructor lands it often fails to do next construction command,resolved,fixed,89.0.1+git
0003046,Spring engine,FLOZi,Kloot,normal,minor,always,89.0,Unit Scripting,2012-04-01,public,2012-07-19,cloakCostMoving no longer defaults to cloakCost,resolved,fixed,89.0.1+git
0003210,Spring engine,Google_Frog,Kloot,normal,major,always,,General,2012-07-19,public,2012-07-19,Constructor stops before it enters build range,resolved,fixed,89.0.1+git
0003070,Spring engine,azaremoth,Kloot,normal,major,always,88.0,General,2012-04-24,public,2012-07-19,Laser weapons can't target enemies too close to allied units,feedback,reopened,
0003190,Spring engine,Google_Frog,Kloot,normal,major,always,89.0,General,2012-07-15,public,2012-07-18,Bombers with fight command do not fire,resolved,fixed,89.0.1+git
0003195,Spring engine,Licho,Kloot,high,minor,always,89.0,General,2012-07-15,public,2012-07-17,Bombers with area attack dont work,resolved,fixed,89.0.1+git
0003203,Spring engine,Licho,Kloot,low,tweak,always,89.0,General,2012-07-16,public,2012-07-17,LOS view does not render trees in the same way,resolved,fixed,89.0.1+git
0003207,Spring engine,Licho,Kloot,low,tweak,always,89.0,General,2012-07-17,public,2012-07-17,Grass is not animated in LOS view,resolved,fixed,89.0.1+git
0003180,Spring engine,azaremoth,Kloot,low,minor,always,89.0,Unit Scripting,2012-07-12,public,2012-07-17,Aiming animations ignore maxAngleDif,resolved,fixed,89.0.1+git
0003082,Spring engine,abma,jK,normal,minor,always,89.0,General,2012-05-07,public,2012-07-16,some orders are discared for when issuing commands to landed planes,resolved,fixed,
0003205,Spring engine,KingRaptor,Kloot,normal,major,sometimes,89.0,General,2012-07-16,public,2012-07-16,"Emit-sfxed weapons point at {0, 0, 0} instead of piece direction",resolved,fixed,89.0.1+git
0003206,Spring engine,KingRaptor,jK,normal,major,always,89.0,General,2012-07-16,public,2012-07-16,Missing skybox on some maps,resolved,fixed,
0003201,Spring engine,Google_Frog,Kloot,normal,major,sometimes,89.0,General,2012-07-16,public,2012-07-16,Units firing at opponents out of range,resolved,fixed,89.0.1+git
0003197,Spring engine,nixtux,Kloot,normal,minor,always,89.0,General,2012-07-15,public,2012-07-16,seismicSignature defaults broken,resolved,no change required,
0003185,Spring engine,Licho,,normal,major,always,88.0,General,2012-07-13,public,2012-07-16,Borderless window appears random distance from top left corner even with windowpos set,new,open,
0003196,Spring engine,Licho,Kloot,normal,major,always,89.0,General,2012-07-15,public,2012-07-15,Bombers with 2 queued targets drop bomb above target 1 aimed at target 2,resolved,fixed,
0003181,Spring engine,zerver,abma,normal,crash,always,89.0.1+git,Buildbot,2012-07-12,public,2012-07-15,Buildbot failure,resolved,fixed,
0003175,Spring engine,Beherith,zerver,normal,tweak,always,89.0,General,2012-07-11,public,2012-07-15,Unload commands close to map edges are ignored.,resolved,fixed,89.0.1+git
0003192,Spring engine,abma,Kloot,normal,crash,sometimes,89.0.1+git,General,2012-07-15,public,2012-07-15,SIGFPE in GameHelper.cpp:127 at exit,resolved,fixed,89.0.1+git
0001613,Site,tvo,tvo,normal,minor,always,springrts.com,wiki,2009-08-31,public,2012-07-15,encoding issues,confirmed,open,
0003191,Site,tvo,tvo,normal,minor,N/A,,forum,2012-07-15,public,2012-07-15,upgrade tapatalk,resolved,fixed,
0003150,Site,tvo,tvo,normal,minor,N/A,,wiki,2012-07-03,public,2012-07-15,upgrade mediawiki,resolved,fixed,
0001354,Site,slogic,tvo,normal,tweak,have not tried,springrts.com,wiki,2009-03-03,public,2012-07-15,Tweak wiki's CSS a bit to make a text readable,resolved,fixed,
0003179,Site,abma,,normal,major,have not tried,,forum,2012-07-12,public,2012-07-15,disable tapatalk annoyance,new,open,
0003116,Spring engine,Google_Frog,Kloot,normal,major,always,88.0,General,2012-06-14,public,2012-07-14,Hitvolume config causes invulnerability,resolved,fixed,89.0.1+git
0003103,Spring engine,Google_Frog,Kloot,normal,minor,always,89.0,General,2012-06-04,public,2012-07-14,Reduced BeamLaser damage when tilted,resolved,fixed,89.0.1+git
0003173,Spring engine,Beherith,zerver,normal,tweak,always,89.0,General,2012-07-11,public,2012-07-14,89: Gunships dont obey land/fly state,resolved,fixed,89.0.1+git
0003186,Spring engine,Auswaschbar,abma,normal,minor,always,89.0,General,2012-07-13,public,2012-07-13,build fails with error: »TIME_UTC« ist kein Element von »boost«,resolved,fixed,
0003174,Spring engine,Beherith,zerver,normal,minor,always,89.0,General,2012-07-11,public,2012-07-12,Cursor ray tracing at the bottom edge of map thinks it is below map ->drops commands,resolved,no change required,89.0.1+git
0002947,Spring engine,Google_Frog,Kloot,normal,minor,always,85.0,General,2012-02-04,public,2012-07-12,Size of unidentified radar blips can be determined with mouseover,resolved,fixed,89.0.1+git
0003178,Spring engine,Google_Frog,,normal,feature,always,89.0,General,2012-07-12,public,2012-07-12,Plane does not turn for a few seconds after liftoff,new,open,
0003170,Spring engine,Beherith,Kloot,normal,major,always,89.0,General,2012-07-11,public,2012-07-12,89: Impulse does not work,resolved,no change required,
0003172,Spring engine,Beherith,Kloot,normal,major,always,89.0,General,2012-07-11,public,2012-07-12,89: Lock on target of units results in them not firing at anything else if they move out of range,resolved,fixed,
0003168,Spring engine,jK,abma,normal,minor,have not tried,,General,2012-07-11,public,2012-07-11,gentoo reports security problems with pr-downloader libs,resolved,fixed,
0003129,Spring engine,Kloot,jK,normal,minor,have not tried,89.0,General,2012-06-22,public,2012-07-11,CMake selects -march=K8 on 64-bit Intel,resolved,fixed,
0003167,Spring engine,abma,,normal,feature,always,,Buildbot,2012-07-11,public,2012-07-11,add some validation tests,new,open,
0001360,Spring engine,slogic,abma,normal,minor,always,0.78.2.1,General,2009-03-15,public,2012-07-11,When i turn on LOS visualization (L key) then shadows disappear & mipmap level decreases,resolved,fixed,89.0
0002390,Spring engine,abma,abma,normal,feature,sometimes,0.82.7.1,General,2011-03-28,public,2012-07-10,allow glPointSize to be disabled by ATIHacks,resolved,fixed,
0002732,Spring engine,abma,abma,normal,feature,always,,Lua,2011-11-14,public,2012-07-10,add lua-function that allows to log to the logsystem,resolved,fixed,
0003133,Spring engine,Jazcash,abma,normal,minor,have not tried,88.0,Gfx driver issues,2012-06-25,public,2012-07-10,Building bug,resolved,no change required,
0002021,Spring engine,hoijui,abma,normal,minor,have not tried,,General,2010-08-05,public,2012-07-10,GFX: inconsistent/weird grass(billboard?) stuff,resolved,no change required,
0003165,Spring engine,Google_Frog,,low,feature,N/A,,General,2012-07-10,public,2012-07-10,metalCostFactor for repair and resurrect,new,open,
0003160,Spring engine,smoth,,normal,tweak,always,89.0,General,2012-07-07,public,2012-07-09,"Unit build pictures are hard coded to /unitpics/, they should not be",new,open,
0003163,Spring engine,tvo,zerver,normal,minor,N/A,89.0,General,2012-07-08,public,2012-07-09,We're passing CWeapon pointers as CUnit pointers,resolved,fixed,89.0
0003152,Spring engine,Deadnight Warrior,Kloot,low,trivial,always,89.0,General,2012-07-06,public,2012-07-09,Beam Laser start sound is spammed every game frame,resolved,no change required,89.0
0003157,Spring engine,abma,zerver,normal,minor,sometimes,,General,2012-07-07,public,2012-07-08,"landed solar plane's radar sometimes rotates, sometime not",resolved,fixed,89.0
0003156,Spring engine,abma,abma,normal,minor,always,,General,2012-07-07,public,2012-07-07,enemy units can't be transported,resolved,unable to reproduce,
0003154,Spring engine,abma,Kloot,normal,major,always,,General,2012-07-07,public,2012-07-07,atomic bomber doesn't attack ground units,resolved,fixed,89.0
0003159,Spring engine,abma,Kloot,normal,major,have not tried,,General,2012-07-07,public,2012-07-07,subs try to attack transported units,resolved,fixed,89.0
0002962,Spring engine,Google_Frog,Kloot,normal,minor,always,,General,2012-02-18,public,2012-07-07,Unit on fireplatform cannot be the target of an attack command.,resolved,fixed,89.0
0000050,Spring engine,Ferromancer,zerver,normal,minor,always,,General,2006-01-14,public,2012-07-07,Ground construction units attempt to repair air units while in flight,resolved,fixed,89.0
0003158,Spring engine,abma,abma,normal,major,have not tried,89.0,General,2012-07-07,public,2012-07-07,seaplane platform doesn't build units,resolved,duplicate,
0003153,Spring engine,Deadnight Warrior,Kloot,low,trivial,always,89.0,General,2012-07-06,public,2012-07-06,SoundHitWet isn't played when a projectile impacts water surface but SoundHitDry instead,resolved,fixed,89.0
0003149,Site,tvo,tvo,normal,minor,always,springrts.com,wiki,2012-07-03,public,2012-07-06,visited color of links to non-existing pages is wrong,resolved,fixed,
0003151,Spring engine,abma,Kloot,normal,major,always,89.0,General,2012-07-04,public,2012-07-04,popup opens when it gets attacked,resolved,fixed,89.0
0003115,Spring engine,Google_Frog,Kloot,normal,major,random,88.0,General,2012-06-14,public,2012-07-04,Dedicated server ends game near game start,resolved,fixed,89.0
0003147,Spring engine,abma,Kloot,normal,crash,have not tried,89.0,General,2012-07-03,public,2012-07-03,"(QTFS) assertion failed in /rts/Sim/Path/QTPFS/PathSearch.cpp"", line=325,  ""tmpPoint != prvPoint""",resolved,fixed,89.0
0003146,Spring engine,jK,zerver,normal,minor,have not tried,89.0,General,2012-07-02,public,2012-07-03,"""Warning: Network error 11: Resource temporarily unavailable""",resolved,fixed,89.0
0003144,Site,tvo,tvo,normal,minor,N/A,springrts.com,forum,2012-07-02,public,2012-07-02,Upgrade forum,resolved,fixed,
0003140,Spring engine,Floris,zerver,normal,crash,sometimes,88.0,Spring MT,2012-06-29,public,2012-07-01,crash/hangs  mid/endgame,resolved,fixed,89.0
0003139,Spring engine,Licho,Kloot,normal,major,always,88.0,General,2012-06-28,public,2012-06-29,Dedicated server signals GAMEOVER because 1 player timeouts,resolved,fixed,89.0
0003137,Spring engine,zerver,abma,normal,minor,have not tried,89.0,General,2012-06-26,public,2012-06-27,Please assign all resolved issues to some arbitrary user so they don't appear in the 'unassigned' list.,resolved,fixed,
0001013,Spring engine,imbaczek,abma,normal,major,always,,General,2008-08-21,public,2012-06-27,[0.77 branch] rocket kbot projectiles in BA travel way over their range,resolved,fixed,
0001771,Spring engine,Bug Hunter,abma,normal,crash,have not tried,0.80.2.0,General,2009-12-25,public,2012-06-27,Crash,resolved,fixed,
0001016,Spring engine,imbaczek,abma,normal,crash,always,0.76b1+svn,General,2008-08-21,public,2012-06-27,crash in 7zip memory routines...,resolved,fixed,
0001008,Spring engine,imbaczek,abma,normal,block,always,,General,2008-08-21,public,2012-06-27,[0.77 branch] some replays are saved as unnamed.sdf when they shouldn't,resolved,fixed,
0000989,Spring engine,Evil4Zerggin,abma,normal,tweak,N/A,,General,2008-07-28,public,2012-06-27,"[patch] Selection Keys Based On Tags, Not Categories",resolved,fixed,
0000567,Spring engine,imbaczek,abma,normal,crash,unable to reproduce,,General,2007-07-22,public,2012-06-27,LuaUI corruption and following crash in lua interpreter,resolved,fixed,
0000908,Spring engine,KDR_11k,abma,normal,major,always,,General,2008-04-29,public,2012-06-27,Units return friendly fire,resolved,fixed,
0000889,Spring engine,acidd_uk,abma,normal,minor,always,,General,2008-04-09,public,2012-06-27,LUAUI crashes immediately followed by Spring crash,resolved,fixed,
0000168,Spring engine,Caydr,abma,normal,minor,always,,General,2006-05-02,public,2012-06-27,Commandfire has no effect,resolved,fixed,
0000125,Spring engine,Argh,abma,normal,feature,N/A,,General,2006-03-12,public,2012-06-27,Pre-loading of game content to RAM,resolved,fixed,
0000068,Spring engine,Argh,abma,normal,tweak,always,,General,2006-02-18,public,2012-06-27,Behavior of FALL scripting event,resolved,fixed,
0000796,Spring engine,boredjoe,abma,normal,feature,always,,General,2008-01-08,public,2012-06-27,moving camera when selecting a team as a spec,resolved,fixed,
0000729,Spring engine,LordMatt,abma,normal,tweak,always,,General,2007-12-23,public,2012-06-27,In dual screen mode (minimap on left) minimap disappears when tab is pressed,resolved,fixed,
0000723,Spring engine,tvo,abma,normal,minor,always,,General,2007-12-21,public,2012-06-27,specfullview 2 == specfullview 0 currently,resolved,fixed,
0000712,Spring engine,quantum,abma,normal,crash,always,,General,2007-12-15,public,2012-06-27,Spring.SendCommands crash,resolved,fixed,
0000687,Spring engine,rattle,abma,normal,feature,always,,General,2007-11-19,public,2012-06-27,CanSelfDestruct=0/1,resolved,fixed,
0000680,Spring engine,lurker,abma,normal,feature,N/A,,General,2007-11-13,public,2012-06-27,"Adds full control to bonusshield, and renames it to flankingbonus",resolved,fixed,
0000394,Spring engine,LordMatt,abma,normal,minor,always,,General,2007-01-20,public,2012-06-27,Orders are not properly transfered when you give or take units.,resolved,fixed,
0000092,Spring engine,IMSabbel,abma,normal,major,always,,General,2006-02-28,public,2012-06-27,Can build checker disregards LOS -> Cheat,resolved,fixed,
0000574,Spring engine,semi,abma,normal,trivial,always,,General,2007-07-31,public,2012-06-27,[patch] spring /V (or -V and couple others) returns -1 always,resolved,fixed,
0000450,Spring engine,NOiZE,abma,normal,minor,always,,General,2007-02-25,public,2012-06-27,"Features, Blocking=0; does not work correctly",resolved,fixed,
0000430,Spring engine,P3374H,abma,normal,crash,always,,General,2007-02-08,public,2012-06-27,F2 crashes the game before a unit has been selected.,resolved,fixed,
0000157,Spring engine,patmo98,abma,normal,minor,always,,General,2006-04-13,public,2012-06-27,The Visual Studio build is broken,resolved,fixed,
0003138,Spring engine,abma,abma,normal,feature,always,,General,2012-06-26,public,2012-06-27,add --output-on-failure to ctest (make test),resolved,fixed,
0001843,Spring engine,TheFatController,Kloot,normal,tweak,always,0.81.1.3,Lua,2010-02-17,public,2012-06-27,"Unsynced GetUnitHealth buildProgress returns nothing on enemy unit with ""hideDamage=1""",resolved,fixed,89.0
0001569,Spring engine,smoth,Kloot,normal,minor,always,,General,2009-08-21,public,2012-06-26,HOM in skybox,resolved,fixed,
0001932,Spring engine,slogic,zerver,normal,minor,always,0.81.2.1,General,2010-05-21,public,2012-06-26,After Ctrl+F11 is pressed CTRL key is hanged,resolved,fixed,89.0
0002290,Spring engine,bartvbl,zerver,normal,minor,always,0.82.7,Lua,2011-01-07,public,2012-06-26,"Once returning from the LuaUI tweak mode (ctrl+f11), the scroll speed becomes very slow",resolved,fixed,89.0
0002904,Spring engine,Licho,zerver,normal,minor,always,85.0,General,2012-01-05,public,2012-06-25,"Keys are still ""stuck"" on alt tab",resolved,fixed,89.0
0003131,Spring engine,abma,jK,normal,crash,always,89.0,General,2012-06-24,public,2012-06-24,SIGSEV in FileHandler.cpp:48,resolved,fixed,
0002988,Spring engine,Nemo,zerver,normal,trivial,always,86.0.1+git,General,2012-02-29,public,2012-06-24,cylinderTargetting tag is mispelled (should be cylinderTargeting),resolved,fixed,89.0
0002944,Spring engine,Google_Frog,zerver,normal,block,always,85.0,General,2012-02-04,public,2012-06-24,"""Give everything to ..."" to ""uncontrolled"" seems to crash dedicated server",resolved,fixed,89.0
0003056,Spring engine,Google_Frog,zerver,normal,minor,always,88.0,General,2012-04-08,public,2012-06-24,Fighter flies in straight line regardless of orders,resolved,fixed,89.0
0003108,Spring engine,Google_Frog,zerver,normal,minor,always,88.0,General,2012-06-08,public,2012-06-23,Fighters are unaffected by inserted move orders if they have a weapon target,resolved,fixed,89.0
0003126,Spring engine,bibim_,zerver,normal,crash,have not tried,88.0,AI,2012-06-21,public,2012-06-23,E323 + spring-headless crashes on autohost message,resolved,fixed,89.0
0003122,Spring engine,Google_Frog,Kloot,normal,minor,sometimes,88.0,General,2012-06-20,public,2012-06-23,Failure to fire at badTargetCategory,resolved,fixed,89.0
0002405,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7.1,General,2011-04-15,public,2012-06-22,Kamikaze units do not self-d when give an attack order and on hold fire,resolved,fixed,89.0
0002646,Spring engine,Jools,Kloot,normal,feature,always,0.82.7.1,General,2011-09-09,public,2012-06-22,Request to implement soundwater and soundtrigger tags weapondef,resolved,fixed,89.0
0002945,Spring engine,Google_Frog,Kloot,normal,feature,N/A,,General,2012-02-04,public,2012-06-22,On dedicated server do not restrict some commands to player 0,resolved,fixed,89.0
0003105,Spring engine,PicassoCT,Kloot,normal,minor,always,89.0,Lua,2012-06-06,public,2012-06-22,player changed  callin not available in unsynced gadgets,resolved,fixed,89.0
0002600,Spring engine,abma,abma,normal,crash,sometimes,,AI,2011-08-04,public,2012-06-22,(master) KAIK assertion in UnitHandler.cpp:1270,resolved,unable to reproduce,
0003127,Spring engine,abma,,normal,major,have not tried,88.0,General,2012-06-22,public,2012-06-22,spring-headless produces invalid stacktraces on win32,new,open,
0003124,Spring engine,abma,abma,normal,crash,have not tried,89.0,General,2012-06-21,public,2012-06-21,(validationtest) crash on client in DefaultPathDrawer.cpp:135,resolved,fixed,
0003125,Spring engine,abma,jK,normal,minor,always,,Buildbot,2012-06-21,public,2012-06-21,"""Neither i686 nor amd64 are accepted by the compiler"" on ubuntu 12.04",resolved,fixed,
0002968,Spring engine,dfreeman,abma,normal,minor,always,85.0,General,2012-02-22,public,2012-06-21,Build scripts fail to install,resolved,unable to reproduce,
0003123,Spring engine,abma,abma,high,feature,always,89.0,General,2012-06-20,public,2012-06-21,"when ""Server not reachable"" spring should return exitcode != 0",resolved,fixed,89.0
0003109,Spring engine,skaumo,jK,normal,minor,always,88.0,Linux,2012-06-10,public,2012-06-20,"streflop fails with ""Invalid headingToVectorTable checksum"" on gentoo",resolved,fixed,
0003121,Spring engine,abma,,normal,minor,always,,General,2012-06-18,public,2012-06-20,nano turrents don't update head direction when repairing a moving target,new,open,
0003107,Spring engine,foxtrot,jK,normal,major,always,89.0,Mac OS X,2012-06-08,public,2012-06-20,Shadow FBO setup incompatible with OSX/ati,resolved,fixed,
0002701,Spring engine,Google_Frog,Kloot,normal,minor,always,88.0,General,2011-11-05,public,2012-06-19,Some commands don't work in replays,resolved,fixed,89.0
0002996,Spring engine,cleanrock,abma,normal,text,always,86.0,General,2012-03-04,public,2012-06-18,UnitSync - GetInfoMapSize doc,resolved,fixed,
0003120,Spring engine,abma,abma,normal,crash,always,,General,2012-06-18,public,2012-06-18,SIGSEVs in unitsync,resolved,fixed,
0003112,Spring engine,zerver,zerver,normal,minor,always,88.0,General,2012-06-12,public,2012-06-17,Sync warning when resizing the main window before game start,resolved,fixed,89.0
0002796,Spring engine,Google_Frog,abma,normal,major,always,85.0,General,2011-11-29,public,2012-06-16,infolog.txt is buffered and not written instantly,resolved,fixed,89.0
0003091,Spring engine,luckywaldo7,Kloot,normal,minor,always,88.0,General,2012-05-19,public,2012-06-15,'ghost selection' when unit leave factory selected by hotkey,resolved,fixed,89.0
0003117,Spring engine,Google_Frog,Kloot,normal,major,always,88.0,General,2012-06-14,public,2012-06-15,Emped shields block non-projectile weapons,resolved,fixed,89.0
0003049,Spring engine,abma,,normal,minor,always,88.0,General,2012-04-03,public,2012-06-14,ALT-<key> shortcuts don't work any more because of ubuntu upgrade,new,open,
0003110,Spring engine,aiphee,,normal,minor,always,88.0,General,2012-06-11,public,2012-06-14,Terraform bug on linux - Zero - k,new,open,
0003111,Spring engine,abma,abma,normal,block,always,89.0,Buildbot,2012-06-12,public,2012-06-13,zlib1.dll seems to interfere with headers (i guess...),resolved,fixed,89.0
0003113,Spring engine,nixtux,Kloot,normal,crash,always,89.0,General,2012-06-12,public,2012-06-13,Use fps mode then use alt +v  crash in CollisionVolume.h:53,resolved,fixed,
0002762,Spring engine,abma,abma,normal,crash,always,84.0,Mac OS X,2011-11-24,public,2012-06-13,OSX crash at start because of Sound (NoSound=1 works),resolved,fixed,89.0
0003075,Spring engine,Licho,zerver,normal,major,always,88.0,General,2012-05-01,public,2012-06-10,"If you get kicked from game, it does not ""end"" for you",resolved,fixed,89.0
0003073,Spring engine,Licho,zerver,normal,minor,always,,General,2012-04-27,public,2012-06-08,"If you reconnect long running game there is ""waiting packet limit reached spam""",resolved,fixed,89.0
0003094,Spring engine,abma,abma,normal,minor,always,,Buildbot,2012-05-29,public,2012-06-08,fix buildbot/master/cleanup.sh,resolved,fixed,
0003101,Spring engine,Antero,Kloot,normal,minor,always,88.0,General,2012-06-02,public,2012-06-07,Strange water reflections on water 1-3,resolved,fixed,89.0
0003104,Spring engine,Google_Frog,Kloot,normal,minor,always,89.0,General,2012-06-05,public,2012-06-07,Similar default and custom hitspheres are not shown.,resolved,fixed,89.0
0003106,Spring engine,luckywaldo7,Kloot,normal,minor,N/A,88.0,General,2012-06-07,public,2012-06-07,trouble with GetUnitVelocity,resolved,fixed,89.0
0003076,Spring engine,Licho,abma,normal,major,always,88.0,General,2012-05-01,public,2012-06-04,"If gadget sends lots of text messages before the end of game, they wont get to client",resolved,no change required,
0000350,Spring engine,Argh,abma,normal,major,always,,General,2006-12-29,public,2012-06-04,Shields Are Buggy,resolved,unable to reproduce,
0003097,Spring engine,Beherith,abma,normal,minor,always,88.0,General,2012-05-30,public,2012-06-04,Isolation mode does not read springsettings.cfg in binary dir,resolved,fixed,
0002157,Spring engine,Mitmat,abma,normal,major,sometimes,0.82.5,Linux,2010-10-01,public,2012-06-03,Bug with game restart functionality,resolved,fixed,
0000406,Spring engine,P3374H,jK,normal,feature,always,,General,2007-01-27,public,2012-06-03,Nanoframe construction progress does not decline as they are attacked.,resolved,fixed,
0003102,Spring engine,Google_Frog,Kloot,normal,major,always,89.0,General,2012-06-02,public,2012-06-02,LOS view lis washed out,resolved,fixed,
0003100,Spring engine,den2,Kloot,normal,feature,always,88.0,General,2012-06-01,public,2012-06-02,Smoke from geothermal sources must change direction,resolved,fixed,89.0
0003099,Spring engine,bilhamil,Kloot,normal,minor,always,89.0,Lua,2012-05-30,public,2012-05-30,TraceScreenRay sky hit test failing with onlyCoords = true,resolved,fixed,89.0
0003096,Spring engine,bibim_,jK,normal,minor,always,89.0,General,2012-05-29,public,2012-05-30,Invalid data in GAME_TEAMSTAT messages,resolved,fixed,
0002671,Spring engine,hoijui,Kloot,normal,minor,sometimes,0.82.7+git,General,2011-09-25,public,2012-05-29,way too long path chosen on TheRockFinal,resolved,fixed,85.0
0002863,Spring engine,Godde,abma,normal,major,always,85.0,General,2011-12-24,public,2012-05-23,Error spam with 85,resolved,fixed,
0003090,Spring engine,jseah,Kloot,normal,minor,always,88.0,Lua,2012-05-14,public,2012-05-16,AllowWeaponTarget does not work with multiple gadgets,resolved,fixed,89.0
0003089,Spring engine,Rafal99,Kloot,normal,minor,sometimes,88.0,Lua,2012-05-14,public,2012-05-14,Crash in engine provided Lua unit script framework gadget - WITH FIX,resolved,fixed,89.0
0003001,Spring engine,abma,Kloot,normal,minor,sometimes,,General,2012-03-06,public,2012-05-14,"lua error in basecontent: ""LuaGadgets/Gadgets/unit_script.lua""]:781: attempt to index field '?' (a nil value)",resolved,fixed,
0003088,Spring engine,abma,Kloot,normal,major,have not tried,88.0,General,2012-05-13,public,2012-05-13,transported units can be used to cheat a bit (radar coverage or radar jam without unit in range),resolved,fixed,
0002368,Spring engine,abma,abma,normal,major,always,0.82.7+git,General,2011-02-25,public,2012-05-13,(master) sound stuttering/choppy in current spring master,resolved,fixed,
0002928,Spring engine,Pawlerson,abma,normal,major,always,85.0,Linux,2012-01-24,public,2012-05-13,sound effect make spring unplayable,resolved,fixed,
0003087,Spring engine,jseah,jK,normal,minor,always,88.0,Lua,2012-05-12,public,2012-05-12,Unit tooltips should not be visible to widgets for radar dots not in LOS,resolved,fixed,
0003086,Spring engine,sprung,jK,normal,trivial,always,89.0,Lua,2012-05-12,public,2012-05-12,Fix for code - LuaUnsyncedCtrl::MarkerAddLine,resolved,fixed,
0003085,Spring engine,Google_Frog,jK,normal,minor,N/A,88.0,Lua,2012-05-11,public,2012-05-11,AllowWeaponTarget return ignores visibility,resolved,fixed,
0002993,Spring engine,dfreeman,abma,normal,minor,have not tried,85.0,General,2012-03-02,public,2012-05-10,Screensaver blocks start of game,resolved,fixed,
0002992,Spring engine,dfreeman,abma,normal,minor,always,85.0,General,2012-03-02,public,2012-05-10,Could not write to config file,resolved,fixed,88.0
0002116,Spring engine,dfreeman,abma,normal,minor,have not tried,89.0,General,2010-09-14,public,2012-05-10,Player start pos'ns on minimap are huge,resolved,fixed,
0003072,Spring engine,Licho,abma,normal,minor,always,88.0,General,2012-04-27,public,2012-05-10,glPoint used for projectile rendering on minimap breaks on ATI,resolved,fixed,
0003079,Spring engine,cazfi,hoijui,normal,minor,always,89.0,Linux,2012-05-04,public,2012-05-08,Compilation failure due to undefined JNI error values,resolved,fixed,89.0
0003080,Spring engine,Tom Fyuri,zerver,normal,crash,always,88.0,General,2012-05-06,public,2012-05-08,endless loop in spring-mt,resolved,fixed,89.0
0000562,Spring engine,Tim Blokdijk,,normal,feature,N/A,,General,2007-07-20,public,2012-05-04,Unicode support for Engine,new,open,
0003039,Spring engine,dfreeman,abma,normal,block,always,88.0,Linux,2012-03-27,public,2012-05-04,88 fails to build under Linux with devil 1.7.8,resolved,no change required,
0003078,Spring engine,Google_Frog,Kloot,normal,minor,sometimes,88.0,General,2012-05-03,public,2012-05-04,Emped dead plane does not crash on ground,resolved,fixed,89.0
0003065,Spring engine,Licho,,normal,minor,always,88.0,General,2012-04-16,public,2012-05-01,To ready up in the GameSetup() callin you need to disable default playerlist drawing,new,open,
0003074,Spring engine,luckywaldo7,,normal,minor,always,88.0,General,2012-04-28,public,2012-04-28,"uikeys behavior ""bug""",new,open,
0003060,Spring engine,zerver,zerver,normal,minor,always,89.0,General,2012-04-13,public,2012-04-22,Spring.GiveOrderArrayToUnitArray (pairwise),resolved,fixed,89.0
0003069,Spring engine,klapmongool,Kloot,normal,minor,always,88.0,General,2012-04-21,public,2012-04-21,Con/com gets weird move order after stop command is given,resolved,fixed,89.0
0003064,Spring engine,Licho,jK,normal,minor,always,88.0,General,2012-04-15,public,2012-04-18,GameSetup callin reports incorrect playerstates,resolved,fixed,
0003067,Spring engine,Google_Frog,,normal,feature,N/A,,General,2012-04-16,public,2012-04-16,Configurable minimap team colours,new,open,
0003034,Spring engine,PicassoCT,abma,normal,crash,always,88.0,General,2012-03-25,public,2012-04-16,88 crashes in SkirmishAIWrapper.cpp:204,resolved,unable to reproduce,
0002999,Spring engine,zorro,,normal,major,always,86.0,Mac OS X,2012-03-05,public,2012-04-16,keys not working,new,open,
0003063,Spring engine,Licho,abma,normal,major,always,88.0,General,2012-04-15,public,2012-04-16,"When multiple dedicated servers/spring run on same machine, dedicated server eats 100% cpu on startup for a minute or so",resolved,fixed,
0003066,Spring engine,abma,abma,normal,major,always,89.0,General,2012-04-16,public,2012-04-16,spring-dedicated uses 100% cpu until game start,resolved,fixed,
0003062,Spring engine,Licho,,normal,minor,always,89.0,General,2012-04-15,public,2012-04-16,Allow lua to call SetStartPos and GameStart/ForceStart,new,open,
0003054,Spring engine,Forboding Angel,jK,normal,major,always,88.0,General,2012-04-06,public,2012-04-12,Mobile Builders do not use full builddistance for new construction,resolved,fixed,
0003059,Spring engine,jK,Kloot,normal,minor,have not tried,,General,2012-04-12,public,2012-04-12,PathDrawer crashes with legacy Pathfinder,resolved,fixed,89.0
0003036,Spring engine,askuhn,,normal,minor,always,88.0,AI,2012-03-25,public,2012-04-12,RAI causes hang detection triggered on large maps with many metal spots,new,open,
0003057,Spring engine,Google_Frog,Kloot,normal,minor,always,88.0,General,2012-04-10,public,2012-04-10,LightningCannon can fire into water,resolved,fixed,89.0
0002840,Spring engine,hoijui,hoijui,high,major,always,84.0.1,AI,2011-12-16,public,2012-04-10,"With 2 NullJavaAI's, one of them gets iniitialized twice",assigned,open,
0003055,Spring engine,Google_Frog,Kloot,normal,minor,have not tried,88.0,General,2012-04-07,public,2012-04-08,QTPFS: Units stuck in factory,resolved,fixed,
0003053,Spring engine,jandd,abma,normal,minor,always,89.0,Linux,2012-04-05,public,2012-04-07,spring fails to build from source using g++ 4.7,resolved,fixed,
0003038,Spring engine,dfreeman,jK,normal,minor,always,88.0,Linux,2012-03-27,public,2012-04-07,All files in spring_88.0_src.tar.gz have execute permissions,resolved,no change required,
0002268,Spring engine,Licho,jK,normal,major,always,0.82.6.1,General,2010-12-21,public,2012-04-07,Option to disable map/mod hash checks for dedicated server,resolved,fixed,
0002845,Spring engine,Licho,jK,normal,major,always,84.0.1,General,2011-12-18,public,2012-04-07,develop branch - dedicated server needs map present,resolved,fixed,
0002961,Spring engine,wolas,jK,normal,crash,always,85.0,Linux,2012-02-16,public,2012-04-07,Spring MT crashes on linux 64bit,resolved,fixed,
0001389,Spring engine,Licho,jK,normal,minor,always,0.78.2.1,General,2009-05-08,public,2012-04-07,"Builders come too close to building site, blocking themselves",resolved,fixed,
0000962,Spring engine,zenzike,jK,normal,feature,always,,General,2008-06-19,public,2012-04-06,spectator los / radar view incorrect,resolved,suspended,
0001099,Spring engine,Beherith,jK,normal,tweak,always,0.77b3,General,2008-10-10,public,2012-04-06,Shadows arent rendered properly when zoomed out fully.,resolved,fixed,
0002540,Spring engine,smoth,jK,normal,minor,always,0.82.7+git,General,2011-07-08,public,2012-04-06,Black polygons in the current test build,resolved,no change required,0.82.7+git
0002991,Spring engine,Google_Frog,jK,normal,minor,random,85.0,General,2012-03-02,public,2012-04-04,std::bad_alloc at game end.,resolved,fixed,
0003008,Spring engine,PicassoCT,jK,normal,minor,always,87.0,General,2012-03-12,public,2012-04-04,blacked out units and missing features +grass,resolved,fixed,
0003051,Spring engine,Google_Frog,,normal,minor,always,88.0,General,2012-04-03,public,2012-04-03,Pathmap is red where it should be purple,new,open,
0003048,Spring engine,Google_Frog,Kloot,normal,major,always,88.0,General,2012-04-03,public,2012-04-03,Lua'ed move speed modification is not kept,resolved,fixed,89.0
0003050,Spring engine,abma,jK,normal,major,have not tried,89.0,General,2012-04-03,public,2012-04-03,hang at exiting spring in Watchdog::Uninstall () / endless loop in thread_backtrace.cpp:28,resolved,fixed,
0003031,Spring engine,rubrick,Kloot,normal,major,sometimes,87.0.1+git,General,2012-03-20,public,2012-04-02,Units sometimes get stuck into each other when walking next each other,resolved,fixed,89.0
0002872,Spring engine,Google_Frog,jK,normal,minor,always,85.0,General,2011-12-26,public,2012-04-02,Healthbar widget affects appearance of explosion decals and terrain,resolved,fixed,
0002403,Spring engine,Google_Frog,Kloot,normal,minor,sometimes,0.82.7.1,General,2011-04-14,public,2012-03-31,Error in lua unit script,resolved,duplicate,
0003042,Spring engine,ContiX,abma,normal,major,always,88.0,General,2012-03-29,public,2012-03-29,Complete game freeze upon load,resolved,duplicate,
0001322,Spring engine,spliff,abma,normal,minor,always,0.78.2.1,General,2009-02-02,public,2012-03-28,"Transported unit ""dancing"" on fireplatform when canMove=false",resolved,unable to reproduce,
0001828,Spring engine,ArtemZ,abma,normal,crash,always,0.81.1.3,Linux,2010-02-06,public,2012-03-28,Spring crashes when I trying to load savegames,resolved,won't fix,
0002487,Spring engine,Malina,abma,normal,crash,always,0.82.7.1,General,2011-06-21,public,2012-03-28,Spring MT - Lua exception handling appears to be busted,resolved,unable to reproduce,
0003020,Spring engine,N2maniac,abma,normal,crash,sometimes,87.0,Linux,2012-03-15,public,2012-03-28,Semi-frequent crash + brief stacktrace,resolved,unable to reproduce,
0003006,Spring engine,romulous75,abma,normal,minor,always,87.0,General,2012-03-12,public,2012-03-28,MT spring desyncs in multiplayer,resolved,unable to reproduce,
0002899,Spring engine,Licho,abma,normal,feature,N/A,85.0.1,General,2012-01-03,public,2012-03-28,Extend autohost interface for clients,resolved,no change required,89.0
0003023,Spring engine,Google_Frog,zerver,normal,minor,always,87.0,General,2012-03-16,public,2012-03-27,Aircraft rapidly vibrate on repair pads.,resolved,fixed,89.0
0003030,Spring engine,abma,zerver,normal,minor,always,87.0.1+git,General,2012-03-19,public,2012-03-27,spring doesn't print a stacktrace on std::bad_alloc(),resolved,fixed,89.0
0003037,Spring engine,abma,,normal,feature,always,,Buildbot,2012-03-26,public,2012-03-26,compile all libs ourself with MinGW instead of MSVC. this is also needed for a 64bit build.,new,open,
0002655,Spring engine,hoijui,,low,minor,have not tried,89.0,AI,2011-09-17,public,2012-03-26,NAN in E323AI,new,open,
0003013,Spring engine,Google_Frog,Kloot,normal,feature,N/A,,General,2012-03-13,public,2012-03-26,Debug view that shows default hitsphere,resolved,fixed,89.0
0003007,Spring engine,PicassoCT,abma,normal,minor,always,87.0,General,2012-03-12,public,2012-03-25,ErrorSpam in Console leading to crash if infolog is not deleted manually in SpringApp.cpp:932,resolved,unable to reproduce,
0003032,Spring engine,knorke,Kloot,normal,trivial,always,87.0,General,2012-03-24,public,2012-03-24,crash when getting LOS of a feature without 3d object and drawType!=-1,resolved,fixed,
0003016,Spring engine,knorke,Kloot,normal,minor,always,87.0,Unit Scripting,2012-03-14,public,2012-03-24,changing unit speed does not work in script.Create() anymore,resolved,fixed,
0002877,Spring engine,Deadnight Warrior,Kloot,normal,minor,always,85.0,General,2011-12-26,public,2012-03-24,Changing of unit's max velocity is no longer possible,resolved,fixed,
0002584,Spring engine,abma,abma,normal,minor,always,,General,2011-07-30,public,2012-03-23,(master) builddate is nearly always the same on non-buildbot builds,resolved,fixed,
0003018,Spring engine,Beherith,zerver,normal,minor,always,87.0,General,2012-03-14,public,2012-03-19,Resurrecting an individual wreck results in the resurrector not healing it,resolved,fixed,87.0.1+git
0003028,Spring engine,abma,zerver,normal,minor,always,87.0,General,2012-03-19,public,2012-03-19,factory wait broken,resolved,fixed,87.0.1+git
0003029,Spring engine,abma,Kloot,normal,crash,always,87.0.1+git,General,2012-03-19,public,2012-03-19,crash when unit exits factory (std::bad_alloc),resolved,fixed,87.0.1+git
0003022,Spring engine,Google_Frog,abma,normal,block,have not tried,87.0,General,2012-03-16,public,2012-03-19,Desync of one player,resolved,not fixable,
0002838,Spring engine,abma,,normal,minor,have not tried,87.0.1+git,General,2011-12-15,public,2012-03-19,(validationtest) desync warning,new,open,
0003027,Spring engine,abma,abma,normal,crash,have not tried,87.0.1+git,General,2012-03-19,public,2012-03-19,desync in validation test (current develop branch),resolved,duplicate,
0002676,Spring engine,spliff,abma,normal,crash,always,0.82.7+git,Gfx driver issues,2011-09-26,public,2012-03-18,Screen corruption on start,resolved,not fixable,
0002977,Spring engine,zwzsg,,normal,minor,always,85.0,General,2012-02-25,public,2012-03-18,Random generator not seeded in spring dedicated,new,open,
0003025,Spring engine,SirMaverick,Kloot,normal,crash,have not tried,87.0,General,2012-03-16,public,2012-03-16,crash in FactoryCAI.cpp:342,resolved,fixed,
0003021,Spring engine,Google_Frog,Kloot,normal,major,always,87.0.1+git,General,2012-03-16,public,2012-03-16,pushResistant units built sequentially become stuck,resolved,fixed,87.0.1+git
0003019,Spring engine,knorke,Kloot,normal,major,always,87.0,Lua,2012-03-14,public,2012-03-14,ERROR_TYPE in WeaponDefs __index when looping over weaponDefs,resolved,fixed,87.0.1+git
0003003,Spring engine,Google_Frog,jK,normal,trivial,always,86.0,General,2012-03-10,public,2012-03-14,Command drawing origin does not take unit rotation into account,resolved,fixed,
0003017,Spring engine,Google_Frog,Kloot,normal,major,always,87.0.1+git,General,2012-03-14,public,2012-03-14,Nanoframe targeting and water,resolved,fixed,87.0.1+git
0003005,Spring engine,abma,jK,normal,crash,have not tried,87.0,General,2012-03-12,public,2012-03-14,Crash in Unit.cpp:1103,resolved,fixed,
0003015,Spring engine,abma,zerver,normal,major,have not tried,87.0,General,2012-03-13,public,2012-03-14,"valgrind warning ""Conditional jump or move depends on uninitialised value(s)"" in FBO.cpp:375",resolved,fixed,87.0.1+git
0003011,Spring engine,Google_Frog,abma,normal,crash,random,87.0,General,2012-03-13,public,2012-03-13,Crash in game in Unit.cpp:1103,resolved,duplicate,
0003012,Spring engine,Google_Frog,abma,normal,block,always,87.0.1+git,General,2012-03-13,public,2012-03-13,Builders stop area commands when no wrecks are in range,resolved,duplicate,
0003014,Spring engine,SirMaverick,Kloot,normal,minor,always,87.0,General,2012-03-13,public,2012-03-13,SIGSEGV in rts/Map/SMF/SMFGroundDrawer.cpp:306,resolved,fixed,87.0.1+git
0003010,Spring engine,abma,,normal,minor,always,87.0,General,2012-03-13,public,2012-03-13,"modtype = 0 (hidden) archives can't be ""parsed"" with unitsync",new,open,
0002315,Spring engine,abma,hoijui,urgent,feature,always,,General,2011-01-22,public,2012-03-13,"(unitsync) modinfo.lua lacks ""Author"" attribute",assigned,open,
0003009,Spring engine,abma,Kloot,normal,minor,have not tried,87.0,General,2012-03-12,public,2012-03-12,"warning msg: ""[DESYNC WARNING] path-checksum 3ee63e5e for player 23 (PorcyBot) does not match local checksum"" ...",resolved,fixed,87.0.1+git
0002989,Spring engine,Google_Frog,Kloot,normal,major,always,86.0,General,2012-02-29,public,2012-03-09,Units can be built on impassable terrain.,resolved,fixed,87.0.1+git
0003000,Spring engine,abma,abma,normal,major,always,,General,2012-03-06,public,2012-03-08,unitsync doesn't list missing files as depend,resolved,duplicate,
0003002,Spring engine,abma,abma,normal,minor,always,87.0.1+git,General,2012-03-07,public,2012-03-08,enemy units loaded in transports are targetable (and shot at),resolved,no change required,
0002755,Spring engine,abma,abma,normal,minor,have not tried,84.0,General,2011-11-23,public,2012-03-07,hang on exit,resolved,unable to reproduce,
0002978,Spring engine,COL_Blackheart,abma,normal,crash,always,85.0,General,2012-02-26,public,2012-03-07,Game crashes when loading,resolved,unable to reproduce,
0002916,Spring engine,abma,abma,normal,crash,always,85.0,General,2012-01-13,public,2012-03-07,(unitsync) crash when calling GetModOptionCount,resolved,no change required,
0002241,Spring engine,abma,abma,normal,minor,always,,General,2010-11-28,public,2012-03-07,"when dguning a unit, a negative healtbar is drawed",resolved,no change required,
0002353,Spring engine,knorke,abma,normal,major,always,0.82.7.1,General,2011-02-17,public,2012-03-07,missing file in depend section of modinfo gives no error in .sdd but does in .sdz,resolved,fixed,
0002441,Spring engine,abma,abma,normal,minor,always,,General,2011-05-21,public,2012-03-06,archivemover should use registry to find unitsync.dll,resolved,won't fix,
0002075,Spring engine,abma,abma,normal,minor,always,,General,2010-09-03,public,2012-03-06,"Springs detects %PROGRAMFILES%\Spring as read-write,  %HOME%\Mygames\Spring as read-only dir in win",resolved,no change required,
0002018,Spring engine,lululaglue,abma,normal,minor,always,0.81.2.1,General,2010-08-04,public,2012-03-06,demos recorded by spring-dedicated are corrupted,resolved,unable to reproduce,
0001402,Spring engine,tvo,abma,normal,minor,have not tried,0.79.0.2,General,2009-05-23,public,2012-03-06,icons are noise after alt-tabbing (nvidia),resolved,unable to reproduce,
0001468,Spring engine,satirik,abma,normal,minor,always,0.79.1.0+git,General,2009-06-21,public,2012-03-06,Winning team not available in replays,resolved,unable to reproduce,
0002998,Spring engine,abma,Kloot,normal,major,always,86.0.1+git,General,2012-03-04,public,2012-03-04,builder doesn't move close enough to start construction,resolved,fixed,86.0.1+git
0002995,Spring engine,abma,,normal,feature,always,,General,2012-03-03,public,2012-03-03,write a widget/gadget that tests pathfinder,new,open,
0002972,Spring engine,dfreeman,abma,normal,trivial,always,85.0,General,2012-02-25,public,2012-03-02,Grass grows through buildings,resolved,not fixable,
0002990,Spring engine,abma,Kloot,normal,crash,have not tried,86.0.1+git,General,2012-03-01,public,2012-03-01,SIGFPE in GroundMoveType.cpp:1077,resolved,fixed,86.0.1+git
0002987,Spring engine,abma,Kloot,normal,crash,have not tried,86.0.1+git,General,2012-02-29,public,2012-02-29,MoveType.cpp:53: virtual void AMoveType::SetMaxSpeed(float): Assertion `speed > 0.0f' failed.,resolved,fixed,86.0.1+git
0002984,Spring engine,jK,jK,normal,minor,have not tried,86.0,General,2012-02-27,public,2012-02-28,Shields most of the time aren't rendered,resolved,fixed,
0002985,Spring engine,Google_Frog,Kloot,normal,major,always,86.0,General,2012-02-28,public,2012-02-28,weapon tag shieldAlpha does not do anything,resolved,fixed,86.0.1+git
0002982,Spring engine,Google_Frog,jK,normal,minor,always,86.0,Lua,2012-02-27,public,2012-02-27,"widget:TextCommand now requires ""/luaui "" prefix",resolved,fixed,
0002957,Spring engine,abma,abma,normal,minor,always,,General,2012-02-14,public,2012-02-27,unitsync.log is created in cwd,resolved,unable to reproduce,
0002983,Spring engine,SirMaverick,abma,normal,minor,always,86.0,General,2012-02-27,public,2012-02-27,zlib 1.2.6 breaks PoolArchive,resolved,fixed,
0001957,Spring engine,gilboa,abma,normal,major,always,0.81.2.1,Gfx driver issues,2010-06-21,public,2012-02-27,Black / white flashes around the map edges and in all water bodies when bump mapping water is enabled.,resolved,unable to reproduce,
0002768,Spring engine,Svenstaro,jK,normal,block,always,84.0,General,2011-11-24,public,2012-02-25,Compilation breaks with Boost 1.48,resolved,fixed,
0002975,Spring engine,dfreeman,Kloot,normal,major,sometimes,85.0,Unit Scripting,2012-02-25,public,2012-02-25,Unit repeatedly bumping into building,resolved,fixed,86.0
0002966,Spring engine,Google_Frog,Kloot,normal,feature,N/A,,Lua,2012-02-20,public,2012-02-24,"Unit(Pre)Damaged, distinguish between different types of -1 weaponID",resolved,fixed,86.0
0002970,Spring engine,Google_Frog,,normal,feature,N/A,,Lua,2012-02-23,public,2012-02-23,Movectrl: toggle push resistance.,new,open,
0002969,Site,NeonStorm,,normal,text,N/A,springrts.com,wiki,2012-02-22,public,2012-02-22,Weapon Variables with wrong example - description also wrong?,new,open,
0002953,Spring engine,sss123next,abma,normal,minor,have not tried,,Gfx driver issues,2012-02-12,public,2012-02-19,crash on start with mesa/nouveau,resolved,no change required,
0002965,Spring engine,abma,abma,normal,major,always,85.0,General,2012-02-18,public,2012-02-19,spring runs map with missing depends,resolved,fixed,
0002823,Spring engine,Google_Frog,Kloot,normal,minor,always,,General,2011-12-11,public,2012-02-17,Landed gunships do not follow height reduction,resolved,fixed,86.0
0002952,Spring engine,Nemo,Kloot,normal,text,always,85.0.1,Lua,2012-02-12,public,2012-02-16,gadgetHandler:RegisterCMDID has an incorrect error message in master,resolved,fixed,86.0
0002958,Spring engine,Google_Frog,Kloot,normal,minor,always,85.0,General,2012-02-16,public,2012-02-16,All terrain units move commands are removed when climbing cliffs,resolved,fixed,86.0
0002667,Spring engine,abma,abma,normal,minor,always,,General,2011-09-24,public,2012-02-15,spring compiled on win32 platform doesn't work (endless-loop / threads created),resolved,unable to reproduce,
0002956,Spring engine,Google_Frog,Kloot,normal,minor,always,85.0,General,2012-02-14,public,2012-02-15,Antinuke didn't work,resolved,fixed,86.0
0002955,Spring engine,Google_Frog,,normal,feature,N/A,,General,2012-02-14,public,2012-02-14,Unit tag: gunship strafe distance,new,open,
0001978,Spring engine,bobthedinosaur,Kloot,normal,feature,N/A,0.81.2.1,Lua,2010-07-05,public,2012-02-12,Make CGlobalSynced::globalLOS an array (one globalLOS setting for each allyteam),resolved,fixed,86.0
0002371,Spring engine,Beherith,Kloot,normal,tweak,always,0.82.7,General,2011-02-27,public,2012-02-10,Too dark terrain visible at the coast transition,resolved,fixed,86.0
0002948,Spring engine,Beherith,Kloot,normal,tweak,always,85.0,General,2012-02-05,public,2012-02-10,Unit LOD billboards are too dark,resolved,fixed,86.0
0002950,Spring engine,knorke,Kloot,normal,minor,always,85.0,Unit Scripting,2012-02-08,public,2012-02-08,"Warning message on SetGroundMoveTypeData(unitID, ""maxSpeed"", 0)",resolved,fixed,86.0
0002929,Spring engine,Google_Frog,zerver,normal,minor,always,,General,2012-01-25,public,2012-02-08,Gunship nanoframes jitter in factory if the land/fly state is land.,resolved,fixed,86.0
0002927,Spring engine,Pizzi1,zerver,normal,minor,always,85.0,General,2012-01-22,public,2012-02-08,Build grid broken at 66%,resolved,fixed,86.0
0002879,Spring engine,dcore221,zerver,normal,crash,have not tried,85.0,General,2011-12-27,public,2012-02-06,(spring-mt) de-syncs,resolved,fixed,85.0.1
0002883,Spring engine,Beherith,zerver,normal,tweak,always,85.0,General,2011-12-28,public,2012-02-05,Gunships 'pop' up to their smoothmesh height.,resolved,fixed,85.0
0002946,Spring engine,Google_Frog,,normal,feature,N/A,,General,2012-02-04,public,2012-02-04,tag request: shield penetration threshold,new,open,
0002937,Spring engine,Forboding Angel,Kloot,normal,minor,always,85.0.1,General,2012-01-30,public,2012-02-03,Depthmod no longer works reliably,resolved,fixed,86.0
0002743,Spring engine,abma,abma,normal,major,always,,General,2011-11-20,public,2012-02-03,"Valgrind error: ""Invalid read of size 8"" + not initialized value",resolved,fixed,
0002372,Spring engine,luckywaldo7,Kloot,low,minor,sometimes,0.82.7+git,General,2011-02-28,public,2012-02-02,[pathing] units can push each other up cliffs they should not be able to walk up,resolved,fixed,
0002857,Spring engine,Google_Frog,Kloot,normal,minor,always,,General,2011-12-22,public,2012-02-02,BeamLaser can fire into water,resolved,fixed,86.0
0002856,Spring engine,Google_Frog,Kloot,normal,major,always,,General,2011-12-22,public,2012-02-02,Planes land on sea floor. Gunships spend a short amount of time there,resolved,fixed,86.0
0002931,Spring engine,abma,,normal,major,always,,General,2012-01-27,public,2012-01-31,crashhandler not working on macosx build,feedback,open,
0002764,Spring engine,djmad,Kloot,normal,major,always,84.0,General,2011-11-24,public,2012-01-31,Building with Meta-Key pressed does not work,resolved,fixed,86.0
0002852,Spring engine,knorke,Kloot,normal,crash,random,85.0,General,2011-12-21,public,2012-01-31,"multiple crashes while playing ""brickcraft""  in GuiHandler.cpp:3597 ",resolved,fixed,86.0
0002569,Spring engine,Google_Frog,,normal,feature,always,0.82.7+git,General,2011-07-23,public,2012-01-31,Non-square unsynced heightmap update blocks,new,open,
0002849,Spring engine,FLOZi,Kloot,normal,trivial,N/A,84.0.1,General,2011-12-18,public,2012-01-31,Deprecate toAirWeapon tag,resolved,fixed,86.0
0002871,Spring engine,Google_Frog,Kloot,normal,tweak,N/A,85.0,General,2011-12-26,public,2012-01-31,request: add facing parameter to AllowUnitCreation ,resolved,fixed,86.0
0002875,Spring engine,CarRepairer,Kloot,normal,major,always,85.0,General,2011-12-26,public,2012-01-31,Transported units cannot be hit by weapons,resolved,fixed,86.0
0002880,Spring engine,Nemo,Kloot,normal,major,always,85.0,General,2011-12-28,public,2012-01-31,"""Move at slowest speed of group"" move order (ctrl+alt) semi-permanently changes unit maxvelocity.",resolved,fixed,86.0
0002924,Spring engine,KingRaptor,Kloot,normal,minor,always,85.0.1,General,2012-01-20,public,2012-01-31,Aircraft crashing while landed results in irregular behavior,resolved,fixed,86.0
0002933,Spring engine,KingRaptor,Kloot,normal,major,always,85.0.1,General,2012-01-28,public,2012-01-31,(develop) Graphical issues with SSMF maps,resolved,fixed,86.0
0002406,Spring engine,KingRaptor,Kloot,normal,minor,sometimes,0.82.7.1,General,2011-04-16,public,2012-01-31,Gunship jams when on hold fire,resolved,fixed,86.0
0002938,Spring engine,Niobium,Kloot,normal,minor,always,85.0.1,General,2012-01-31,public,2012-01-31,Airmesh is 0 at x >= width and z >= height,resolved,fixed,86.0
0002936,Spring engine,SirMaverick,Kloot,normal,minor,have not tried,85.0.1,General,2012-01-30,public,2012-01-31,fighters barly hit atlas out of map,resolved,fixed,86.0
0002935,Spring engine,SirMaverick,,normal,minor,always,85.0.1,General,2012-01-30,public,2012-01-30,area attack on gunships out of map,new,open,
0002860,Spring engine,Licho,jK,normal,major,always,,General,2011-12-23,public,2012-01-30,Unitsync ignores SPRING_DATADIR and SPRING_ISOLATED,resolved,fixed,
0002932,Spring engine,abma,jK,normal,crash,always,,General,2012-01-27,public,2012-01-29,SIGSEV in float3.h:346,resolved,fixed,
0002886,Spring engine,Nemo,Kloot,normal,major,always,85.0,General,2011-12-29,public,2012-01-28,MoveCtrl'd units displaying wildly different behavior in 85,resolved,fixed,
0002910,Spring engine,abma,jK,normal,major,have not tried,85.0,General,2012-01-10,public,2012-01-28,endless loop in zero-k,resolved,fixed,
0002056,Spring engine,pfudd,jK,normal,minor,always,0.82.3+git,General,2010-08-24,public,2012-01-26,Minimap offset by a few pixels when building metal extractors,resolved,no change required,
0002912,Spring engine,zerver,zerver,normal,minor,always,85.0,General,2012-01-11,public,2012-01-24,Very difficult to select the unit in a factory in 85.0,resolved,fixed,86.0
0002922,Spring engine,vitaminx,abma,normal,major,always,,General,2012-01-18,public,2012-01-22,several grave gfx bugs making spring barely playable,resolved,not fixable,
0002887,Spring engine,knorke,abma,normal,minor,have not tried,85.0,General,2011-12-31,public,2012-01-20,"spring.exe menu: ""start the lobby"" = crash",resolved,fixed,
0002919,Spring engine,abma,abma,normal,crash,have not tried,85.0.1,General,2012-01-17,public,2012-01-19,(validation) assertion failed in rts/Map/Ground.cpp:307,resolved,fixed,
0002921,TASClient,vitaminx,satirik,normal,minor,have not tried,,General,2012-01-18,public,2012-01-18,mod appears missing although it's there,assigned,open,
0002918,Spring engine,cookiecaper,abma,normal,minor,always,85.0,Linux,2012-01-15,public,2012-01-16,Clients cannot connect to game hosted on Linux,resolved,not fixable,
0002162,AI,gajop,,normal,minor,always,,AI,2010-10-06,public,2012-01-16,Undefined behavior when multiple java bots share the same package.class as entry point,new,open,
0002911,Spring engine,knorke,abma,normal,crash,N/A,85.0,General,2012-01-10,public,2012-01-14,crash in brickcraft (maybe transport unload related) in TransportCAI.cpp:749,resolved,unable to reproduce,
0002903,Spring engine,knorke,abma,normal,crash,N/A,85.0,General,2012-01-04,public,2012-01-13,crash while playing (brickcraft),resolved,fixed,
0002915,Spring engine,Google_Frog,,normal,feature,N/A,85.0,General,2012-01-12,public,2012-01-12,ShieldPreDamaged for LightningCannon,new,open,
0002913,Spring engine,SirMaverick,abma,normal,minor,always,85.0.1,General,2012-01-11,public,2012-01-11,cannot build demotool,resolved,fixed,
0002464,Spring engine,zerver,abma,normal,major,always,0.82.7+git,General,2011-06-10,public,2012-01-10,Any units given before game start in zero-k 0.8.7.2 are invisible,resolved,unable to reproduce,
0002769,Spring engine,KingRaptor,abma,normal,minor,always,84.0,Unit Scripting,2011-11-25,public,2012-01-10,Units created by gadget before gamestart do not function,resolved,no change required,
0000323,Spring engine,smoth,abma,normal,major,always,,General,2006-11-13,public,2012-01-10,units with Dumbfire missiles more often then not will hit allied units trying to hit an enemy,resolved,unable to reproduce,
0002607,Spring engine,kalleKruse,abma,normal,minor,have not tried,0.82.7.1,Gfx driver issues,2011-08-07,public,2012-01-10,No unit shadows,resolved,unable to reproduce,
0002873,Spring engine,FLOZi,abma,normal,minor,always,85.0,General,2011-12-26,public,2012-01-09,Change in Factory Behaviour wrt AllowUnitCreation,resolved,fixed,
0002868,Spring engine,Beherith,abma,normal,minor,always,85.0,General,2011-12-25,public,2012-01-09,A factory set to wait continues the queue,resolved,fixed,
0002854,Spring engine,knorke,abma,normal,minor,N/A,,General,2011-12-22,public,2012-01-09,85.0: armpw stuck in air while pathing around solars,resolved,won't fix,
0002865,Spring engine,Google_Frog,abma,normal,minor,always,85.0,General,2011-12-24,public,2012-01-09,Excessive movement bouncing off buildings and wreckages,resolved,won't fix,
0002866,Spring engine,Google_Frog,abma,normal,minor,sometimes,85.0,General,2011-12-24,public,2012-01-09,Units walk in circles on their way to a far awar move goal,resolved,no change required,
0002864,Spring engine,Google_Frog,abma,normal,major,always,85.0,General,2011-12-24,public,2012-01-09,Rapid unit ejection from factory,resolved,won't fix,
0002897,Spring engine,koshi,,normal,crash,always,85.0,General,2012-01-02,public,2012-01-09,unitsync crash in System/Log/Backend.cpp:89,new,open,
0002907,Spring engine,comtronic_99,abma,normal,crash,always,85.0,General,2012-01-06,public,2012-01-07,Cannot play,resolved,no change required,
0002906,Spring engine,Google_Frog,,normal,minor,have not tried,85.0,General,2012-01-06,public,2012-01-06,Fighters idly fly in circles off the edge of the map,new,open,
0002905,Spring engine,Licho,,normal,minor,always,85.0,General,2012-01-05,public,2012-01-06,Factory wait indication missing,new,open,
0002901,Spring engine,Totbuae,,normal,feature,always,85.0,General,2012-01-03,public,2012-01-03,Some custom selection hotkeys have stopped working in 0.85,new,open,
0002900,Spring engine,abma,abma,normal,minor,always,,General,2012-01-03,public,2012-01-03,ConfigHandler only allows ints for Type=bool (true/yes doesn't work in .springrc),resolved,no change required,
0002894,Spring engine,knorke,abma,normal,text,N/A,85.0,,2012-01-02,public,2012-01-02,.txt files in wrong format or missing extension,resolved,no change required,
0001963,Site,abma,,normal,minor,sometimes,springrts.com,frontpage,2010-06-25,public,2012-01-02,"On the site are many screenshots of Imperial Winter, but there is no way to play it",new,open,
0002896,Spring engine,knorke,,normal,minor,N/A,85.0,General,2012-01-02,public,2012-01-02,"first start in windowed mode, window is party offscreen",new,open,
0002895,Spring engine,knorke,,normal,tweak,N/A,85.0,General,2012-01-02,public,2012-01-02,default springsettings could be better,new,open,
0002892,Buildbot,tvo,,normal,minor,N/A,,Buildbot,2012-01-02,public,2012-01-02,have a buildslave using lowest supported boost version (as checked in cmake files),new,open,
0002890,Spring engine,N2maniac,,normal,minor,always,85.0,General,2012-01-01,public,2012-01-01,uikeys.txt uses Program Files file rather than user's file,new,open,
0002878,Site,abma,abma,high,major,always,springrts.com,frontpage,2011-12-27,public,2011-12-31,SpringNews missing from front page,resolved,not fixable,
0002885,Spring engine,Nemo,,normal,text,always,,General,2011-12-29,public,2011-12-29,The team death message is nonstandard English.,new,open,
0002876,Spring engine,CarRepairer,abma,normal,major,always,85.0,General,2011-12-26,public,2011-12-28,Using a collada (.dae) model for a feature causes crash,resolved,unable to reproduce,
0001289,Spring engine,imbaczek,tvo,normal,feature,always,,General,2009-01-18,public,2011-12-27,CobInstance::Explode shouldn't be allocating things,resolved,fixed,
0002859,Spring engine,abma,,normal,feature,have not tried,,Buildbot,2011-12-22,public,2011-12-22,(validation tests) upload infolog.txt to http://infologs.springrts.com/,new,open,
0002853,Site,knorke,abma,normal,minor,N/A,,other,2011-12-22,public,2011-12-22,stacktrace translator: links to source are 404,resolved,fixed,
0002855,Spring engine,Google_Frog,,normal,major,always,,General,2011-12-22,public,2011-12-22,Jagged gaps in coastline terrain shadows,new,open,
0002846,Spring engine,Licho,hoijui,normal,major,always,84.0.1,General,2011-12-18,public,2011-12-21,Develop branch dedicated servers - user cannot ready up,resolved,fixed,85.0
0002851,Spring engine,jK,zerver,low,minor,have not tried,,General,2011-12-20,public,2011-12-21,crash in NetCommands when specs cheating in via /team,resolved,fixed,85.0
0002848,Spring engine,Beherith,,normal,crash,always,84.0,General,2011-12-18,public,2011-12-19,Large maps (32x32) with many tiles crash with std::bad alloc(),new,open,
0002850,Spring engine,abma,,normal,crash,sometimes,84.0.1,General,2011-12-18,public,2011-12-19,"spring-dedicated crash when StartPosType=0,1 (fixed, random)",new,open,
0002830,Spring engine,abma,jK,normal,block,always,84.0.1,General,2011-12-13,public,2011-12-18,"multiplayer games doesn't work: ""Lost connection to gameserver"" at game start",resolved,fixed,
0002563,Spring engine,Beherith,Kloot,normal,trivial,always,0.82.7+git,General,2011-07-15,public,2011-12-18,(master) f7 to enable dynamic sky does nothing,resolved,fixed,84.0
0002847,Spring engine,very_bad_soldier,Kloot,normal,minor,always,84.0,General,2011-12-18,public,2011-12-18,"spring crashes when defining UnitMoveFailed(unitID, unitDefID, unitTeam) in a widget",resolved,duplicate,85.0
0002814,Spring engine,Google_Frog,Kloot,normal,minor,always,84.0,General,2011-12-06,public,2011-12-18,Units slow to their minimun allowed speed when turning,resolved,fixed,85.0
0002820,Spring engine,Google_Frog,zerver,normal,crash,unable to reproduce,84.0,General,2011-12-11,public,2011-12-18,Spring Freeze,resolved,fixed,85.0
0002815,Spring engine,AF,hoijui,normal,minor,always,,AI,2011-12-06,public,2011-12-17,Missing generated sources when building Cpp-AIWrapper,resolved,fixed,85.0
0002837,Spring engine,jK,Kloot,normal,major,have not tried,84.0.1,General,2011-12-14,public,2011-12-15,Airplanes don't `land`,resolved,fixed,85.0
0002833,Spring engine,Google_Frog,Kloot,normal,major,always,,Unit Scripting,2011-12-14,public,2011-12-14,Some factories cannot build,resolved,fixed,85.0
0002835,Spring engine,Pizzi1,Kloot,normal,minor,always,84.0,General,2011-12-14,public,2011-12-14,Some friendly units can not pass a allied mines wall. (tested in BA 7.62),resolved,duplicate,
0002819,Spring engine,askuhn,Kloot,normal,minor,always,84.0.1,General,2011-12-10,public,2011-12-14,Minor Observations w/ Spring 84.0.1-457-g2ed2fed HEAD (MT-Sim) & BA 7.62,resolved,fixed,85.0
0002834,Spring engine,abma,,normal,minor,always,,General,2011-12-14,public,2011-12-14,usage of non-thread safe functions,new,open,
0001592,Site,tvo,,normal,major,have not tried,,wiki,2009-08-26,public,2011-12-14,users with name with spaces can not log in wiki,new,open,
0002747,AI,AF,hoijui,normal,major,always,,AI,2011-11-22,public,2011-12-14,VS2010 AI calling convention declaration compile error,resolved,fixed,
0002829,Spring engine,askuhn,zerver,normal,minor,always,84.0.1,General,2011-12-12,public,2011-12-14,Dragon's Claw  (pop-up arm turret) lightning is wrong color in BA 7.62,resolved,fixed,85.0
0002824,Spring engine,Google_Frog,jK,normal,major,random,84.0.1,General,2011-12-11,public,2011-12-13,Roam failure to update.,resolved,fixed,
0002258,Spring engine,knorke,Kloot,normal,crash,always,0.82.6.1,Lua,2010-12-12,public,2011-12-13,Lua rules crashing spring.exe (UnitPreDamaged) in lauxlib.cpp:636,resolved,fixed,85.0
0002826,AI,AF,hoijui,normal,major,always,,AI,2011-12-11,public,2011-12-12,VS compile failure stdbool.h macro if statement,resolved,fixed,
0002817,Spring engine,Google_Frog,,normal,feature,N/A,84.0,General,2011-12-10,public,2011-12-12,Radar that does not reveal unidentified unit team and allyTeam,new,open,
0002827,Spring engine,nixtux,Kloot,normal,minor,always,84.0.1,Lua,2011-12-11,public,2011-12-11,canmanualfire tag broken in current develope branch,resolved,fixed,85.0
0002818,Spring engine,Google_Frog,Kloot,normal,major,always,84.0,General,2011-12-10,public,2011-12-11,Units avoid walking on buildings with passable yardmap,resolved,fixed,85.0
0002825,Spring engine,Google_Frog,Kloot,normal,major,always,,General,2011-12-11,public,2011-12-11,Units significantly overshoot their destination,resolved,fixed,85.0
0002822,Spring engine,Google_Frog,Kloot,normal,major,always,,General,2011-12-11,public,2011-12-11,Pathmap view broken,resolved,fixed,85.0
0001002,Spring engine,imbaczek,,normal,minor,always,,General,2008-08-17,public,2011-12-10,do not associate unitIDs with radar dots in LuaUI?,new,open,
0002813,Site,cleanrock,abma,normal,minor,always,,General,2011-12-05,public,2011-12-09,HTML page of lobby protocol needs update,resolved,fixed,
0002746,AI,AF,hoijui,normal,block,always,,AI,2011-11-22,public,2011-12-08,VS2010 Empty structs,resolved,fixed,
0002816,Spring engine,nixtux,jK,normal,major,always,84.0.1,Lua,2011-12-07,public,2011-12-08,Mod fail to load after commit 27fd62286e900451c7c32577896c1792454b7d82,resolved,fixed,
0002811,Spring engine,REVENGE,zerver,normal,major,always,84.0,General,2011-12-04,public,2011-12-07,Area Unload Behaving Incorrectly,resolved,fixed,85.0
0002801,Spring engine,zerver,Kloot,normal,minor,always,84.0,General,2011-12-01,public,2011-12-06,Stuck pathfinding example,resolved,fixed,85.0
0002750,Spring engine,abma,hoijui,normal,crash,sometimes,84.0,AI,2011-11-23,public,2011-12-05,(AAI) SIGFPE in AAIBuildTable.cpp:3925,resolved,fixed,85.0
0002789,Spring engine,cleanrock,hoijui,normal,major,always,84.0,General,2011-11-28,public,2011-12-05,UnitSync not reporting release version,resolved,fixed,85.0
0002760,Spring engine,Google_Frog,Kloot,normal,minor,sometimes,84.0,General,2011-11-24,public,2011-12-04,Ambiguous Pathmap Colour,resolved,fixed,85.0
0002810,Spring engine,Google_Frog,Kloot,normal,minor,always,84.0,General,2011-12-04,public,2011-12-04,Gunships always act as if 'upright=true',resolved,fixed,85.0
0002809,Spring engine,Google_Frog,Kloot,normal,feature,have not tried,84.0,General,2011-12-04,public,2011-12-04,Separate crater AOE and damage AOE,resolved,fixed,85.0
0002808,Spring engine,Google_Frog,zerver,normal,crash,sometimes,84.0,General,2011-12-04,public,2011-12-04,C++ runtime error,resolved,fixed,85.0
0002802,Spring engine,abma,abma,normal,crash,random,84.0,General,2011-12-02,public,2011-12-04,crash in onlinegame :-/,resolved,duplicate,
0002804,Spring engine,Kenku,Kloot,normal,minor,have not tried,84.0,General,2011-12-03,public,2011-12-04,Mid Game Crash in ZK,resolved,fixed,85.0
0002779,Spring engine,Licho,Kloot,normal,minor,always,84.0,General,2011-11-26,public,2011-12-04,Demo file name reported by dedi server does not match reality,resolved,fixed,85.0
0002686,Spring engine,Godde,Kloot,normal,tweak,always,0.82.7+git,Unit Scripting,2011-10-12,public,2011-12-04,CloakCost defaults to -1 and which becomes +1 energy income,resolved,fixed,85.0
0002148,Spring engine,Nemo,Kloot,normal,minor,always,0.82.5,General,2010-09-26,public,2011-12-04,Cannon weapon types ignore avoidFeature=1,resolved,fixed,85.0
0002803,Spring engine,SirMaverick,zerver,normal,minor,have not tried,84.0,General,2011-12-03,public,2011-12-04,Error: [safe_element] index 3 out of bounds! (size 3),resolved,fixed,85.0
0002694,Spring engine,spliff,abma,normal,major,sometimes,0.82.7+git,General,2011-10-24,public,2011-12-03,Unitsync requires UnInit to be called to detect new maps,resolved,fixed,
0002783,Spring engine,abma,hoijui,normal,crash,have not tried,,AI,2011-11-27,public,2011-12-03,SIGFPE in AAIAttackManager.cpp:172,resolved,fixed,84.0.1
0002806,Spring engine,abma,,normal,minor,always,,AI,2011-12-03,public,2011-12-03,CppWrapper should use a prefix for includes,new,open,
0002805,Spring engine,abma,Kloot,normal,crash,have not tried,,General,2011-12-03,public,2011-12-03,(validationtest) SIGSEV in FarTextureHandler.cpp:133,resolved,fixed,84.0.1
0002196,Spring engine,knorke,Kloot,normal,crash,always,0.82.6.1,Unit Scripting,2010-11-02,public,2011-12-02,faulty Lua CEG effects crash spring.exe,resolved,fixed,84.0.1
0002797,Spring engine,zwzsg,Kloot,normal,minor,always,84.0,General,2011-11-29,public,2011-12-01,By pushing each others units can go in impassable area.,resolved,fixed,84.0.1
0002786,Spring engine,Kenku,abma,normal,major,have not tried,84.0,General,2011-11-28,public,2011-12-01,Spring hanging on launch.,resolved,unable to reproduce,
0002758,Spring engine,zerver,zerver,normal,crash,have not tried,84.0,General,2011-11-24,public,2011-12-01,Hang during pathing,resolved,fixed,84.0.1
0002798,Spring engine,abma,,normal,feature,always,,Buildbot,2011-11-30,public,2011-11-30,run make_source_package.sh on buildslave + upload,new,open,
0002788,Spring engine,Antero,jK,normal,minor,always,84.0,General,2011-11-28,public,2011-11-30,Can't unbind controlunit/fpsmode from C key,resolved,no change required,
0002687,Spring engine,knorke,jK,normal,minor,always,0.82.7+git,General,2011-10-13,public,2011-11-29,change camera  hotkeys activate other functions too,resolved,fixed,
0002776,Spring engine,KingRaptor,zerver,normal,crash,have not tried,84.0,General,2011-11-26,public,2011-11-28,(MT) Access violation midgame,resolved,fixed,84.0.1
0002791,Spring engine,Deadnight Warrior,Kloot,normal,crash,always,84.0,General,2011-11-28,public,2011-11-28,When a XTA commander dies while in transit game crashes,resolved,fixed,84.0.1
0002782,Spring engine,abma,Kloot,normal,crash,have not tried,,General,2011-11-27,public,2011-11-28,SIGSEGV in SyncedFloat3.h:103,resolved,fixed,84.0.1
0002778,Spring engine,KingRaptor,zerver,normal,crash,always,84.0,Lua,2011-11-26,public,2011-11-27,"(MT) Creating unit in gadget:Initialize() = ""Unsafe attempt to change game state"" -> LuaRules crash",resolved,fixed,84.0.1
0002775,Spring engine,gilboa,Kloot,normal,major,always,84.0,AI,2011-11-26,public,2011-11-27,RAI / BA / Sands_of_War_v2 path finding seems broken. Reproduced twice. Worked just fine on 0.82.7,resolved,fixed,84.0.1
0002781,Spring engine,askuhn,Kloot,normal,crash,have not tried,84.0,General,2011-11-27,public,2011-11-27,SIGSEGV in spring 84.0.1-51-gaefca19 HEAD (MT-Sim),resolved,fixed,
0002774,Spring engine,abma,Kloot,normal,crash,always,84.0,General,2011-11-25,public,2011-11-26,crash at start when port is already in use,resolved,fixed,84.0.1
0001749,Spring engine,SirMaverick,abma,normal,trivial,always,,Lua,2009-12-02,public,2011-11-25,MiniMap Start Boxes: not removed when minimap is closed,resolved,no change required,84.0
0002772,TASClient,maychyaexe,satirik,normal,minor,sometimes,,General,2011-11-25,public,2011-11-25,Different map or mod ??,assigned,open,
0002745,AI,AF,hoijui,normal,major,always,,AI,2011-11-22,public,2011-11-24,VS2010/C90 incompatibility in C++ AI Wrapper in ::GetCustomParams() functions,resolved,fixed,
0002706,Spring engine,Licho,hoijui,normal,major,always,83.0,General,2011-11-06,public,2011-11-24,Chat messages not in stdout before game starts,resolved,fixed,84.0
0002763,Spring engine,abma,Kloot,normal,crash,have not tried,,General,2011-11-24,public,2011-11-24,crash in rts/Lua/LuaHandle.cpp:1301,resolved,fixed,84.0
0002389,Spring engine,knorke,jK,normal,major,always,0.82.7.1,General,2011-03-27,public,2011-11-24,"several unit reply sounds are played at same time, producing noise/echo",resolved,fixed,
0002751,Spring engine,knorke,Kloot,normal,major,always,84.0,General,2011-11-23,public,2011-11-24,"""cannon"" projectiles are orange",resolved,fixed,84.0
0002757,Spring engine,BrainDamage,abma,high,major,always,84.0,General,2011-11-24,public,2011-11-24,Midgame join and rejoin are broken after the game has started,resolved,no change required,
0002756,Spring engine,BrainDamage,abma,normal,minor,have not tried,84.0,General,2011-11-24,public,2011-11-24,desync as spectator in 84.0.1,resolved,not fixable,
0002753,Spring engine,Google_Frog,Kloot,normal,major,always,84.0,General,2011-11-23,public,2011-11-23,Impulse and unit throwing is really broken.,resolved,fixed,84.0
0002749,Spring engine,abma,abma,normal,minor,always,,Buildbot,2011-11-23,public,2011-11-23,validation test zero-k doesn't load local widgets,resolved,fixed,
0002748,Spring engine,Google_Frog,,normal,major,random,84.0,General,2011-11-23,public,2011-11-23,Sometimes sounds do not play,new,open,
0000126,Spring engine,Dragon45,abma,normal,feature,N/A,,General,2006-03-12,public,2011-11-22,"After a feature or tree dies or is reclaimed, it leaves wither a bitmap (png) scar or s30",resolved,no change required,
0002720,Spring engine,abma,abma,normal,feature,always,83.0,Buildbot,2011-11-08,public,2011-11-22,use lintian for spellchecking (and maybe more?),resolved,not fixable,
0002733,Spring engine,jK,Kloot,immediate,feature,have not tried,,General,2011-11-15,public,2011-11-21,Demos don't save per frame sync checksum,resolved,fixed,84.0
0002731,Spring engine,jK,Kloot,normal,block,N/A,,General,2011-11-14,public,2011-11-21,"desync in ""Spring 83.0.1-136-gaeee060 release""",resolved,fixed,84.0
0002744,Spring engine,abma,Kloot,normal,major,sometimes,,General,2011-11-20,public,2011-11-20,Error: [safe_element const] index 3 out of bounds! (size 3),resolved,fixed,84.0
0002335,Spring engine,Licho,Kloot,normal,minor,always,0.82.7.1,General,2011-02-02,public,2011-11-20,--version does not work for dedicated-server,resolved,fixed,0.82.7+git
0002596,Spring engine,abma,abma,normal,major,have not tried,,General,2011-08-02,public,2011-11-20,(master) memleaks found by valgrind,resolved,duplicate,
0002742,Spring engine,knorke,abma,normal,text,N/A,,General,2011-11-20,public,2011-11-20,"infobox text: ""engine & mod""",resolved,fixed,
0002739,Spring engine,knorke,,normal,minor,sometimes,83.0,General,2011-11-19,public,2011-11-19,air transport problems (load/unload & mind own their own),new,open,
0002738,Spring engine,jK,,low,tweak,have not tried,,General,2011-11-19,public,2011-11-19,desync errors are not logged as L_ERROR / L_WARNING,new,open,
0002736,Spring engine,KingRaptor,Kloot,normal,major,always,83.0,Unit Scripting,2011-11-16,public,2011-11-17,Aircraft do not use LUS-scripted airpads,resolved,fixed,
0002734,Spring engine,abma,Kloot,normal,minor,sometimes,83.0,General,2011-11-15,public,2011-11-15,immobile units gets push moves,resolved,fixed,84.0
0002703,Spring engine,abma,Kloot,normal,major,have not tried,,General,2011-11-05,public,2011-11-15,AddDeathDependence: Duplicated listener object for dependence type 10,resolved,fixed,84.0
0002730,Spring engine,Google_Frog,Kloot,normal,block,have not tried,,General,2011-11-12,public,2011-11-12,"All weapons mostly ignore ""aimReady""",resolved,fixed,84.0
0002723,Spring engine,Google_Frog,Kloot,normal,minor,always,,General,2011-11-10,public,2011-11-12,beamlaser targeting bugs,resolved,fixed,84.0
0002726,Spring engine,abma,tvo,normal,major,always,83.0,Buildbot,2011-11-10,public,2011-11-12,buildbot does build the master branch as default,resolved,fixed,
0002699,Spring engine,abma,,normal,feature,always,,Buildbot,2011-11-02,public,2011-11-12,split cppcheck into smaller parts to allow it be run on different hosts,new,open,
0002729,Spring engine,KingRaptor,,normal,tweak,always,83.0,General,2011-11-12,public,2011-11-12,Changing QueryWeapon piece mid-beamtime causes aiming irregularities,new,open,
0002685,Spring engine,Google_Frog,Kloot,normal,trivial,always,0.82.7.1,General,2011-10-07,public,2011-11-12,Low reload BeamLaser stutter,resolved,fixed,84.0
0002679,Spring engine,Godde,Kloot,normal,minor,always,0.82.7+git,Unit Scripting,2011-09-27,public,2011-11-11,Fast LaserCannon weapons not hitting targets at the edge of their range,resolved,fixed,84.0
0002710,Spring engine,jK,jK,normal,minor,have not tried,83.0,Lua,2011-11-07,public,2011-11-11,Resign doesn't end game,resolved,fixed,
0002722,Spring engine,abma,abma,normal,major,always,83.0,General,2011-11-09,public,2011-11-11,stacktrace translate doesn't work (Unable to find detailed version in infolog),resolved,fixed,
0002727,Spring engine,abma,Kloot,normal,crash,sometimes,,General,2011-11-11,public,2011-11-11,(develop) crash in DefaultPathDrawer.cpp:125,resolved,fixed,84.0
0002724,Spring engine,knorke,Kloot,normal,minor,always,83.0,General,2011-11-10,public,2011-11-10,modrules.lua: negative constructionDecaySpeed has funny results,resolved,fixed,84.0
0001321,Spring engine,spliff,Kloot,normal,crash,always,0.82.6.1,General,2009-02-02,public,2011-11-10,Crashes and poor feedback on missing content,resolved,fixed,84.0
0002712,Spring engine,Forboding Angel,abma,normal,tweak,always,83.0,General,2011-11-07,public,2011-11-10,Chat shows frame numbers,resolved,fixed,84.0
0002709,Spring engine,abma,abma,normal,crash,always,83.0,General,2011-11-06,public,2011-11-10,crash at startup,resolved,unable to reproduce,
0002719,Spring engine,knorke,Kloot,normal,minor,always,83.0,General,2011-11-08,public,2011-11-09,"F2 map: slopemod=0 does not make ""completly"" green ramps anymore.",resolved,fixed,84.0
0002721,Spring engine,Google_Frog,Kloot,normal,minor,always,83.0,General,2011-11-08,public,2011-11-09,UHM Bertha Issue,resolved,fixed,84.0
0002713,Spring engine,Google_Frog,zerver,normal,block,always,83.0,General,2011-11-07,public,2011-11-09,Lots of aircraft issues.,resolved,fixed,84.0
0002711,Spring engine,Forboding Angel,jK,normal,block,always,83.0,General,2011-11-07,public,2011-11-08,Some featureplacer maps get a total of 1 fps,resolved,fixed,
0002717,Spring engine,Google_Frog,,normal,feature,N/A,83.0,General,2011-11-08,public,2011-11-08,Mapinfo specifies playable area of map,new,open,
0002716,Spring engine,abma,,normal,tweak,sometimes,83.0,AI,2011-11-07,public,2011-11-08,KAIK gets events from already died units,new,open,
0002714,Spring engine,Licho,Kloot,normal,major,always,83.0,General,2011-11-07,public,2011-11-07,Spring standard output is fully buffered,resolved,fixed,84.0
0002364,Spring engine,abma,abma,normal,feature,always,,Lua,2011-02-21,public,2011-11-06,(lua/gamerules) allow to specify the playable area of a map,resolved,no change required,
0001047,Spring engine,imbaczek,abma,normal,tweak,always,0.76b1+svn,General,2008-09-16,public,2011-11-06,make CWorldObject synced,resolved,no change required,
0002064,Spring engine,SirMaverick,abma,normal,crash,have not tried,0.82.3,General,2010-08-28,public,2011-11-06,SIGSEGV in System/Net/UnpackPacket.h:49,resolved,unable to reproduce,
0002439,Spring engine,AdCr,abma,normal,crash,sometimes,0.82.7.1,General,2011-05-18,public,2011-11-06,Spring MT - Crash after a /luaui Reload,resolved,unable to reproduce,
0002625,Spring engine,abma,abma,normal,crash,have not tried,0.82.7+git,General,2011-08-26,public,2011-11-06,(master) crash at startup in CameraHandler.h:51,resolved,fixed,
0002497,Spring engine,burp,abma,normal,crash,always,0.82.7.1,Gfx driver issues,2011-06-25,public,2011-11-06,"Crash ""Fatal Error basic_string::_S_construct NULL not valid""",resolved,unable to reproduce,
0002289,Spring engine,Licho,abma,normal,crash,random,0.82.7,General,2011-01-07,public,2011-11-06,Synced freeze at end of game,resolved,unable to reproduce,
0002445,Spring engine,Hellaciouss,abma,normal,crash,random,0.82.7.1,Unit Scripting,2011-05-27,public,2011-11-06,Crash + Auto Kick,resolved,unable to reproduce,
0002198,Spring engine,phantasm,abma,normal,crash,always,0.82.6.1,General,2010-11-02,public,2011-11-06,Crash on load with bump-mapped water on Radeon HD 6870,resolved,unable to reproduce,83.0
0001874,Spring engine,Nemo,abma,normal,crash,have not tried,0.81.2,General,2010-03-21,public,2011-11-06,crash related to transports,resolved,unable to reproduce,
0002484,Spring engine,Licho,abma,normal,crash,sometimes,0.82.7.1,General,2011-06-20,public,2011-11-06,Dedicated server massive memleak (3g+ in few seconds) - also brings down main spring server,resolved,fixed,83.0
0002704,Spring engine,Godde,abma,urgent,major,have not tried,0.82.7+git,General,2011-11-06,public,2011-11-06,Immediete desynch with 82.8.1-30-g5dbb98b develop when trying to play on a 83 server,resolved,no change required,
0002702,Spring engine,abma,Kloot,normal,crash,sometimes,0.82.7+git,General,2011-11-05,public,2011-11-05,assert in GroundMoveType.cpp:633,resolved,fixed,0.82.7+git
0002700,Spring engine,zerver,Kloot,normal,crash,always,0.82.7.1,General,2011-11-04,public,2011-11-05,Hang shortly after start of game,resolved,fixed,0.82.7+git
0002688,Spring engine,KingRaptor,Kloot,normal,minor,always,0.82.7+git,Lua,2011-10-13,public,2011-11-01,(develop) UnitFinished is called twice when setting build progress to 1 with Lua,resolved,fixed,83.0
0002697,Spring engine,abma,abma,normal,major,always,,AI,2011-11-01,public,2011-11-01,cpptestai + shard fails at start with symbol lookup error,resolved,unable to reproduce,
0002457,Site,abma,,normal,feature,always,,wiki,2011-06-02,public,2011-10-28,"increase page width to >=1024px, 800px width is pre-1920x1200 displays",new,open,
0002696,Spring engine,abma,abma,normal,feature,always,0.82.7+git,General,2011-10-26,public,2011-10-26,"make installation easier, add something like ""quick install""",resolved,no change required,
0002537,Spring engine,knorke,abma,normal,minor,N/A,0.82.7+git,General,2011-07-06,public,2011-10-26,sort out which lua widgets should be included with engine,resolved,fixed,
0002690,Spring engine,knorke,abma,normal,major,N/A,0.82.7.1,General,2011-10-17,public,2011-10-26,desync after 38 minutes (XTA),resolved,fixed,
0002692,Spring engine,somekid,zerver,normal,crash,always,0.82.7+git,General,2011-10-21,public,2011-10-23,spring BA crash after loading,resolved,no change required,
0002449,Spring engine,Beherith,Kloot,normal,minor,always,0.82.7+git,General,2011-06-01,public,2011-10-22,Backwards (facing away from the sun) slopes arent shadowed,resolved,fixed,83.0
0002693,Spring engine,Google_Frog,,normal,feature,N/A,0.82.7+git,General,2011-10-22,public,2011-10-22,Remove hardcoded inability to turn time for bombers,new,open,
0002664,Spring engine,knorke,jK,normal,minor,sometimes,0.82.7.1,Unit Scripting,2011-09-21,public,2011-10-09,Explode (piece)  emits from wrong position,resolved,fixed,
0002683,Spring engine,Google_Frog,,normal,feature,N/A,0.82.7+git,General,2011-10-05,public,2011-10-05,new unit tag: Unhardcoded cloak detection behaviour,new,open,
0002662,Spring engine,hoijui,zerver,normal,tweak,sometimes,0.82.7+git,General,2011-09-21,public,2011-10-04,units getting (semi-)stuck at building edges,resolved,fixed,0.82.7+git
0002666,Spring engine,Godde,,normal,major,always,0.82.7+git,Unit Scripting,2011-09-24,public,2011-10-03,Turning the left cheek against the enemy,new,open,
0002669,Spring engine,abma,hoijui,normal,minor,always,,General,2011-09-25,public,2011-10-02,cont\base\make_gamedata_arch.bat doesn't detect if git (.exe) exists/is installed,resolved,fixed,
0002673,Spring engine,dansan,abma,normal,minor,always,0.82.7.1,General,2011-09-25,public,2011-10-02,bundled zlib (minizip) breakage on gentoo,resolved,fixed,
0002651,Spring engine,abma,hoijui,normal,crash,sometimes,,AI,2011-09-15,public,2011-10-02,(master) crash in rai,resolved,fixed,83.0
0002616,Spring engine,abma,abma,normal,minor,always,,General,2011-08-19,public,2011-09-29,(master) linker error when -flto is enabled,resolved,no change required,
0002670,Spring engine,hoijui,hoijui,high,major,always,0.82.7+git,General,2011-09-25,public,2011-09-26,Global data-dir is not scanned on windows (always acts like in ISOLATION mode),resolved,fixed,83.0
0002674,Spring engine,abma,abma,normal,feature,always,,General,2011-09-26,public,2011-09-26,add SetLogLevel(int minlevel); to unitsync api,resolved,fixed,
0002500,Spring engine,deolivem,abma,normal,block,always,0.82.7.1,Linux,2011-06-28,public,2011-09-26,[Fedora F15] sync error during online playing,resolved,fixed,
0002627,Site,abma,tvo,normal,major,always,,other,2011-08-26,public,2011-09-26,http://springrts.com/doxygen/ redirect is wrong,resolved,fixed,
0002633,Site,kingmac2104,abma,normal,block,always,springrts.com,other,2011-09-02,public,2011-09-26,Cannot download upspring,resolved,no change required,
0002312,Spring engine,abma,abma,normal,feature,always,,Buildbot,2011-01-20,public,2011-09-26,make spring docs (doxygen) on springrts.com website,resolved,fixed,
0002511,Spring engine,jK,Kloot,normal,major,always,,Lua,2011-07-01,public,2011-09-26,"(master) chat commands are reordered because of buffering in spring MT, this possible breaks widgets and possible more",resolved,fixed,0.82.7+git
0002672,Spring engine,Godde,hoijui,normal,text,N/A,0.82.7+git,General,2011-09-25,public,2011-09-25,ShowPathMap renamed to ShowPathTraversability is not in changed in uikeys.txt,resolved,fixed,0.82.7+git
0002668,Spring engine,hoijui,jK,normal,feature,N/A,,General,2011-09-24,public,2011-09-25,add Boost Test library to mingwlibs,resolved,fixed,
0002644,Spring engine,abma,hoijui,normal,minor,always,,General,2011-09-07,public,2011-09-25,(master) console output goes all to stderr,resolved,fixed,83.0
0002658,Spring engine,Google_Frog,hoijui,normal,major,always,0.82.7+git,General,2011-09-20,public,2011-09-25,console and infolog broken,resolved,fixed,
0002663,Spring engine,hoijui,zerver,normal,tweak,sometimes,0.82.7+git,General,2011-09-21,public,2011-09-22,"when unit has to move away when building a building, and the generated move command points on a building",resolved,fixed,0.82.7+git
0002123,Spring engine,dfreeman,zerver,normal,major,have not tried,0.82.5,Unit Scripting,2010-09-16,public,2011-09-21,"After capturing a unit, it still gets shot at.",resolved,fixed,0.82.7+git
0002660,Spring engine,hoijui,Kloot,normal,minor,have not tried,0.82.7+git,General,2011-09-20,public,2011-09-20,SIGFPE in CCamera::GetFrustumSide,assigned,open,
0002659,Spring engine,Google_Frog,Kloot,normal,major,always,0.82.7+git,General,2011-09-20,public,2011-09-20,Some terrain not drawn when looking almost directly down,resolved,fixed,0.82.7+git
0002612,Spring engine,abma,Kloot,normal,crash,always,,General,2011-08-12,public,2011-09-19,(master) SIGFPE at load in rts/lib/lua/src/ltable.cpp:479,resolved,fixed,
0002654,Spring engine,FLOZi,Kloot,normal,feature,N/A,0.82.7+git,Lua,2011-09-16,public,2011-09-19,(feature request) Additional Parameters to FeatureDestroyed Callin,resolved,fixed,0.82.7+git
0002118,Spring engine,dfreeman,zerver,normal,major,have not tried,0.82.5,General,2010-09-16,public,2011-09-19,Capture nanospray should be given highest priority,resolved,fixed,0.82.7+git
0002525,Spring engine,smoth,zerver,normal,minor,always,0.82.7+git,General,2011-07-03,public,2011-09-19,In the current test build there seems to be a lag when new units are created.,resolved,fixed,0.82.7+git
0002652,Spring engine,abma,abma,normal,major,sometimes,,AI,2011-09-15,public,2011-09-16,SIGFPE in RAI/Builder.cpp:769,resolved,fixed,
0002541,Spring engine,hoijui,zerver,normal,block,random,0.82.7+git,General,2011-07-08,public,2011-09-14,Skirmish AIs saturate command/sec limit of players,resolved,fixed,0.82.7+git
0002634,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7.1,General,2011-09-03,public,2011-09-14,hideinterface hides blue emp flash,resolved,no change required,
0002649,Spring engine,abma,abma,normal,minor,always,,General,2011-09-12,public,2011-09-14,spring doesn't detect broken pool files,resolved,fixed,
0002014,Spring engine,smoth,Kloot,normal,tweak,always,0.82.0,General,2010-07-31,public,2011-09-14,Shadows either stop showing too late or too early depending on camera angle.,resolved,fixed,
0002451,Spring engine,Beherith,Kloot,normal,minor,always,0.82.7+git,General,2011-06-01,public,2011-09-14,Shadows looking broken when dynamic sun is approximately 180 degrees to the other side of original sun position,resolved,fixed,0.82.7+git
0002650,Spring engine,Zydox,abma,normal,minor,always,0.82.7+git,Linux,2011-09-13,public,2011-09-13,[spring-headless] <defunct> after terminate,resolved,unable to reproduce,
0002635,Spring engine,Google_Frog,hoijui,normal,crash,always,0.82.7.1,General,2011-09-03,public,2011-09-10,Access violation with Spring.TransferUnit. Only some players crash,resolved,duplicate,83.0
0002648,Spring engine,Axiomatic,Kloot,normal,crash,always,0.82.7.1,General,2011-09-10,public,2011-09-10,crash,resolved,fixed,0.82.7+git
0002647,Spring engine,hoijui,Kloot,normal,crash,always,0.82.7+git,General,2011-09-09,public,2011-09-10,assertion triggered in weapon aiming code,resolved,fixed,0.82.7+git
0002645,Spring engine,jK,hoijui,normal,minor,have not tried,,General,2011-09-08,public,2011-09-09,LOG section system in Sound.cpp fails,resolved,fixed,83.0
0002640,Spring engine,abma,hoijui,normal,crash,always,,General,2011-09-05,public,2011-09-09,(master) crash when HOME isn't set,resolved,fixed,83.0
0002623,Spring engine,abma,jK,normal,feature,have not tried,,General,2011-08-24,public,2011-09-09,(master) 3d sound isn't 3d,resolved,fixed,
0002620,Spring engine,zerver,zerver,normal,major,always,0.82.7.1,General,2011-08-23,public,2011-09-08,Repeat commands involving IDs remain after the object has been destroyed,resolved,fixed,0.82.7+git
0002642,Spring engine,abma,,normal,feature,always,,General,2011-09-06,public,2011-09-07,"(master) spring-headless: print warning, when cont/springrc-template-headless.txt isn't used",new,open,
0002631,Spring engine,Jools,,normal,minor,always,0.82.7.1,Lua,2011-09-01,public,2011-09-06,LuaUI/widgets.lua crashes on local widget error,new,open,
0002636,Spring engine,zerver,Kloot,normal,minor,always,0.82.7+git,General,2011-09-04,public,2011-09-06,Ship wakes are not rendered,resolved,fixed,0.82.7+git
0002632,Spring engine,FLOZi,Kloot,normal,minor,N/A,0.82.7+git,General,2011-09-01,public,2011-09-05,resources_map.lua cannot read from groundfx subtable,resolved,fixed,0.82.7+git
0002638,Spring engine,abma,zerver,normal,block,always,0.82.7+git,General,2011-09-04,public,2011-09-05,(master) endless loop in EventHandler.cpp:518,resolved,fixed,0.82.7+git
0002639,Spring engine,abma,hoijui,normal,major,always,,General,2011-09-04,public,2011-09-05,(master) spring --list-skirmish-ais doesn't return ai's,resolved,fixed,83.0
0002630,Spring engine,jK,,normal,minor,have not tried,,General,2011-09-01,public,2011-09-01,Spring.SpawnCEG does _not_ print an error when texture is invalid/not found,new,open,
0002628,Spring engine,abma,abma,normal,minor,always,,Buildbot,2011-08-30,public,2011-08-31,removing submodules doesn't remove the files in real,resolved,not fixable,
0002624,Spring engine,abma,Kloot,normal,minor,always,0.82.7+git,General,2011-08-25,public,2011-08-31,(master) shader compilation error with bumpmapped water,resolved,fixed,0.82.7+git
0002453,Spring engine,Beherith,Kloot,normal,tweak,always,0.82.7+git,General,2011-06-01,public,2011-08-30,Underwater shadowed areas on SSMF maps are 100% black,resolved,fixed,0.82.7+git
0002629,Spring engine,hoijui,hoijui,normal,feature,always,0.82.7.1,General,2011-08-30,public,2011-08-30,Pos2BuildPos (both Lua and engine-internal) ignores facing,resolved,fixed,83.0
0002626,Spring engine,abma,,normal,feature,always,,Buildbot,2011-08-26,public,2011-08-26,use html report for buildbot,new,open,
0002621,Spring engine,abma,hoijui,normal,minor,always,,General,2011-08-24,public,2011-08-25,(master) test_rectangleOptimizer crashes on MacOSX in DefaultFilter.cpp:181,resolved,fixed,
0000585,Spring engine,genixpro,abma,normal,feature,always,,General,2007-08-12,public,2011-08-25,Change of networking model for more reliability (willing to help code this),resolved,no change required,
0001102,Spring engine,AMDmi3,abma,normal,minor,always,0.77b2,General,2008-10-10,public,2011-08-25,`FPUCW 0x107F instead of 0x003A or 0x003F' message spamming the console on FreeBSD,resolved,unable to reproduce,
0001337,Spring engine,slogic,abma,normal,minor,always,0.78.2.1,General,2009-02-08,public,2011-08-25,Rezised minimap is not saved,resolved,fixed,
0000931,Spring engine,BrainDamage,abma,normal,minor,always,0.76b1,General,2008-05-11,public,2011-08-25,game instadesync when comm dies and starting metal/energy are set to > 10 million,resolved,fixed,0.82.7+git
0002287,AI,abma,abma,normal,minor,always,,AI,2011-01-07,public,2011-08-25,Packet gets dropped while playing against ai in singleplayer (0.82.3-1234-g3410513),resolved,duplicate,
0002369,Spring engine,luckywaldo7,abma,normal,minor,sometimes,0.82.7+git,General,2011-02-26,public,2011-08-25,(master) bumpmapped water error,resolved,duplicate,
0002622,Spring engine,abma,,normal,minor,always,,General,2011-08-24,public,2011-08-25,(master) sound sometimes overdriven,new,open,
0001715,AI,hoijui,hoijui,low,tweak,N/A,,AI,2009-10-31,public,2011-08-22,Get rid of ugly big static array vars,resolved,fixed,
0002618,Spring engine,knorke,Kloot,normal,crash,unable to reproduce,0.82.7.1,General,2011-08-21,public,2011-08-21,crash in MP with magnetic BA  (all 3 players crashed),resolved,fixed,0.82.7+git
0002617,Spring engine,abma,,normal,minor,always,,General,2011-08-20,public,2011-08-20,(master) blender assimp import broken,new,open,
0002249,Spring engine,abma,,normal,feature,always,,General,2010-12-06,public,2011-08-20,replace rts/Menu/* with lua,new,open,
0002544,Spring engine,abma,abma,normal,feature,always,,General,2011-07-09,public,2011-08-19,stack-traces for spring-dedicated,resolved,fixed,
0002104,Spring engine,Licho,jK,normal,major,always,0.82.5,General,2010-09-11,public,2011-08-19,Incorrect state key handling on windows,resolved,fixed,
0002610,Site,knorke,abma,normal,text,N/A,springrts.com,wiki,2011-08-10,public,2011-08-17,"""Privacy policy"" & ""Disclaimers"" are empty pages",resolved,no change required,
0002473,Site,knorke,abma,normal,tweak,always,springrts.com,wiki,2011-06-13,public,2011-08-17,google search bar disappears when logged in,resolved,duplicate,
0002614,Spring engine,abma,Kloot,normal,crash,always,,General,2011-08-16,public,2011-08-16,(master) crash in EventHandler.cpp:197,resolved,fixed,0.82.7+git
0002609,Spring engine,abma,Kloot,normal,crash,sometimes,,General,2011-08-07,public,2011-08-15,(master) assertion failed in ProjectileHandler.cpp:214,resolved,fixed,0.82.7+git
0002582,Spring engine,abma,Kloot,normal,minor,always,,General,2011-07-30,public,2011-08-15,"at a specific zoom level, rotation of planes is wrong (units seems to move sidewards)",resolved,fixed,0.82.7+git
0002613,Spring engine,abma,abma,normal,feature,always,,General,2011-08-15,public,2011-08-15,use lobby.springrts.com instead of taspringmaster.clan-sy.com,resolved,fixed,
0002501,Spring engine,hoijui,hoijui,normal,major,random,0.82.7+git,General,2011-06-29,public,2011-08-13,Projectiles often not visible,resolved,fixed,83.0
0002604,Spring engine,abma,zerver,normal,feature,always,,General,2011-08-05,public,2011-08-11,remove Stdfx.h|cpp / merge into rts/System/Platform/Win,resolved,fixed,0.82.7+git
0002611,Spring engine,FLOZi,,normal,feature,N/A,0.82.7+git,General,2011-08-10,public,2011-08-10,Seperate /give into separate commands for units and features,new,open,
0002601,Spring engine,abma,hoijui,normal,feature,always,,General,2011-08-04,public,2011-08-08,"Enable SIGNAL_NANs in debug compiles, except in rts/lib/lua/",resolved,fixed,83.0
0002380,Spring engine,jK,hoijui,low,feature,N/A,,General,2011-03-17,public,2011-08-08,[feature request] more efficient CFileHandler::FileExists,resolved,fixed,
0002514,Spring engine,Kloot,abma,normal,major,always,0.82.7+git,Lua,2011-07-02,public,2011-08-05,(master) GameOver() event doesn't reach Lua when the game end is controlled via lua,resolved,unable to reproduce,
0002602,Spring engine,abma,Kloot,normal,crash,always,0.82.7+git,General,2011-08-04,public,2011-08-04,(master) failed assertion on start with zero-k 0.8.9.1,resolved,fixed,0.82.7+git
0002595,Spring engine,abma,abma,normal,major,have not tried,,General,2011-08-02,public,2011-08-04,"(master) valgrind log complains about: ""Invalid read of size 4 in DamageArray::GetDefaultDamage() const (DamageArray.h:47)""",resolved,fixed,83.0
0002599,Spring engine,abma,hoijui,normal,minor,always,,Buildbot,2011-08-03,public,2011-08-04,make generateSources doesn't work on a clean source-tree,resolved,fixed,83.0
0002598,Spring engine,abma,Kloot,normal,crash,have not tried,,General,2011-08-03,public,2011-08-03,(master) crash after some /give all /godmode /...,resolved,fixed,0.82.7+git
0002534,Spring engine,abma,Kloot,normal,major,sometimes,0.82.7+git,General,2011-07-05,public,2011-08-03,(master) strange move order lines when units are hit by  explosion-fragments,resolved,fixed,0.82.7+git
0002579,Spring engine,abma,,normal,minor,always,,General,2011-07-29,public,2011-08-02,"(master) cmake always prints ""Building Spring for 32bit environment"" when march is set",new,open,
0002362,Spring engine,abma,abma,normal,crash,have not tried,0.82.7.1,General,2011-02-20,public,2011-08-02,desync in online game with gentoo x86_64,resolved,fixed,
0002580,Spring engine,abma,abma,normal,feature,always,,General,2011-07-29,public,2011-08-02,add compile-flags to infolog.txt,resolved,fixed,
0002588,Spring engine,abma,abma,normal,crash,always,,General,2011-08-01,public,2011-08-02,(master) desync win32 headless vs ubuntu natty 64 build,resolved,unable to reproduce,
0002591,Spring engine,abma,abma,normal,crash,sometimes,,General,2011-08-01,public,2011-08-02,(master) desync headless vs headless (same environment + binary!),resolved,fixed,
0001953,Spring engine,hoijui,abma,normal,feature,random,0.81.0.0+git,General,2010-06-18,public,2011-08-02,valgrind log,resolved,duplicate,
0002338,Spring engine,macbeth,abma,normal,crash,always,0.82.7.1,General,2011-02-06,public,2011-08-02,Playing online  I always experience desync,resolved,duplicate,
0002592,Spring engine,abma,Kloot,normal,crash,sometimes,,General,2011-08-01,public,2011-08-01,(master) SIGFPE in float3.h:529,resolved,fixed,0.82.7+git
0002593,Spring engine,abma,Kloot,normal,crash,always,,General,2011-08-01,public,2011-08-01,(master) assertion in ProjectileHandler.cpp:219,resolved,fixed,0.82.7+git
0002594,Spring engine,NeOmega,,normal,minor,sometimes,0.82.7,General,2011-08-01,public,2011-08-01,Ctrl + z grabbing previously selected units as well,new,open,
0002589,Spring engine,abma,Kloot,normal,crash,sometimes,,General,2011-08-01,public,2011-08-01,(master) SIGFPE in e_acosf.cpp:60,resolved,fixed,
0002587,Spring engine,abma,hoijui,normal,crash,sometimes,,General,2011-08-01,public,2011-08-01,(master) client crashed after server shutdown in UDPConnection.cpp:789,resolved,fixed,83.0
0002585,Spring engine,abma,Kloot,normal,crash,always,,General,2011-07-31,public,2011-08-01,(master) assert in UnitHandler.cpp:273,resolved,fixed,0.82.7+git
0002583,Spring engine,abma,hoijui,normal,minor,always,,General,2011-07-30,public,2011-08-01,(master) spring-headless:  SIGFPE in InfoConsole.cpp:165,resolved,fixed,83.0
0002517,Spring engine,abma,Kloot,normal,crash,have not tried,0.82.7+git,General,2011-07-02,public,2011-07-31,(master) desync+SIGSEGV in PathEstimator.cpp:494,resolved,fixed,0.82.7+git
0002554,Spring engine,abma,Kloot,normal,crash,have not tried,0.82.7+git,General,2011-07-13,public,2011-07-31,(master) crash in FeatureDrawer.cpp:142,resolved,fixed,0.82.7+git
0002485,Spring engine,abma,Kloot,normal,crash,always,,General,2011-06-20,public,2011-07-31,(master) crash in rts/Sim/Misc/QuadField.h:83,resolved,fixed,0.82.7+git
0002556,Spring engine,abma,Kloot,normal,crash,always,0.82.7+git,General,2011-07-14,public,2011-07-31,(master) desync + later a crash in 1v1,resolved,fixed,0.82.7+git
0002581,Spring engine,Jools,abma,normal,crash,always,0.82.7+git,General,2011-07-29,public,2011-07-30,Crash on startup,resolved,no change required,
0002578,Spring engine,dansan,Kloot,normal,crash,always,0.82.7.1,General,2011-07-27,public,2011-07-30,crash (segfault) in BA game - everyone except 1 player,resolved,fixed,0.82.7+git
0002575,Spring engine,abma,abma,normal,feature,always,,General,2011-07-26,public,2011-07-28,(master) bandwidth limit seems to limit packets on syncdebug-builds,resolved,no change required,
0002574,Spring engine,abma,abma,normal,crash,sometimes,0.82.7+git,General,2011-07-26,public,2011-07-27,(master) crash when sync-debugging in Logger.cpp:157,resolved,fixed,
0002572,Spring engine,FLOZi,Kloot,normal,crash,random,0.82.7+git,General,2011-07-24,public,2011-07-26,(master) F1 map can crash Spring in BaseGroundDrawer.cpp:395,resolved,fixed,0.82.7+git
0002576,Spring engine,Svenstaro,abma,normal,major,always,0.82.7.1,Linux,2011-07-26,public,2011-07-26,Building java bindings fails,resolved,no change required,
0002571,Spring engine,abma,abma,normal,minor,always,,Buildbot,2011-07-23,public,2011-07-23,remove usr/local prefix in make_installer.sh,assigned,open,
0002566,Spring engine,abma,hoijui,normal,feature,always,,General,2011-07-20,public,2011-07-23,(master) use -Xlint:deprecation for javac,resolved,fixed,
0002568,Spring engine,dansan,,normal,feature,always,0.82.7.1,General,2011-07-22,public,2011-07-22,endgame screen player legend,new,open,
0002408,Spring engine,jK,zerver,normal,minor,have not tried,,General,2011-04-19,public,2011-07-21,Bugs in reconnect code,resolved,fixed,0.82.7+git
0002565,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7+git,Unit Scripting,2011-07-19,public,2011-07-19,Crash in Sleep with EmitSfx  in unit script,resolved,fixed,0.82.7+git
0002476,Spring engine,abma,hoijui,normal,crash,always,,General,2011-06-15,public,2011-07-17,(master) spring on macosx crashes on startup,resolved,fixed,0.82.7+git
0002564,Spring engine,daftalx,zerver,normal,crash,always,0.82.7+git,Mac OS X,2011-07-15,public,2011-07-16,Crash at startup (probably SDL),resolved,fixed,0.82.7+git
0002203,Spring engine,satirik,,low,tweak,always,0.82.6.1,General,2010-11-04,public,2011-07-15,missing autocompletion commands,feedback,open,
0002548,Spring engine,abma,,normal,minor,always,,General,2011-07-10,public,2011-07-15,"(master) cmake ""CreateResourceCompileCommand"" always uses gcc",new,open,
0002560,Spring engine,Beherith,Kloot,normal,minor,always,0.82.7+git,General,2011-07-15,public,2011-07-15,(master) Control+c selects commander AND goes into FPS mode,resolved,fixed,0.82.7+git
0002562,Spring engine,Beherith,Kloot,normal,tweak,always,0.82.7+git,General,2011-07-15,public,2011-07-15,(master) Load and unload commands dont show up in command queue,resolved,fixed,0.82.7+git
0002558,Spring engine,FLOZi,Kloot,normal,minor,always,0.82.7+git,Unit Scripting,2011-07-14,public,2011-07-14,UnitLoaded callin is called when unit is Unloaded,resolved,fixed,0.82.7+git
0002557,Spring engine,abma,Kloot,normal,crash,always,,General,2011-07-14,public,2011-07-14,(master) instant assert in spring-headless at QuadField.h:73,resolved,fixed,0.82.7+git
0002538,Spring engine,abma,zerver,normal,crash,always,,General,2011-07-06,public,2011-07-14,(master) spring-multithreaded assert + segfault,resolved,fixed,0.82.7+git
0002555,Spring engine,abma,abma,normal,major,always,,General,2011-07-13,public,2011-07-13,(master) assertions on exit of spring-multithreaded,resolved,duplicate,
0002510,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7+git,General,2011-07-01,public,2011-07-13,unsynced heigh-map give-aways and bugs,assigned,open,
0002553,Spring engine,abma,Kloot,normal,major,always,,General,2011-07-12,public,2011-07-13,(master) dgun sound + visual effect never stops,resolved,fixed,0.82.7+git
0002552,Spring engine,abma,abma,normal,minor,always,0.82.7+git,General,2011-07-12,public,2011-07-12,"add ""ig4icd32.dll"" as graphics driver for stack-trace",resolved,fixed,
0002550,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7+git,General,2011-07-12,public,2011-07-12,Non-straight map edge when any map overlay is enabled,resolved,fixed,0.82.7+git
0002551,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7+git,General,2011-07-12,public,2011-07-12,Bugs with collidGround = false,resolved,fixed,0.82.7+git
0002397,Spring engine,WheIWas17,zerver,normal,major,always,0.82.7.1,General,2011-04-07,public,2011-07-11,Multi threading in Zero-K,resolved,fixed,0.82.7+git
0002547,Spring engine,abma,Kloot,normal,crash,always,,General,2011-07-10,public,2011-07-10,(master) win32 crash when commander moves in UnitScript.cpp:115,resolved,fixed,0.82.7+git
0002545,Spring engine,abma,tvo,normal,block,always,0.82.7+git,Buildbot,2011-07-10,public,2011-07-10,stacktrace translate doesn't work (Unable to find detailed version in infolog),resolved,fixed,
0002281,Spring engine,abma,abma,normal,minor,always,,General,2011-01-05,public,2011-07-10,Installer uses to much File *.* + Rmdir /R (this could remove to many files),resolved,fixed,
0002410,Spring engine,knorke,abma,normal,feature,N/A,0.82.7.1,General,2011-04-25,public,2011-07-09,fast forwarding during reconnect is seen as lag/bug by new players,resolved,fixed,
0002543,Spring engine,abma,abma,normal,feature,always,,General,2011-07-08,public,2011-07-08,switch to sse's sqrt (streflops is so slooow),resolved,fixed,
0002499,Spring engine,KingRaptor,zerver,normal,major,always,0.82.7+git,Lua,2011-06-27,public,2011-07-08,(master) LUS: WaitForTurn in a loop without sleeps causes stack overflow,resolved,fixed,0.82.7+git
0002421,Spring engine,abma,hoijui,normal,minor,always,0.82.7+git,Linux,2011-05-09,public,2011-07-08,README.html is installed into {INSTALL_PREFIX}/userdocs,assigned,open,
0000792,Spring engine,boredjoe,abma,normal,feature,N/A,,General,2008-01-07,public,2011-07-07,spec/ally/normal chat solution,resolved,no change required,
0001987,Spring engine,defyant,abma,normal,minor,N/A,0.81.2.1,General,2010-07-16,public,2011-07-07,std:bad_alloc error when starting up a game on Epic.smf and OverCrudeWater32.smf,resolved,unable to reproduce,
0002330,Spring engine,cxd,abma,normal,crash,sometimes,0.82.7+git,General,2011-01-28,public,2011-07-07,Intermittent SIGSEGV in vbo_exec_vtx_flush on clicking a build icon,resolved,unable to reproduce,
0002495,Spring engine,Beherith,abma,normal,minor,always,0.82.7+git,General,2011-06-22,public,2011-07-07,(master) HangTimeout is ignored,resolved,unable to reproduce,
0002412,Spring engine,abma,abma,normal,feature,always,,General,2011-04-27,public,2011-07-07,"allow ""soft""-depends/recommondations for games in modinfo.lua",resolved,duplicate,
0002186,Spring engine,tvo,abma,normal,crash,have not tried,0.82.6.1,Linux,2010-10-22,public,2011-07-07,Spring hangs often when playing S44,resolved,unable to reproduce,
0002518,Spring engine,abma,abma,normal,crash,have not tried,,General,2011-07-02,public,2011-07-07,(master) crash in FeatureDrawer.cpp:588,resolved,unable to reproduce,
0002533,Spring engine,abma,abma,normal,crash,have not tried,,General,2011-07-05,public,2011-07-07,(master) crash in FeatureDrawer.cpp:142,resolved,unable to reproduce,
0002539,Spring engine,abma,abma,normal,crash,sometimes,0.82.7+git,General,2011-07-06,public,2011-07-06,(master) crash in TraceRay.cpp:451,resolved,duplicate,
0002526,Spring engine,knorke,Kloot,normal,minor,sometimes,0.82.7.1,General,2011-07-03,public,2011-07-06,desyncing BA replay (factories do not build),resolved,fixed,0.82.7+git
0002529,Spring engine,abma,Kloot,normal,crash,have not tried,,General,2011-07-04,public,2011-07-06,(master) crash in LosMap.cpp:330,resolved,fixed,0.82.7+git
0002523,Spring engine,abma,abma,normal,minor,always,,Buildbot,2011-07-03,public,2011-07-06,filter spam in cppcheck-messages,resolved,fixed,
0000945,Spring engine,Evil4Zerggin,Kloot,normal,minor,always,0.76b1,General,2008-06-01,public,2011-07-06,Sonar and Jammer Behavior,resolved,fixed,0.82.7+git
0002454,Spring engine,Beherith,Kloot,normal,tweak,always,0.82.7+git,General,2011-06-01,public,2011-07-06,3D trees are not 3D but just the 4 billboards,resolved,unable to reproduce,
0001802,Spring engine,slogic,Kloot,normal,major,always,0.80.5,General,2010-01-23,public,2011-07-06,Viewport to 3D coords translation is not accurate?,resolved,fixed,0.82.7+git
0002536,Spring engine,abma,Kloot,normal,crash,always,,General,2011-07-05,public,2011-07-05,(master) endless loop in Wind.cpp:101 (on maps where wind == 0?),resolved,fixed,0.82.7+git
0002535,Spring engine,abma,Kloot,normal,crash,always,,General,2011-07-05,public,2011-07-05,(master) crash after /give armflea 1000 in TeamHandler.h:52,resolved,fixed,0.82.7+git
0002477,Spring engine,Beherith,Kloot,normal,major,always,0.82.7+git,General,2011-06-16,public,2011-07-05,3do solid colors appear as black,resolved,fixed,0.82.7+git
0002512,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7+git,General,2011-07-01,public,2011-07-05,Many effects now have stationary little orange balls,resolved,fixed,0.82.7+git
0002520,Spring engine,knorke,abma,normal,feature,always,0.82.7.1,General,2011-07-03,public,2011-07-05,remove engine placing start position marker + minimap ping,resolved,fixed,
0002524,Spring engine,tvo,zerver,normal,block,always,0.82.7+git,General,2011-07-03,public,2011-07-05,-DUSE_GML_DEBUG=true build fails,resolved,fixed,0.82.7+git
0001793,Spring engine,Saktoth,Kloot,normal,minor,sometimes,0.80.5,General,2010-01-12,public,2011-07-04,Impulse 'Resizing' bug,resolved,fixed,
0000579,Spring engine,redstar,,normal,major,always,,General,2007-08-09,public,2011-07-04,Security Exploit: Retrieving critical system files and directory listings via VFS,confirmed,open,
0002528,Spring engine,smoth,,normal,minor,always,0.82.7+git,General,2011-07-04,public,2011-07-04,Non dumbfires cannot target buildings AGAIN.,new,open,
0002505,Spring engine,abma,tvo,normal,major,always,,Buildbot,2011-07-01,public,2011-07-03,buildbot doesn't allow to stop a build,resolved,fixed,
0002496,Spring engine,abma,abma,normal,feature,always,,Buildbot,2011-06-23,public,2011-07-03,cppcheck currently doesn't include all files,resolved,fixed,
0001207,Spring engine,imbaczek,imbaczek,normal,minor,always,0.77b5,General,2008-11-18,public,2011-07-03,melee weapon/unit problems,resolved,unable to reproduce,
0001270,Spring engine,imbaczek,lurker,normal,major,always,,General,2009-01-16,public,2011-07-03,it is possible to put several subs in one square,resolved,fixed,
0000795,Spring engine,boredjoe,abma,normal,trivial,always,,General,2008-01-08,public,2011-07-03,team IDs displayed wrong,resolved,no change required,
0000728,Spring engine,P3374H,abma,normal,feature,always,,General,2007-12-23,public,2011-07-03,Moding name/version tags are unimplemented,resolved,fixed,
0000254,Spring engine,Dragon45,abma,normal,feature,always,,General,2006-07-21,public,2011-07-03,Track button does not move from one unit to next in current unit selection,resolved,no change required,
0000029,Spring engine,Decimator,abma,normal,feature,N/A,,General,2005-12-11,public,2011-07-03,Self-Destructs should have a playername attached to them for shared commanders,resolved,no change required,
0002142,Spring engine,Beherith,abma,normal,minor,always,0.82.5,General,2010-09-23,public,2011-07-03,Footprints dont rotate with features.,resolved,fixed,
0001722,Spring engine,zwzsg,abma,normal,minor,always,0.80.5,Lua,2009-11-08,public,2011-07-03,Cannot erase AI startpoint marker anymore.,resolved,fixed,
0001651,Spring engine,Societal,abma,normal,minor,always,0.80.4.0,General,2009-09-19,public,2011-07-03,All Enemy AI Start Positions Marked At Start,resolved,unable to reproduce,
0000772,Spring engine,tvo,abma,normal,minor,always,,General,2008-01-04,public,2011-07-03,"potential /keysave problem, might be tricky to fix",resolved,no change required,
0000802,Spring engine,NOiZE,abma,normal,feature,always,,General,2008-01-09,public,2011-07-03,Godmode,resolved,no change required,
0002001,Spring engine,Forboding Angel,tvo,normal,feature,N/A,,Buildbot,2010-07-26,public,2011-07-03,Make buildbot produce portable versions,resolved,fixed,
0002471,Spring engine,KingRaptor,Kloot,normal,minor,always,0.82.7+git,General,2011-06-13,public,2011-07-03,Dgun command with unit target uses weapon1 range rather than dgun range,resolved,fixed,0.82.7+git
0002519,Spring engine,abma,Kloot,normal,block,always,,General,2011-07-02,public,2011-07-02,(master) assert when building in UnitHandler.cpp:429,resolved,fixed,0.82.7+git
0002515,Spring engine,abma,abma,normal,minor,always,,General,2011-07-02,public,2011-07-02,(installer) some issues,resolved,fixed,
0002506,Spring engine,abma,abma,normal,feature,always,,General,2011-07-01,public,2011-07-02,"(master) installer is to big, because stripping changed (use .7z files for installer instead of repacking)",resolved,fixed,
0002513,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7+git,General,2011-07-02,public,2011-07-02,Nanoframes always have LOS,resolved,fixed,0.82.7+git
0002507,Spring engine,KingRaptor,Kloot,normal,major,always,0.82.7+git,Lua,2011-07-01,public,2011-07-02,(master) Spring.GameOver is broken,resolved,fixed,0.82.7+git
0002508,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7+git,General,2011-07-01,public,2011-07-02,(master)Partially Reclaimed Gunship still falls through map,resolved,fixed,
0002509,Spring engine,Google_Frog,Kloot,normal,major,sometimes,0.82.7+git,General,2011-07-01,public,2011-07-02,(master) Unit cannot decide how to move across a flat area to a point behind it,resolved,fixed,0.82.7+git
0002504,Spring engine,abma,,normal,minor,sometimes,,General,2011-07-01,public,2011-07-01,(master) hole punching doesn't work on mid-game join,new,open,
0002489,Spring engine,abma,Kloot,normal,crash,always,,General,2011-06-21,public,2011-06-30,(master) crash when using search for setting in startmenu,resolved,fixed,0.82.7+git
0002502,Spring engine,hoijui,,normal,minor,have not tried,0.82.7+git,General,2011-06-29,public,2011-06-29,Shadows using considerable CPU (even when set to -1),new,open,
0002494,Spring engine,abma,zerver,normal,minor,sometimes,,General,2011-06-22,public,2011-06-28,(master) hang detection triggered when scanning for new files,resolved,fixed,0.82.7+git
0002498,Spring engine,KingRaptor,Kloot,normal,major,always,0.82.7+git,General,2011-06-27,public,2011-06-27,Units paralyzed while in motion continue sliding indefinitely,resolved,fixed,
0002493,Spring engine,abma,zerver,normal,minor,sometimes,,General,2011-06-22,public,2011-06-27,(master) deadlock/endless loop on start,resolved,fixed,0.82.7+git
0002492,Spring engine,knorke,hoijui,normal,major,always,0.82.7+git,Unit Scripting,2011-06-22,public,2011-06-22,unit_script.lua from springcontent.sdz uses .n,resolved,fixed,0.82.7+git
0002491,Spring engine,Licho,,normal,minor,always,0.82.7.1,General,2011-06-21,public,2011-06-21,Hide GUI (F5) ranges and water issues,new,open,
0002467,Spring engine,abma,abma,normal,major,always,0.82.7+git,Lua,2011-06-12,public,2011-06-21,Remove remaining .n's,resolved,fixed,
0002456,Spring engine,abma,abma,normal,major,always,0.82.7+git,Lua,2011-06-01,public,2011-06-21,(master) morphing doesn't work,resolved,duplicate,
0001453,Spring engine,smoth,Kloot,normal,feature,always,0.78.2.1,Lua,2009-06-12,public,2011-06-21,make the unitdefs and featuredefs lua automatically search in subdirectories,resolved,fixed,
0000571,Spring engine,Guessmyname,abma,normal,minor,always,,General,2007-07-28,public,2011-06-21,"Torpedo weapons shoot at the sea floor under ships, rather than at the ships themselves",resolved,unable to reproduce,
0001721,Spring engine,smoth,abma,normal,minor,always,0.80.5,General,2009-11-08,public,2011-06-21,Unit limits are not really observed.,resolved,fixed,
0002488,Spring engine,abma,abma,normal,feature,always,,General,2011-06-21,public,2011-06-21,better default settings for spring,resolved,fixed,
0002486,Spring engine,abma,abma,normal,minor,have not tried,,General,2011-06-21,public,2011-06-21,add option -flto to linker for gcc>=4.6,resolved,fixed,
0002482,Spring engine,abma,abma,normal,crash,have not tried,,General,2011-06-19,public,2011-06-21,(master) deadlock in midgame,resolved,unable to reproduce,
0002459,Spring engine,tvo,abma,normal,block,have not tried,0.82.7.1,Linux,2011-06-06,public,2011-06-21,Desync on latest releases of major linux distributions,resolved,unable to reproduce,
0002399,Spring engine,abma,abma,normal,feature,always,,General,2011-04-12,public,2011-06-21,"doxygen docs are confusing, because of assimp merge",resolved,fixed,
0002480,Spring engine,AdCr,zerver,normal,crash,sometimes,0.82.7.1,General,2011-06-18,public,2011-06-20,Spring MT - Crash in 0.82.7.1 in Object.h:14 / LuaUnsyncedCtrl.cpp:836,resolved,fixed,0.82.7+git
0002425,Spring engine,abma,Kloot,normal,feature,always,,Gfx driver issues,2011-05-10,public,2011-06-20,"add ""if (GLSL==NULL) Shadows=-1""",resolved,fixed,0.82.7+git
0002483,Spring engine,abma,Kloot,normal,minor,sometimes,,General,2011-06-19,public,2011-06-20,(master) [f=0000000] [Watchdog::ClearTimer] Invalid thread number,resolved,fixed,0.82.7+git
0002481,Spring engine,abma,Kloot,normal,crash,sometimes,0.82.7+git,General,2011-06-19,public,2011-06-19,(master) crash in GameHelper.cpp:205,resolved,fixed,0.82.7+git
0002472,Spring engine,KingRaptor,zerver,normal,major,always,0.82.7+git,General,2011-06-13,public,2011-06-19,(master) MT: Normalmapped units take on the textures of other units as they are loaded,resolved,fixed,0.82.7+git
0002394,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7.1,General,2011-04-02,public,2011-06-18,Paralysis degrading is wrong for health dependant paralysis,resolved,fixed,0.82.7+git
0002316,Spring engine,abma,hoijui,normal,minor,always,,General,2011-01-22,public,2011-06-17,(unitsync) GetPrimaryModArchiveList(idx) returns for idx=0|1 the same value if the Game is a .sdp (rapid archive),resolved,no change required,0.82.7+git
0002479,Spring engine,abma,Kloot,normal,block,always,0.82.7+git,General,2011-06-16,public,2011-06-17,(master) move/patrol orders (especially for vehicles) seem to timeout,resolved,fixed,0.82.7+git
0002168,AI,sevalecan,hoijui,normal,minor,always,,AI,2010-10-09,public,2011-06-17,RAI builds only aircraft.,resolved,fixed,
0001869,Spring engine,Beherith,zerver,normal,trivial,always,0.81.2+git,General,2010-03-16,public,2011-06-16,Changes required to MSVC project files,resolved,fixed,0.82.7+git
0002169,Spring engine,zerver,zerver,normal,crash,sometimes,0.82.5,General,2010-10-09,public,2011-06-16,Crash in DrawLuaMatBins,resolved,fixed,0.82.7+git
0002478,Spring engine,abma,hoijui,normal,minor,sometimes,,General,2011-06-16,public,2011-06-16,"(master) error msg when playing zk:  ""[safe_element const] ERROR: index 3 out of bounds! (size 1)""",resolved,fixed,0.82.7+git
0002310,Spring engine,Licho,hoijui,normal,minor,always,0.82.7.1,General,2011-01-20,public,2011-06-16,GetUnitCommands returns invalid entries for factories,resolved,unable to reproduce,0.82.7+git
0002351,Spring engine,abma,abma,normal,feature,always,,Mac OS X,2011-02-15,public,2011-06-15,"(macosx) for adress to line translation, the crashhandler should use ""atos"" instead of addr2line",resolved,fixed,
0002469,Spring engine,abma,zerver,normal,crash,always,0.82.7+git,General,2011-06-12,public,2011-06-14,(master) MT-crash in DebugColVolDrawer.cpp:133,resolved,fixed,0.82.7+git
0002468,Spring engine,hoijui,hoijui,normal,minor,have not tried,0.82.7.1,General,2011-06-12,public,2011-06-13,HostIP=0.0.0.0 (any-address IPv4) does not allow connecting on all local interfaces,resolved,no change required,0.82.7+git
0001668,Spring engine,Bug Hunter,Kloot,normal,major,always,0.80.4.0,General,2009-10-03,public,2011-06-12,Small Hills and Radar,resolved,fixed,0.82.7+git
0002466,Spring engine,FLOZi,Kloot,normal,feature,N/A,0.82.7+git,General,2011-06-11,public,2011-06-12,UnitDef Attribute 'losHeight' is not set-able,resolved,fixed,0.82.7+git
0002178,Spring engine,FLOZi,hoijui,normal,minor,sometimes,0.82.5,General,2010-10-17,public,2011-06-10,Content Error is not always thrown for missing s3o textures,resolved,fixed,0.82.7+git
0002261,Spring engine,oksnoop2,hoijui,normal,minor,always,0.82.6.1,AI,2010-12-16,public,2011-06-10,Unit's can not build units under AI control.,resolved,fixed,
0002370,Spring engine,abma,,normal,minor,always,,General,2011-02-27,public,2011-06-10,disallow depends on filenames in modinfo.lua,new,open,
0002432,Spring engine,hoijui,,normal,minor,always,0.82.7+git,General,2011-05-12,public,2011-06-10,missing STOP command after beeing-attacked-feature got destroyed,new,open,
0002109,Spring engine,dfreeman,hoijui,normal,major,have not tried,0.82.5,Linux,2010-09-12,public,2011-06-10,"""make install-spring"" does too much",resolved,fixed,0.82.7+git
0002455,Spring engine,abma,zerver,normal,crash,sometimes,0.82.7+git,General,2011-06-01,public,2011-06-10,(master) sound related crash somewhere in midgame (AudioChannel.cpp:54),resolved,fixed,0.82.7+git
0002463,Spring engine,abma,,normal,minor,always,,General,2011-06-09,public,2011-06-09,"when doing out-of-source build of spring, compile fails with ""undefined reference to `_filesystem'""",confirmed,open,
0002424,Spring engine,hoijui,Kloot,low,minor,always,0.82.7+git,AI,2011-05-10,public,2011-06-09,"(master) KAIK: failed handling event with topic 3, error: -2",resolved,fixed,0.82.7+git
0002443,Spring engine,abma,Kloot,normal,crash,have not tried,,AI,2011-05-24,public,2011-06-09,(master) nearly instant crash with KAIK/RAI on start of BA7.41,resolved,fixed,0.82.7+git
0002427,Spring engine,abma,zerver,normal,minor,sometimes,,General,2011-05-11,public,2011-06-08,"(master) deadlock in ""Finalizing""",resolved,fixed,0.82.7+git
0002396,Site,1173990124,abma,normal,minor,always,,wiki,2011-04-07,public,2011-06-02,FAQ seems to be confusing...,resolved,unable to reproduce,
0002452,Spring engine,Beherith,zerver,normal,minor,always,0.82.7+git,General,2011-06-01,public,2011-06-01,Minimap progressively gets more corrupt with time when dynamicsun is on,resolved,fixed,0.82.7+git
0002447,Spring engine,abma,Kloot,normal,major,always,,General,2011-05-31,public,2011-06-01,"(master) ""Red Build/Order Menu"" isn't shown in BA",resolved,fixed,0.82.7+git
0002448,Spring engine,Beherith,Kloot,normal,major,sometimes,0.82.7+git,General,2011-06-01,public,2011-06-01,Game view turns all waterplanecolored when a unit is in view.,resolved,fixed,0.82.7+git
0002450,Spring engine,Beherith,Kloot,normal,major,always,0.82.7+git,General,2011-06-01,public,2011-06-01,Text on mapmarks invisible,resolved,fixed,0.82.7+git
0002434,Spring engine,AdCr,zerver,normal,crash,random,0.82.7.1,General,2011-05-15,public,2011-06-01,Spring MT - Crash in LuaSyncedRead.cpp:3776,resolved,fixed,0.82.7+git
0002393,Spring engine,abma,abma,normal,crash,always,0.82.3+git,General,2011-04-01,public,2011-05-31,"(master) crash with ""Red Build/Order Menu"" and >300 Units when pressing CTRL+A (Out of Memory)",resolved,fixed,
0002423,Spring engine,abma,Kloot,normal,major,always,0.82.7+git,General,2011-05-10,public,2011-05-31,(master) /give all + CTRL-A + give area-reclaim order -> Assertion `owner->unitDef->canReclaim' failed,resolved,fixed,0.82.7+git
0002430,Spring engine,abma,Kloot,normal,crash,always,0.82.7+git,General,2011-05-12,public,2011-05-31,(master) crash in zero-k 0.8.7 when using gestures-menu,resolved,fixed,0.82.7+git
0002402,Spring engine,SirMaverick,Kloot,normal,minor,have not tried,0.82.7+git,General,2011-04-12,public,2011-05-31,featureDef: read geoThermal tag,resolved,fixed,0.82.7+git
0002436,Spring engine,abma,Kloot,normal,crash,always,0.82.7,General,2011-05-16,public,2011-05-28,OOM on game-loading with many cpu-cores,resolved,fixed,0.82.7+git
0002435,Spring engine,FLOZi,Kloot,normal,feature,N/A,0.82.7+git,General,2011-05-15,public,2011-05-27,Maxunits restriction applies to GAIA,resolved,fixed,0.82.7+git
0002440,Spring engine,Hellaciouss,abma,normal,crash,always,0.82.7.1,Gfx driver issues,2011-05-20,public,2011-05-25,Crash at Creating Unit textures,resolved,not fixable,
0002444,Spring engine,abma,Kloot,normal,minor,have not tried,0.82.7.1,General,2011-05-24,public,2011-05-24,plane under ground / invuln. unit,resolved,fixed,0.82.7+git
0000765,Spring engine,tvo,abma,normal,feature,always,,General,2008-01-03,public,2011-05-22,ArchiveMover.exe should behave more like default windows file dragging,resolved,fixed,
0002442,Spring engine,zerver,zerver,normal,crash,sometimes,0.82.7,General,2011-05-21,public,2011-05-21,Crash in Spring MT (GroundBlockingObjectMap.cpp:172),resolved,fixed,0.82.7+git
0002366,Spring engine,AdCr,zerver,normal,crash,unable to reproduce,0.82.7.1,General,2011-02-22,public,2011-05-16,Spring MT - Crash during the game in LuaSyncedRead.cpp:3508,resolved,fixed,0.82.7+git
0002433,Site,tvo,,normal,major,have not tried,springrts.com,forum,2011-05-14,public,2011-05-14,bots group has no access to certain forums,new,open,
0001783,Spring engine,stephenashelton,abma,normal,trivial,always,0.80.5+git,General,2010-01-08,public,2011-05-13,Screen resize before load is ineffective,resolved,fixed,
0002431,TASClient,frameworld,satirik,normal,text,always,,General,2011-05-12,public,2011-05-12,"Springie,Lobby: ID? Team? Ally? What is what?",assigned,open,
0002358,Spring engine,richyroo3360,abma,normal,major,sometimes,,General,2011-02-20,public,2011-05-11,Can't see text in-game,resolved,unable to reproduce,
0002422,Spring engine,abma,hoijui,normal,block,always,0.82.7+git,General,2011-05-09,public,2011-05-10,units doesn't accept commands,resolved,fixed,0.82.7+git
0002415,Spring engine,jandd,abma,normal,major,always,0.82.7.1,General,2011-05-02,public,2011-05-09,spring 0.82.7.1 fails to build with gcc 4.6.0,resolved,fixed,
0002417,Spring engine,jK,,normal,minor,always,,General,2011-05-07,public,2011-05-09,(master) assert triggered in Gundam 1.26 on /give all,new,open,
0002418,Spring engine,taisthegreatest,abma,normal,crash,always,0.82.7.1,Gfx driver issues,2011-05-08,public,2011-05-09,crash after lvl-load: graphic card driver problem,resolved,won't fix,
0001908,Spring engine,SirMaverick,zerver,normal,minor,always,0.81.2.1,Unit Scripting,2010-04-30,public,2011-05-04,SIGSEGV in UnitScript.cpp:232,resolved,fixed,0.82.7+git
0002277,Spring engine,jandd,abma,normal,crash,have not tried,0.82.6.1,Gfx driver issues,2011-01-01,public,2011-05-03,"spring exits with error ""drmRadeonCmdBuffer: -22""",resolved,unable to reproduce,
0002414,Spring engine,abma,abma,normal,crash,sometimes,,General,2011-05-02,public,2011-05-03,crash in unitsync when calling GetMapMinHeight/GetMapMaxHeight on some maps,resolved,not fixable,
0002250,Spring engine,djmad,Kloot,normal,minor,always,0.82.6.1,General,2010-12-07,public,2011-05-01,Ego-Mode not able to shoot target,resolved,fixed,0.82.7+git
0002413,Spring engine,abma,abma,normal,major,always,,AI,2011-05-01,public,2011-05-01,Initialization of KAIK triggers Hangdetection,resolved,fixed,
0002361,Spring engine,zerver,zerver,normal,major,always,0.82.7+git,General,2011-02-20,public,2011-04-24,Some units continuously jumping up and down after give all,resolved,fixed,0.82.7+git
0002398,Spring engine,KingRaptor,jK,normal,minor,always,0.82.7.1,General,2011-04-09,public,2011-04-12,CMD.DGUN should be of type CMDTYPE.ICON_UNIT_OR_MAP rather than CMDTYPE.ICON_MAP,resolved,no change required,
0001709,TASClient,merijnvdk,abma,normal,feature,N/A,,General,2009-10-26,public,2011-04-12,Lobbyserver: make it possible for lobbyclients to announce/push new versions (the non mandatory ones),resolved,not fixable,
0002400,TASClient,abma,satirik,high,feature,always,,General,2011-04-12,public,2011-04-12,TASClient requires to be in the same directory as UnitSync.dll,assigned,open,
0002356,Spring engine,Sdbryan,abma,normal,crash,sometimes,0.82.7.1,General,2011-02-18,public,2011-04-07,Unusual termination crash,resolved,unable to reproduce,
0002392,Site,abma,,normal,feature,always,springrts.com,other,2011-03-30,public,2011-03-30,please enable ssl for springrts.com,new,open,
0002391,Site,abma,,normal,minor,always,,forum,2011-03-30,public,2011-03-30,forum uses @it-l.eu email-adress,new,open,
0002386,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7.1,General,2011-03-24,public,2011-03-25,Mobile AA gunship target bug,resolved,fixed,0.82.7+git
0002387,Site,knorke,,normal,major,N/A,,wiki,2011-03-24,public,2011-03-24,"documentation on wiki (callins, ui commands, unit+weapon def)",new,open,
0002381,Spring engine,bobthedinosaur,Kloot,normal,minor,always,0.82.7.1,General,2011-03-18,public,2011-03-23,Holdsteady transports ignores upright=false/0 passengers.,resolved,fixed,0.82.7+git
0002384,Spring engine,abma,abma,normal,minor,always,0.82.3+git,General,2011-03-21,public,2011-03-21,(master) /cheat + /give armflea does unexpected things (Balanced Annihilation v7.20),resolved,unable to reproduce,
0002237,Spring engine,knorke,zerver,normal,trivial,always,0.82.6.1,General,2010-11-25,public,2011-03-18,chating in replays shows wrong playername,resolved,fixed,0.82.7
0002379,Spring engine,jK,,normal,feature,N/A,,General,2011-03-17,public,2011-03-17,[feature request] Lua: add VFS.GetFileChecksum(),new,open,
0002376,Spring engine,knorke,Kloot,normal,major,random,0.82.7.1,Lua,2011-03-13,public,2011-03-14,AddUnitImpulse turns units inside out,resolved,fixed,0.82.7+git
0002375,Spring engine,Licho,jK,normal,minor,always,0.82.7.1,General,2011-03-05,public,2011-03-14,Lua keyreleased event is not always triggered,resolved,fixed,
0001305,Spring engine,Google_Frog,Kloot,normal,minor,always,0.78.2.1,General,2009-01-27,public,2011-03-11,Aircraft refuel pads are not disabled while reverse built,resolved,fixed,0.82.7+git
0002295,Spring engine,Beherith,jK,normal,crash,always,0.82.7,General,2011-01-09,public,2011-03-08,Path calculation crashes on very large maps,resolved,fixed,
0002263,Spring engine,Licho,jK,normal,minor,always,0.82.6.1,Lua,2010-12-16,public,2011-03-07,SetSoundStreamVolume and PlayStreamVolume affect each other incorrectly,resolved,fixed,
0001992,Spring engine,SirMaverick,zerver,normal,minor,always,0.81.2+git,General,2010-07-21,public,2011-03-06,wreckage is not always visible,resolved,fixed,0.82.7+git
0002322,Spring engine,luckywaldo7,jK,normal,crash,sometimes,0.82.7+git,General,2011-01-25,public,2011-03-05,X Error of failed request:  BadCursor (invalid Cursor parameter),resolved,fixed,
0002350,Spring engine,abma,Kloot,normal,minor,have not tried,,Lua,2011-02-15,public,2011-03-02,mex upgrade isn't displayed in commands in spring master,resolved,fixed,0.82.7+git
0002373,Spring engine,abma,Kloot,normal,minor,always,,General,2011-03-01,public,2011-03-02,(master) amphibious complex in BA allows to place builded units,resolved,fixed,0.82.7+git
0002152,Spring engine,hoijui,jK,normal,crash,sometimes,0.82.5,General,2010-09-27,public,2011-02-28,crash when loading big maps,resolved,fixed,
0002284,Spring engine,Licho,abma,normal,major,always,0.82.7,General,2011-01-07,public,2011-02-27,Springsettings.exe edits incorrect springsettings.cfg (windows),resolved,not fixable,
0002339,Spring engine,monohouse,abma,normal,crash,have not tried,0.82.7.1,General,2011-02-06,public,2011-02-26,double crash,resolved,not fixable,
0001914,Spring engine,dfreeman,abma,normal,crash,have not tried,0.82.5.1,Gfx driver issues,2010-05-03,public,2011-02-26,Spring freezes at end of game,resolved,unable to reproduce,
0002117,Spring engine,Licho,abma,normal,crash,have not tried,0.82.5,General,2010-09-16,public,2011-02-26,CA crash,resolved,unable to reproduce,
0001296,Spring engine,lurker,abma,normal,feature,N/A,,General,2009-01-22,public,2011-02-26,Increment the port when running scriptless and the socket is in use.,resolved,fixed,0.82.7.1
0000281,Spring engine,Moo,abma,normal,minor,always,,General,2006-08-26,public,2011-02-26,Water renderer fallback - no message,resolved,fixed,0.82.7.1
0002347,Spring engine,luckywaldo7,Kloot,normal,minor,always,0.82.7+git,General,2011-02-15,public,2011-02-26,(master) Low fps until metal view is activated.,resolved,no change required,
0002266,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.6.1,General,2010-12-20,public,2011-02-26,Custom hitvolume aiming and collision issues,resolved,unable to reproduce,0.82.7+git
0002301,Spring engine,Google_Frog,Kloot,normal,major,always,0.82.7.1,General,2011-01-14,public,2011-02-26,Unit clump pathing slowdown,resolved,fixed,0.82.7+git
0002187,Spring engine,Forboding Angel,Kloot,normal,major,always,0.82.6.1,General,2010-10-23,public,2011-02-23,"Units when built, no matter where, upon completion get teleported to the ground.",resolved,fixed,0.82.7+git
0002252,Spring engine,abma,abma,normal,feature,always,,General,2010-12-07,public,2011-02-22,make spring installer customable on the fly,resolved,fixed,
0002365,Spring engine,knorke,,normal,feature,N/A,0.82.7.1,Lua,2011-02-21,public,2011-02-21,Req: getting chat messages + map markers in gadgets (+something better than AddConsoleLine),new,open,
0002344,Spring engine,knorke,Kloot,normal,feature,N/A,0.82.7.1,Lua,2011-02-09,public,2011-02-21,Req: GetUnitSpeed (uID) -> returns number and  StartMoving (speed),resolved,fixed,0.82.7+git
0002359,TASClient,djmad,satirik,normal,major,always,,General,2011-02-20,public,2011-02-21,Password change does not work,assigned,open,
0002360,Spring engine,BrainDamage,Kloot,normal,minor,have not tried,0.82.7.1,General,2011-02-20,public,2011-02-21,Units flying ( and staying there ) outside the map once again,resolved,fixed,0.82.7+git
0002354,Spring engine,Google_Frog,,normal,minor,always,0.82.7.1,General,2011-02-18,public,2011-02-21,Error with reloadTime in Spring.GetUnitWeaponState,new,open,
0002355,Spring engine,abma,Kloot,normal,minor,have not tried,,General,2011-02-18,public,2011-02-19,(master) when restoring height unit stay on old height,resolved,fixed,0.82.7+git
0002352,Spring engine,jK,Kloot,normal,minor,always,,General,2011-02-17,public,2011-02-19,(master) Lua spawned groundmovetype units are flying till their first move,resolved,fixed,0.82.7+git
0002357,Spring engine,knorke,abma,normal,text,always,0.82.7.1,General,2011-02-19,public,2011-02-19,included readme's in docs\ folder are outdated,resolved,fixed,
0002348,Spring engine,abma,abma,normal,crash,sometimes,,Gfx driver issues,2011-02-15,public,2011-02-15,"spring master crashes on start after Creating Sky & Water with ""X Error of failed request:  BadIDChoice """,resolved,duplicate,
0002349,Spring engine,abma,Kloot,normal,major,always,,General,2011-02-15,public,2011-02-15,"(master) in fps mode, units move slooooooooooow...",resolved,fixed,0.82.7+git
0002346,Spring engine,KingRaptor,Kloot,normal,minor,always,0.82.7.1,General,2011-02-13,public,2011-02-13,CSpherePartSpawner CEGs visible from outside LoS/airLoS and through walls,resolved,fixed,0.82.7+git
0002343,Spring engine,abma,abma,normal,crash,always,0.82.7.1,General,2011-02-08,public,2011-02-12,(installer) rapid.exe requires MSVCR71.dll + zlib1.dll,resolved,fixed,
0002345,Spring engine,Google_Frog,,normal,minor,always,0.82.7.1,General,2011-02-09,public,2011-02-09,fallOffRate weapon tag does not work when damaging shields.,new,open,
0002282,Spring engine,abma,abma,normal,minor,always,0.82.7,General,2011-01-06,public,2011-02-08,spring lags in local games,resolved,unable to reproduce,
0002209,Spring engine,abma,abma,normal,crash,sometimes,0.82.3+git,General,2010-11-06,public,2011-02-08,crash in 3DModel.cpp:213,resolved,unable to reproduce,
0002267,Spring engine,knorke,Kloot,normal,crash,always,0.82.6.1,Unit Scripting,2010-12-21,public,2011-02-07,killing unit with AddUnitDamage in script.Create crashes on /give but not from factory,resolved,fixed,0.82.7+git
0002340,Spring engine,knorke,Kloot,normal,minor,always,0.82.7.1,General,2011-02-07,public,2011-02-07,"/advshading 0 then pressing alt b gives corrupted graphics in 0.82, not in 0.81",resolved,fixed,0.82.7+git
0001776,Spring engine,Bug Hunter,abma,normal,block,sometimes,0.80.5,General,2009-12-29,public,2011-02-07,"Cant dgun, free camera modes, map edges, level of zoom.",resolved,unable to reproduce,
0002341,Spring engine,knorke,Kloot,normal,crash,always,0.82.7.1,Unit Scripting,2011-02-07,public,2011-02-07,made unit that crashs spring.exe when targeting units but not when shooting at ground,resolved,fixed,0.82.7+git
0002228,Spring engine,knorke,,normal,feature,always,,General,2010-11-21,public,2011-02-07,Spring.exe should give more & better error messages,new,open,
0002321,Spring engine,luckywaldo7,Kloot,normal,minor,always,0.82.7+git,General,2011-01-25,public,2011-02-05,flare misplaced on beamweapons,resolved,fixed,0.82.7+git
0002332,Spring engine,AdCr,zerver,normal,crash,random,0.82.7.1,General,2011-01-29,public,2011-02-05,MT Crash after 30min in LuaSyncedRead.cpp:3508,resolved,fixed,0.82.7+git
0002336,Spring engine,Google_Frog,zerver,normal,crash,always,0.82.7.1,General,2011-02-02,public,2011-02-05,Game Crash in UnitScript.cpp:223,resolved,fixed,0.82.7+git
0002113,Spring engine,Sdbryan,,normal,feature,N/A,0.82.5,General,2010-09-13,public,2011-02-04,[Patch] Support for Windows Game Explorer,new,open,
0002324,Spring engine,Licho,Kloot,normal,crash,always,0.82.7.1,General,2011-01-26,public,2011-02-04,Synced freeze somewhere in CommandAI,resolved,fixed,0.82.7+git
0002311,Spring engine,gilboa,abma,normal,major,always,0.82.7.1,Linux,2011-01-20,public,2011-02-04,spring slowly leaks memory while paused.,resolved,duplicate,
0001474,Spring engine,imbaczek,abma,normal,major,always,0.79.1.0+git,General,2009-06-27,public,2011-02-04,memory leaks,resolved,duplicate,
0002325,Spring engine,Google_Frog,abma,normal,major,always,0.82.7+git,General,2011-01-26,public,2011-02-04,Div0 crash at game start,resolved,unable to reproduce,
0002337,Spring engine,oksnoop2,abma,normal,crash,have not tried,0.82.7.1,General,2011-02-03,public,2011-02-04,game crash in UnitScript.cpp:223,resolved,duplicate,
0002333,Spring engine,Licho,Kloot,normal,major,always,0.82.7.1,General,2011-01-31,public,2011-02-03,Infolog from dedicated server is missing key information,resolved,fixed,0.82.7+git
0002331,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7.1,General,2011-01-29,public,2011-02-02,Partially reclaimed gunships fall through the map,resolved,fixed,0.82.7+git
0002326,Spring engine,Google_Frog,Kloot,normal,minor,always,0.82.7.1,General,2011-01-26,public,2011-02-01,commandfire is broken for bombers,resolved,fixed,0.82.7+git
0002329,Spring engine,Licho,Kloot,normal,major,always,0.82.7.1,General,2011-01-27,public,2011-02-01,"Minimap reveals unit type even when radar shows ""dots""",resolved,fixed,0.82.7+git
0002319,Spring engine,abma,,normal,feature,always,,General,2011-01-24,public,2011-01-24,unitsync has no function to get version independant name of a game,new,open,
0002318,Spring engine,Licho,Kloot,normal,major,always,0.82.7+git,General,2011-01-23,public,2011-01-23,"With shadows on, 3do models are invisible",resolved,fixed,0.82.7+git
0002278,Spring engine,djmad,zerver,normal,crash,always,0.82.7,General,2011-01-04,public,2011-01-23,Crash if in a AI-Game one of the Bots is destroyed (only in MT),resolved,fixed,0.82.7+git
0002308,Spring engine,dfreeman,abma,normal,minor,have not tried,,General,2011-01-19,public,2011-01-19,SpringModuleUpdater.exe reported as Trojan.IRCBot-3999,resolved,not fixable,
0002173,Spring engine,quantum,Kloot,normal,feature,N/A,0.82.5,Lua,2010-10-14,public,2011-01-18,"Return the player name in Spring.GetPlayerInfo instead of ""SYNCED_NONAME"".",resolved,fixed,0.82.7+git
0002307,Spring engine,knorke,jK,normal,tweak,always,0.82.7.1,Lua,2011-01-17,public,2011-01-18,GetPlayerInfo should return playername instead of place holder (in synced code),resolved,fixed,
0001684,Spring engine,spliff,jK,normal,minor,always,0.80.4.0,General,2009-10-17,public,2011-01-15,Order waypoint markers not appearing in correct position,resolved,fixed,
0002061,Spring engine,FLOZi,jK,normal,feature,N/A,0.82.3+git,Lua,2010-08-27,public,2011-01-15,Spring.PlaySoundFile cannot set the sound channel used,resolved,fixed,
0001775,Spring engine,Bug Hunter,jK,normal,block,always,0.80.5,General,2009-12-29,public,2011-01-15,"Lua camera modes, total war mode, terrain, clicking, terrain lod.",resolved,fixed,
0002285,Spring engine,Licho,abma,normal,block,always,0.82.7,General,2011-01-07,public,2011-01-13,Many people freeze at start in ZK,resolved,unable to reproduce,
0002296,Spring engine,Redford,Kloot,normal,minor,always,0.82.7.1,General,2011-01-10,public,2011-01-10,moved textures under buildings (at edge of map),resolved,fixed,0.82.7+git
0002292,Spring engine,abma,Kloot,normal,crash,always,0.82.7,General,2011-01-08,public,2011-01-10,crash in spring-headless,resolved,fixed,0.82.7+git
0001679,Spring engine,abma,,normal,feature,always,0.80.4.0+git,General,2009-10-15,public,2011-01-09,"add a tag to sounddefs: if sound is played in los, or not",new,reopened,
0002294,Site,abma,abma,normal,crash,always,springrts.com,forum,2011-01-09,public,2011-01-09,php error when attachment is opened,resolved,unable to reproduce,
0001098,Spring engine,Beherith,jK,normal,major,always,0.77b3,General,2008-10-10,public,2011-01-09,Black flashes on screen when shadows are on,resolved,fixed,
0002293,AI,abma,Kloot,normal,crash,always,,AI,2011-01-08,public,2011-01-08,"KAIK crash on map ""SimpleChess"" (spring master)",resolved,fixed,
0002204,Spring engine,abma,abma,normal,major,sometimes,0.82.3+git,General,2010-11-04,public,2011-01-08,"current spring master sometimes hangs on loading at ""Finalizing""",resolved,unable to reproduce,
0002291,Spring engine,abma,Kloot,normal,crash,always,0.82.7,AI,2011-01-07,public,2011-01-07,Crash with KAIK + Zero-K 0.5.1,resolved,fixed,0.82.7+git
0002110,Spring engine,abma,,normal,minor,always,,General,2010-09-12,public,2011-01-07,Spring Windows installer should uninstall already installed spring on new install,new,open,
0002286,Spring engine,Licho,abma,normal,crash,always,0.82.7,General,2011-01-07,public,2011-01-07,Crash at game start after creating sky,resolved,won't fix,
0002288,Spring engine,abma,Kloot,normal,major,sometimes,0.82.3+git,Gfx driver issues,2011-01-07,public,2011-01-07,ghosty planes in spring masterr,resolved,fixed,0.82.7+git
0002280,TASClient,abma,satirik,normal,major,always,,General,2011-01-05,public,2011-01-06,Problems with autoupdate,resolved,not fixable,
0002270,Spring engine,Licho,abma,normal,major,always,0.82.3+git,General,2010-12-22,public,2011-01-05,some 0.82.3-1086-gf318f6e issues,resolved,fixed,
0002051,Spring engine,smoth,Kloot,normal,minor,always,0.82.3,General,2010-08-21,public,2011-01-04,Bumpwater craps out when you resize the window.,resolved,fixed,0.82.7+git
0001263,Spring engine,lurker,abma,normal,minor,always,,General,2009-01-15,public,2011-01-03,New information is exposed to synced lua during a replay,resolved,unable to reproduce,
0001902,Spring engine,hoijui,abma,normal,minor,have not tried,0.81.2+git,Gfx driver issues,2010-04-25,public,2011-01-03,[BumpWater] shorewaves-shader compilation error - NVIDIA GeForce GT220,resolved,fixed,0.82.3+git
0002238,Spring engine,FLOZi,Kloot,normal,crash,random,0.82.6.1,General,2010-11-26,public,2011-01-02,Crash in rts/Sim/MoveTypes/ScriptMoveType.cpp:170,resolved,fixed,0.82.7+git
0002176,Spring engine,Licho,abma,normal,major,sometimes,,General,2010-10-16,public,2011-01-02,0.82.6 - projectiles become invisible after while,resolved,duplicate,
0002248,Spring engine,abma,abma,low,feature,always,,General,2010-12-05,public,2011-01-02,"rename all from ""Mod"" to ""Game""",resolved,fixed,
0001927,Spring engine,slogic,abma,normal,crash,random,,AI,2010-05-15,public,2011-01-02,RAI crashed at end of game,resolved,fixed,0.82.7
0002180,Spring engine,Licho,abma,normal,major,sometimes,,General,2010-10-19,public,2011-01-01,Units with shield get HP -nan becoming invincible,resolved,duplicate,
0002185,Spring engine,tvo,Kloot,normal,crash,have not tried,0.82.6.1,Linux,2010-10-22,public,2011-01-01,crash on exit of Spring on Linux in EventBatchHandler.cpp:19,resolved,fixed,0.82.7
0001890,Spring engine,jandd,abma,normal,crash,always,0.81.2,Linux,2010-04-08,public,2011-01-01,Java AI JNA crash on Debian,resolved,unable to reproduce,
0002275,Spring engine,nemovc,abma,normal,crash,sometimes,0.82.6.1,General,2010-12-27,public,2011-01-01,"Crash on ""Writing path data"" or ""Reading estimate path data""",resolved,no change required,
0002276,Spring engine,bobthedinosaur,abma,normal,minor,always,0.82.6.1,Unit Scripting,2010-12-31,public,2011-01-01,Cob weapon fire via emit-sfx 2048+weapon_to_fire creates an ugly glow weapon,resolved,not fixable,
0002269,Site,abma,abma,normal,major,have not tried,,forum,2010-12-22,public,2011-01-01,"""I forgot my password"" broken",resolved,unable to reproduce,
0002265,Spring engine,knorke,abma,normal,block,always,0.82.3+git,General,2010-12-18,public,2011-01-01,spring master crashes when commander is moved (xta),resolved,fixed,0.82.3+git
0000846,Spring engine,monohouse,abma,normal,feature,always,,General,2008-02-12,public,2010-12-30,created unit inherits parameters of creating unit,resolved,fixed,
0000678,Spring engine,kazoitez,Kloot,normal,minor,always,,General,2007-11-11,public,2010-12-30,Give units to myself -> crash,resolved,unable to reproduce,
0001757,Spring engine,thamien,abma,normal,major,always,0.80.5,General,2009-12-09,public,2010-12-30,lose map's ground texture (become dark) after an alt tab (switch on other windows),resolved,unable to reproduce,
0002202,Spring engine,hoijui,abma,low,crash,have not tried,0.82.6.1,General,2010-11-03,public,2010-12-30,SIGSEGV at end of game (projectiles related),resolved,duplicate,
0002272,Spring engine,abma,Kloot,normal,major,always,0.82.3+git,General,2010-12-25,public,2010-12-28,Units can walk trough permiter defenses (current spring master),resolved,fixed,0.82.7
0001268,Spring engine,MelTraX,abma,normal,minor,have not tried,,General,2009-01-16,public,2010-12-27,Cons don't always get to the construction site,resolved,unable to reproduce,
0002264,Spring engine,slogic,hoijui,normal,feature,N/A,0.82.6.1,General,2010-12-17,public,2010-12-27,Access to CCategoryHandler::GetCategory via Legacy C++ API required,resolved,fixed,
0000452,Spring engine,NOiZE,abma,normal,minor,always,,General,2007-02-25,public,2010-12-26,SM3 maps and custom unit icons in the minimap,resolved,unable to reproduce,
0002040,Spring engine,pfudd,abma,normal,crash,always,0.82.3+git,Linux,2010-08-17,public,2010-12-26,SigSegV on exit,resolved,unable to reproduce,
0002273,Spring engine,abma,Kloot,normal,major,always,,General,2010-12-25,public,2010-12-25,"Units in current master default to ""return fire""",resolved,fixed,0.82.7
0001412,Spring engine,zeuchs,abma,normal,minor,unable to reproduce,0.79.0.2,General,2009-05-25,public,2010-12-25,confusing con behavior,resolved,unable to reproduce,
0002139,Spring engine,abma,zerver,low,crash,always,0.82.6.1,Gfx driver issues,2010-09-20,public,2010-12-23,Crash on exit with old graphic card rts/Rendering/Shaders/Shader.cpp    173,resolved,fixed,0.82.7
0001731,Spring engine,bartvbl,Kloot,normal,minor,always,0.80.5,General,2009-11-14,public,2010-12-21,units getting stuck when bumped into dragon's teeth by other units,resolved,fixed,0.82.7
0002095,Spring engine,Licho,Kloot,normal,minor,always,0.82.5,General,2010-09-07,public,2010-12-21,Units make circles after they reach waypoint,resolved,fixed,0.82.7
0002084,Spring engine,slogic,Kloot,normal,major,always,0.82.5,General,2010-09-04,public,2010-12-21,Units stuck in features,resolved,fixed,0.82.7
0002010,Spring engine,zerver,Kloot,normal,major,always,0.82.0+git,General,2010-07-31,public,2010-12-21,Some units given move order don't reach goal,resolved,fixed,0.82.7
0002045,Spring engine,jK,hoijui,normal,minor,have not tried,,General,2010-08-19,public,2010-12-20,cmake 2.8 gives warning about 7zip_FIND_QUIETLY (starting with a number),resolved,fixed,
0002262,Spring engine,sss123next,abma,normal,block,always,0.82.6.1,General,2010-12-16,public,2010-12-18,failed to compile under gcc 4.5.1,resolved,no change required,0.82.7
0002255,Spring engine,Licho,Kloot,normal,major,always,0.82.6.1,General,2010-12-10,public,2010-12-15,Spring UDPlistener gets bound to wrong IP if there are multiple addresses - ignores HostIP,resolved,fixed,0.82.7
0001977,Spring engine,tvo,abma,normal,major,always,0.81.2+git,General,2010-07-05,public,2010-12-14,`make spring' and `make install-spring' inconsistent wrt AI targets,resolved,fixed,0.82.7
0001936,Spring engine,p3lb0x,abma,normal,major,always,0.81.2,General,2010-05-26,public,2010-12-14,Unable to run windowed mode,resolved,fixed,
0001537,Spring engine,imbaczek,abma,normal,major,have not tried,0.79.1.0+git,General,2009-08-12,public,2010-12-14,window state saving breaks spring,resolved,fixed,0.82.7
0002167,Spring engine,SirMaverick,abma,normal,crash,sometimes,,General,2010-10-08,public,2010-12-13,crash at start with 0.82.3-759-g17eb3f0,resolved,unable to reproduce,
0002170,Spring engine,abma,abma,normal,crash,always,,General,2010-10-10,public,2010-12-13,current spring-master hangs on exit,resolved,unable to reproduce,
0000498,AI,Reth,abma,normal,minor,N/A,,AI,2007-03-24,public,2010-12-12,callback & CGlobalAI function bugs,resolved,fixed,
0001878,Spring engine,snipe,abma,normal,block,always,0.81.2,Linux,2010-03-27,public,2010-12-12,make install faill,resolved,fixed,
0002161,Spring engine,knorke,abma,normal,crash,have not tried,0.82.5,General,2010-10-05,public,2010-12-12,crash on /luarules reload while mod dev in UnitScript.cpp:226,resolved,fixed,
0002205,Spring engine,Licho,Kloot,normal,minor,always,0.82.6.1,General,2010-11-04,public,2010-12-11,No gameframe numbers in standard output (unlike infolog.txt),resolved,fixed,0.82.7
0001943,Spring engine,zerver,Kloot,normal,major,always,0.81.2+git,General,2010-06-09,public,2010-12-10,Pathfinding problem testcase,resolved,fixed,0.82.7
0002247,Spring engine,t0,abma,normal,crash,N/A,0.82.6.1,Gfx driver issues,2010-12-05,public,2010-12-09,crashed at exit in 3DModel.cpp:144,resolved,won't fix,
0002254,Spring engine,hoijui,Kloot,normal,crash,always,,General,2010-12-08,public,2010-12-08,crash in master with units of footprint 1x1,resolved,fixed,0.82.7
0002253,Spring engine,abma,abma,normal,minor,have not tried,,General,2010-12-07,public,2010-12-07,"crash in current master, when running spring + then select ""Start SpringSettings"" or ""Start the Lobby""",resolved,unable to reproduce,
0000304,Spring engine,RichiH,abma,normal,feature,N/A,,General,2006-09-29,public,2010-12-07,Offer resync of games,resolved,won't fix,
0000852,Spring engine,Pxtl,abma,normal,minor,always,,General,2008-02-15,public,2010-12-07,South-facing units in north-facing U-shaped factories with odd-numbered width do not leave the factory.,resolved,unable to reproduce,
0002243,Spring engine,abma,,normal,feature,always,,General,2010-11-29,public,2010-12-06,Make custom file suffix for script.txt,new,open,
0002245,Buildbot,abma,Kloot,normal,minor,always,,Buildbot,2010-11-29,public,2010-11-30,buildbot can't translate infologs.txt from current master,resolved,fixed,
0002242,Spring engine,Google_Frog,hoijui,normal,minor,always,0.82.6.1,General,2010-11-28,public,2010-11-30,Enemy units respond to construction bugger off,resolved,fixed,
0002090,Spring engine,SirMaverick,abma,normal,minor,unable to reproduce,0.82.5,General,2010-09-05,public,2010-11-30,mid-game join -> desync,resolved,fixed,0.82.6
0001807,Spring engine,koshi,abma,normal,minor,always,0.81.1+git,General,2010-01-30,public,2010-11-30,mingw cross compile fails linking on profiling config,resolved,unable to reproduce,
0002086,Spring engine,koshi,abma,normal,minor,always,0.82.5,General,2010-09-04,public,2010-11-30,ArchiveScanner silently fails with malformed modinfo.lua,resolved,fixed,0.82.6.1
0001525,Spring engine,imbaczek,abma,normal,minor,always,0.79.1.0+git,General,2009-08-02,public,2010-11-30,/shadows 1 and debug view ('B') make the screen flicker,resolved,unable to reproduce,
0002114,Spring engine,spliff,abma,normal,crash,always,0.82.5,General,2010-09-13,public,2010-11-30,Spring crashes when run for the very first time,resolved,unable to reproduce,
0001475,Spring engine,cranphin,abma,normal,minor,always,0.79.1.0,Lua,2009-06-28,public,2010-11-29,COggStream: Out of memory. in Spring.PlaySoundStream,resolved,fixed,
0002000,Spring engine,abma,abma,normal,feature,always,0.81.2+git,General,2010-07-26,public,2010-11-29,afters installer finished open the donate web-page,resolved,fixed,
0001909,Spring engine,Google_Frog,abma,normal,crash,sometimes,0.81.2.1,General,2010-05-01,public,2010-11-29,"Spring Crash, noone else crashes",resolved,fixed,
0001904,Spring engine,hoijui,abma,normal,crash,have not tried,0.81.2+git,AI,2010-04-26,public,2010-11-29,KAIK triggers assertion ,resolved,unable to reproduce,
0002192,Spring engine,satirik,abma,normal,minor,always,0.82.6.1,General,2010-10-30,public,2010-11-29,Sync error msg right before the game end.,resolved,unable to reproduce,
0000760,Spring engine,tvo,abma,normal,minor,always,,General,2008-01-02,public,2010-11-29,ArchiveMover.exe moves otacontent/springcontent/bitmaps to mods,resolved,fixed,0.82.6.1
0002145,Spring engine,FLOZi,Kloot,normal,minor,always,0.82.5,General,2010-09-24,public,2010-11-28,Cannon weapon visuals are broken,resolved,fixed,0.82.7
0002235,Spring engine,phantasm,,normal,feature,N/A,0.82.6.1,General,2010-11-24,public,2010-11-28,Dual-screen mode to support different resolutions,new,open,
0002239,Spring engine,abma,Kloot,normal,crash,always,,General,2010-11-28,public,2010-11-28,current spring master crashes after a while,resolved,fixed,0.82.7
0002138,Spring engine,dfreeman,abma,normal,major,always,0.82.5,General,2010-09-20,public,2010-11-27,Latest 0.82-branch won't record demos,resolved,no change required,
0000330,Spring engine,Argh,abma,normal,minor,always,,General,2006-11-28,public,2010-11-27,Flying units built by mobile units receive bad MoveTo directions,resolved,fixed,0.82.6.1
0000800,Spring engine,RhinoFeroce,abma,normal,minor,always,,General,2008-01-09,public,2010-11-27,Mobil Radar/jammer detection area when transported,resolved,unable to reproduce,0.82.6.1
0002227,Spring engine,dhardy,abma,normal,crash,have not tried,0.82.6.1,AI,2010-11-20,public,2010-11-27,kaik crash,resolved,fixed,0.82.7
0002236,Spring engine,phantasm,,normal,minor,always,0.82.6.1,General,2010-11-24,public,2010-11-24,Mouse wheel zooming in minimap with dual-screen mode is borked,new,open,
0000544,Spring engine,redstar,,normal,feature,always,,General,2007-05-31,public,2010-11-24,Vista TDR mishandling,new,open,
0001948,Spring engine,abma,abma,normal,crash,always,0.81.2+git,Gfx driver issues,2010-06-16,public,2010-11-24,[Radeon HD 4200] resizing spring/master in windowed mode -> hang of spring + 100% cpu / kill -9 doesn't work,resolved,won't fix,
0002144,Spring engine,gajop,abma,normal,crash,always,,AI,2010-09-23,public,2010-11-24,Hugh AI crashes every time on start,resolved,unable to reproduce,0.82.6.1
0001739,AI,meriton,abma,normal,major,sometimes,,AI,2009-11-22,public,2010-11-24,deactivation of wrong ai,resolved,unable to reproduce,
0002218,Spring engine,hoijui,Kloot,normal,crash,have not tried,,AI,2010-11-11,public,2010-11-24,SIGABRT int AI/Skirmish/KAIK/ThreatMap.cpp:157,resolved,fixed,0.82.7
0001780,Spring engine,jandd,abma,normal,crash,always,,AI,2010-01-05,public,2010-11-23,segfault in Debian spring binary in singleplayer mode,resolved,not fixable,
0001726,AI,Agon,abma,normal,feature,N/A,,AI,2009-11-11,public,2010-11-23,Java AI interface: BuildCommand events,resolved,no change required,
0002063,Spring engine,Jazcash,abma,normal,crash,sometimes,0.82.3,Gfx driver issues,2010-08-27,public,2010-11-23,General Crash?,resolved,unable to reproduce,0.82.6.1
0001773,Spring engine,satirik,abma,high,crash,have not tried,,General,2009-12-28,public,2010-11-23,Spring crashed in BA FFA (every players crashed),resolved,fixed,0.82.6.1
0001996,Spring engine,Sdbryan,abma,normal,crash,always,,General,2010-07-23,public,2010-11-23,Access violation at address 0x00745177,resolved,fixed,0.82.6.1
0000362,Spring engine,Kloot,tvo,normal,minor,always,,AI,2007-01-04,public,2010-11-23,patch for rts/ExternalAI/GlobalAI.cpp,resolved,fixed,
0002143,Spring engine,gajop,abma,normal,crash,always,,AI,2010-09-23,public,2010-11-23,RAI crashes at the beginning of the game when assigned to team 1,resolved,fixed,
0002128,Spring engine,oksnoop2,abma,normal,crash,have not tried,0.82.5,General,2010-09-17,public,2010-11-23,conflict terra crashed,resolved,unable to reproduce,
0002194,Spring engine,satirik,Kloot,high,crash,always,0.82.6.1,General,2010-11-01,public,2010-11-22,most players/spec crashed at different time,resolved,fixed,0.82.7
0002100,Spring engine,Google_Frog,abma,normal,crash,random,0.82.5,General,2010-09-09,public,2010-11-22,Crash (maybe drawing?),resolved,unable to reproduce,
0002054,Spring engine,monohouse,abma,normal,crash,sometimes,0.82.3,General,2010-08-22,public,2010-11-22,strange multithreaded crashes,resolved,unable to reproduce,
0002037,Spring engine,Jonas Wielicki,abma,normal,minor,always,0.82.3,General,2010-08-16,public,2010-11-22,Demo-reproducible sigsegv,resolved,unable to reproduce,
0001520,Site,tvo,abma,normal,minor,always,springrts.com,wiki,2009-07-30,public,2010-11-22,upgrade wiki,resolved,fixed,
0000290,Spring engine,slaziar,abma,normal,minor,always,,General,2006-09-07,public,2010-11-22,"Alt Tab to Desktop, Then back with Dual Monitor Setup breaks mouse scrolling",resolved,fixed,
0002214,Spring engine,satirik,,normal,minor,always,0.82.6.1,General,2010-11-07,public,2010-11-22,the rectangle selection is moving if you move the camera ,new,open,
0002229,Spring engine,Kron,jK,normal,block,always,0.82.6.1,General,2010-11-21,public,2010-11-22,"Stuck on ""Finalizing..."" loading screen section",resolved,no change required,
0002201,Spring engine,quantum,abma,normal,major,sometimes,0.82.6.1,General,2010-11-03,public,2010-11-21,script.txt error,resolved,fixed,
0002182,Spring engine,Niobium,Kloot,normal,major,always,,General,2010-10-20,public,2010-11-21,Air units from factories recieve move order,resolved,fixed,
0002225,Spring engine,SirMaverick,Kloot,normal,minor,always,0.82.6.1,General,2010-11-20,public,2010-11-20,CGlobalUnsynced random seed not really random,resolved,fixed,0.82.7
0002224,Spring engine,KDR_11k,Kloot,normal,major,always,0.82.6.1,General,2010-11-20,public,2010-11-20,Units attempt to short-cut through walls,resolved,fixed,
0002222,Spring engine,quantum,Kloot,normal,minor,always,0.82.6.1,Lua,2010-11-14,public,2010-11-20,Rotated units are turned inside out at certain angles,resolved,fixed,0.82.7
0002208,Spring engine,Niobium,Kloot,normal,crash,always,0.82.6.1,Lua,2010-11-06,public,2010-11-19,Accessing particular FeatureDef radius causes spring to crash,resolved,fixed,0.82.7
0002217,Spring engine,hoijui,hoijui,normal,minor,have not tried,0.82.6.1,General,2010-11-10,public,2010-11-17,rts/lib/gml/gmlfun.h:1401: error: ÔÇÿglMapBufferRangeÔÇÖ was not declared in this scope,resolved,fixed,
0002220,Spring engine,zwzsg,,normal,minor,always,0.82.6.1,General,2010-11-13,public,2010-11-13,Free Style Camera ignores InvertMouse,new,open,
0001542,AI,hoijui,abma,high,minor,N/A,,AI,2009-08-13,public,2010-11-11,Non-translatable-stack-trace for Skirmish AI,resolved,fixed,
0002213,Spring engine,Beherith,Kloot,normal,minor,always,0.82.6.1,General,2010-11-07,public,2010-11-11,s3o support for triangle strips is broken,resolved,fixed,
0002200,Spring engine,FLOZi,Kloot,normal,minor,always,0.82.6.1,Lua,2010-11-03,public,2010-11-11,COLVOL_TYPE_DISABLED doesn't work with Spring.SetUnitPieceCollisionVolumeData,resolved,fixed,
0002216,Spring engine,Godde,Kloot,normal,minor,always,0.82.6.1,General,2010-11-10,public,2010-11-11,usePieceCollisionVolumes=1 also keeps the s3o hitsphere,resolved,fixed,
0002211,Spring engine,abma,Kloot,normal,crash,sometimes,0.82.3+git,General,2010-11-07,public,2010-11-10,Crash in MouseHandler.cpp:776 with current master,resolved,fixed,
0002197,AI,hoijui,Kloot,normal,crash,have not tried,,AI,2010-11-02,public,2010-11-10,KAIK SIGSEGV near end of game,resolved,fixed,
0002191,AI,hoijui,Kloot,normal,crash,have not tried,,AI,2010-10-28,public,2010-11-10,KAIK SIGSEGV,resolved,fixed,
0002212,AI,abma,Kloot,normal,crash,always,,AI,2010-11-07,public,2010-11-10,"kaik/engine crash in current master , with /cheat + /give all",resolved,fixed,
0002215,Spring engine,abma,abma,urgent,minor,always,0.82.3+git,General,2010-11-09,public,2010-11-09,air units ignore orders from lab in current 0.82 branch,resolved,fixed,
0002164,Spring engine,monohouse,abma,normal,crash,always,0.82.5,General,2010-10-07,public,2010-11-08,0x00458D14,resolved,unable to reproduce,0.82.6.1
0002199,Spring engine,Redford,abma,normal,major,always,0.82.6.1,General,2010-11-02,public,2010-11-07,spring loads CPU to 100%,resolved,not fixable,
0002210,Spring engine,quantum,hoijui,normal,minor,always,0.82.6.1,Lua,2010-11-07,public,2010-11-07,Suspicious code in gadget handler,resolved,fixed,
0002081,Spring engine,phantasm,abma,normal,crash,sometimes,0.82.5,General,2010-09-04,public,2010-11-07,Simultaneous crash of 80-90 % of players in game.,resolved,fixed,
0002207,Spring engine,satirik,,normal,feature,always,0.82.6.1,General,2010-11-05,public,2010-11-05,strange craters after explosions on buildings,new,open,
0001880,Spring engine,smoth,,normal,feature,have not tried,0.81.2,General,2010-03-29,public,2010-10-31,Allow lasercannon to have gravity applied to the shot.,new,open,
0002166,Spring engine,spliff,Kloot,normal,feature,always,,Linux,2010-10-08,public,2010-10-29,Can't run two instances of Spring on one PC,resolved,fixed,0.82.7
0002189,Spring engine,cranphin,,normal,crash,random,0.82.6.1,General,2010-10-25,public,2010-10-26,JVM may fail to load and crash spring engine,new,open,
0002188,Spring engine,KingRaptor,Kloot,normal,major,always,0.82.6.1,General,2010-10-23,public,2010-10-24,Units unable to navigate past small obstructions,resolved,fixed,0.82.7
0002165,AI,hoijui,Kloot,normal,minor,always,,AI,2010-10-07,public,2010-10-23,KAIK endless loop,resolved,fixed,
0001744,Spring engine,MelTraX,abma,normal,trivial,always,0.80.5+git,General,2009-11-27,public,2010-10-23,Crash if AI name in script is wrong,resolved,fixed,
0002078,Spring engine,zwzsg,hoijui,normal,crash,always,0.82.5,General,2010-09-03,public,2010-10-23,NullAI crash,resolved,fixed,0.82.6
0002181,Spring engine,zerver,zerver,normal,crash,have not tried,0.82.5,General,2010-10-19,public,2010-10-21,Mass crash in 82.6.1,resolved,fixed,0.82.5.1
0002175,Spring engine,AdCr,abma,normal,crash,sometimes,0.82.5,General,2010-10-15,public,2010-10-21,crash for all player,resolved,fixed,
0002163,Spring engine,Beherith,abma,normal,crash,unable to reproduce,0.82.5,General,2010-10-06,public,2010-10-21,Just a crash infolog.,resolved,unable to reproduce,
0002141,Spring engine,abma,abma,normal,crash,sometimes,0.82.5,General,2010-09-22,public,2010-10-21,crash when joining a running game,resolved,unable to reproduce,
0002177,Spring engine,ZMachine,abma,normal,crash,always,0.82.5,General,2010-10-17,public,2010-10-21,Crash during loading,resolved,won't fix,
0002122,Spring engine,dfreeman,abma,normal,crash,always,0.82.5,General,2010-09-16,public,2010-10-21,"Hangs while ""Loading LuaUI""",resolved,won't fix,
0002179,Spring engine,slogic,,normal,feature,N/A,,General,2010-10-18,public,2010-10-18,mod dependent uikeys support,new,open,
0001366,Spring engine,slogic,Kloot,normal,minor,always,0.78.2.1,General,2009-03-30,public,2010-10-15,Window position is not stored on exit & is not restored on next run,assigned,reopened,0.78.2.1+git
0001630,Spring engine,Bug Hunter,zerver,normal,minor,random,,General,2009-09-07,public,2010-10-14,"Air Transports getting stuck when given: repeat,-load-unload-move orders",resolved,fixed,0.82.0
0001276,Spring engine,Regret,zerver,normal,major,random,,General,2009-01-17,public,2010-10-14,Air transports stop responding randomly,resolved,fixed,0.82.0
0001893,Site,Foolwood,abma,normal,tweak,always,,other,2010-04-22,public,2010-10-12,Gentoo Ebuild cross compile flag to eliminate desyncs,resolved,won't fix,
0002059,Spring engine,satirik,jK,normal,minor,always,,General,2010-08-26,public,2010-10-06,Unitsync Errors : Map min height always 0,resolved,fixed,
0002154,AI,slogic,,normal,feature,N/A,,AI,2010-09-27,public,2010-10-05,Request for getting player info via Legacy C++ API,new,open,
0002098,Spring engine,Licho,jK,normal,minor,always,0.82.5,General,2010-09-08,public,2010-10-05,Scrolling with keyboard causes menu layout to be rebuilt,resolved,fixed,
0002147,Spring engine,AdCr,hoijui,normal,crash,always,0.82.5,General,2010-09-25,public,2010-10-03,Crash by return from Windows after Alt+Tab,resolved,not fixable,
0002150,Spring engine,hoijui,zerver,normal,crash,always,,General,2010-09-26,public,2010-10-01,crash in LuaUI at game end (master),resolved,fixed,0.82.5.1
0002133,Spring engine,SirMaverick,hoijui,normal,feature,have not tried,,Lua,2010-09-19,public,2010-09-29,patch: added PlayerRemoved call-in to widget handler,resolved,fixed,0.82.5.1
0002135,Spring engine,SirMaverick,hoijui,normal,feature,have not tried,,General,2010-09-19,public,2010-09-29,patch: add GamePaused call-in,resolved,fixed,0.82.5.1
0002134,Spring engine,SirMaverick,hoijui,normal,feature,have not tried,,General,2010-09-19,public,2010-09-29,patch: added PlayerAdded call-in,resolved,fixed,0.82.5.1
0002151,Spring engine,bobthedinosaur,,normal,tweak,have not tried,0.82.5,General,2010-09-26,public,2010-09-27,Build Distance Min Limit is too large,new,open,
0002153,Spring engine,Beherith,hoijui,normal,minor,always,0.82.5,General,2010-09-27,public,2010-09-27,Ghosted buildings when speccing.,resolved,fixed,
0002137,Spring engine,dogma,zerver,normal,crash,random,0.82.5,Linux,2010-09-19,public,2010-09-25,0.82.5.1 on linux randomly crashes,resolved,fixed,0.82.5.1
0002132,Spring engine,SirMaverick,zerver,normal,minor,always,,General,2010-09-18,public,2010-09-25,additional player gets exception when joining,resolved,fixed,0.82.5.1
0002101,Spring engine,hoijui,hoijui,low,feature,N/A,,General,2010-09-09,public,2010-09-23,Allow AIs to fetch all team(-ID)s,resolved,fixed,
0001871,Spring engine,Kenku,abma,normal,major,have not tried,0.81.2,General,2010-03-20,public,2010-09-22,Crashing in Spring: 1944,resolved,unable to reproduce,
0001587,Spring engine,MelTraX,abma,normal,crash,have not tried,0.80.2.0,Lua,2009-08-25,public,2010-09-22,Crash in LuaRules,resolved,unable to reproduce,
0001954,Spring engine,SirMaverick,abma,normal,crash,sometimes,0.81.2.1,General,2010-06-20,public,2010-09-21,crash with lua ai in rts/ExternalAI/SkirmishAI.cpp:36,resolved,unable to reproduce,
0001598,Spring engine,imbaczek,Kloot,normal,crash,always,0.82.5,General,2009-08-26,public,2010-09-21,too much zoomout crashes the engine,resolved,fixed,0.82.5.1
0001877,Spring engine,jK,abma,normal,crash,have not tried,0.81.2,Unit Scripting,2010-03-25,public,2010-09-21,Crash in UnitScripts,resolved,unable to reproduce,
0001663,Spring engine,milimetr88,abma,normal,crash,have not tried,0.80.4.0,General,2009-09-30,public,2010-09-21,Crash just after starting Kernel Panic game,resolved,unable to reproduce,
0000677,Spring engine,Minthos,abma,normal,major,always,,Linux,2007-11-11,public,2010-09-20,no keyboard input,resolved,unable to reproduce,
0000425,Spring engine,redstar,abma,normal,minor,always,,General,2007-02-05,public,2010-09-20,"Particles are shown on the shadowmap as squares, with alpha masks having no effect.",resolved,unable to reproduce,
0001617,Spring engine,Lupus,abma,normal,major,N/A,0.80.2.0,General,2009-09-02,public,2010-09-20,Massive desyncs,resolved,unable to reproduce,
0001999,Spring engine,Sdbryan,abma,normal,crash,random,,General,2010-07-24,public,2010-09-20,Access violation at 0x00744e27,resolved,unable to reproduce,
0001769,Spring engine,jennington,abma,normal,crash,have not tried,0.80.5+git,General,2009-12-21,public,2010-09-20,Crash while playing CA,resolved,unable to reproduce,
0001705,Spring engine,Decimator,abma,normal,crash,always,0.80.5,General,2009-10-25,public,2010-09-20,Instacrash on alt-tab,resolved,unable to reproduce,
0002119,Spring engine,dfreeman,zerver,normal,minor,have not tried,0.82.5,General,2010-09-16,public,2010-09-18,"Viewer of replay is no longer ""unnamed"", but one of the actual specs",resolved,no change required,0.82.5.1
0002130,Spring engine,spliff,hoijui,normal,major,sometimes,0.82.5,General,2010-09-17,public,2010-09-17,won't build with CMake versions prior to 2.8 on Windows,resolved,fixed,
0002126,Spring engine,FLOZi,Kloot,normal,minor,always,0.82.5,General,2010-09-16,public,2010-09-16,Units with pushResistant tag obstruct construction,resolved,fixed,0.82.5.1
0002125,Spring engine,FLOZi,Kloot,normal,minor,always,0.82.5,Lua,2010-09-16,public,2010-09-16,SetUnitNoDraw no longer hides the unit icon as well as the model,resolved,fixed,0.82.5.1
0002127,Spring engine,FLOZi,,normal,minor,always,0.82.5,General,2010-09-16,public,2010-09-16,Units will chase after full transports,new,open,
0001512,Spring engine,Licho,abma,normal,crash,sometimes,0.79.1.0,General,2009-07-24,public,2010-09-16,Spring often fails to start in windowed mode on windows,resolved,unable to reproduce,
0001619,Spring engine,Lupus,abma,normal,crash,have not tried,0.80.2.0,General,2009-09-03,public,2010-09-16,Crash while fpsing a screamer,resolved,fixed,
0001714,Spring engine,AdCr,abma,normal,crash,sometimes,0.80.5,General,2009-10-29,public,2010-09-16,Crash ingame,resolved,unable to reproduce,
0001317,Spring engine,imbaczek,abma,normal,crash,have not tried,0.78.2.1,General,2009-02-02,public,2010-09-16,crash in DrawLineAndIcon,resolved,fixed,
0001889,Spring engine,snipe,abma,normal,crash,always,0.81.2,Linux,2010-04-05,public,2010-09-16,sound cause crash,resolved,not fixable,
0001701,Spring engine,el_matarife,abma,normal,crash,have not tried,0.80.5+git,General,2009-10-24,public,2010-09-16,Spring 80.5.1 crashes server when beating Chicken Queen,resolved,fixed,
0001781,Spring engine,jandd,abma,normal,crash,random,0.80.5,Linux,2010-01-06,public,2010-09-16,crash in multiplayer game with Debian spring package,resolved,fixed,
0001618,Spring engine,Lupus,abma,normal,block,have not tried,0.80.2.0,General,2009-09-02,public,2010-09-16,spring hanged with no reason,resolved,unable to reproduce,
0001638,Spring engine,Loota,abma,normal,block,always,,General,2009-09-09,public,2010-09-16,Freeze after 40~ minutes,resolved,unable to reproduce,
0002124,Spring engine,dfreeman,,normal,minor,have not tried,0.82.5,General,2010-09-16,public,2010-09-16,Sort the give menus based on ally/enemy,new,open,
0001883,Spring engine,Licho,abma,normal,major,always,0.81.2,General,2010-03-30,public,2010-09-15,Spring freezes on startup - windows - windowed mode,resolved,fixed,0.82.5
0002105,Spring engine,hoijui,hoijui,normal,crash,always,,General,2010-09-11,public,2010-09-15,SIGSEGV at start in current master,resolved,no change required,
0002111,Spring engine,spliff,hoijui,normal,minor,always,0.82.5,General,2010-09-12,public,2010-09-14,CMake MINGWLIBS overrides toolchain option,resolved,no change required,
0002107,Spring engine,dfreeman,hoijui,normal,minor,have not tried,0.82.5,General,2010-09-12,public,2010-09-14,Link to latest source is out of date,resolved,fixed,
0001508,TASClient,el_matarife,abma,normal,crash,always,0.79.1.0,General,2009-07-21,public,2010-09-13,TASClient / Unitsync.dll crash,resolved,fixed,
0000252,TASClient,morbo,betalord,normal,crash,always,,General,2006-07-17,public,2010-09-13,Can't execute the application,resolved,unable to reproduce,
0000079,TASClient,hkultala,betalord,normal,crash,always,,General,2006-02-25,public,2010-09-13,Lobby client crashes on startup,resolved,unable to reproduce,
0002112,Spring engine,spliff,abma,normal,minor,have not tried,0.82.5,Linux,2010-09-12,public,2010-09-13,ArchiveBuilder fails to link under mingw cross-compile. Boost error,resolved,won't fix,
0002115,Spring engine,spliff,,normal,minor,always,0.82.5,General,2010-09-13,public,2010-09-13,Case-sensitivity on Windows,new,open,
0001988,Spring engine,very_bad_soldier,,normal,minor,always,0.81.2.1,General,2010-07-18,public,2010-09-08,Placing marker with text typing issue,new,open,
0002077,Spring engine,Pizzi1,zerver,normal,crash,sometimes,0.82.3+git,General,2010-09-03,public,2010-09-08,Crash with alt-tab (spring 0.82.5),resolved,fixed,0.82.5
0002069,Spring engine,nixtux,zerver,normal,crash,sometimes,0.82.3+git,Linux,2010-08-31,public,2010-09-08,0.82.4-mt seg faulting,resolved,fixed,0.82.5
0002092,Spring engine,dogma,zerver,normal,crash,random,0.82.5,Linux,2010-09-06,public,2010-09-07,0.82.5 on Linux randomly crashes multiple times during a game,resolved,fixed,0.82.5
0002093,Spring engine,TheFatController,Kloot,normal,major,always,0.82.5,General,2010-09-06,public,2010-09-07,Air LOS seems to be broken,resolved,fixed,0.82.3+git
0002034,Spring engine,Licho,Kloot,normal,minor,always,0.82.3,Gfx driver issues,2010-08-15,public,2010-09-07,"ATI catalyst 10.7 - features invisible, with atihacks=1, map with features crashes spring on load",resolved,fixed,
0002033,Spring engine,Licho,Kloot,normal,major,always,0.82.3,Gfx driver issues,2010-08-15,public,2010-09-07,No textures on 3do models (s3o OK) - ATI 10.7,resolved,fixed,
0002089,Spring engine,SirMaverick,zerver,normal,crash,have not tried,0.82.5,General,2010-09-05,public,2010-09-06,SIGSEGV in Rendering/InMapDraw.cpp:437,resolved,fixed,0.82.5
0002091,Spring engine,Nemo,Kloot,normal,minor,always,0.82.5,General,2010-09-06,public,2010-09-06,Stationary units (buildings) still show map icon without LoS coverage after having been spotted once.,resolved,fixed,0.82.3+git
0002085,Spring engine,slogic,zerver,normal,minor,random,0.82.5,General,2010-09-04,public,2010-09-06,ghosted and real view of a unit shown at the same time (for specs),resolved,fixed,0.82.5
0002074,Spring engine,SirMaverick,zerver,normal,crash,have not tried,,General,2010-09-03,public,2010-09-06,SIGSEGV in Rendering/Icon.h:20,resolved,fixed,0.82.5
0002083,Spring engine,slogic,Kloot,normal,minor,always,0.82.5,General,2010-09-04,public,2010-09-05,Unit don't stop moving to unreachabe place,resolved,fixed,0.82.3+git
0002072,Spring engine,smoth,Kloot,normal,minor,always,0.82.3+git,General,2010-09-02,public,2010-09-03,"turnInPlace        = 0, seems to be broken",resolved,fixed,0.82.3+git
0002070,Spring engine,hoijui,Kloot,urgent,major,always,0.82.3+git,General,2010-09-01,public,2010-09-03,enemy radar dots always visible after once in LOS,resolved,fixed,0.82.3+git
0002065,Spring engine,SirMaverick,Kloot,normal,minor,have not tried,0.82.3,General,2010-08-28,public,2010-09-01,cloaked units have no unit icon,resolved,fixed,0.82.3+git
0002046,Spring engine,Rafal99,zerver,normal,minor,always,0.82.3,General,2010-08-19,public,2010-08-30,Replays desync from original game because synced lua sees player who watches replay,resolved,fixed,0.82.3+git
0002041,Spring engine,zerver,zerver,high,major,always,0.82.3,General,2010-08-17,public,2010-08-30,"The game was fine, but the replay desyncs",resolved,fixed,0.82.3+git
0002062,Spring engine,Saktoth,Kloot,normal,minor,always,0.82.3,General,2010-08-27,public,2010-08-27,Non-Missiles do not show weapon model,resolved,fixed,0.82.3+git
0002060,Spring engine,Saktoth,Kloot,normal,minor,always,0.82.3,General,2010-08-26,public,2010-08-26,KILL_UNIT does not default to self,resolved,fixed,0.82.3+git
0002036,Spring engine,pfudd,hoijui,normal,crash,always,0.82.3+git,Linux,2010-08-15,public,2010-08-24,SigSegV just as com captures enemy const vehicle,resolved,fixed,0.82.4
0002055,Spring engine,abma,Kloot,normal,crash,always,0.82.3+git,General,2010-08-23,public,2010-08-23,segfault in SpringApp.cpp:1219 on game quit,resolved,fixed,0.82.3+git
0002050,Spring engine,MN,jK,normal,minor,always,0.82.3,General,2010-08-21,public,2010-08-23,(Hardware Cursor) Mouse is offset by about 50 pixels,resolved,fixed,
0002053,Spring engine,Saktoth,Kloot,normal,major,always,0.82.3,General,2010-08-21,public,2010-08-22,Pathfinding still broken,resolved,fixed,0.82.3+git
0002042,Spring engine,zwzsg,,normal,minor,always,0.82.3,General,2010-08-18,public,2010-08-21,Spread Fire Converge when attacking ground.,feedback,open,
0002049,Spring engine,zerver,zerver,normal,crash,have not tried,0.82.3,General,2010-08-20,public,2010-08-20,Crash,resolved,fixed,0.82.3+git
0002025,Spring engine,Forboding Angel,hoijui,normal,minor,always,0.82.2,General,2010-08-13,public,2010-08-20,"Sound stuffs like air absorption, pitch, etc do not affect lasers",resolved,no change required,
0002044,Spring engine,Rafal99,BrainDamage,normal,crash,always,0.82.3,General,2010-08-18,public,2010-08-20,Crash at the end of loading when connecting to a running battle as spectator,resolved,fixed,0.82.3+git
0002013,Spring engine,lululaglue,jK,normal,minor,always,0.82.0+git,General,2010-07-31,public,2010-08-19,minimap doesn't work with dualscreen mode enabled,resolved,fixed,0.82.3+git
0002028,Spring engine,Jonas Wielicki,abma,normal,minor,always,0.82.3,Linux,2010-08-14,public,2010-08-17,Various fullscreen issues in 0.82.3,resolved,fixed,0.82.3+git
0002030,Spring engine,Forboding Angel,zerver,normal,major,always,0.82.3,General,2010-08-14,public,2010-08-17,Projectiles do not show up for missile weapons or torpedos,resolved,fixed,0.82.3+git
0002032,Spring engine,Bumblebee,Kloot,normal,crash,always,0.82.3,General,2010-08-15,public,2010-08-17,Spring crashing on startup,resolved,fixed,0.82.3+git
0002038,Spring engine,hoijui,hoijui,low,feature,N/A,,General,2010-08-16,public,2010-08-16,make sound volume degradation by distance configurable,assigned,open,
0002031,Spring engine,Forboding Angel,Kloot,normal,major,always,0.82.3,General,2010-08-14,public,2010-08-16,Pathfinding is acting up,resolved,fixed,0.82.3+git
0002035,Spring engine,TheFatController,Kloot,normal,major,always,0.82.3,General,2010-08-15,public,2010-08-16,2 Impulse related bugs,resolved,fixed,0.82.3+git
0002026,Spring engine,Forboding Angel,Kloot,normal,minor,always,0.82.2,General,2010-08-13,public,2010-08-14,Using /give on features crashes spring,resolved,fixed,
0002024,Spring engine,Auswaschbar,abma,normal,minor,always,0.82.2,Linux,2010-08-13,public,2010-08-14,NullPythonAI gets installed in / (aka root dir),resolved,fixed,0.82.0+git
0001929,Spring engine,zwzsg,Kloot,normal,minor,random,0.81.2.1,Lua,2010-05-17,public,2010-08-09,GetUnitNearestEnemy sometimes return the unit itself,resolved,fixed,0.82.0+git
0002022,Spring engine,hoijui,Kloot,normal,block,N/A,0.82.0+git,General,2010-08-06,public,2010-08-06,no const sync casts,resolved,fixed,0.82.1
0002017,Spring engine,abma,Kloot,normal,major,always,0.82.0+git,General,2010-08-03,public,2010-08-05,Spring master - pathfinding: units are blocked by features / suddenly stop moving near waypoint,resolved,fixed,0.82.0+git
0002020,Spring engine,SirMaverick,hoijui,normal,minor,have not tried,0.82.0+git,General,2010-08-04,public,2010-08-05,end game screen: incorrect highlight,resolved,fixed,0.82.1
0002019,Spring engine,hoijui,hoijui,low,minor,sometimes,0.82.0+git,General,2010-08-04,public,2010-08-04,Formation move failing after a few clicks.,resolved,no change required,
0002011,Spring engine,smoth,tvo,normal,minor,always,0.82.0,General,2010-07-31,public,2010-08-04,Siesmic pings don't go away.,resolved,fixed,0.82.1
0002015,Spring engine,zerver,zerver,normal,minor,always,0.82.0+git,General,2010-08-01,public,2010-08-01,Com does moonwalk,resolved,fixed,0.82.0+git
0002004,Spring engine,zwzsg,jK,normal,minor,always,0.82.0,Lua,2010-07-28,public,2010-08-01,"Spring.Restart does an error box, yet works",resolved,fixed,
0001969,Spring engine,smoth,tvo,normal,minor,sometimes,,General,2010-07-01,public,2010-08-01,Engine crashes at start and on quit,resolved,fixed,
0001918,Spring engine,Jonas Wielicki,Kloot,normal,major,always,0.81.2.1,General,2010-05-07,public,2010-08-01,Radar jammer still active while jammer is in transport,resolved,fixed,0.82.0+git
0002009,Spring engine,zerver,Kloot,low,minor,always,0.81.2.1,General,2010-07-30,public,2010-07-31,Commander unloaded from trans survive adv fusion blast with almost no damage,resolved,fixed,0.82.0+git
0002008,Spring engine,zerver,Kloot,normal,minor,always,0.82.0+git,General,2010-07-30,public,2010-07-30,Perpetual spinning unit,resolved,fixed,
0001591,Spring engine,Bug Hunter,zerver,normal,minor,sometimes,0.80.2.0,General,2009-08-25,public,2010-07-30,Wait command has small delay for next queued item,resolved,fixed,0.82.0+git
0001298,Spring engine,Pizzi1,zerver,normal,major,always,0.78.2.1,General,2009-01-23,public,2010-07-30,Seaplane factories don't build planes over his pad but inside the factory!!!,resolved,fixed,0.82.0+git
0001031,Spring engine,imbaczek,zerver,normal,minor,always,0.76b1+svn,General,2008-09-04,public,2010-07-30,nanoframes spawn while game is paused,resolved,fixed,0.82.0+git
0001842,Spring engine,hoijui,zerver,normal,minor,N/A,0.81.1+git,General,2010-02-16,public,2010-07-30,"dark metal spots on metal-view, escpecialy in water",resolved,fixed,0.82.0+git
0001844,Spring engine,Google_Frog,,normal,major,always,0.81.1.3,General,2010-02-18,public,2010-07-30,Nanoframe movement bugs,new,open,
0001990,Spring engine,SirMaverick,zerver,normal,minor,always,0.81.2+git,General,2010-07-20,public,2010-07-29,specs sees radar bubbles,resolved,fixed,0.82.0+git
0002005,AI,slogic,Kloot,normal,major,always,,AI,2010-07-29,public,2010-07-29,"Side effects of reduced ""can't reach destination""",resolved,fixed,
0002003,Spring engine,Beherith,,normal,tweak,always,0.82.0,General,2010-07-27,public,2010-07-29,Features fade too fast,new,open,
0001919,Spring engine,SirMaverick,tvo,normal,minor,sometimes,0.81.2.1,General,2010-05-09,public,2010-07-27,replay from desynced game shows different games,resolved,fixed,0.81.0.0+git
0002002,Spring engine,SirMaverick,Kloot,normal,crash,have not tried,,General,2010-07-26,public,2010-07-26,SIGSEGV in Weapon.cpp:637,resolved,fixed,0.81.0.0+git
0001998,Spring engine,hoijui,jK,high,major,always,,General,2010-07-24,public,2010-07-25,No more commanders,resolved,fixed,0.81.2+git
0001993,Spring engine,SirMaverick,jK,normal,minor,always,0.81.2+git,General,2010-07-21,public,2010-07-25,minimap scale issue,resolved,fixed,0.81.2+git
0001972,Spring engine,MadRabbit,jK,normal,minor,always,0.81.0.0+git,General,2010-07-03,public,2010-07-25,Orders drawn on minimap show in wrong place,resolved,fixed,0.81.2+git
0001994,Spring engine,Beherith,Kloot,normal,minor,always,0.81.2+git,General,2010-07-22,public,2010-07-22,Terrain shadow glitch with SSMF,resolved,fixed,0.81.0.0+git
0001991,Spring engine,SirMaverick,,normal,minor,always,0.81.2.1,General,2010-07-20,public,2010-07-20,command menu looses scrolling buttons,new,open,
0001989,Spring engine,SirMaverick,Kloot,normal,minor,always,0.81.2+git,General,2010-07-20,public,2010-07-20,not able to play with 250 players/teams,resolved,fixed,0.81.0.0+git
0001986,Spring engine,smoth,Kloot,normal,crash,always,0.81.2+git,General,2010-07-15,public,2010-07-19,OGG files crash spring,resolved,fixed,0.81.0.0+git
0001980,AI,hoijui,Kloot,normal,crash,have not tried,,AI,2010-07-12,public,2010-07-18,crash in KAIK,resolved,fixed,
0001974,Spring engine,tvo,tvo,normal,block,always,0.81.2+git,General,2010-07-04,public,2010-07-18,spring keeps locking up on quit.,resolved,fixed,
0001985,Spring engine,smoth,Kloot,normal,minor,always,0.81.2+git,General,2010-07-15,public,2010-07-17,Shadow mode 2 now broken.,resolved,fixed,0.81.0.0+git
0001786,AI,meriton,hoijui,normal,minor,have not tried,,AI,2010-01-08,public,2010-07-17,AAI crashes on being given a vehicle lab,resolved,fixed,
0001961,Spring engine,smoth,jK,normal,minor,always,0.81.2+git,General,2010-06-21,public,2010-07-15,Shadows move when I move the camera..,resolved,fixed,
0001955,Spring engine,abma,jK,normal,minor,always,0.81.2+git,General,2010-06-20,public,2010-07-14,build system doesn't add -Wall as default gcc compile flags,resolved,no change required,
0001199,Spring engine,momfreeek,zerver,normal,tweak,N/A,0.77b5+svn,General,2008-11-08,public,2010-07-14,[patch] mouse behaviour fix,resolved,fixed,0.82.0
0001300,Spring engine,lurker,jK,normal,trivial,have not tried,,General,2009-01-23,public,2010-07-14,Turning on LOS view during Initialize() makes the map blurry.,resolved,fixed,
0001234,Spring engine,Masure,jK,normal,feature,N/A,0.77b5+svn,General,2009-01-08,public,2010-07-14,Make spring.exe start maximized in windowed mode,resolved,fixed,
0001737,Spring engine,stephenashelton,jK,normal,tweak,always,0.80.5+git,General,2009-11-22,public,2010-07-14,Mouse drag should not be detected solely by time,resolved,fixed,
0001588,Spring engine,Regret,jK,normal,minor,always,0.80.2.0,Lua,2009-08-25,public,2010-07-14,widget:MousePress() and mid button,resolved,fixed,0.82.0
0000098,Spring engine,Argh,jK,normal,feature,always,,General,2006-03-01,public,2010-07-14,"Feature Request:  ""noaim=1"" FBI tag.",resolved,no change required,
0000614,Spring engine,Argh,Kloot,normal,minor,always,,General,2007-08-30,public,2010-07-13,BitmapMuzzleFlame and Dir,resolved,fixed,
0001983,Spring engine,Google_Frog,,normal,minor,always,0.81.2,General,2010-07-13,public,2010-07-13,MissileLauncher weapon type can pass through shields when it should not be able to,new,open,
0001982,Spring engine,SirMaverick,Kloot,normal,feature,have not tried,,General,2010-07-12,public,2010-07-12,singlestep in demos,resolved,fixed,0.81.0.0+git
0001981,Spring engine,hoijui,Kloot,normal,feature,N/A,,General,2010-07-12,public,2010-07-12,remember pause state after /skip,resolved,fixed,0.81.0.0+git
0001584,Spring engine,MelTraX,Kloot,normal,major,have not tried,0.80.2.0,General,2009-08-24,public,2010-07-12,Factories in Replays don't build anything,resolved,fixed,0.81.0.0+git
0000995,Spring engine,NOiZE,Kloot,normal,major,always,0.76b1+svn,General,2008-08-08,public,2010-07-12,S3O units disappear when adv shading is enabled for the first time.,resolved,fixed,
0001293,Spring engine,imbaczek,Kloot,normal,minor,have not tried,0.78.2.1,General,2009-01-21,public,2010-07-12,/vieworbit gives overview camera,resolved,fixed,0.81.0.0+git
0001672,Spring engine,Google_Frog,Kloot,normal,minor,sometimes,0.80.4.0,General,2009-10-07,public,2010-07-12,Jamming while building bug,resolved,fixed,0.81.2.1
0001979,Spring engine,MadRabbit,Kloot,normal,trivial,have not tried,0.81.0.0+git,General,2010-07-10,public,2010-07-10,Lines drawn across screen when plasma hits shield,resolved,fixed,0.81.0.0+git
0000785,Spring engine,jK,jK,normal,minor,always,,General,2008-01-06,public,2010-07-08,restore cmd is broken on CharlieInTheHills v2.1,resolved,fixed,
0001879,Spring engine,abma,Kloot,normal,minor,sometimes,0.81.2,General,2010-03-28,public,2010-07-07,"Unit is at very high or low atitude, it can't be selected or be seen as spec from ""normal"" angels",resolved,fixed,0.81.0.0+git
0001882,Spring engine,SalamancanMango,Kloot,normal,major,always,0.81.2,General,2010-03-30,public,2010-07-07,Out of map glitch involving planes following planes.,resolved,fixed,0.81.0.0+git
0000686,Spring engine,redstar,jK,normal,crash,have not tried,,General,2007-11-18,public,2010-07-07,Ground Tearing and a Game Crash,resolved,fixed,
0001220,Spring engine,acidd_uk,jK,normal,major,sometimes,,General,2008-12-07,public,2010-07-07,Weird terrain rendering bugs,resolved,fixed,
0001576,Spring engine,smoth,jK,normal,minor,have not tried,0.80.2.0,General,2009-08-23,public,2010-07-07,Map disapears at certain view angles,resolved,fixed,0.81.0.0
0001867,Spring engine,smoth,jK,normal,feature,always,0.81.2+git,General,2010-03-16,public,2010-07-05,Csimpleparticlesystem does not obey always visible,resolved,fixed,0.81.2+git
0001894,Spring engine,Beherith,Kloot,normal,tweak,always,0.81.2+git,General,2010-04-22,public,2010-07-05,Lighting directions dont follow feature rotation,resolved,fixed,0.81.0.0+git
0001976,Spring engine,haerta,zerver,normal,major,always,0.81.2.1,Gfx driver issues,2010-07-04,public,2010-07-05,No textures on windows 7 ultimate 64Bit?,resolved,no change required,
0001967,Spring engine,echoone,zerver,normal,crash,sometimes,0.81.2+git,General,2010-06-30,public,2010-07-05,Crash in Rendering/UnitDrawer.cpp,resolved,fixed,0.81.2+git
0001970,Spring engine,hoijui,Kloot,high,minor,have not tried,0.81.0.0+git,General,2010-07-03,public,2010-07-04,Unit Nano-Frame in dead factory wiht negative HP,resolved,fixed,0.81.0.0+git
0001973,Spring engine,Rafal99,jK,normal,trivial,always,0.81.2.1,Lua,2010-07-04,public,2010-07-04,"[quick fix] Spring.GetUnitWeaponState (unitID, weaponNum, ""reloadTime"")  returns wrong value",resolved,fixed,
0001968,Spring engine,abma,,normal,feature,always,0.81.2+git,General,2010-06-30,public,2010-07-04,Units building multiple buildings should move into the direction of the next queued command,new,open,
0001960,Spring engine,smoth,jK,normal,minor,always,0.81.2+git,General,2010-06-21,public,2010-06-29,Before game start bump water looks bizzare,resolved,fixed,
0001959,Spring engine,smoth,jK,normal,minor,sometimes,0.81.2+git,General,2010-06-21,public,2010-06-29,Water map is shown at load of map.,resolved,fixed,
0001964,AI,thegeorge,Kloot,normal,minor,always,,AI,2010-06-25,public,2010-06-28,Crash when calling Callback function,resolved,fixed,
0001952,Spring engine,hoijui,Kloot,normal,crash,have not tried,0.81.0.0+git,General,2010-06-18,public,2010-06-28,crash in rts/Sim/Path/PathEstimator.cpp:672,resolved,fixed,0.81.0.0+git
0001937,Spring engine,hoijui,Kloot,normal,crash,have not tried,0.81.2+git,General,2010-06-04,public,2010-06-28,crash in CMiniMap::GetUnitIcon,resolved,fixed,0.81.0.0+git
0001966,Spring engine,abma,Kloot,normal,crash,have not tried,0.81.2+git,General,2010-06-28,public,2010-06-28,"Crash in spring/master Testgame: in float3::operator* (this=0x7fff439c162b, f=0spring/rts/System/float3.h:213)",resolved,fixed,0.81.0.0+git
0001965,Spring engine,bobthedinosaur,Kloot,normal,tweak,have not tried,0.81.2,General,2010-06-25,public,2010-06-26,Units attached to Transports do not follow rotation of parent objects of the transport & Holdsteady=false acts awkward,resolved,fixed,0.81.0.0+git
0001962,AI,thegeorge,hoijui,normal,minor,always,,AI,2010-06-22,public,2010-06-22,Not used functions in Skirmish AI Callback,resolved,fixed,
0001958,Spring engine,smoth,Kloot,normal,major,always,0.81.2+git,General,2010-06-21,public,2010-06-21,Sky is flickering font does not show game quickly crashes.,resolved,fixed,0.81.0.0+git
0001956,Spring engine,hoijui,Kloot,normal,crash,always,0.81.0.0+git,General,2010-06-21,public,2010-06-21,SIGSEGV in Shared.cpp on Blindside_v1,resolved,fixed,0.81.0.0+git
0001924,Spring engine,SirMaverick,Kloot,normal,minor,always,,Lua,2010-05-12,public,2010-06-19,gui elements disappear with DrawInMiniMap(),resolved,fixed,0.80.0.0+git
0001913,Spring engine,knorke,Kloot,normal,minor,always,0.81.2,Lua,2010-05-03,public,2010-06-19,GetScreenGeometry: returns wrong vertical resolution,resolved,fixed,0.80.0.0+git
0001906,Spring engine,hoijui,Kloot,high,crash,always,0.81.2+git,General,2010-04-29,public,2010-06-19,double free or corruption,resolved,fixed,0.80.0.0+git
0001950,Spring engine,AdCr,Kloot,normal,minor,always,0.81.2.1,General,2010-06-16,public,2010-06-18,Pathfinding problems,resolved,fixed,0.81.0.0+git
0001462,Spring engine,Auswaschbar,Kloot,normal,major,always,0.79.1.0+git,General,2009-06-15,public,2010-06-18,Not all produced units innerhit factory orders,resolved,fixed,0.81.0.0+git
0001938,Spring engine,SirMaverick,tvo,normal,minor,have not tried,0.81.2+git,General,2010-06-06,public,2010-06-15,patch: do not flush output in sim thread,resolved,fixed,0.82.0
0001947,Spring engine,tvo,tvo,normal,major,always,0.81.2+git,General,2010-06-14,public,2010-06-14,ground attack broken,resolved,fixed,0.82.0
0001941,Spring engine,tvo,tvo,normal,major,always,0.81.2+git,General,2010-06-08,public,2010-06-12,starting usync/spring slow when old unrecognized archives are present,resolved,fixed,0.81.2.1
0001921,Spring engine,jK,tvo,normal,minor,have not tried,,Unit Scripting,2010-05-11,public,2010-06-12,BlockShot & TargetWeight don't work with LuaUnitScripts,resolved,fixed,0.81.2+git
0001944,Spring engine,jK,zerver,normal,minor,always,,General,2010-06-09,public,2010-06-10,Gaia units are blinking,resolved,fixed,0.81.2+git
0001939,Spring engine,SirMaverick,jK,normal,minor,always,0.81.2+git,General,2010-06-06,public,2010-06-09,middle mouse button scroll,resolved,fixed,
0001712,Spring engine,Pizzi1,zerver,normal,minor,sometimes,0.80.5,General,2009-10-29,public,2010-06-09,projectile rendering problem,resolved,fixed,0.81.2+git
0001942,Spring engine,tvo,hoijui,normal,minor,always,0.81.2+git,General,2010-06-08,public,2010-06-08,spring-gml.exe does not have an icon,resolved,fixed,0.82.0
0001926,Spring engine,Google_Frog,,normal,minor,always,0.81.2,Unit Scripting,2010-05-15,public,2010-06-08,Lua Script callin broken for gunships,new,open,
0001940,Spring engine,quantum,,normal,feature,N/A,,General,2010-06-07,public,2010-06-07,Model scale tag in the unit definition file,new,open,
0001931,Spring engine,hoijui,Kloot,normal,crash,have not tried,,General,2010-05-19,public,2010-06-03,crash in UnitDrawer,resolved,fixed,0.81.0.0+git
0001610,Spring engine,smoth,Kloot,normal,minor,always,0.80.2.0+git,General,2009-08-30,public,2010-06-02,"Glitch in Movecontrol causes units to ""blink""",resolved,fixed,0.81.0.0+git
0001768,Spring engine,jK,jK,normal,minor,always,0.80.5+git,General,2009-12-20,public,2010-06-01,UpdateHeatMap() gets called too less,resolved,fixed,0.82.0
0001925,Spring engine,jK,hoijui,normal,major,have not tried,,General,2010-05-13,public,2010-05-19,current win-installer creates OpenAL32_sl.dll instead of OpenAL32.dll,resolved,no change required,
0001930,Spring engine,jK,Kloot,normal,minor,have not tried,,General,2010-05-18,public,2010-05-18,CollisionVolumes are broken with non-zero midPos,resolved,fixed,0.81.0.0+git
0001903,Spring engine,hoijui,Kloot,normal,major,random,0.81.2+git,General,2010-04-26,public,2010-05-18,desyncs in AI games,resolved,fixed,0.81.0.0+git
0001928,Spring engine,SirMaverick,Kloot,normal,minor,sometimes,0.81.2.1,General,2010-05-16,public,2010-05-18,Sync error in frame 1,resolved,fixed,0.81.0.0+git
0001724,Spring engine,SirMaverick,Kloot,normal,minor,always,0.80.5,General,2009-11-10,public,2010-05-12,featureVisibility = 0 shows features,resolved,fixed,0.81.0.0+git
0001922,Spring engine,jK,jK,normal,major,always,,General,2010-05-11,public,2010-05-11,LargeBeamLasers don't get drawn,resolved,fixed,
0001901,Spring engine,hoijui,zerver,high,crash,random,0.81.2+git,General,2010-04-25,public,2010-05-09,CUnit* SIGSEGV,resolved,fixed,0.81.2+git
0001912,Spring engine,SirMaverick,Kloot,normal,minor,always,,Lua,2010-05-02,public,2010-05-02,Segmentation fault in Lua/LuaSyncedRead.cpp:2461,resolved,fixed,0.81.0.0+git
0001900,Spring engine,Kloot,zerver,high,crash,sometimes,0.81.0.0+git,General,2010-04-24,public,2010-05-02,SEGV in ~LuaParser on exit (37cb7783c20e1ee1c3058e82ceffc2c84c4061b4),resolved,fixed,0.81.2+git
0001762,Spring engine,hoijui,jK,low,tweak,sometimes,0.80.5+git,General,2009-12-13,public,2010-05-01,Far-Textures are sometimes totally empty images,resolved,fixed,0.82.0
0001899,Spring engine,dfreeman,jK,normal,minor,have not tried,0.81.2.1,General,2010-04-23,public,2010-05-01,Far-Textures all have the same team color,resolved,fixed,0.82.0
0001897,Spring engine,dfreeman,jK,normal,minor,have not tried,0.81.2.1,General,2010-04-23,public,2010-05-01,Units and buildings disappear on low detail,resolved,fixed,0.82.0
0001907,Spring engine,SirMaverick,,normal,minor,always,0.81.2.1,Lua,2010-04-30,public,2010-04-30,remove gadget/widget will block calls for other gadgets/widgets,new,open,
0001905,Spring engine,dfreeman,Kloot,normal,minor,have not tried,0.81.2.1,General,2010-04-28,public,2010-04-29,Ghosted buildings still displayed after becoming a spectator,resolved,fixed,0.81.0.0+git
0001716,AI,hoijui,,low,feature,N/A,,AI,2009-11-01,public,2010-04-25,"Remove AIInfo.lua, AIOptions.lua",new,open,
0001886,Spring engine,Beherith,Kloot,normal,minor,always,0.81.2+git,General,2010-04-01,public,2010-04-17,Tree glsl shader bug,resolved,fixed,0.81.0.0+git
0001866,Spring engine,hoijui,Kloot,low,minor,have not tried,0.81.2+git,General,2010-03-14,public,2010-04-17,Shadows status,resolved,fixed,0.81.0.0+git
0001892,Spring engine,Auswaschbar,zerver,normal,major,always,0.81.2+git,General,2010-04-11,public,2010-04-11,nano particles not shown,resolved,fixed,0.81.2+git
0001857,Spring engine,Poil,Auswaschbar,normal,crash,always,0.81.2,Linux,2010-03-03,public,2010-04-11,spring-dedicated - boost::system::system_error,resolved,fixed,
0001891,TASClient,AdCr,satirik,normal,minor,always,,General,2010-04-10,public,2010-04-10,HTTP proxyconnection does not work on TASClient,assigned,open,
0001847,TASClient,fc14159,satirik,normal,feature,always,,General,2010-02-20,public,2010-04-05,Hosting replays doesn't work,resolved,fixed,
0001876,Spring engine,SirMaverick,Auswaschbar,normal,minor,always,0.81.2,General,2010-03-24,public,2010-03-26,cannot link DemoTool,resolved,no change required,
0001875,Spring engine,SirMaverick,Auswaschbar,normal,minor,N/A,0.81.2,General,2010-03-24,public,2010-03-24,Specs control units? (direct control),resolved,fixed,
0001873,TASClient,plewright,satirik,normal,block,always,,General,2010-03-21,public,2010-03-21,TASClient does not allow special characters in password,assigned,open,
0001863,Spring engine,Inferno285,Auswaschbar,normal,minor,have not tried,,General,2010-03-12,public,2010-03-15,compiling 0.81.2 release mingw + cmake windows 7,resolved,fixed,
0001864,Spring engine,tvo,Kloot,normal,crash,always,0.81.2+git,General,2010-03-13,public,2010-03-13,segfault in ShadowHandler.h when Shadows=0 in ~/.springrc,resolved,fixed,0.81.0.0+git
0001861,Spring engine,tvo,,normal,feature,N/A,,Lua,2010-03-11,public,2010-03-11,move defaults for unitdefs/weapondefs etc. to Lua,new,open,
0001720,Spring engine,TheFatController,Auswaschbar,normal,major,always,0.80.5+git,General,2009-11-07,public,2010-03-09,Multiple sounds playing escalates their volume,resolved,fixed,
0001295,Spring engine,smoth,Kloot,normal,minor,have not tried,0.78.2.1,General,2009-01-21,public,2010-03-08,Units dying change colors,resolved,fixed,0.81.0.0+git
0001816,Spring engine,Google_Frog,Kloot,normal,minor,always,0.81.1.3,General,2010-02-02,public,2010-03-08,Teamcolor changes,resolved,fixed,0.81.0.0+git
0001826,Spring engine,SirMaverick,Kloot,normal,minor,always,0.81.1.3,General,2010-02-05,public,2010-03-08,team color bug,resolved,fixed,0.81.0.0+git
0001529,Site,tvo,tvo,normal,major,always,springrts.com,forum,2009-08-03,public,2010-03-07,"find a new RSS feed phpbb mod, or optimize it's queries",resolved,fixed,
0000251,Spring engine,NOiZE,Kloot,normal,minor,always,,General,2006-07-16,public,2010-03-05,Shadows don't work correctly on ATI cards,resolved,fixed,
0001248,Spring engine,Licho,Kloot,normal,minor,always,0.77b5+svn,General,2009-01-13,public,2010-03-05,"When air lands on EMPed repair pad, its paralyzed for 1000s",resolved,fixed,
0001858,TASClient,WNxKralax,satirik,normal,major,have not tried,,General,2010-03-04,public,2010-03-04,Lobby account closed ingame and now in a state of Limbo,assigned,open,
0001856,Spring engine,tvo,,normal,minor,always,0.81.2,General,2010-03-02,public,2010-03-03,MSVC vs GCC sync,new,open,
0001850,Spring engine,tvo,tvo,normal,major,always,,Gfx driver issues,2010-02-23,public,2010-03-01,warped text / build menus,resolved,fixed,0.81.2+git
0001849,Spring engine,Evil4Zerggin,Kloot,normal,feature,always,0.81.1.3,General,2010-02-21,public,2010-02-22,Un-Hardcode Accuracy/Sprayangle Bonuses With XP,resolved,fixed,0.81.0.0+git
0001848,Spring engine,kmcguire,hoijui,normal,crash,always,0.81.1.3,Unit Scripting,2010-02-21,public,2010-02-22,skirmishAiCallback_UnitDef_MoveData_* Access Violation,resolved,no change required,
0001839,Spring engine,FLOZi,Kloot,normal,minor,always,0.81.1.3,General,2010-02-14,public,2010-02-21,Multiple cons fail to build on structures with open yardmaps,resolved,fixed,0.81.0.0+git
0001840,Spring engine,Saktoth,imbaczek,normal,minor,always,0.81.1.3,General,2010-02-15,public,2010-02-21,ImpactOnly weapons do not do damage to wrecks.,resolved,fixed,0.81.1+git
0001837,Spring engine,SirMaverick,hoijui,normal,minor,always,0.81.1.3,General,2010-02-12,public,2010-02-21,StartSpectating() called for spectators,resolved,fixed,0.81.1+git
0001846,Spring engine,jandd,,normal,minor,always,0.81.1.3,Linux,2010-02-19,public,2010-02-20,build on non x86 architectures impossible,confirmed,open,
0001835,Spring engine,AdCr,imbaczek,normal,crash,sometimes,0.81.1+git,Gfx driver issues,2010-02-11,public,2010-02-16,Reflective unit and Water make crash spring,resolved,fixed,0.81.0.0+git
0001573,Spring engine,mr_spuck,imbaczek,normal,block,always,0.80.2.0+git,Gfx driver issues,2009-08-22,public,2010-02-16,Memory leak when drawing queue lines,resolved,fixed,0.81.0.0+git
0001841,Spring engine,tvo,Kloot,normal,minor,always,0.81.1+git,General,2010-02-15,public,2010-02-16,/shadows 1 artifacts in master,resolved,fixed,0.81.1+git
0001838,Spring engine,hoijui,hoijui,normal,minor,always,0.81.1+git,General,2010-02-13,public,2010-02-14,modInfo.humanName contains archive name for sd7 mods,resolved,fixed,0.81.1+git
0001836,Spring engine,FLOZi,,normal,minor,always,0.81.1.3,Unit Scripting,2010-02-11,public,2010-02-11,attach-unit / transportUnloadMethod=2 conflict,new,open,
0000140,Spring engine,Nemo,,normal,minor,always,,General,2006-03-21,public,2010-02-11,Damage values of 0 rounded up to 1,feedback,open,
0001824,Spring engine,hoijui,hoijui,normal,feature,always,0.81.1.3,General,2010-02-04,public,2010-02-10,put SpringDownloader into the installer,resolved,fixed,0.81.1+git
0001813,Spring engine,Auswaschbar,tvo,normal,major,always,0.81.1.3,General,2010-02-01,public,2010-02-10,Reproducable desync,resolved,fixed,0.81.2
0001818,Spring engine,tvo,tvo,normal,minor,always,0.81.1.3,General,2010-02-02,public,2010-02-10,XTA hovercraft are broken,resolved,fixed,0.81.2
0000827,Spring engine,Auswaschbar,Auswaschbar,normal,tweak,always,,General,2008-01-27,public,2010-02-09,Dependencies on tacontent not checked,resolved,fixed,
0001490,Spring engine,quantum,Auswaschbar,normal,feature,N/A,0.79.1.0,General,2009-07-05,public,2010-02-09,A way to check if all mod or map dependencies are available from unitsync,resolved,fixed,
0001746,Spring engine,SirMaverick,Auswaschbar,normal,minor,always,,General,2009-11-28,public,2010-02-09,singlestep / force start,resolved,fixed,
0001832,Spring engine,TheFatController,Auswaschbar,normal,major,sometimes,0.81.1.3,General,2010-02-08,public,2010-02-09,Aircraft useSmoothMesh=1 breaks air repair pad behaviour,resolved,fixed,
0001831,Spring engine,abma,hoijui,normal,minor,always,0.81.1.3,Linux,2010-02-07,public,2010-02-07,Fullscreen only works when spring is called with -f / --fullscreen,resolved,no change required,
0001817,Spring engine,Google_Frog,jK,normal,minor,always,0.81.1.3,General,2010-02-02,public,2010-02-07,Para time bug.,resolved,fixed,
0001820,Spring engine,tvo,jK,normal,major,always,0.81.1.3,General,2010-02-02,public,2010-02-07,Mines explode now even when plane flies high above them,resolved,fixed,
0001788,Spring engine,mammadori,Auswaschbar,normal,minor,always,0.80.5,Linux,2010-01-08,public,2010-02-07,Spring FTBFS on Architectures different than i386 and amd64,resolved,fixed,
0001830,Spring engine,imbaczek,imbaczek,normal,block,always,0.81.1+git,Gfx driver issues,2010-02-06,public,2010-02-06,"very ""interesting"" effect on units in master",resolved,fixed,0.81.1+git
0001827,Spring engine,AdCr,zerver,normal,tweak,always,,Unit Scripting,2010-02-05,public,2010-02-05,Reclaiming dragon teeth,resolved,no change required,
0001819,AI,hoijui,hoijui,normal,minor,have not tried,0.81.1.3,AI,2010-02-02,public,2010-02-05,SIGSEGV in Ground.cpp GetInterpolated(),resolved,fixed,
0001809,Spring engine,tvo,tvo,normal,crash,have not tried,0.81.1.2,General,2010-01-30,public,2010-02-04,"segfault in FeatureDrawer.cpp, line 346",resolved,fixed,0.81.1.3
0001806,Spring engine,pepijn,Auswaschbar,normal,minor,always,0.81.1.2,Linux,2010-01-27,public,2010-02-04,Compiling on Mac breaks AI because of .so/.dylib mismatch,resolved,fixed,
0001823,Spring engine,dizekat,,normal,minor,always,0.81.1.3,General,2010-02-03,public,2010-02-03,Bombers do not respond correctly to CMD.REMOVE (issued by lua script),new,open,
0001821,Spring engine,WeberGunso,hoijui,normal,block,always,0.81.1.3,General,2010-02-02,public,2010-02-03,ExternalAI/SkirmishAIHandler brings game down at start,resolved,fixed,0.81.1+git
0001814,Spring engine,SirMaverick,Auswaschbar,normal,minor,always,0.81.1.3,General,2010-02-01,public,2010-02-01,CPlayerHandler::Player(int): Assertion `unsigned(i) < players.size()' failed,resolved,fixed,
0001805,Spring engine,tvo,,normal,minor,have not tried,0.81.1+git,General,2010-01-27,public,2010-01-31,smooth mesh isn't updated when map is terraformed,acknowledged,open,
0001772,TASClient,Bug Hunter,satirik,normal,feature,N/A,,General,2009-12-26,public,2010-01-31,"Map browser addition, Tags",assigned,open,
0001759,TASClient,Bug Hunter,satirik,normal,minor,have not tried,,General,2009-12-11,public,2010-01-31,Random Error message,feedback,open,
0000738,Spring engine,tvo,Auswaschbar,normal,minor,always,,General,2007-12-30,public,2010-01-31,"when hosting a replay, spring records a new replay",resolved,fixed,
0001810,Spring engine,imbaczek,imbaczek,normal,minor,always,0.81.1.2,General,2010-01-30,public,2010-01-31,height (f1) highlight doesn't work,resolved,fixed,0.81.1.3
0001808,Spring engine,imbaczek,tvo,normal,block,always,0.81.1.2,General,2010-01-30,public,2010-01-30,demo recorded clientside doesn't work,resolved,fixed,
0001804,Spring engine,tvo,Auswaschbar,normal,minor,have not tried,0.81.1.2,Linux,2010-01-27,public,2010-01-28,source package contains .git directories,resolved,fixed,
0001627,Spring engine,Google_Frog,Kloot,normal,minor,always,0.80.2.0,General,2009-09-06,public,2010-01-26,Stealth units stealthed while under construction,resolved,fixed,0.81.0.0+git
0001742,Spring engine,knorke,tvo,normal,trivial,always,,General,2009-11-25,public,2010-01-26,"long pathnames break ""i""  gameinfobox",resolved,fixed,0.81.0.0+git
0001801,Spring engine,cleanrock,tvo,normal,major,sometimes,0.81.0.0,General,2010-01-20,public,2010-01-26,placing a building near buildings often fails,resolved,fixed,0.81.0.0+git
0001674,Spring engine,SirMaverick,tvo,normal,minor,always,0.80.4.0,General,2009-10-07,public,2010-01-26,active build command cannot be canceled,resolved,fixed,0.81.0.0+git
0001803,Spring engine,tvo,tvo,normal,major,have not tried,0.81.0.0+git,General,2010-01-23,public,2010-01-26,terrain types aren't taken into account for path estimator hash,resolved,fixed,0.81.0.0+git
0001800,AI,nixtux,Error323,normal,minor,random,0.81.0.0,Linux,2010-01-19,public,2010-01-24,seg fault,resolved,fixed,
0001784,Spring engine,slogic,hoijui,normal,minor,always,0.80.5,General,2010-01-08,public,2010-01-23,"""ShowPathMap"" command should print help in chat instead of executing ""showElevation"" or ""ShowMetalMap""",resolved,fixed,0.81.0.0+git
0001794,Spring engine,abma,Auswaschbar,normal,tweak,always,0.80.5+git,General,2010-01-13,public,2010-01-21,Unitsync.log is created in current working directory,resolved,fixed,
0001798,Spring engine,xyz,,normal,major,always,0.81.0.0,General,2010-01-19,public,2010-01-19,Resuming from an ALT+TAB on a dual screen system breaks scrolling,new,open,
0001797,Spring engine,Google_Frog,tvo,normal,minor,always,0.80.5,General,2010-01-18,public,2010-01-18,Invisible features detectable with building placement.,resolved,fixed,
0001796,Spring engine,jivvz,zerver,normal,crash,have not tried,0.80.5,General,2010-01-14,public,2010-01-18,crashes - MT - 10-25 mins,resolved,fixed,0.81.0.0
0001766,Spring engine,SirMaverick,tvo,normal,crash,always,0.80.5,General,2009-12-19,public,2010-01-17,SIGSEGV via FeatureHandler.cpp,resolved,fixed,
0001602,Spring engine,dizekat,tvo,normal,minor,always,0.80.2.0,General,2009-08-27,public,2010-01-17,"Segfault, with replay causing the segfault.",resolved,fixed,0.81.0.0
0001750,Spring engine,SirMaverick,tvo,normal,crash,always,0.80.5,General,2009-12-04,public,2010-01-17,segfault in LosMap,resolved,fixed,0.81.0.0
0001764,Spring engine,zwzsg,Auswaschbar,normal,major,always,0.80.5,Lua,2009-12-14,public,2010-01-15,Spring.Restart failure when spaces in the path.,resolved,fixed,
0001795,Spring engine,mammadori,zerver,normal,major,N/A,0.80.5,General,2010-01-13,public,2010-01-15,rts/lib/gml/gml.cpp is incompatible with other Spring licenses,resolved,fixed,0.80.5+git
0001792,Spring engine,TritonMan,,normal,tweak,always,0.80.5,General,2010-01-10,public,2010-01-14,"Track camera is placed vertically above selected unit, rather than viewing the unit in the middle of the screen",confirmed,open,
0001785,TASClient,Khaj,satirik,normal,trivial,always,0.80.5,General,2010-01-08,public,2010-01-14,Freeing invalid memory problem,resolved,fixed,
0001733,Spring engine,Tronic,Auswaschbar,normal,minor,always,0.80.5,General,2009-11-17,public,2010-01-08,"[PATCH] Dual screen ""spring test"" startup menu displays right but behaves incorrectly",resolved,fixed,
0001767,Spring engine,cleanrock,zerver,normal,block,always,0.80.5,Linux,2009-12-19,public,2010-01-08,rts/lib/gml/gml.cpp dont build on GCC 4.4.2 - memcpy undefined,resolved,fixed,0.81.0.0
0001779,Spring engine,Auswaschbar,Auswaschbar,normal,major,always,0.80.5+git,General,2010-01-01,public,2010-01-02,Smooth ground mesh prevents air trans from loading / unloading units,resolved,fixed,
0000453,Spring engine,NOiZE,,normal,minor,always,,General,2007-02-25,public,2009-12-30,Refractive water near the edges of the map gives a weird colour,confirmed,open,
0000351,Spring engine,Argh,tvo,normal,minor,always,,General,2006-12-29,public,2009-12-30,Restricted-Arc Weapons need to check for validation more often,resolved,fixed,
0000451,Spring engine,NOiZE,tvo,normal,minor,always,,General,2007-02-25,public,2009-12-30,SM3 maps shadows do not work,resolved,fixed,0.80.5
0001691,Spring engine,SirMaverick,jK,normal,minor,sometimes,0.80.5,General,2009-10-21,public,2009-12-20,white trees,resolved,fixed,
0001718,Spring engine,Google_Frog,zerver,normal,crash,random,0.80.4.0,General,2009-11-05,public,2009-12-16,Spring Freezes,resolved,fixed,0.81.0.0
0001763,Spring engine,SirMaverick,Kloot,normal,crash,always,0.80.5,General,2009-12-14,public,2009-12-15,Freeze in CTransportCAI::FindEmptySpot,resolved,fixed,0.80.5+git
0001719,Spring engine,nixtux,zerver,normal,crash,sometimes,0.80.5,Linux,2009-11-05,public,2009-12-12,Seg fault for no apparent reason,resolved,fixed,0.80.5+git
0001676,Spring engine,patmo98,Auswaschbar,normal,minor,always,0.80.4.0+git,General,2009-10-13,public,2009-12-11,MacOS 64-bit compatability fix,resolved,fixed,
0001751,Spring engine,SirMaverick,Auswaschbar,normal,feature,always,0.80.5+git,General,2009-12-05,public,2009-12-11,Patch: add PlayerRemoved callin,resolved,fixed,
0001741,TASClient,Bug Hunter,satirik,normal,minor,have not tried,,General,2009-11-23,public,2009-12-10,Lobby forgets min/mx/= number of players and maxplayers number,assigned,open,
0001754,Spring engine,SirMaverick,Kloot,normal,feature,always,0.80.5+git,General,2009-12-06,public,2009-12-09,Patch: add modrule paralyzeOnMaxHealth,resolved,fixed,0.80.5+git
0001755,Spring engine,smoth,jK,normal,minor,always,0.80.5,General,2009-12-07,public,2009-12-07,Transparencies are jacked up when you look at the sky.,resolved,fixed,0.80.5+git
0001743,Spring engine,jK,,normal,minor,always,,General,2009-11-27,public,2009-11-29,Fading features conflicts with far texture,new,open,
0001745,Spring engine,hoijui,tvo,high,block,sometimes,0.80.5+git,General,2009-11-28,public,2009-11-28,compile error after changes to myMath.h,resolved,fixed,
0000069,AI,AF,,normal,feature,always,,AI,2006-02-19,public,2009-11-28,Explosions event in Ai interface,new,open,
0001694,AI,AF,hoijui,normal,major,always,,AI,2009-10-21,public,2009-11-28,streflop_cond.h statements prevent Visual Studio builds finishing,resolved,fixed,
0001524,Spring engine,REVENGE,hoijui,normal,minor,always,0.79.1.0,General,2009-08-02,public,2009-11-28,Graphics corruption on 2D model representation (lowest LOD),resolved,fixed,0.80.5+git
0001535,Spring engine,hoijui,hoijui,normal,minor,always,0.79.1.0+git,General,2009-08-12,public,2009-11-28,FarTexture broken,resolved,fixed,0.80.5+git
0001566,Spring engine,imbaczek,zerver,normal,major,always,0.79.1.0+git,General,2009-08-20,public,2009-11-27,no feature shadows at all after fixing of 1538,resolved,fixed,0.80.4.0+git
0001347,Spring engine,Pizzi1,,normal,major,always,0.78.2.1,General,2009-02-17,public,2009-11-23,Some buildings/units have  a bugged animation,confirmed,open,
0001740,Spring engine,bartvbl,,normal,minor,always,0.80.5,General,2009-11-22,public,2009-11-22,Cloaked metal extractors inside visibility range are visible on metal map,new,open,
0001707,Spring engine,mammadori,hoijui,normal,minor,N/A,0.80.5,Linux,2009-10-26,public,2009-11-20,[patch] spring and spring-dedicated manpages,resolved,fixed,0.80.5+git
0000947,Spring engine,garo,hoijui,normal,crash,always,0.76b1,General,2008-06-03,public,2009-11-16,Spring engine can't resume after windows button or alt-tab has been pressed,resolved,won't fix,
0000120,Spring engine,Bug Hunter,hoijui,normal,minor,always,,General,2006-03-09,public,2009-11-16,"Selection Editor, using Select from mouse.",resolved,fixed,0.80.4.0
0001732,Spring engine,SirMaverick,Auswaschbar,normal,crash,always,0.80.5,General,2009-11-14,public,2009-11-14,long player name crashes spring,resolved,fixed,
0001723,Spring engine,SirMaverick,Auswaschbar,normal,major,always,0.80.5,Lua,2009-11-10,public,2009-11-14,infinite loop in rts/Rendering/glFont.cpp,resolved,fixed,
0001730,Spring engine,hoijui,hoijui,low,tweak,always,0.80.5+git,General,2009-11-13,public,2009-11-14,endless loop in font rendering code for small screen resolution,resolved,fixed,0.80.5+git
0001696,Spring engine,bartvbl,zerver,normal,tweak,always,0.80.5,General,2009-10-23,public,2009-11-13,Additional bar is displayed when reserructing/reclaiming/capturing,resolved,no change required,0.81.0.0
0001725,Spring engine,SirMaverick,Auswaschbar,normal,minor,have not tried,0.80.5,General,2009-11-11,public,2009-11-13,"long ""MyPlayerName"" hangs Spring",resolved,fixed,
0001729,Spring engine,pepijn,,normal,minor,always,0.80.5,General,2009-11-12,public,2009-11-12,Windows DPI setting causes incorrect rendering,new,open,
0001728,Spring engine,Agon,hoijui,normal,minor,always,0.80.5+git,General,2009-11-11,public,2009-11-12,7z is not checked with cmake,resolved,fixed,0.80.5+git
0001655,Spring engine,SirMaverick,tvo,normal,minor,always,0.80.4.0+git,Linux,2009-09-22,public,2009-11-09,CFileHandler::DirList doesn't work for VFS.ZIP_FIRST,resolved,fixed,0.81.0.0
0001713,Spring engine,bibim_,Auswaschbar,normal,minor,always,0.80.5,General,2009-10-29,public,2009-11-08,AutoHost messages crash Spring clients when noSpectatorChat is enabled,resolved,fixed,
0001647,Spring engine,Forboding Angel,Kloot,normal,minor,always,0.80.4.0,General,2009-09-15,public,2009-11-02,Units with vlaunch missiles: The s3o model of the projectile disappears until the missile turns downward,resolved,fixed,0.80.4.0+git
0001708,Spring engine,mammadori,tvo,normal,minor,N/A,0.80.5,General,2009-10-26,public,2009-10-31,[patch] various patches,resolved,fixed,0.80.5+git
0001697,Spring engine,Rafal99,hoijui,normal,crash,have not tried,0.80.5,General,2009-10-23,public,2009-10-27,Crash while speccing Kernel Panic AI battle,resolved,fixed,0.80.5+git
0001687,AI,KingRaptor,hoijui,normal,major,always,0.80.5,AI,2009-10-19,public,2009-10-27,LuaAIs not functional,resolved,fixed,
0001706,Spring engine,merijnvdk,Auswaschbar,normal,crash,sometimes,0.80.5,General,2009-10-25,public,2009-10-25,crash while playing and hosting BA chicken game,resolved,fixed,
0001685,Spring engine,bartvbl,jK,normal,minor,always,0.80.5,General,2009-10-18,public,2009-10-22,Mouse pointer moved after pressing middle mouse button,resolved,fixed,
0001693,Spring engine,SirMaverick,Auswaschbar,normal,crash,always,0.80.5,General,2009-10-21,public,2009-10-21,stack overflow in CSelectionKeyHandler::LoadSelectionKeys,resolved,fixed,
0001688,Spring engine,kosh,Auswaschbar,normal,block,always,0.80.5,General,2009-10-20,public,2009-10-20,NETWORK: Spring sends out about 2mega BYTES of data into internet upon tiny lag.,resolved,fixed,
0001407,Spring engine,acidd_uk,Auswaschbar,normal,minor,always,0.79.0.2,General,2009-05-24,public,2009-10-18,No LUA-generated sounds,resolved,fixed,
0001682,Spring engine,SirMaverick,Kloot,normal,crash,sometimes,0.80.4.0,General,2009-10-17,public,2009-10-17,different crashes in 1 demo,resolved,fixed,0.80.4.0+git
0001635,Spring engine,jK,Kloot,normal,minor,have not tried,,Unit Scripting,2009-09-09,public,2009-10-17,crash in UnitScript::GetLocalModelPiece(),resolved,fixed,0.80.4.0+git
0001608,Spring engine,Regret,Kloot,normal,crash,always,0.80.2.0,General,2009-08-30,public,2009-10-17,Unknown crash,resolved,fixed,0.80.4.0+git
0001680,AI,AF,hoijui,normal,major,always,0.80.4.0,AI,2009-10-16,public,2009-10-17,Features & AI Interface not working,resolved,fixed,
0001437,Spring engine,Licho,Auswaschbar,normal,minor,always,0.79.1.0,General,2009-05-30,public,2009-10-15,Lua generated sounds not affected by master volume settings,resolved,fixed,
0001483,Spring engine,zeuchs,Auswaschbar,normal,crash,always,0.79.1.0+git,Linux,2009-06-30,public,2009-10-14,mac build crashes by script.txt,resolved,fixed,
0001622,Spring engine,DOT,jK,normal,minor,always,0.80.2.0,Unit Scripting,2009-09-03,public,2009-10-14,CEGS Gravity is broken,resolved,fixed,
0001662,Spring engine,jK,jK,normal,minor,have not tried,,General,2009-09-30,public,2009-10-14,"bug in ExplosionGenerator.cpp (or ""why gravity is broken for SimpleParticles"")",resolved,fixed,
0001649,Spring engine,SirMaverick,Auswaschbar,normal,crash,always,0.80.4.0+git,General,2009-09-17,public,2009-10-14,no sound crashes spring,resolved,fixed,
0001677,Spring engine,bartvbl,Auswaschbar,normal,minor,random,0.80.2.0,General,2009-10-14,public,2009-10-14,Double win screen when viewing replay,resolved,fixed,0.80.2.0+git
0001673,Spring engine,DOT,hoijui,normal,minor,always,0.80.4.0,General,2009-10-07,public,2009-10-12,Units with backspace is  not spawnable  on /give,resolved,fixed,0.80.4.0+git
0001675,Spring engine,SirMaverick,hoijui,normal,major,always,,General,2009-10-10,public,2009-10-11,fake NETMSG_STARTPOS,resolved,fixed,0.80.4.0+git
0001485,Spring engine,Societal,hoijui,normal,minor,always,0.79.1.0+git,General,2009-07-01,public,2009-10-09,Start Scripts - Erroneous Hosts Entry Causes MSVCRT Error and Spring Fails to Load,resolved,no change required,
0000862,Spring engine,Coder1,hoijui,normal,crash,always,,Linux,2008-03-08,public,2009-10-09,"Hardlock, when running spring in windowed mode, and then switching to another task which covers the game window",resolved,fixed,
0001274,Spring engine,lurker,hoijui,normal,minor,always,,General,2009-01-17,public,2009-10-09,GDB causes instant desyncing since 78,resolved,fixed,0.79.0.0
0000876,Spring engine,tizbac,hoijui,normal,crash,have not tried,,Linux,2008-03-29,public,2009-10-09,Crash when starting spring after succesfully started a ltsp session (on another computer),resolved,fixed,0.80.0.0
0000840,Spring engine,Craigy,hoijui,normal,minor,always,,General,2008-02-10,public,2009-10-09,Unit icons do not appear for most units and all buildings,resolved,fixed,0.80.0.0
0001657,Spring engine,lisu,Auswaschbar,normal,minor,always,0.80.4.0+git,Linux,2009-09-22,public,2009-10-08,FastMath.h error when building,resolved,fixed,
0001461,Spring engine,Bug Hunter,Auswaschbar,normal,minor,always,0.79.1.0,General,2009-06-14,public,2009-10-08,Metal excess graphic is wrong.,resolved,fixed,
0001609,Spring engine,AdCr,Auswaschbar,normal,feature,always,,General,2009-08-30,public,2009-10-08,Ressources,resolved,fixed,
0001631,Spring engine,abma,hoijui,normal,minor,always,0.80.2.0+git,General,2009-09-07,public,2009-10-07,spring 0.80.4.1 crashes when started with spring --list-skirmish-ais,resolved,fixed,0.80.4.0+git
0001629,Spring engine,Saktoth,,normal,minor,always,0.80.2.0,General,2009-09-07,public,2009-10-07,Planes ignore orders when refueling.,new,open,
0001586,Spring engine,MelTraX,,normal,feature,always,0.80.2.0,Lua,2009-08-25,public,2009-10-07,add default values to GetModOptions(),new,open,
0001669,Spring engine,SirMaverick,Auswaschbar,normal,major,always,0.80.4.0+git,General,2009-10-06,public,2009-10-06,fake ally message,resolved,fixed,
0001639,Spring engine,General Failure,Auswaschbar,normal,minor,N/A,0.80.4.0,General,2009-09-10,public,2009-10-06,Can't build with boost 1.40,resolved,fixed,
0000210,Spring engine,Bug Hunter,Auswaschbar,normal,minor,always,,General,2006-06-17,public,2009-10-05,Screenshots make game halt,resolved,fixed,
0001664,Spring engine,mammadori,imbaczek,normal,text,N/A,0.80.4.0,General,2009-10-01,public,2009-10-03,[patch] minor text fix patch series,resolved,fixed,0.80.4.0+git
0001650,Spring engine,SirMaverick,Auswaschbar,normal,major,always,0.80.4.0+git,General,2009-09-17,public,2009-10-03,spring locks up in network loop,resolved,fixed,
0001648,Spring engine,SirMaverick,Auswaschbar,normal,minor,always,0.80.4.0+git,General,2009-09-15,public,2009-10-03,do not send resign for spectators,resolved,fixed,
0001643,Spring engine,Google_Frog,zerver,normal,minor,always,0.80.4.0,General,2009-09-12,public,2009-10-03,Ghost buildings bug,resolved,fixed,0.80.4.0+git
0001641,Spring engine,Google_Frog,Kloot,normal,minor,unable to reproduce,0.80.4.0,General,2009-09-12,public,2009-10-03,Crash on Area Capture,resolved,fixed,0.80.4.0+git
0001636,Spring engine,Forboding Angel,Auswaschbar,normal,major,always,0.80.2.0,General,2009-09-09,public,2009-10-03,If a player hosts the game has random lag spikes,resolved,fixed,0.80.4.0+git
0001633,Spring engine,Lupus,zerver,normal,block,have not tried,0.80.2.0,General,2009-09-07,public,2009-10-03,Another deadlock,resolved,fixed,
0001632,Spring engine,Lupus,zerver,normal,crash,have not tried,0.80.2.0,General,2009-09-07,public,2009-10-03,"Crash while painting ""smileys""",resolved,fixed,
0001626,Spring engine,zerver,Kloot,normal,minor,always,0.80.2.0+git,General,2009-09-06,public,2009-10-03,Can't place sea units when you're not actually blocking,resolved,fixed,0.80.4.0+git
0001625,Spring engine,hughperkins,hoijui,normal,minor,always,,General,2009-09-05,public,2009-10-03,Java interface v0.1: CreateLineFigureDrawerAICommand causes Spring to segfault,resolved,fixed,0.80.4.0+git
0001624,Spring engine,hughperkins,zerver,normal,minor,always,,General,2009-09-05,public,2009-10-03,"Drawing 8000 lines, then viewing them causes Spring to segfault",resolved,fixed,0.80.4.0+git
0001603,Spring engine,Auswaschbar,Auswaschbar,normal,major,have not tried,0.80.2.0,General,2009-08-29,public,2009-10-03,Newframe messages get dropped,resolved,fixed,0.80.4.0+git
0001552,Spring engine,abma,hoijui,normal,crash,always,0.79.1.0+git,Linux,2009-08-15,public,2009-10-03,/aicontrol 0 bla kills spring,resolved,fixed,0.80.4.0+git
0001362,Spring engine,bibim_,Auswaschbar,normal,major,always,0.78.2.1,General,2009-03-24,public,2009-10-03,Protection against player-spoofing in network code,resolved,fixed,0.80.4.0
0001667,Spring engine,DOT,,normal,minor,always,0.80.4.0,Linux,2009-10-02,public,2009-10-03,Weapons cannot set Trees into fire,new,open,
0001661,Spring engine,SirMaverick,Kloot,normal,major,always,0.80.4.0,General,2009-09-28,public,2009-10-03,Commanders starting in corners can't move,resolved,fixed,0.80.4.0+git
0001658,Spring engine,Lupus,zerver,normal,crash,random,0.80.4.0,General,2009-09-24,public,2009-10-03,crash in CUnitQuads::DrawQuad (),resolved,fixed,0.80.4.0+git
0001656,Spring engine,abma,Kloot,normal,minor,always,0.80.4.0+git,General,2009-09-22,public,2009-10-03,GetResourceMapSpotsPositions returns wrong positions on DeltaSiegeDry for ex.,resolved,fixed,0.80.4.0+git
0001616,Spring engine,Bug Hunter,Kloot,normal,major,always,,General,2009-09-02,public,2009-10-03,Mines are not buildable/walkable ontop any more,resolved,fixed,0.80.4.0+git
0001492,TASClient,Bug Hunter,satirik,normal,minor,always,,General,2009-07-05,public,2009-09-28,Wont save battle list height,resolved,fixed,
0001660,TASClient,orca,satirik,normal,major,always,,General,2009-09-27,public,2009-09-28,"Can't Host Replay - ""Corrupted script file!"" Exception.",resolved,fixed,
0001505,TASClient,AdCr,satirik,normal,minor,always,,General,2009-07-18,public,2009-09-22,Graphicals troubles swith TASClient 0.50,feedback,open,
0001514,TASClient,Bug Hunter,satirik,normal,minor,always,,General,2009-07-25,public,2009-09-18,Resource type(text) missing,resolved,fixed,
0001580,TASClient,Bug Hunter,satirik,normal,minor,always,,General,2009-08-24,public,2009-09-18,"Chat windows undocking on ""sinlgle click small drag"" over them, with ""panels locked"" activated.",resolved,fixed,
0001582,TASClient,Bug Hunter,satirik,normal,feature,N/A,,General,2009-08-24,public,2009-09-18,Name on the map on map title,resolved,fixed,
0001574,TASClient,el_matarife,satirik,normal,minor,always,0.80.2.0,General,2009-08-23,public,2009-09-18,TASClient no longer sorting $local tab,resolved,fixed,
0001511,TASClient,acidd_uk,satirik,normal,trivial,always,0.79.1.0,General,2009-07-23,public,2009-09-18,TASClient UI Bug 0.50 beta r7302,resolved,fixed,
0001575,TASClient,el_matarife,satirik,normal,tweak,always,0.80.2.0,General,2009-08-23,public,2009-09-18,"TASClient  ""fix colors"" ignores team  sharing",resolved,fixed,
0001396,AI,imbaczek,hoijui,normal,crash,have not tried,0.78.2.1+git,AI,2009-05-20,public,2009-09-13,crashes in AI interface,resolved,fixed,
0001634,AI,hughperkins,,normal,minor,always,,AI,2009-09-08,public,2009-09-11,AI Line-drawing seems totally borked in git master head,new,open,
0001623,AI,hughperkins,Kloot,normal,feature,N/A,,AI,2009-09-05,public,2009-09-06,"[patch] New Java AI ""HughAI""",resolved,fixed,
0001615,Spring engine,TheFatController,Kloot,normal,major,always,0.80.2.0+git,Lua,2009-09-01,public,2009-09-02,UnitPreDamaged 'return 0' still applies full impulse,resolved,fixed,0.80.2.0+git
0001606,Spring engine,Bug Hunter,hoijui,normal,major,always,0.80.2.0,General,2009-08-29,public,2009-08-31,Taking screenshots freezes the game for 2 secs and takes too long,resolved,won't fix,
0001607,Spring engine,Bug Hunter,Auswaschbar,normal,minor,always,0.80.2.0,General,2009-08-30,public,2009-08-30,Own dragon teeths get reclaimed on area reclaim.,resolved,fixed,
0000602,AI,Flyte,Kloot,normal,crash,random,,AI,2007-08-19,public,2009-08-29,Exception: Access violation (0xc0000005),resolved,fixed,
0001331,AI,bbe,Kloot,normal,crash,sometimes,,AI,2009-02-05,public,2009-08-29,KAIK causes a crash after an indeterminate period of time.,resolved,fixed,
0001600,Spring engine,Beherith,Kloot,normal,feature,always,0.80.2.0,General,2009-08-27,public,2009-08-28,/nocost cant be turned off,resolved,fixed,0.80.2.0+git
0001597,Spring engine,smoth,Kloot,normal,minor,have not tried,0.80.2.0+git,General,2009-08-26,public,2009-08-28,Shadows are broken.,resolved,fixed,0.80.2.0+git
0001585,Spring engine,SirMaverick,tvo,normal,crash,always,0.80.2.0,Linux,2009-08-25,public,2009-08-27,unitsync crashes with insufficient read rights,resolved,fixed,0.80.2.0+git
0001596,Spring engine,tvo,,normal,minor,always,0.80.2.0,Lua,2009-08-26,public,2009-08-26,Spring.GetSideData returns incorrect side when spring is started using spring.exe,new,open,
0001590,Spring engine,Bug Hunter,,normal,minor,sometimes,,General,2009-08-25,public,2009-08-26,"The command after the wait command, sometimes fail",new,open,
0001594,TASClient,Bug Hunter,satirik,normal,minor,always,,General,2009-08-26,public,2009-08-26,Local replay files not shown in replays window.,assigned,open,
0001589,Spring engine,Bug Hunter,,normal,feature,always,,General,2009-08-25,public,2009-08-25,Allow wait and timewait to be queued,new,open,
0001583,Spring engine,MelTraX,,normal,trivial,always,0.80.2.0,General,2009-08-24,public,2009-08-24,Zooming while scrolling on minimap changes scroll speed,new,open,
0001578,Spring engine,imbaczek,Auswaschbar,normal,crash,always,0.80.2.0+git,General,2009-08-23,public,2009-08-24,crash in CSound::PlaySample,resolved,fixed,
0001570,Spring engine,smoth,Auswaschbar,normal,minor,always,0.80.1.0,General,2009-08-22,public,2009-08-22,Fps controls no longer work...,resolved,fixed,0.80.2.0+git
0001348,Spring engine,Auswaschbar,Auswaschbar,high,major,always,0.78.2.1+git,Lua,2009-02-20,public,2009-08-22,Lua-widgets can seriously harm your system,resolved,fixed,0.78.2.1+git
0001567,Spring engine,smoth,tvo,normal,minor,always,0.79.1.0+git,Lua,2009-08-21,public,2009-08-22,VFS.SubDirs is not availble to the DEFS part of lua.,resolved,fixed,0.80.0.0
0001564,Spring engine,zwzsg,imbaczek,normal,major,always,0.79.1.0+git,General,2009-08-19,public,2009-08-22,ArchiveMover and files already in place,resolved,fixed,
0001000,Spring engine,Google_Frog,imbaczek,normal,major,always,0.76b1+svn,General,2008-08-16,public,2009-08-22,Ground Dissapears on alt-tab,resolved,fixed,
0001541,Site,abma,tvo,normal,minor,always,springrts.com,bugtracker,2009-08-13,public,2009-08-21,Version 0.8.0.0 isn't in the bugtracker for the springengine,resolved,fixed,
0001568,Spring engine,Nemo,Kloot,normal,minor,always,,General,2009-08-21,public,2009-08-21,0.80.1 Feature Textures broken (.dds),resolved,fixed,
0001565,Spring engine,nixtux,zerver,normal,block,always,,Linux,2009-08-20,public,2009-08-20,0.80.1 does not compile with USE_GML enabled,resolved,fixed,0.79.1.0+git
0001555,Spring engine,Bug Hunter,imbaczek,normal,tweak,always,,General,2009-08-17,public,2009-08-19,Units know of wreck they dont see.,resolved,fixed,
0001499,Spring engine,Bug Hunter,Auswaschbar,normal,minor,always,,General,2009-07-12,public,2009-08-19,Wont release Draw key once you put a point,resolved,fixed,
0001561,Spring engine,jK,Auswaschbar,normal,minor,always,,General,2009-08-18,public,2009-08-19,frustum of SMF ground renderer is broken when looking straight down,resolved,fixed,
0001533,Spring engine,jK,Auswaschbar,normal,minor,N/A,,General,2009-08-09,public,2009-08-19,"aGUI, SDL, WinAPI, MouseInput",resolved,fixed,
0001539,Spring engine,imbaczek,Auswaschbar,normal,major,always,0.79.1.0+git,General,2009-08-12,public,2009-08-19,don't broadcast client IP to other clients,resolved,fixed,
0001563,Spring engine,MelTraX,imbaczek,normal,tweak,always,,Lua,2009-08-18,public,2009-08-18,Mark mod widgets in infolog,resolved,fixed,
0001562,Spring engine,imbaczek,imbaczek,normal,block,always,0.79.1.0+git,General,2009-08-18,public,2009-08-18,ati catalyst 9.8 crashes with spring 0.80,resolved,fixed,
0001560,Spring engine,imbaczek,imbaczek,normal,minor,have not tried,0.79.1.0+git,General,2009-08-17,public,2009-08-18,"""your mod checksum differs"" is wordwrapped badly",resolved,fixed,
0001558,Spring engine,imbaczek,imbaczek,normal,block,always,0.79.1.0+git,General,2009-08-17,public,2009-08-18,archive mover fails on evo pre 4,resolved,fixed,
0001559,Spring engine,imbaczek,imbaczek,normal,block,unable to reproduce,0.79.1.0+git,General,2009-08-17,public,2009-08-18,archive mover fails to move conquest of paradise v1,resolved,fixed,
0001550,Spring engine,MelTraX,imbaczek,normal,minor,always,0.79.1.0,General,2009-08-15,public,2009-08-17,Don't use CWD as read-write data directory,resolved,fixed,
0001547,Spring engine,Nemo,Auswaschbar,normal,major,always,,General,2009-08-15,public,2009-08-17,"80.0.0 RC - Always sticks on ""Loading LuaRules"" when launched from SpringLobby",resolved,fixed,
0000207,Spring engine,Bug Hunter,hoijui,normal,feature,N/A,,General,2006-06-17,public,2009-08-17,Spectators sorting.,resolved,fixed,
0001554,Spring engine,abma,Kloot,normal,crash,always,0.79.1.0+git,General,2009-08-16,public,2009-08-17,"Crash, with an Java-AI when Factory is finished",resolved,fixed,
0001543,Spring engine,xyz,Auswaschbar,normal,crash,always,,General,2009-08-14,public,2009-08-16,test builds can pick up release install directory as primary,resolved,fixed,
0001549,Spring engine,MelTraX,imbaczek,normal,minor,have not tried,,General,2009-08-15,public,2009-08-16,Make ArchiveMover recognize base content archives,resolved,fixed,
0001545,AI,abma,hoijui,normal,crash,have not tried,,AI,2009-08-14,public,2009-08-15,spring 0.80 crashes with: UnitHandler.cpp:811: BuilderTracker* CUnitHandler::GetBuilderTracker(int): Assertion `false' failed.,resolved,fixed,
0001515,AI,hoijui,hoijui,normal,minor,always,,AI,2009-07-26,public,2009-08-13,"""Invalid order from player"" when controlling a Skirmish AI team and then spectating",resolved,fixed,
0001540,Spring engine,abma,Auswaschbar,normal,minor,always,0.79.1.0+git,General,2009-08-13,public,2009-08-13,--yresolution is ignored,resolved,fixed,
0001532,Spring engine,imbaczek,imbaczek,normal,major,always,0.79.1.0+git,General,2009-08-09,public,2009-08-12,almost-completed nanoframes (with partial texture) use too much cpu,resolved,fixed,0.79.1.0+git
0001534,Spring engine,zerver,zerver,normal,major,always,0.79.1.0+git,General,2009-08-11,public,2009-08-11,Some transparent objects do not get drawn at all,resolved,fixed,0.79.1.0+git
0000441,Spring engine,raifox,hoijui,normal,minor,always,,General,2007-02-17,public,2009-08-10,mouse4 and mouse5 not working.,resolved,no change required,
0001526,Spring engine,Auswaschbar,Auswaschbar,normal,major,sometimes,,General,2009-08-02,public,2009-08-07,Area reclaim often does not work,resolved,fixed,
0001493,Spring engine,Auswaschbar,Auswaschbar,normal,minor,have not tried,0.79.1.0+git,General,2009-07-08,public,2009-08-07,Startpositions do not work with lots of players,resolved,fixed,
0001517,AI,hoijui,hoijui,low,feature,N/A,,AI,2009-07-26,public,2009-08-06,/aitakeover <teamId> <shortName> [<version>] command,resolved,fixed,
0001516,AI,hoijui,hoijui,low,feature,N/A,,AI,2009-07-26,public,2009-08-06,/aikill <teamId> command,resolved,fixed,
0001507,Spring engine,SirMaverick,Auswaschbar,normal,minor,always,0.79.1.0+git,General,2009-07-19,public,2009-08-03,desync: path 0.78 vs 0.79,resolved,fixed,
0001527,Spring engine,Auswaschbar,Auswaschbar,normal,minor,always,,Lua,2009-08-02,public,2009-08-02,Startbox-widget needs to be enabled by default,resolved,fixed,
0001523,Spring engine,Damedepik,hoijui,normal,crash,random,,General,2009-08-01,public,2009-08-02,Random crash after 10 minutes (similar to #0001330),resolved,fixed,0.79.1.0+git
0001521,Spring engine,tvo,tvo,normal,major,always,,General,2009-07-31,public,2009-08-01,"Clicks for unit selection ""pass through"" the unit",resolved,fixed,
0001510,Spring engine,tvo,jK,normal,minor,always,0.79.1.0+git,General,2009-07-22,public,2009-07-30,ghosted buildings aren't rendered transparently anymore,resolved,fixed,
0001481,Spring engine,Lupus,hoijui,normal,tweak,always,,General,2009-06-29,public,2009-07-26,Doxygen fails to compile unitsync docs,resolved,fixed,0.79.1.0+git
0001176,Spring engine,meriton,hoijui,normal,crash,always,,General,2008-10-23,public,2009-07-26,crash when showing game interface,resolved,fixed,0.78.1.1
0001330,Spring engine,spliff,hoijui,normal,crash,random,0.78.2.1+git,General,2009-02-05,public,2009-07-26,Random crashes in game,resolved,fixed,0.79.0.0
0001291,Spring engine,Anarchid,hoijui,normal,crash,always,0.78.1.1,General,2009-01-20,public,2009-07-26,Spring crashes on attempt to first-person-control a plane with zero maxAileron,resolved,fixed,0.79.1.0
0001218,Spring engine,BrainDamage,hoijui,normal,minor,always,0.77b5,General,2008-12-07,public,2009-07-26,units on patrol still attack allies unit if the ally is acquired using the /ally command,resolved,fixed,0.79.1.0+git
0000920,Spring engine,submarine,hoijui,normal,minor,always,0.76b1+svn,General,2008-05-06,public,2009-07-26,LOS not updated correctly after changing teams,resolved,fixed,0.79.0.0
0000758,Spring engine,north,hoijui,normal,minor,always,,General,2008-01-02,public,2009-07-26,Commander radar and sonar disappearing.,resolved,fixed,
0000952,Spring engine,aks,hoijui,normal,block,sometimes,0.76b1,General,2008-06-12,public,2009-07-26,Graphic / Interface disapear after few commands,resolved,no change required,
0001015,Spring engine,imbaczek,hoijui,normal,minor,always,0.76b1+svn,General,2008-08-21,public,2009-07-26,BumpWater-FBO: (coast)incomplete draw buffers! ATI 4850 and catalyst 8.8,resolved,fixed,0.76b1+svn
0001278,Spring engine,MelTraX,hoijui,normal,minor,have not tried,,General,2009-01-17,public,2009-07-25,Player statistics unsigned <-> signed problem,resolved,fixed,
0001171,Spring engine,BasiC,Kloot,normal,minor,N/A,,General,2008-10-22,public,2009-07-25,units still cant shoot through units that have a n extremly smal lhitshpere.,resolved,fixed,0.79.1.0+git
0001262,Spring engine,smoth,Kloot,normal,minor,always,,General,2009-01-15,public,2009-07-25,Units do not use collision primitives for aiming.,resolved,fixed,0.79.1.0+git
0001301,AI,Hermokrates,hoijui,normal,crash,always,0.78.2.1,AI,2009-01-24,public,2009-07-25,Spring Crashes on Countdown,resolved,fixed,
0001344,Spring engine,spliff,hoijui,normal,minor,always,0.78.2.1+git,General,2009-02-15,public,2009-07-25,Crash on single player when no maps installed,resolved,fixed,0.79.0.1
0001315,Spring engine,affemitwaffe,hoijui,normal,major,always,0.78.2.1,General,2009-02-01,public,2009-07-25,unit icons are crapped - instead there appear funny pattened squares,resolved,fixed,
0001463,Spring engine,merijnvdk,hoijui,normal,major,always,0.79.1.0+git,General,2009-06-15,public,2009-07-25,"After clicking 'exit' in game ending screen, spring hangs",resolved,fixed,
0001513,TASClient,Bug Hunter,satirik,normal,minor,always,,General,2009-07-25,public,2009-07-25,No default file for Load defaults.,assigned,open,
0001480,AI,Pizzi1,hoijui,normal,crash,random,0.79.1.0+git,AI,2009-06-29,public,2009-07-24,New crash in version 0.79.1.2,resolved,fixed,
0001435,Spring engine,xyz,hoijui,normal,crash,always,0.79.0.2,General,2009-05-30,public,2009-07-24,Spring cashes in an AIvsAI game with more then 4 AI's,resolved,fixed,0.79.1.0+git
0001467,AI,meriton,Kloot,normal,crash,always,,AI,2009-06-20,public,2009-07-19,AAI crashes spring,resolved,fixed,
0001281,AI,meriton,hoijui,normal,crash,always,,AI,2009-01-17,public,2009-07-18,AAI crashes spring,resolved,fixed,
0001500,TASClient,Bug Hunter,satirik,normal,minor,always,,General,2009-07-13,public,2009-07-17,Error message on double click for PM,assigned,open,
0001502,TASClient,Bug Hunter,satirik,normal,minor,random,,General,2009-07-13,public,2009-07-17,Player list switching not inmedite on channel switch,assigned,open,
0001501,TASClient,Bug Hunter,satirik,normal,minor,have not tried,,General,2009-07-13,public,2009-07-17,"Player sorting is nowt working, (by rank country etc).",assigned,open,
0001497,Spring engine,troycheek,Kloot,normal,crash,random,0.79.1.0,Lua,2009-07-10,public,2009-07-12,"CMD.REPAIR accepts mappos without radius, but then sometimes crashes",resolved,fixed,0.79.1.0+git
0001487,Spring engine,Auswaschbar,jK,normal,minor,always,0.79.1.0+git,General,2009-07-02,public,2009-07-08,Bumpwater renderer broken,resolved,fixed,
0001478,Site,abma,tvo,normal,minor,always,springrts.com,other,2009-06-29,public,2009-07-07,http://www.springrts.com/ returns 403 Forbidden,resolved,fixed,
0001491,Spring engine,SirMaverick,Auswaschbar,normal,minor,always,0.79.1.0+git,General,2009-07-05,public,2009-07-06,synctrace compile errors,resolved,fixed,
0001486,Spring engine,Lupus,Kloot,normal,feature,N/A,,General,2009-07-02,public,2009-07-04,Some additions to unitsync,resolved,fixed,0.79.1.0+git
0001489,Spring engine,SirMaverick,Kloot,normal,crash,always,0.79.1.0+git,Lua,2009-07-04,public,2009-07-04,reading FeatureDef crashes spring,resolved,fixed,0.79.1.0+git
0001484,Spring engine,Societal,zerver,normal,crash,random,0.79.1.0+git,General,2009-07-01,public,2009-07-02,(MT) Crash in CPieceProjectile::DrawCallback,resolved,fixed,0.79.1.0+git
0001471,Spring engine,Auswaschbar,Auswaschbar,normal,major,always,0.79.1.0+git,General,2009-06-22,public,2009-07-02,"Filesystem broken in windows (7 RC, vista?)",resolved,fixed,
0001470,Spring engine,SirMaverick,Kloot,normal,minor,sometimes,0.79.1.0,Lua,2009-06-21,public,2009-06-30,LevelHeightMap can crash spring,resolved,fixed,0.79.1.0+git
0001479,Spring engine,KDR_11k,Kloot,normal,major,always,,General,2009-06-29,public,2009-06-30,Unit corpses don't have unit buildfacing,resolved,fixed,0.79.1.0+git
0001477,TASClient,AdCr,satirik,normal,minor,always,,General,2009-06-28,public,2009-06-29,Replay does not start,resolved,fixed,
0001473,Spring engine,imbaczek,zerver,normal,minor,always,0.79.1.0+git,General,2009-06-26,public,2009-06-28,crash in ProjectileHandler::Draw,resolved,fixed,0.79.1.0+git
0001476,Spring engine,troycheek,,normal,minor,always,0.79.1.0,Unit Scripting,2009-06-28,public,2009-06-28,using CMD.REMOVE to remove a command in the queue causes current unit action to stutter,new,open,
0001429,Spring engine,djmad,imbaczek,normal,crash,always,0.79.0.2+git,General,2009-05-28,public,2009-06-26,"ATI Fire 7300  alias ATI X1900XT   only black screen with 2 overlay, no 3d rendering",resolved,fixed,
0001334,TASClient,slogic,satirik,normal,minor,N/A,,General,2009-02-06,public,2009-06-23,Option to disable any fade-in effect,resolved,fixed,
0001035,TASClient,thinkagile,satirik,normal,minor,always,,General,2008-09-05,public,2009-06-23,Windows text size changed to 120dpi made input box's text invisible,resolved,fixed,
0000725,TASClient,monohouse,satirik,normal,minor,always,,General,2007-12-22,public,2009-06-23,always disconnecting,resolved,fixed,
0000631,TASClient,mideon113,betalord,normal,crash,sometimes,,General,2007-09-12,public,2009-06-23,Always disconnect from lobby at randomly time,resolved,fixed,
0000182,TASClient,suit,jcnossen,normal,feature,N/A,,General,2006-05-28,public,2009-06-23,gray radar blibs for FFA oder team games,resolved,fixed,
0000015,TASClient,PauloMorfeo,betalord,normal,feature,always,,General,2005-11-29,public,2009-06-23,Allow the usage of the Lobby for single player.,resolved,fixed,
0001093,TASClient,Bug Hunter,satirik,normal,major,always,,General,2008-10-10,public,2009-06-23,Error in lobby joining any game/mod,resolved,fixed,
0001109,TASClient,Bug Hunter,satirik,normal,minor,always,,General,2008-10-10,public,2009-06-23,"""invalid floating point operation""",resolved,fixed,
0001466,Spring engine,code32,Kloot,normal,crash,always,0.79.1.0+git,General,2009-06-19,public,2009-06-20,Crash in replay start,resolved,no change required,0.79.1.0+git
0001465,Spring engine,Lupus,zerver,normal,crash,have not tried,0.79.1.0+git,General,2009-06-18,public,2009-06-19,I took all my fighters and gave a HUGE attack area order... then it crashed,resolved,not fixable,
0001464,Spring engine,el_matarife,zerver,normal,crash,have not tried,0.79.1.0,General,2009-06-18,public,2009-06-19,Multiple player crash on Dividing Wall,resolved,won't fix,
0001443,Spring engine,lurker,Auswaschbar,normal,feature,N/A,,General,2009-06-03,public,2009-06-15,Print IP addresses upon name conflict,resolved,fixed,
0001134,Spring engine,lurker,Auswaschbar,normal,feature,always,,General,2008-10-14,public,2009-06-15,ipv6 support,resolved,fixed,
0001060,Spring engine,imbaczek,Auswaschbar,normal,minor,always,0.76b1+svn,General,2008-09-28,public,2009-06-15,r6374 crash in Lua VFS.Include,resolved,suspended,
0001253,Spring engine,MelTraX,Auswaschbar,normal,minor,have not tried,,General,2009-01-13,public,2009-06-15,"/take prints ""team died"" messages for each dead team over and over again",resolved,fixed,
0001444,Spring engine,tvo,Auswaschbar,normal,major,always,0.79.1.0,General,2009-06-03,public,2009-06-15,"sharing is broken, not all players are selectable",resolved,fixed,
0001439,Spring engine,KriegEm,Auswaschbar,normal,crash,unable to reproduce,0.79.1.0,General,2009-05-31,public,2009-06-15,Spring crashed while playing green fields,resolved,fixed,
0001201,Spring engine,Auswaschbar,Auswaschbar,normal,minor,always,0.77b5,General,2008-11-14,public,2009-06-15,Unit icons corrupted when zooming out,resolved,fixed,
0001192,Spring engine,Auswaschbar,Auswaschbar,low,minor,always,0.77b5+svn,General,2008-10-30,public,2009-06-15,Crash while loading a game,resolved,fixed,
0001456,TASClient,Bug Hunter,satirik,normal,major,always,,General,2009-06-14,public,2009-06-14,Tasclient game filter crash.,resolved,fixed,
0001119,TASClient,Licho,,normal,minor,always,0.77b3+svn,General,2008-10-12,public,2009-06-14,Tasclient delays startup of any applicaiton by about 15-20s,feedback,open,
0001454,Spring engine,Auswaschbar,hoijui,immediate,block,always,0.79.1.0+git,General,2009-06-12,public,2009-06-14,Green triangles on screen,resolved,fixed,0.79.1.0+git
0001460,Spring engine,Bug Hunter,,normal,feature,N/A,,General,2009-06-14,public,2009-06-14,New camera mode,new,open,
0001459,Spring engine,Bug Hunter,,normal,minor,have not tried,,General,2009-06-14,public,2009-06-14,Fixes to Free Camera Mode,new,open,
0001452,Spring engine,andre,,normal,major,always,0.79.1.0,General,2009-06-11,public,2009-06-11,Gathermode not working,new,open,
0001448,Spring engine,KriegEm,Kloot,normal,minor,always,0.79.1.0,General,2009-06-07,public,2009-06-11,Air plants won't build when placed against something,resolved,fixed,0.79.1.0+git
0001421,Spring engine,imbaczek,jK,normal,crash,have not tried,0.79.0.2,General,2009-05-27,public,2009-06-06,BFGroundDrawer:168 DoDrawGroundRow crash,resolved,fixed,
0001446,Spring engine,Anarchid,Kloot,normal,crash,always,0.79.1.0,General,2009-06-05,public,2009-06-05,Spring crashes when a transport is killed while carrying a factory,resolved,fixed,0.79.1.0+git
0001397,Spring engine,zerver,zerver,normal,minor,always,0.79.0.0+git,General,2009-05-22,public,2009-06-02,Properly render submerged transparent objects,resolved,fixed,0.79.1.0+git
0001442,Spring engine,jK,Kloot,normal,minor,N/A,0.79.1.0+git,Lua,2009-06-02,public,2009-06-02,enum COLVOL_TESTS doesn't use consts,resolved,fixed,0.79.1.0+git
0001440,Spring engine,springansiktsburk,Kloot,normal,minor,N/A,0.79.1.0,General,2009-06-01,public,2009-06-02,replay doesn't work,resolved,fixed,0.79.1.0+git
0001428,Spring engine,coherence,Kloot,normal,major,always,0.79.0.2,Linux,2009-05-28,public,2009-06-02,Running replays results in a crash,resolved,fixed,0.79.1.0+git
0001441,Site,satirik,,normal,feature,N/A,springrts.com,other,2009-06-01,public,2009-06-01,Community Translation Tool : Pootle,new,open,
0001423,Site,tvo,tvo,normal,feature,N/A,,forum,2009-05-27,public,2009-06-01,add RSS feed to forum,resolved,fixed,
0001408,Spring engine,momfreeek,imbaczek,normal,major,always,0.79.0.2,General,2009-05-24,public,2009-05-31,Dog slow text rendering on old NVIDIA cards,resolved,fixed,
0001436,Spring engine,TheFatController,Kloot,normal,major,always,0.79.1.0+git,Lua,2009-05-30,public,2009-05-30,Lua: Allow(Unit/Feature)BuildStep function differently,resolved,fixed,0.79.1.0+git
0001434,Spring engine,TheFatController,Kloot,normal,crash,unable to reproduce,,General,2009-05-30,public,2009-05-30,New crash experienced during testing,resolved,fixed,0.79.1.0+git
0001378,AI,blastfame,hoijui,normal,major,always,,AI,2009-04-12,public,2009-05-30,"Gentoo games-strategy/spring-0.78.2.1-r1 ebuild crashes with any AI: 'no ""GetGlobalAiVersion"" function exported'",resolved,fixed,
0001400,Spring engine,KriegEm,jK,normal,trivial,always,0.79.0.2,General,2009-05-23,public,2009-05-29,Widget scrolling can be reversed,resolved,fixed,
0000775,Spring engine,tvo,Kloot,normal,feature,always,,General,2008-01-04,public,2009-05-29,Separate setting for maxnanoparticles and maxparticles,resolved,fixed,0.79.0.0
0001430,Spring engine,Lupus,Kloot,normal,crash,random,0.79.0.2+git,General,2009-05-29,public,2009-05-29,terminate called after throwing an instance of 'std::bad_alloc',resolved,fixed,
0001426,Spring engine,Lupus,Kloot,normal,minor,have not tried,0.79.0.2+git,Linux,2009-05-27,public,2009-05-29,Fresh build of 4123b55488a8c09f5641f1cec06e1c4fd2544669 segfaults,resolved,fixed,
0001284,Spring engine,Evil4Zerggin,jK,normal,minor,always,0.77b5,General,2009-01-17,public,2009-05-29,gl.GetTextWidth Returns Wrong Result,resolved,fixed,0.79.0.0
0001413,Spring engine,TheFatController,tvo,normal,feature,always,0.79.0.2+git,Unit Scripting,2009-05-25,public,2009-05-29,2 Issues with COB and exploding units,resolved,fixed,
0001424,Site,tvo,tvo,normal,major,N/A,springrts.com,other,2009-05-27,public,2009-05-28,add test environment,resolved,fixed,
0001427,Site,tvo,tvo,normal,minor,N/A,springrts.com,media,2009-05-27,public,2009-05-28,first three images on media page broken,resolved,fixed,
0000238,Spring engine,Bug Hunter,tvo,normal,feature,always,,General,2006-07-08,public,2009-05-28,Save game statistics to replay file.,resolved,fixed,
0001227,Spring engine,el_matarife,Kloot,normal,tweak,always,0.77b5,General,2008-12-20,public,2009-05-28,Lava on Lava Higround is broken,resolved,fixed,0.79.0.2+git
0001420,Spring engine,Jools,Kloot,normal,minor,always,0.79.0.2,General,2009-05-27,public,2009-05-28,Lava bug --  lava acts like water,resolved,fixed,0.79.0.2+git
0001383,Spring engine,smoth,Kloot,normal,minor,have not tried,,General,2009-04-24,public,2009-05-27,paralyze does not observe no self damage or collide friendly,resolved,fixed,0.79.0.2+git
0001386,Spring engine,Forboding Angel,Kloot,normal,major,always,0.78.2.1,General,2009-04-30,public,2009-05-27,Lightning Weapons do not obey Collidefriendly0 nor avoidfriendly0,resolved,fixed,0.79.0.2+git
0001418,Spring engine,Lupus,zerver,normal,crash,random,0.79.0.2+git,Linux,2009-05-26,public,2009-05-27,Segmentation fault in spring,resolved,fixed,0.79.0.2+git
0001419,Spring engine,Lupus,zerver,normal,crash,random,0.79.0.2+git,General,2009-05-26,public,2009-05-27,Segmentation fault in CFireProjectile::Draw(),resolved,fixed,0.79.0.2+git
0001422,Spring engine,Anarchid,Kloot,normal,crash,always,0.79.0.2,General,2009-05-27,public,2009-05-27,Spring crashes when an unit  is killed while fps-controlled by a player.,resolved,no change required,0.79.0.2+git
0001353,Site,slogic,tvo,normal,major,always,springrts.com,,2009-03-03,public,2009-05-27,Pictures are not shown at wiki,resolved,fixed,
0000926,Site,tvo,tvo,normal,major,always,,,2008-05-08,public,2009-05-27,rename forum so it isn't needlessly causing 404 when deploying,resolved,fixed,
0000925,Site,tvo,tvo,normal,block,always,,,2008-05-08,public,2009-05-27,frontpage,resolved,fixed,
0001415,Spring engine,tvo,tvo,normal,crash,always,0.79.0.2,Linux,2009-05-26,public,2009-05-27,infinite memory usage in CBFGroundDrawer,resolved,fixed,
0001416,Spring engine,AdamW,tvo,normal,major,always,0.79.0.2,General,2009-05-26,public,2009-05-26,"[patch] ""format not a string literal and no format arguments"" in spring_0.79.0.2/rts/Rendering/glFont.cpp:559",resolved,fixed,
0000833,Spring engine,Auswaschbar,tvo,normal,tweak,always,,General,2008-02-01,public,2009-05-26,Lua update to 5.1.3,resolved,fixed,
0001404,Spring engine,lgbr,Auswaschbar,normal,block,always,0.79.0.2,Linux,2009-05-23,public,2009-05-26,spring_0.79.0.2_src.tar.lzma is corrupt,resolved,fixed,
0001179,AI,submarine,hoijui,normal,crash,always,0.77b5+svn,AI,2008-10-24,public,2009-05-25,Crash in AI Interface on closing Spring,resolved,fixed,
0001414,Spring engine,TheFatController,,normal,feature,always,0.79.0.2+git,Unit Scripting,2009-05-25,public,2009-05-25,Adding a vertical option for maxangledif on weapons.,new,open,
0001399,Spring engine,imbaczek,Auswaschbar,normal,crash,have not tried,0.79.0.2,General,2009-05-23,public,2009-05-25,CobInstance::Call crash,resolved,fixed,
0001409,Spring engine,el_matarife,Auswaschbar,normal,crash,have not tried,0.79.0.2,General,2009-05-25,public,2009-05-25,"Spring lockup oin host, crash on all clients",resolved,fixed,
0001410,Spring engine,djmad,Auswaschbar,normal,crash,sometimes,0.79.0.2+git,General,2009-05-25,public,2009-05-25,Multiplayer - Inside a Vehicle - Killed - party crashed,resolved,fixed,
0001398,Spring engine,zwzsg,lurker,normal,major,always,0.79.0.0,General,2009-05-22,public,2009-05-22,Can't spawn multiple CEG anymore,resolved,fixed,0.79.0.0+git
0001335,Spring engine,imbaczek,zerver,normal,feature,have not tried,0.78.2.1,General,2009-02-08,public,2009-05-22,fade out features before not drawing them,resolved,fixed,0.79.0.0+git
0001316,Spring engine,Regret,zerver,normal,minor,have not tried,0.78.2.1,General,2009-02-01,public,2009-05-21,Units leaving persistent radar after dying,resolved,fixed,0.79.0.0+git
0001370,Spring engine,imbaczek,imbaczek,normal,major,always,0.78.2.1+git,General,2009-04-05,public,2009-05-20,"GUI flickers when drawing on map on ATI 4850, catalyst 9.3",resolved,fixed,
0000616,Spring engine,imbaczek,tvo,normal,minor,always,,General,2007-08-31,public,2009-05-20,factories don't rotate units to the correct facing after load,resolved,fixed,
0001376,Spring engine,Google_Frog,imbaczek,normal,major,sometimes,0.78.2.1,General,2009-04-12,public,2009-05-12,Paralise Immunity bug,resolved,fixed,0.78.2.1+git
0001390,Spring engine,imbaczek,imbaczek,normal,minor,always,0.78.2.1+git,General,2009-05-09,public,2009-05-10,unit order confirmation sounds and selection sounds too quiet,resolved,fixed,0.78.2.1+git
0001395,Spring engine,imbaczek,Kloot,normal,block,always,0.78.2.1+git,General,2009-05-10,public,2009-05-10,trees and mapmarkers don't show,resolved,fixed,
0001287,Spring engine,imbaczek,Auswaschbar,normal,minor,always,,General,2009-01-18,public,2009-05-10,win32 command line parsing is FUBAR,resolved,fixed,
0001392,Spring engine,zwzsg,Auswaschbar,normal,minor,always,0.78.2.1+git,General,2009-05-09,public,2009-05-09,Can't use space in player name,resolved,fixed,
0000072,Spring engine,Kafetist,zerver,normal,minor,sometimes,,General,2006-02-22,public,2009-05-09,my troops attacking ground instead of enemy units,resolved,fixed,0.78.2.1+git
0000026,Spring engine,Decimator,zerver,normal,feature,N/A,,General,2005-12-08,public,2009-05-09,Showing pathing status of other players for those already ingame,resolved,fixed,0.78.2.1+git
0001391,Spring engine,zwzsg,Auswaschbar,normal,minor,always,0.78.2.1+git,General,2009-05-09,public,2009-05-09,Can't drag and drop startscript over Spring.exe anymore,resolved,fixed,
0001375,Spring engine,Google_Frog,Kloot,normal,minor,always,0.78.2.1,General,2009-04-12,public,2009-05-08,Spring.IsPosInRadar Bug,resolved,fixed,0.78.2.1+git
0001380,Spring engine,lurker,Kloot,normal,feature,always,0.78.2.1+git,General,2009-04-14,public,2009-05-08,Lua can only manipulate the 'primary' shield of a unit.,resolved,fixed,0.78.2.1+git
0000248,Spring engine,NOiZE,zerver,normal,feature,always,,General,2006-07-12,public,2009-05-07,Floating Features does not work,resolved,fixed,0.78.2.1+git
0001304,Spring engine,lycenhol,zerver,normal,minor,always,0.78.2.1,General,2009-01-26,public,2009-05-07,Zombie resurrection from underworld,resolved,fixed,0.78.2.1+git
0001338,Spring engine,slogic,zerver,normal,feature,N/A,0.78.2.1,General,2009-02-08,public,2009-05-07,Add new command to set maxlines of history chat in-game,resolved,fixed,0.78.2.1+git
0001387,Spring engine,el_matarife,zerver,normal,tweak,always,0.78.2.1,General,2009-05-07,public,2009-05-07,Builder patrol reclaim / repair / ressurect behavior,resolved,fixed,0.78.2.1+git
0001318,Spring engine,imbaczek,zerver,normal,minor,have not tried,,General,2009-02-02,public,2009-05-07,ground units loaded on a transport still give off seismic,resolved,fixed,0.78.2.1+git
0001368,Spring engine,Licho,,normal,tweak,have not tried,0.78.2.1,Unit Scripting,2009-04-02,public,2009-05-06,Callin AllowBuildStep only called for building,new,open,
0000228,Spring engine,Bug Hunter,zerver,normal,minor,always,,General,2006-07-04,public,2009-05-06,"Mouse Locked, when altabbing.",resolved,fixed,0.78.2.1+git
0001232,Spring engine,Licho,zerver,normal,major,sometimes,0.77b5+svn,General,2009-01-03,public,2009-05-06,Tasclients beta sends ExitRequest to SpringDownloader causing it to quit,resolved,fixed,0.78.2.1+git
0001382,Spring engine,Google_Frog,,normal,major,always,0.78.2.1,General,2009-04-19,public,2009-04-19,Unit type avaliable to LUA for ceasefired allies.,new,open,
0001377,Spring engine,det,hoijui,normal,block,always,,General,2009-04-12,public,2009-04-18,ArchiveCache is broken on Windows in lastest master for me,resolved,fixed,
0001379,Spring engine,imbaczek,Auswaschbar,normal,block,always,0.78.2.1+git,General,2009-04-14,public,2009-04-17,replays with bots don't start - PlayerHandler.h:33 assertion,resolved,fixed,
0001372,Spring engine,Licho,zerver,normal,minor,always,0.78.2.1,General,2009-04-08,public,2009-04-14,Area capture captures even cloaked/inaccesible units,resolved,fixed,0.78.2.1+git
0001367,Spring engine,Licho,imbaczek,normal,minor,always,0.78.2.1,General,2009-04-02,public,2009-04-11,UnitDamaged LUA callin called after damage is substracted,resolved,fixed,
0001374,Spring engine,Licho,imbaczek,normal,minor,always,0.78.2.1,General,2009-04-11,public,2009-04-11,Shield effective is visible even when shield unit is paralyzed,resolved,fixed,
0001371,Spring engine,Google_Frog,imbaczek,normal,minor,always,0.78.2.1,General,2009-04-07,public,2009-04-11,Units reload when paralized,resolved,fixed,
0001365,Spring engine,Licho,imbaczek,normal,minor,have not tried,0.78.2.1,General,2009-03-29,public,2009-04-01,Hardcoded reclaim speed for features,resolved,fixed,
0001355,Spring engine,Auswaschbar,imbaczek,normal,major,have not tried,0.78.2.1+git,General,2009-03-09,public,2009-03-31,TAAirPlanes on AIRCRAFT_TAKEOFF close to map edge act all weird,resolved,fixed,
0001118,Spring engine,andre,Auswaschbar,normal,text,always,0.77b3,Linux,2008-10-12,public,2009-03-31,Typo in Help-Text of Dedicated Server,resolved,fixed,
0001184,Spring engine,Regret,Auswaschbar,normal,crash,always,0.77b5,General,2008-10-25,public,2009-03-31,Crash on window resize.,resolved,fixed,
0001283,Spring engine,Pizzi1,Auswaschbar,normal,major,always,0.77b5+svn,General,2009-01-17,public,2009-03-31,Found new bug in the spring's replay,resolved,fixed,
0001297,Spring engine,smoth,Auswaschbar,normal,minor,have not tried,0.78.2.1,General,2009-01-23,public,2009-03-31,Settings exe not fixing unit sound....,resolved,fixed,
0001342,Spring engine,spliff,Auswaschbar,normal,minor,always,,Linux,2009-02-14,public,2009-03-31,CMakeLists.txt overriding user settings,resolved,fixed,
0001267,Spring engine,imbaczek,zerver,normal,major,have not tried,,General,2009-01-16,public,2009-03-27,commit 0e2c413180f causes increased cpu load and stutter,resolved,fixed,0.78.2.1+git
0001285,Spring engine,imbaczek,zerver,normal,crash,sometimes,,General,2009-01-18,public,2009-03-27,crash in bfgrounddrawer,resolved,fixed,0.78.2.1+git
0001363,Spring engine,Licho,zerver,normal,minor,always,0.78.2.1,General,2009-03-25,public,2009-03-27,Units given area repair command follow mobile units outside the area,resolved,fixed,0.78.2.1+git
0001277,Spring engine,imbaczek,zerver,normal,minor,have not tried,,General,2009-01-17,public,2009-03-26,beamlasers sometimes don't shoot,resolved,fixed,0.78.2.1+git
0001324,Spring engine,lurker,,normal,tweak,N/A,,General,2009-02-03,public,2009-03-21,Make LockLuaUI.txt detection use the CRC32 hash of the filename.,new,open,
0001358,AI,teferi,hoijui,normal,crash,always,,AI,2009-03-14,public,2009-03-14,Buffer overflow in RAI causes crash on game start,resolved,fixed,
0001359,AI,teferi,hoijui,normal,crash,always,,AI,2009-03-14,public,2009-03-14,Buffer overflow in AAI causes crash on game start,resolved,fixed,
0000433,AI,grantlbart,hoijui,normal,minor,always,,AI,2007-02-09,public,2009-02-25,spring crashed unhandled exception,resolved,fixed,
0001217,Spring engine,hoijui,hoijui,normal,tweak,always,,General,2008-12-01,public,2009-02-25,No warning message if required OpenGL support is missing,resolved,fixed,0.78.2.1+git
0000820,AI,hoijui,trepan,normal,block,always,,AI,2008-01-19,public,2009-02-21,[Compile Error] LuaFBOs.cpp does not compile with mingw,resolved,fixed,
0001261,Spring engine,imbaczek,lurker,high,major,have not tried,,General,2009-01-14,public,2009-02-21,78.1.1+ desync hunting 1,resolved,fixed,
0000521,AI,danuthaiduc,hoijui,normal,crash,always,,AI,2007-04-11,public,2009-02-21,Spring crashes when capturing enemy construction unit,resolved,fixed,
0000589,AI,CaptainMaim,hoijui,normal,minor,always,,AI,2007-08-16,public,2009-02-21,"Game crashes after a fairly long period of time, exact cause unknown.  AI glitch suspected.",resolved,fixed,
0000522,AI,danuthaiduc,hoijui,normal,crash,always,,AI,2007-04-11,public,2009-02-21,Spring crashes when capturing enemy construction unit,resolved,fixed,
0001350,TASClient,Radtoo,satirik,normal,feature,have not tried,,General,2009-02-21,public,2009-02-21,[patch] Removing checks / kicks for existing map boxes,assigned,open,
0001349,TASClient,Radtoo,satirik,normal,feature,always,,General,2009-02-21,public,2009-02-21,[patch] Battle ID for savegames,assigned,open,
0001341,Spring engine,Pizzi1,Auswaschbar,normal,minor,always,0.78.2.1+git,General,2009-02-12,public,2009-02-12,Sound not clear with the new openal system,resolved,fixed,
0001323,Spring engine,imbaczek,imbaczek,urgent,block,always,0.78.2.1+git,General,2009-02-03,public,2009-02-12,buildserv's spring doesn't start,resolved,fixed,
0001340,Spring engine,imbaczek,Auswaschbar,normal,crash,always,0.78.2.1+git,General,2009-02-09,public,2009-02-10,change %lu/%zu/size_t printing to be windows and word-size aware,resolved,fixed,
0001327,TASClient,slogic,satirik,normal,feature,N/A,,General,2009-02-05,public,2009-02-06,Unable to select a team in skirmish settings,assigned,open,
0001333,Spring engine,Licho,Auswaschbar,normal,crash,random,0.78.2.1,General,2009-02-06,public,2009-02-06,Synced crash in feature,resolved,fixed,
0001329,TASClient,slogic,satirik,normal,tweak,N/A,,General,2009-02-05,public,2009-02-05,Why use .mini extension on .bmp files at lobby/cache/?,assigned,open,
0001326,Spring engine,imbaczek,,normal,minor,have not tried,0.78.2.1,General,2009-02-05,public,2009-02-05,lua CreateFeature cannot create spring trees,new,open,
0001191,TASClient,monohouse,satirik,normal,feature,always,,General,2008-10-28,public,2009-02-01,Skipping map file: (duplicate checksum),resolved,fixed,
0000856,Spring engine,satirik,Auswaschbar,normal,minor,random,,General,2008-03-02,public,2009-02-01,Winning team not always filled in the replays header.,resolved,fixed,
0000830,Spring engine,boredjoe,Auswaschbar,normal,minor,always,,General,2008-01-30,public,2009-02-01,Spectators shown as players in replay files,resolved,fixed,
0000526,Spring engine,KDR_11k,Auswaschbar,normal,minor,always,,General,2007-04-15,public,2009-02-01,Mobile cons can only build at half their range,resolved,fixed,
0000308,Spring engine,dasbruce,Auswaschbar,normal,minor,always,,General,2006-10-04,public,2009-02-01,Icons you see when holding shift after an order have incorrect Y values,resolved,fixed,
0000265,Spring engine,smoth,Auswaschbar,normal,minor,always,,General,2006-08-05,public,2009-02-01,aircraft with airhoverfactor cannot land on repair pads.,resolved,fixed,
0001311,Spring engine,imbaczek,Auswaschbar,urgent,crash,always,0.78.2.1+git,General,2009-02-01,public,2009-02-01,crash when hosting/connecting,resolved,fixed,
0001251,Spring engine,Pizzi1,imbaczek,normal,minor,always,0.77b5+svn,General,2009-01-13,public,2009-01-31,bombers tend to dance,resolved,fixed,
0001307,Spring engine,Regret,,normal,minor,always,,General,2009-01-28,public,2009-01-28,EMPed units in transports get attacked,new,open,
0001302,Spring engine,rictor,imbaczek,normal,block,always,0.78.2.1,Linux,2009-01-24,public,2009-01-26,[PATCH] scons configure fail on Archlinux x86_64,resolved,fixed,
0001236,Spring engine,zerver,zerver,normal,minor,always,0.77b5+svn,General,2009-01-10,public,2009-01-22,"""give"" units not working correctly with very high res monitor",resolved,fixed,0.78.2.1+git
0001240,Spring engine,Licho,zerver,normal,major,always,0.77b5+svn,General,2009-01-13,public,2009-01-20,"When game speed slows down, it wont auto speed up!",resolved,fixed,0.78.2.1
0001292,Spring engine,lurker,,normal,minor,always,0.78.2.1,General,2009-01-20,public,2009-01-20,EngineOptions.lua isn't loaded if there is no ModOptions.lua,new,open,
0001290,Spring engine,Licho,imbaczek,normal,minor,sometimes,0.77b5+svn,General,2009-01-19,public,2009-01-19,LaserCannons go through some units 1244 - still happens,resolved,no change required,
0001266,Spring engine,TheFatController,Auswaschbar,normal,crash,always,0.77b5,General,2009-01-15,public,2009-01-19,BA Skirmish crashes when launched with Spring.exe,resolved,fixed,
0001282,Spring engine,Licho,Auswaschbar,normal,major,have not tried,0.77b5+svn,General,2009-01-17,public,2009-01-17,[78.1.1+] bombers not refueling when attacking unit,resolved,fixed,
0001243,Spring engine,Licho,imbaczek,normal,major,always,0.77b5+svn,General,2009-01-13,public,2009-01-17,Impulse does not work on certain weapons,resolved,fixed,
0001075,Spring engine,BrainDamage,Auswaschbar,normal,feature,N/A,0.76b1+svn,General,2008-10-08,public,2009-01-17,unitsync needs a call to switch between multiple configs,resolved,fixed,
0001272,Spring engine,MelTraX,Auswaschbar,normal,minor,always,,Unit Scripting,2009-01-17,public,2009-01-17,[PATCH] Lua startposition markers get drawn for players who didn't join yet.,resolved,fixed,
0001271,Spring engine,imbaczek,imbaczek,normal,major,always,,General,2009-01-16,public,2009-01-16,command line option /C doesn't work correctly on windows,resolved,fixed,
0001264,Spring engine,MelTraX,imbaczek,normal,trivial,have not tried,,General,2009-01-15,public,2009-01-16,[Feature] Don't end the game if one allyteam has no players while /cheat is enabled.,resolved,fixed,
0001265,Spring engine,imbaczek,imbaczek,normal,minor,always,,General,2009-01-15,public,2009-01-16,"/water 4 rendering issues with grounddecals, terrain texture and underwater units",resolved,fixed,
0001269,Spring engine,Evil4Zerggin,imbaczek,normal,minor,always,0.77b5,Unit Scripting,2009-01-16,public,2009-01-16,Null Characters Break LuaMsg,resolved,fixed,
0001148,Spring engine,lurker,lurker,normal,minor,always,,General,2008-10-15,public,2009-01-15,[PATCH] Target Generation Magic,resolved,fixed,
0001225,Spring engine,el_matarife,,normal,tweak,always,0.77b5,General,2008-12-18,public,2009-01-14,Weapon range rings height issue,new,open,
0001260,Spring engine,KDR_11k,imbaczek,normal,crash,always,,General,2009-01-14,public,2009-01-14,[78.1.1] Commanders script in spring.exe expects arm faction,resolved,fixed,
0001255,Spring engine,MelTraX,Auswaschbar,normal,major,have not tried,,General,2009-01-13,public,2009-01-14,Demofile has garbage before the startscript,resolved,fixed,
0001257,Spring engine,imbaczek,Auswaschbar,normal,block,always,,General,2009-01-13,public,2009-01-14,replay viewing is broken,resolved,fixed,
0001244,Spring engine,Google_Frog,Kloot,normal,major,sometimes,0.76b1,General,2009-01-13,public,2009-01-14,LaserCannons go through some units.,resolved,no change required,
0001242,Spring engine,Licho,Kloot,normal,crash,sometimes,0.77b5+svn,General,2009-01-13,public,2009-01-14,Crash in 3dmodel/cob,resolved,fixed,
0001238,Spring engine,imbaczek,Kloot,normal,crash,have not tried,,General,2009-01-13,public,2009-01-14,[78.1.1] crash in 3DModel.cpp,resolved,fixed,
0001252,Spring engine,Licho,Kloot,normal,crash,random,0.77b5+svn,General,2009-01-13,public,2009-01-14,[78.1.1] crash,resolved,fixed,
0001258,Spring engine,imbaczek,Kloot,normal,minor,always,,General,2009-01-14,public,2009-01-14,crash on exit on intel 945,resolved,fixed,
0001254,Spring engine,Pizzi1,Kloot,normal,minor,always,0.77b5+svn,General,2009-01-13,public,2009-01-14,Problem with the new cob interpreter .,resolved,fixed,
0001247,Spring engine,Licho,imbaczek,normal,major,always,0.77b5+svn,General,2009-01-13,public,2009-01-14,Bombers fly off the map after reload! (To top left corner),resolved,fixed,
0001159,Spring engine,Licho,,normal,minor,always,0.77b4,General,2008-10-19,public,2009-01-13,Hardware cursor is incorrect over minimap,new,open,
0001245,Spring engine,imbaczek,imbaczek,normal,crash,have not tried,,General,2009-01-13,public,2009-01-13,FBO.cpp:156 crash,resolved,fixed,
0001230,Spring engine,Evil4Zerggin,Kloot,normal,minor,always,0.77b5+svn,General,2008-12-30,public,2009-01-13,Changing losMipLevel Breaks Gunship Strafing Distance,resolved,fixed,
0001231,Spring engine,Licho,imbaczek,normal,minor,always,0.77b5,General,2009-01-02,public,2009-01-13,Bombers wont repeat area attack command after refuel,resolved,fixed,
0001233,Spring engine,Licho,imbaczek,normal,minor,always,0.77b5,General,2009-01-07,public,2009-01-13,Damaged gunships dont land on repair pads,resolved,fixed,
0001237,Spring engine,imbaczek,Auswaschbar,normal,crash,have not tried,,General,2009-01-13,public,2009-01-13,[78.1.1] crash in certain configurations when >16 clients,resolved,fixed,
0001229,Spring engine,Evil4Zerggin,Kloot,normal,minor,always,0.77b5,General,2008-12-30,public,2008-12-30,MapDrawCmd Triggers For Enemy and Spectator Map Points,resolved,fixed,0.77b5+svn
0001216,Spring engine,Regret,Kloot,normal,major,always,0.77b5,General,2008-11-25,public,2008-12-29,Can't commbomb over water :D,resolved,fixed,0.77b5+svn
0001190,Spring engine,Regret,Kloot,normal,minor,always,0.77b5,General,2008-10-27,public,2008-12-29,Targetting issue,resolved,fixed,0.77b5+svn
0001213,Spring engine,TheFatController,Kloot,normal,crash,sometimes,0.77b5,Unit Scripting,2008-11-21,public,2008-12-29,Lua CreateUnit can cause errors & corruption when unit is outside the map (replay),resolved,fixed,0.77b5+svn
0001210,Spring engine,Bug Hunter,Kloot,normal,minor,have not tried,0.77b5,General,2008-11-20,public,2008-12-29,crash in CA with infolog,resolved,fixed,0.77b5+svn
0001211,Spring engine,heavylancer,Kloot,normal,crash,have not tried,0.77b5+svn,General,2008-11-20,public,2008-12-29,crash on DSD with CA stable 3238,resolved,fixed,0.77b5+svn
0001221,Spring engine,Licho,Kloot,normal,minor,have not tried,0.77b5,General,2008-12-11,public,2008-12-29,LuaRules explosion call-in is not being called,resolved,fixed,0.77b5+svn
0001222,Spring engine,Licho,Kloot,normal,major,always,0.77b5,General,2008-12-11,public,2008-12-29,"When shield is hit, shield unit is damaged",resolved,fixed,
0001224,Spring engine,Regret,Kloot,normal,crash,N/A,0.77b5,General,2008-12-16,public,2008-12-28,misc crash,resolved,fixed,0.77b5+svn
0001215,Spring engine,el_matarife,Auswaschbar,normal,crash,have not tried,0.77b5,General,2008-11-25,public,2008-12-13,Unhandled exception crash,resolved,fixed,0.77b5+svn
0001212,Spring engine,imbaczek,tvo,normal,major,always,0.77b5+svn,General,2008-11-20,public,2008-11-30,unitsync/springsettings has issues saving a config file,resolved,fixed,
0001214,Spring engine,bibim_,lurker,normal,crash,always,0.77b5,General,2008-11-21,public,2008-11-22,Buffer overflow exploit on AutoHost interface,resolved,fixed,0.77b5+svn
0001209,Spring engine,imbaczek,Auswaschbar,normal,crash,always,0.77b5+svn,General,2008-11-19,public,2008-11-20,unitsync crashes with springsettings on windows,resolved,fixed,0.77b5+svn
0001206,Spring engine,bibim_,Auswaschbar,normal,minor,always,0.77b5+svn,General,2008-11-18,public,2008-11-18,Dedicated server doesn't autostart when someone disconnected,resolved,fixed,0.77b5+svn
0001205,Spring engine,bibim_,Auswaschbar,normal,minor,always,0.77b5+svn,General,2008-11-17,public,2008-11-18,Unable to play on dedicated server against bots only,resolved,fixed,0.77b5+svn
0001203,TASClient,Bug Hunter,satirik,normal,feature,have not tried,,General,2008-11-16,public,2008-11-16,Built in unit browser for the lobby,assigned,open,
0001195,Spring engine,monohouse,zerver,normal,crash,always,0.77b5,General,2008-11-05,public,2008-11-16,"Access violation (0xc0000005), Address: 0x00a680fa",resolved,fixed,0.77b5+svn
0001160,Spring engine,imbaczek,zerver,normal,crash,always,,General,2008-10-19,public,2008-11-16,errors in lua scripts can cause spring crashes (uncaught throw in luaD_throw?),resolved,fixed,0.77b5+svn
0001043,Spring engine,imbaczek,zerver,normal,minor,always,0.76b1+svn,General,2008-09-14,public,2008-11-13,CA opengl ati crash r6421,resolved,fixed,0.77b5+svn
0001182,Spring engine,jK,zerver,normal,major,always,0.77b5+svn,General,2008-10-24,public,2008-11-13,GML (disabled) breaks bumpwater+dynwaves,resolved,fixed,0.77b5+svn
0001174,Spring engine,Bug Hunter,tvo,normal,major,always,0.77b5,General,2008-10-23,public,2008-11-13,Crash on resizing window in windowed mode,resolved,fixed,0.77b5+svn
0001200,Spring engine,Beherith,imbaczek,normal,minor,always,0.77b5+svn,General,2008-11-09,public,2008-11-12,Bumpwater rendering is broken beyond map edges,resolved,fixed,
0001197,Spring engine,Bug Hunter,Auswaschbar,normal,minor,always,0.77b5,General,2008-11-05,public,2008-11-07,Tooltips offset for not current team,resolved,fixed,0.77b5+svn
0001194,TASClient,Bug Hunter,satirik,normal,minor,always,,General,2008-11-04,public,2008-11-04,Autoscroll breaks when filters are maximized minimized,resolved,fixed,
0000928,Spring engine,jK,Auswaschbar,normal,feature,N/A,0.76b1+svn,General,2008-05-10,public,2008-11-02,"[PATCH] huge patch (hwCursors,LuaStuff,Rendering,BumpWater,Speedup)",resolved,fixed,
0000310,Spring engine,betalord,Auswaschbar,normal,tweak,always,,General,2006-10-05,public,2008-11-02,Queue count dissappearing when moving mouse over build button,resolved,fixed,
0000397,Spring engine,Rafal99,Auswaschbar,normal,minor,always,,General,2007-01-20,public,2008-11-02,When zooming out grey boxes appear on units,resolved,fixed,0.77b5+svn
0001189,Spring engine,imbaczek,imbaczek,normal,minor,always,0.77b5+svn,General,2008-10-26,public,2008-10-27,transport gunships don't land anymore,resolved,fixed,0.77b5+svn
0001187,Spring engine,Bug Hunter,Kloot,normal,major,have not tried,0.77b5,General,2008-10-26,public,2008-10-26,"Crash in 77b5 , using CA, infolog attached",resolved,fixed,
0001186,Spring engine,imbaczek,imbaczek,normal,crash,have not tried,0.77b5,General,2008-10-26,public,2008-10-26,IW + grounddecals crash,resolved,fixed,
0001183,Spring engine,Pizzi1,Auswaschbar,normal,minor,always,0.77b5,General,2008-10-25,public,2008-10-26,replay speed doesn't work well,resolved,fixed,0.77b5+svn
0001185,Spring engine,lurker,lurker,normal,feature,always,0.77b5+svn,General,2008-10-26,public,2008-10-26,[PATCH] Show coverage range on non-stockpile weapons.,resolved,fixed,
0001177,Spring engine,Bug Hunter,Kloot,normal,major,have not tried,0.77b5,General,2008-10-23,public,2008-10-25,Stats at the end of the game are broken,resolved,fixed,
0001181,Spring engine,Auswaschbar,Kloot,normal,minor,have not tried,,General,2008-10-24,public,2008-10-24,Units don't land,resolved,fixed,
0001158,Spring engine,DavetheBrave,Auswaschbar,normal,minor,always,,General,2008-10-19,public,2008-10-24,Random start position is not actually random,resolved,fixed,
0001167,Spring engine,Licho,Kloot,normal,minor,always,,General,2008-10-22,public,2008-10-24,Gunships are drifting away,resolved,fixed,
0001144,Spring engine,Licho,Kloot,normal,major,always,0.77b4,General,2008-10-15,public,2008-10-24,Aircraft fuel not working properly on units with multiple weapons,resolved,fixed,
0001178,TASClient,Bug Hunter,satirik,normal,major,always,,General,2008-10-23,public,2008-10-24,Crash hosting replay,resolved,fixed,
0001172,Spring engine,Licho,Auswaschbar,normal,major,sometimes,0.77b5,General,2008-10-22,public,2008-10-23,Desyncs nearly every game,resolved,fixed,
0001173,Spring engine,imbaczek,Auswaschbar,normal,block,always,0.77b5,General,2008-10-22,public,2008-10-23,can't have too many players on a map; causes empty content_error,resolved,fixed,
0000973,Spring engine,Pendrokar,Auswaschbar,normal,minor,always,0.76b1+svn,General,2008-07-08,public,2008-10-22,Replays miss unit orders when recording with frame-by-frame!,resolved,fixed,0.76b1+svn
0001170,Spring engine,Beherith,Auswaschbar,normal,crash,always,0.77b4+svn,General,2008-10-22,public,2008-10-22,Crash with using windowed mode SVN R6841 - Could not allocate font texture,resolved,fixed,
0001121,Spring engine,Licho,imbaczek,normal,major,always,0.77b3,General,2008-10-12,public,2008-10-21,"Game slows down rapidly if single player ""lags""",resolved,fixed,
0001157,Spring engine,Beherith,imbaczek,normal,minor,always,0.77b4,General,2008-10-19,public,2008-10-19,Detail textures on maps arent loaded,resolved,fixed,
0000927,Spring engine,TheFatController,imbaczek,normal,minor,always,0.76b1,Unit Scripting,2008-05-08,public,2008-10-19,"LUA Spring.GetTeamResources does not return ""received"" for one player on each team",resolved,fixed,
0001156,Spring engine,Posts,Kloot,normal,minor,N/A,0.77b4,General,2008-10-18,public,2008-10-18,random crash,resolved,fixed,0.77b4+svn
0001150,Spring engine,Licho,Auswaschbar,normal,minor,always,0.77b4,General,2008-10-15,public,2008-10-18,Fonts are resized/rendered improperly after window resize,resolved,fixed,0.77b4+svn
0001135,Spring engine,Regret,imbaczek,normal,minor,always,0.77b3,General,2008-10-14,public,2008-10-17,Cons get stuck in lab when issued order to build,resolved,fixed,
0001153,Spring engine,Licho,Kloot,normal,major,always,,General,2008-10-16,public,2008-10-17,GameType value is included in start-game hash check,resolved,fixed,
0001154,Spring engine,Decimator,imbaczek,normal,minor,always,0.77b4,General,2008-10-17,public,2008-10-17,Gunship-type units are not affected by upright=1,resolved,fixed,
0001151,Spring engine,Licho,Auswaschbar,normal,major,sometimes,0.77b4,General,2008-10-16,public,2008-10-16,Game sometimes fails to increase speed back when conditions improve,resolved,fixed,
0001149,Spring engine,Licho,Auswaschbar,normal,minor,always,0.77b4,General,2008-10-15,public,2008-10-16,Dedicated server does not send quit message to clients,resolved,fixed,
0001152,Spring engine,Licho,Auswaschbar,normal,minor,always,0.77b4+svn,General,2008-10-16,public,2008-10-16,Dedicated sends all types of chat without making any difference between ally spec and global chat,resolved,fixed,
0001128,Spring engine,Bug Hunter,Kloot,normal,minor,always,0.77b2,General,2008-10-13,public,2008-10-16,Crash watching replay.,resolved,fixed,
0001122,Spring engine,imbaczek,Kloot,normal,crash,always,0.77b3+svn,General,2008-10-12,public,2008-10-16,another ground decals crash,resolved,fixed,
0001127,Spring engine,Bug Hunter,Kloot,normal,minor,N/A,0.77b2,General,2008-10-13,public,2008-10-16,"Crash in 77b3, infolog here",resolved,fixed,
0000822,Spring engine,monohouse,Kloot,normal,crash,have not tried,,General,2008-01-24,public,2008-10-16,crash when accessing heightmap in Unit.cpp:718,resolved,fixed,
0001091,Spring engine,imbaczek,Kloot,normal,minor,always,0.77b2,General,2008-10-10,public,2008-10-16,ground.cpp crash,resolved,fixed,
0001111,Spring engine,jK,Auswaschbar,normal,major,always,0.77b3+svn,Unit Scripting,2008-10-11,public,2008-10-16,Lua's SendLuaMsg's are broken (net protocol issue?),resolved,fixed,
0001103,Spring engine,imbaczek,Auswaschbar,normal,minor,always,0.77b3+svn,General,2008-10-10,public,2008-10-16,dedicated server doesn't behave well with fixed/random start positions,resolved,fixed,
0001142,Spring engine,imbaczek,imbaczek,normal,minor,always,0.77b4+svn,General,2008-10-15,public,2008-10-16,fix installer so it kills all processes using unitsync,resolved,fixed,
0000950,Spring engine,bibim_,imbaczek,normal,minor,always,0.76b1+svn,General,2008-06-08,public,2008-10-15,Nsis 2.37 fails to build the installer,resolved,fixed,
0001136,Spring engine,imbaczek,Kloot,normal,minor,always,0.77b4,General,2008-10-14,public,2008-10-15,gunships that are forbidden to land are shaking rapidly,resolved,fixed,
0000759,Spring engine,imbaczek,Auswaschbar,normal,minor,always,,General,2008-01-02,public,2008-10-14,76b1: players joined under wrong names/identities,resolved,fixed,0.76b1+svn
0000951,Spring engine,Evil4Zerggin,Kloot,normal,feature,N/A,,General,2008-06-11,public,2008-10-14,Make Floating Structures Obey Maxslope on Land?,resolved,fixed,
0001132,Spring engine,lurker,imbaczek,normal,feature,always,,General,2008-10-14,public,2008-10-14,[PATCH] Make Decloaking Require Los,resolved,fixed,
0001116,Spring engine,Bug Hunter,imbaczek,normal,minor,always,,General,2008-10-12,public,2008-10-14,Buildings accidentally on hold fire,resolved,fixed,
0001087,Spring engine,TheFatController,Kloot,normal,major,always,0.77b2,General,2008-10-09,public,2008-10-14,Can't get dgun to collide with modified collisionsphere,resolved,fixed,
0001130,Spring engine,momfreeek,Kloot,normal,major,always,0.77b3+svn,General,2008-10-14,public,2008-10-14,Aircraft  fuel still has problems,resolved,fixed,
0001126,Spring engine,Licho,Auswaschbar,normal,major,have not tried,0.77b3+svn,General,2008-10-13,public,2008-10-14,Dedicated server crahed on players self-d,resolved,fixed,
0001071,Spring engine,imbaczek,Auswaschbar,normal,minor,always,0.76b1+svn,General,2008-10-05,public,2008-10-14,memleak report (gamesetup-less),resolved,fixed,
0001055,Spring engine,imbaczek,Auswaschbar,normal,major,always,0.76b1+svn,General,2008-09-25,public,2008-10-14,"another GroundMoveType desync, in ObstacleAvoidance",resolved,fixed,
0001033,Spring engine,imbaczek,Auswaschbar,normal,block,always,0.76b1+svn,General,2008-09-05,public,2008-10-14,desync in 2v2 CA,resolved,fixed,
0001131,Spring engine,momfreeek,,normal,minor,always,0.77b3+svn,General,2008-10-14,public,2008-10-14,Gunships travel backwards when refuelling on attack orders,new,open,
0001129,Spring engine,imbaczek,Kloot,normal,minor,always,0.77b3+svn,General,2008-10-13,public,2008-10-14,loading multiple units onto an intruder causes invalid deallocation,resolved,fixed,0.77b3+svn
0001107,Spring engine,SirArtturi,imbaczek,normal,block,always,,General,2008-10-10,public,2008-10-13,"Map Doesn't work because of excess end tag for line included in smd (this "";;"")",resolved,fixed,
0001096,Spring engine,imbaczek,Auswaschbar,normal,minor,always,0.77b3,General,2008-10-10,public,2008-10-13,[77b3] dedicated server crashes on /take,resolved,fixed,
0001124,Spring engine,BrainDamage,Auswaschbar,normal,minor,always,0.77b3,Linux,2008-10-12,public,2008-10-13,cmake buildsystem doesn't check at configure time the existency of openal-devel library,resolved,fixed,
0001120,Spring engine,Licho,Kloot,normal,major,always,0.77b3,General,2008-10-12,public,2008-10-13,Aircraft fuel is not working,resolved,fixed,
0001123,Spring engine,el_matarife,Kloot,normal,block,always,0.77b3,General,2008-10-12,public,2008-10-13,Player bonus / handicap exploit,resolved,fixed,
0001113,Spring engine,el_matarife,Kloot,normal,crash,have not tried,0.77b3,General,2008-10-11,public,2008-10-12,Movemath crash for all player in game .77B3,resolved,fixed,
0001090,Spring engine,imbaczek,Kloot,normal,crash,always,,General,2008-10-10,public,2008-10-12,movemath crash #2,resolved,fixed,
0001115,Spring engine,Bug Hunter,Kloot,normal,minor,always,0.77b2,General,2008-10-12,public,2008-10-12,Lasers bypass target,resolved,fixed,
0001106,Spring engine,Bug Hunter,Kloot,normal,minor,always,,General,2008-10-10,public,2008-10-12,Mirrored explotions,resolved,fixed,
0001076,Spring engine,Regret,imbaczek,normal,crash,random,0.77b2,General,2008-10-09,public,2008-10-11,ground decals crash,resolved,fixed,
0001074,Spring engine,Pizzi1,imbaczek,normal,major,always,0.76b1+svn,General,2008-10-08,public,2008-10-10,Gaia does not work well,resolved,fixed,0.77b3+svn
0001052,Spring engine,imbaczek,Kloot,normal,major,always,0.77b2,General,2008-09-22,public,2008-10-10,transported units get teleported to last valid position when transporter dies,resolved,fixed,
0001089,Spring engine,TheFatController,Kloot,normal,minor,always,0.77b2,General,2008-10-09,public,2008-10-10,"Lots of spam appended to ""no such sound: sounds/ca/cloak.wav"" error",resolved,fixed,
0001100,Spring engine,Beherith,imbaczek,normal,minor,always,0.77b2+svn,General,2008-10-10,public,2008-10-10,Start boxes arent displayed,resolved,fixed,0.77b3+svn
0001101,Spring engine,Beherith,Kloot,normal,minor,always,0.77b2+svn,General,2008-10-10,public,2008-10-10,Console is spammed with the following messages: maxBreaking is zero for unit ...,resolved,fixed,
0001095,Spring engine,imbaczek,Kloot,normal,minor,always,0.77b2+svn,General,2008-10-10,public,2008-10-10,"[77b3] TAB doesn't toggle to overview mode, complains about orbit cam",resolved,fixed,
0001014,Spring engine,imbaczek,Auswaschbar,normal,major,always,,General,2008-08-21,public,2008-10-09,[0.77 branch] installer should download springdownloader.exe,resolved,fixed,0.77b2
0001032,Spring engine,Auswaschbar,Auswaschbar,normal,minor,random,0.76b1+svn,General,2008-09-04,public,2008-10-09,Desync in 2-player game CA,resolved,fixed,0.77b2
0001080,TASClient,Licho,,normal,minor,always,,General,2008-10-09,public,2008-10-09,Tasclient creates invalid script on system with IPv6 causing spring to crash,new,open,
0001078,Spring engine,imbaczek,Kloot,normal,major,always,0.77b2,General,2008-10-09,public,2008-10-09,[0.77b2] Invalid command spam,resolved,fixed,
0001077,Spring engine,imbaczek,Kloot,normal,crash,always,0.77b2,General,2008-10-09,public,2008-10-09,LosHandler crash 77b2,resolved,fixed,
0001083,Spring engine,Bug Hunter,Auswaschbar,normal,crash,N/A,0.77b2,General,2008-10-09,public,2008-10-09,[77b2] GiveEverythingTo Team.cpp crash,resolved,fixed,
0001066,Spring engine,Auswaschbar,Auswaschbar,normal,minor,always,,General,2008-10-04,public,2008-10-07,Changelog needs to be updated for 0.77,resolved,fixed,
0001048,Spring engine,watahu,zerver,normal,crash,always,0.76b1+svn,Linux,2008-09-19,public,2008-10-06,crash with SIGSEGV (0x084210fe in get_threadnum ()),resolved,fixed,0.76b1+svn
0001063,Spring engine,andre,zerver,normal,crash,always,0.76b1+svn,Linux,2008-10-02,public,2008-10-06,Segmentation Fault at every Start,resolved,fixed,0.76b1+svn
0001072,Spring engine,imbaczek,Kloot,normal,minor,always,0.76b1+svn,General,2008-10-06,public,2008-10-06,airborne repair pads try to land on themselves,resolved,fixed,
0001073,Spring engine,imbaczek,imbaczek,normal,block,always,0.76b1+svn,General,2008-10-06,public,2008-10-06,"""Couldnt find wreckage info"" when units die",resolved,fixed,
0001068,Spring engine,imbaczek,zerver,normal,minor,always,0.76b1+svn,General,2008-10-05,public,2008-10-05,r6536 causes severe performance drop on dynamic clouds,resolved,fixed,0.76b1+svn
0001067,Spring engine,imbaczek,imbaczek,normal,block,always,0.76b1+svn,General,2008-10-05,public,2008-10-05,r6522 unitsync crashes when hosting a game,resolved,fixed,
0001012,Spring engine,imbaczek,imbaczek,normal,block,always,,General,2008-08-21,public,2008-10-04,[0.77 branch] installer should download new settings.exe,resolved,fixed,0.76b1+svn
0001065,Spring engine,imbaczek,imbaczek,normal,minor,always,0.76b1+svn,General,2008-10-03,public,2008-10-04,ground decals on the left side of the screen are misaligned,resolved,fixed,
0000991,Spring engine,jK,Kloot,normal,major,always,0.76b1+svn,General,2008-08-01,public,2008-09-30,GroundDecals are broken,resolved,fixed,
0001058,Spring engine,Beherith,Kloot,normal,major,always,0.76b1+svn,General,2008-09-28,public,2008-09-30,Decals floating in midair,resolved,fixed,
0001054,Spring engine,imbaczek,Auswaschbar,normal,minor,always,0.76b1+svn,General,2008-09-24,public,2008-09-29,add a distinguisher to real spectator names in a hosted replay,resolved,fixed,0.76b1+svn
0001050,Spring engine,quantum,Kloot,normal,major,always,0.76b1,Unit Scripting,2008-09-21,public,2008-09-22,Desync while using the jumpjets script.,resolved,no change required,
0001045,Spring engine,imbaczek,imbaczek,normal,minor,always,0.76b1+svn,General,2008-09-15,public,2008-09-20,gml causes CA shaders to fail to link,resolved,fixed,
0000347,Spring engine,Argh,imbaczek,normal,minor,always,,General,2006-12-27,public,2008-09-20,"Aircraft with ""fighter"" behaviors lock onto non-valid targets",resolved,fixed,
0001044,Spring engine,imbaczek,Kloot,normal,minor,always,0.76b1+svn,General,2008-09-14,public,2008-09-15,BA - weird model mismatches/disappearances,resolved,fixed,
0001038,Spring engine,imbaczek,Auswaschbar,normal,minor,always,,General,2008-09-06,public,2008-09-15,syncdebug=yes doesn't compile,resolved,fixed,
0001037,Spring engine,imbaczek,Auswaschbar,normal,major,always,0.76b1+svn,General,2008-09-06,public,2008-09-10,hosting replays doesn't work,resolved,fixed,
0001034,Spring engine,imbaczek,Auswaschbar,normal,minor,always,,General,2008-09-05,public,2008-09-05,"text blinks on the ""connecting"" screen",resolved,fixed,0.76b1+svn
0001019,Spring engine,imbaczek,Auswaschbar,normal,block,always,0.76b1+svn,General,2008-08-22,public,2008-09-04,major desyncs in all mods,resolved,fixed,
0001029,Spring engine,Pizzi1,Auswaschbar,normal,minor,always,0.76b1+svn,General,2008-09-01,public,2008-09-02,CA Chicken game dont start properly in the latest svn,resolved,fixed,
0001004,Spring engine,imbaczek,Auswaschbar,normal,block,always,,General,2008-08-21,public,2008-09-01,[0.77 branch] crash while spectating 1v1 BA 6.31,resolved,fixed,
0000778,TASClient,Pendrokar,satirik,normal,major,N/A,,General,2008-01-05,public,2008-08-29,TASClient demands high resource of RAM and Page file size when while launching,resolved,fixed,
0000610,TASClient,TheMightyOne,betalord,normal,minor,always,,General,2007-08-26,public,2008-08-29,!Topic doesnt like russian :- /,resolved,fixed,
0000561,TASClient,Tim Blokdijk,satirik,normal,feature,N/A,,General,2007-07-20,public,2008-08-29,Unicode support for Lobby,resolved,fixed,
0000028,TASClient,colorblind,betalord,normal,tweak,always,,General,2005-12-10,public,2008-08-29,some lobby UI requests,resolved,fixed,
0000662,TASClient,P3374H,satirik,normal,minor,always,,General,2007-10-21,public,2008-08-29,TASClient password is stored plaintext,resolved,fixed,
0000783,TASClient,PRO_Muffy,satirik,normal,minor,always,,General,2008-01-05,public,2008-08-29,Lobby stops responding and sometimes causes other processes to hang,resolved,fixed,
0000376,TASClient,monohouse,satirik,normal,minor,always,,General,2007-01-11,public,2008-08-29,0.32: freeze when clicking link,resolved,fixed,
0000781,TASClient,BrainDamage,satirik,normal,minor,N/A,,General,2008-01-05,public,2008-08-29,check correctness of the map hashes and set sync stauts accordingly,resolved,fixed,
0000907,TASClient,acidd_uk,satirik,normal,trivial,always,,General,2008-04-28,public,2008-08-29,"TASClient - download the map, then click ready. Get an error message",resolved,fixed,
0000993,TASClient,phantasm,satirik,normal,feature,always,0.76b1,General,2008-08-06,public,2008-08-29,Tasclient should remember the rank limit set when hosting.,assigned,open,
0001007,Spring engine,imbaczek,Auswaschbar,normal,block,always,,General,2008-08-21,public,2008-08-29,[0.77 branch] crash when game is starting,resolved,fixed,
0001024,Spring engine,Spike,Kloot,normal,minor,N/A,,General,2008-08-25,public,2008-08-25,Lua UI,resolved,fixed,
0001023,Spring engine,imbaczek,Kloot,normal,crash,always,0.76b1+svn,General,2008-08-25,public,2008-08-25,movemath crash,resolved,fixed,
0001018,Spring engine,imbaczek,Kloot,normal,major,always,0.76b1+svn,General,2008-08-22,public,2008-08-23, CGlobalAITestScript gets executed as a default script,resolved,fixed,
0001020,Spring engine,jK,Kloot,normal,major,always,0.76b1+svn,General,2008-08-22,public,2008-08-23,lasers can't hit small units,resolved,fixed,
0001011,Spring engine,imbaczek,Auswaschbar,normal,major,always,,General,2008-08-21,public,2008-08-21,[0.77 branch] clients receive no indication when server quits,resolved,fixed,
0001009,Spring engine,imbaczek,Auswaschbar,normal,block,always,,General,2008-08-21,public,2008-08-21,[0.77 branch] some players can't talk in pregame,resolved,fixed,
0001010,Spring engine,imbaczek,Auswaschbar,normal,block,always,,General,2008-08-21,public,2008-08-21,"[0.77 branch] all players list as ""no name""",resolved,fixed,
0001003,Spring engine,Kloot,Kloot,normal,major,always,,General,2008-08-17,public,2008-08-17,[SVN TRUNK R6267] certain units do not die after being destroyed a certain way,resolved,fixed,
0001001,Spring engine,imbaczek,Kloot,normal,minor,always,0.76b1+svn,General,2008-08-16,public,2008-08-17,build continues when builder is paralyzed,resolved,fixed,
0000994,Spring engine,Google_Frog,Kloot,normal,major,always,0.76b1+svn,General,2008-08-07,public,2008-08-13,Screen resolution is forced to 1024 x 768,resolved,no change required,
0000873,Spring engine,KDR_11k,KDR_11k,normal,minor,always,,General,2008-03-24,public,2008-08-11,Units consider any weapon enough instead of using weapon1,resolved,fixed,
0000860,Spring engine,KDR_11k,Kloot,normal,major,sometimes,,General,2008-03-04,public,2008-08-10,SVN: Colliding projectiles explode in front of target,resolved,fixed,
0000992,Spring engine,jK,Auswaschbar,normal,block,have not tried,0.76b1+svn,General,2008-08-05,public,2008-08-05,you are default allied with your enemies,resolved,fixed,
0000977,Spring engine,bibim_,Kloot,normal,major,always,0.76b1+svn,General,2008-07-12,public,2008-07-13,[SVN6151] Multiple Spring installations on windows,resolved,no change required,
0000959,Spring engine,zenzike,Auswaschbar,normal,minor,always,0.76b1+svn,General,2008-06-18,public,2008-07-11,Warning during compile,resolved,fixed,
0000976,Spring engine,sombriks,Auswaschbar,normal,trivial,always,,General,2008-07-11,public,2008-07-11,removing retundant things,resolved,fixed,
0000974,AI,hoijui,Kloot,normal,tweak,always,,AI,2008-07-09,public,2008-07-09,[patch] CR_DECLARE_STRUCT for FeatureDef,resolved,fixed,
0000819,Spring engine,LordMatt,LordMatt,normal,minor,always,,General,2008-01-19,public,2008-07-06,LUA missiontest uses hardcoded XTAPE.sdz filename,resolved,no change required,
0000747,Spring engine,LordMatt,LordMatt,normal,minor,always,,General,2007-12-30,public,2008-07-06,Aircrafts can get stuck on eachother,resolved,no change required,
0000970,Spring engine,Beherith,Kloot,normal,crash,always,0.76b1,General,2008-07-02,public,2008-07-04,Waterdamage causes crash,resolved,fixed,
0000967,Spring engine,sombriks,Auswaschbar,normal,feature,always,0.76b1+svn,Linux,2008-06-25,public,2008-07-04,cleaning...,resolved,fixed,
0000969,Spring engine,sombriks,Auswaschbar,normal,minor,always,0.76b1+svn,General,2008-06-30,public,2008-07-04,trunk/tools/DedicatedServer/GameSetup.cpp:236: error: 'aiDlls' was not declared in this scope,resolved,fixed,
0000638,Spring engine,Coder1,Kloot,normal,major,always,,General,2007-09-19,public,2008-06-27,Severe Graphical Corruption When Placing Buildings,resolved,fixed,
0000650,Spring engine,LordMatt,Kloot,normal,minor,always,,General,2007-09-30,public,2008-06-23,Refractive water doesn't show submerged things with dual screen minimap on Left,assigned,open,
0000963,Spring engine,bibim_,Auswaschbar,normal,major,always,0.76b1+svn,General,2008-06-20,public,2008-06-21,[SVN 6048] Checksum calculation problem on Linux AMD64,resolved,fixed,
0000964,Spring engine,zenzike,Kloot,normal,minor,always,,General,2008-06-20,public,2008-06-20,[patch] AI cheat interface message,resolved,fixed,
0000956,Spring engine,zenzike,Kloot,normal,major,always,0.76b1+svn,General,2008-06-17,public,2008-06-19,GetUnitHealth always returns 0,resolved,fixed,
0000955,Spring engine,zenzike,Auswaschbar,normal,minor,always,0.76b1+svn,General,2008-06-17,public,2008-06-18,Cannot host and spectate,resolved,fixed,
0000958,Spring engine,Posts,Auswaschbar,normal,tweak,always,0.76b1,General,2008-06-18,public,2008-06-18,setmaxspeed / 0 speed,resolved,fixed,
0000946,Spring engine,KDR_11k,Kloot,normal,crash,sometimes,0.76b1+svn,General,2008-06-03,public,2008-06-18,SVN R5983: crash in AddDeathDependence following attack order from AirCAI,resolved,fixed,
0000934,Spring engine,Ralith,ILMTitan,normal,feature,always,0.76b1,General,2008-05-15,public,2008-06-15,FreeBSD 7.0-STABLE support in the build system [patch],resolved,fixed,
0000953,Spring engine,zenzike,Auswaschbar,normal,minor,always,,General,2008-06-13,public,2008-06-13,[patch] Minor changes to start script,resolved,fixed,0.76b1+svn
0000695,Spring engine,LordMatt,LordMatt,normal,minor,always,,General,2007-11-25,public,2008-06-07,Dual Screen Bug With Free Look Scroll Mode (click middle mouse to get crosshair),resolved,fixed,
0000944,Spring engine,lurker,,normal,minor,always,,General,2008-05-31,public,2008-05-31,"VFS.BASE, VFS.MOD, and VFS.MAP are unimplemented",new,open,
0000940,Spring engine,sombriks,Auswaschbar,normal,feature,N/A,,General,2008-05-19,public,2008-05-25,add CMake as another build option,resolved,fixed,0.76b1+svn
0000255,Spring engine,Dragon45,,normal,feature,always,,General,2006-07-21,public,2008-05-21,Selection Editor's MouseSelectRadius is Absolute radius relative to map,new,open,
0000842,Spring engine,Pxtl,tvo,normal,minor,always,,General,2008-02-11,public,2008-05-21,CollideFriendly = 0 does not work on lightning weapons.,resolved,fixed,
0000919,Spring engine,imbaczek,tvo,normal,minor,always,0.76b1+svn,General,2008-05-04,public,2008-05-21,archive scanner sometimes returns -1 as an archive checksum,resolved,fixed,
0000937,Spring engine,bibim_,tvo,normal,major,always,0.76b1+svn,General,2008-05-15,public,2008-05-21,[SVN 5893] Checksum calculation problem,resolved,fixed,
0000936,Spring engine,zyzy,Kloot,normal,crash,always,0.76b1+svn,General,2008-05-15,public,2008-05-19,can't build with last stable scons 0.98.3 version,resolved,fixed,
0000924,Spring engine,yuritch,LordMatt,normal,minor,always,0.76b1+svn,General,2008-05-07,public,2008-05-15,[SVN 5853] Solid-color 3DO models show as black,resolved,fixed,0.76b1+svn
0000930,Spring engine,tombom,tvo,normal,text,always,0.76b1+svn,General,2008-05-10,public,2008-05-10,[PATCH] changelog additions for 0.76b2,resolved,fixed,
0000916,Spring engine,KDR_11k,Kloot,normal,major,sometimes,,General,2008-05-03,public,2008-05-09,[SVN 5828] Desync during combat with inaccurate weapons,resolved,fixed,
0000922,Spring engine,Kloot,Kloot,high,crash,sometimes,,General,2008-05-06,public,2008-05-06,GameSetup-type demos (sometimes) crash,resolved,fixed,
0000382,AI,Rafal99,Kloot,normal,minor,always,,AI,2007-01-15,public,2008-05-05,"When FPSed unit flies outside map area, camera stays at map border",resolved,fixed,
0000918,Spring engine,zenzike,ILMTitan,normal,minor,always,0.76b1+svn,General,2008-05-04,public,2008-05-04,[patch] CommandQueue.h warning,resolved,fixed,
0000917,Spring engine,zenzike,ILMTitan,normal,minor,always,0.76b1+svn,General,2008-05-04,public,2008-05-04,[patch] UnitDef warning,resolved,fixed,
0000914,Spring engine,imbaczek,Auswaschbar,normal,major,always,0.76b1+svn,General,2008-05-02,public,2008-05-03,AIs start positions are broken,resolved,fixed,
0000913,Spring engine,Rafal99,tvo,normal,crash,always,0.76b1+svn,General,2008-05-01,public,2008-05-01,"""/give all"" at the edge of the map crashes Spring",resolved,fixed,
0000172,Spring engine,Bug Hunter,Kloot,normal,minor,always,,General,2006-05-11,public,2008-04-30,"Enemy buildings, Finished building within LOS, dont leave a ghost.",resolved,fixed,
0000655,Spring engine,hoijui,tvo,normal,minor,always,,General,2007-10-12,public,2008-04-30,[patch] Command and CommandQueue minor changes,resolved,fixed,
0000546,Spring engine,redstar,tvo,normal,minor,always,,General,2007-06-01,public,2008-04-30,BA crash+stacktrace,resolved,fixed,
0000905,Spring engine,zenzike,tvo,normal,trivial,always,,General,2008-04-28,public,2008-04-30,[patch] WeaponDefHandler.h non-virtual destructor,resolved,fixed,
0000904,Spring engine,zenzike,tvo,normal,trivial,always,,General,2008-04-28,public,2008-04-30,[patch] UnitDef.h non-virtual destructor,resolved,fixed,
0000910,Spring engine,zenzike,Kloot,normal,minor,always,,General,2008-04-30,public,2008-04-30,[patch] HandleChatMsg reordering,resolved,fixed,
0000909,Spring engine,zenzike,Kloot,normal,feature,always,,General,2008-04-29,public,2008-04-30,[patch] Command line resolution,resolved,fixed,
0000906,Spring engine,zenzike,Auswaschbar,normal,minor,always,,General,2008-04-28,public,2008-04-30,[patch] using namespace std; in header files removed,resolved,fixed,
0000875,Spring engine,rattle,ILMTitan,normal,feature,N/A,,General,2008-03-25,public,2008-04-29,[patch] brakeRate for ground units,resolved,fixed,
0000902,Spring engine,KDR_11k,Kloot,normal,minor,always,,General,2008-04-26,public,2008-04-26,[SVN] Sunlight is not drawn,resolved,fixed,
0000818,Spring engine,RedTurtle,Kloot,normal,crash,have not tried,,General,2008-01-19,public,2008-04-22,Lua crash (was: Unhandled exception),resolved,fixed,
0000826,Spring engine,Honkeh,Kloot,normal,crash,have not tried,,General,2008-01-26,public,2008-04-22,Lua crash (was: another crash),resolved,fixed,
0000886,Spring engine,acidd_uk,Kloot,normal,crash,random,,General,2008-04-04,public,2008-04-22,LUAUI crashes followed by Spring crash,resolved,fixed,
0000898,Spring engine,acidd_uk,Kloot,normal,crash,always,,General,2008-04-19,public,2008-04-22,"Weird lua errors, rapidly followed by spring crash",resolved,fixed,
0000894,Spring engine,Bug Hunter,,normal,minor,always,,General,2008-04-16,public,2008-04-16,Unbindall breaks chat functionality,new,open,
0000893,Spring engine,rattle,Kloot,normal,feature,N/A,,General,2008-04-15,public,2008-04-15,"[patch] get MIN, get MAX, get ABS",resolved,fixed,
0000892,Spring engine,imbaczek,Auswaschbar,normal,minor,always,,General,2008-04-15,public,2008-04-15,replays broken when playing against KAIK-0.13 (r5740),resolved,fixed,
0000448,Spring engine,P3374H,LordMatt,normal,major,always,,General,2007-02-24,public,2008-04-15,Shields are not damaged by lightning weapons.,resolved,fixed,
0000890,Spring engine,imbaczek,Auswaschbar,normal,minor,always,,General,2008-04-14,public,2008-04-14,"Assertion failed: size + pos <= length, file rts\System/Net/PackPacket.h, line 32",resolved,fixed,
0000853,Spring engine,LordMatt,tvo,normal,crash,always,,General,2008-02-16,public,2008-04-08,Give a transport an unload order on the edge of the map with .76b1 and spring crashes,resolved,fixed,
0000346,Spring engine,LordMatt,LordMatt,normal,minor,always,,General,2006-12-23,public,2008-04-03,"You can hear enemy unit sounds if you are in that area of the map, even if you cannot see the units",resolved,fixed,
0000881,Spring engine,Flaamwing,Kloot,normal,crash,always,,General,2008-04-02,public,2008-04-02,Crash with many nano's helping build units in factory,resolved,fixed,
0000882,Spring engine,Flaamwing,Kloot,normal,crash,always,,General,2008-04-02,public,2008-04-02,Aircraft outside bounds of map cause crash.,resolved,fixed,
0000722,Spring engine,Pendrokar,Auswaschbar,normal,major,always,,General,2007-12-20,public,2008-03-29,Frames not renderred normally when recording with F10 and any codec in SVN!,resolved,fixed,
0000851,Spring engine,Licho,Kloot,normal,tweak,always,,General,2008-02-14,public,2008-03-22,"When unit with shield is picked up by air transport, shield effect wont disappear",resolved,fixed,
0000052,AI,Bug Hunter,Kloot,normal,minor,always,,AI,2006-01-15,public,2008-03-22,"Units acknoledge enemy ""bugger of""",resolved,fixed,
0000868,Spring engine,Auswaschbar,Auswaschbar,normal,crash,always,,General,2008-03-19,public,2008-03-19,Crash in CAirMoveType,resolved,fixed,
0000866,Spring engine,Pxtl,Kloot,normal,minor,always,,General,2008-03-14,public,2008-03-19,Low-acceleration construction units move slower than they should when they have a build order.,resolved,fixed,
0000864,Spring engine,KDR_11k,Auswaschbar,normal,crash,always,,General,2008-03-12,public,2008-03-18,[SVN] Last player to join crashes,resolved,fixed,
0000825,Spring engine,Beherith,Auswaschbar,normal,minor,always,,General,2008-01-26,public,2008-03-17,Graphical corruption on /water 2,resolved,fixed,
0000863,Spring engine,acidd_uk,LordMatt,normal,minor,random,,General,2008-03-11,public,2008-03-12,"LuaUI crashes, spring crashes when luaui reloaded.",resolved,fixed,
0000861,Spring engine,KDR_11k,KDR_11k,normal,minor,always,,General,2008-03-04,public,2008-03-09,Gunships don't stop when reaching a waypoint,resolved,fixed,
0000854,Spring engine,acidd_uk,Kloot,normal,crash,sometimes,,General,2008-02-16,public,2008-02-23,Spring crashes when '/luaui reload' is used to reload luaui after it crashes,resolved,fixed,
0000849,Spring engine,KDR_11k,KDR_11k,normal,crash,sometimes,,General,2008-02-13,public,2008-02-19,Crashbug with Lua-spawned units,resolved,fixed,
0000850,Spring engine,zizu,Auswaschbar,normal,minor,always,,General,2008-02-14,public,2008-02-16,[patch]Avi generator ?óÔé¼ÔÇ£ The last deadlock,resolved,fixed,
0000843,Spring engine,zizu,Auswaschbar,normal,major,always,,General,2008-02-11,public,2008-02-12,[patch]Deadlock in new avi generator,resolved,fixed,
0000533,Spring engine,malric,Auswaschbar,normal,minor,always,,General,2007-05-10,public,2008-02-08,Replay doesn't work after cheat to change player team,resolved,fixed,
0000739,Spring engine,imbaczek,Auswaschbar,normal,minor,always,,General,2007-12-30,public,2008-02-08,hosted replays have a bug,resolved,fixed,
0000829,Spring engine,zizu,Auswaschbar,normal,feature,always,,General,2008-01-29,public,2008-02-08,[patch]Single step fix + new avi generator,resolved,fixed,
0000835,Spring engine,Kloot,Auswaschbar,high,crash,always,,General,2008-02-02,public,2008-02-02,SEGV's caused by team->leader being -1,resolved,fixed,
0000832,TASClient,Beherith,satirik,normal,feature,N/A,,General,2008-01-31,public,2008-01-31,Feautre request for a crash repository,assigned,open,
0000828,Spring engine,sombriks,,normal,feature,always,,General,2008-01-28,public,2008-01-29,Quake-like controls when having fun with first person,new,open,
0000773,Spring engine,LordMatt,Auswaschbar,normal,major,always,,General,2008-01-04,public,2008-01-27,Demos recorded by host with modfilename1 will not play on client machine with modfilename2 afterwards,resolved,fixed,
0000373,TASClient,monohouse,satirik,normal,minor,always,,General,2007-01-08,public,2008-01-26,inaccurate CPU speed,assigned,open,
0000821,TASClient,Beherith,satirik,normal,major,always,,General,2008-01-23,public,2008-01-23,Disabled units scrollbar doesnt work,resolved,fixed,
0000187,Spring engine,USF,tvo,normal,tweak,always,,General,2006-05-30,public,2008-01-21,Screen flashes on first building selection,resolved,fixed,
0000769,Spring engine,el_matarife,tvo,normal,major,random,,General,2008-01-03,public,2008-01-21,Random gray/white flickering,resolved,fixed,
0000688,Spring engine,rattle,Auswaschbar,normal,feature,always,,General,2007-11-20,public,2008-01-20,[patch] NETMSG_KILLALLUNITS,resolved,fixed,
0000108,Spring engine,Swiftspear,tvo,normal,feature,always,,General,2006-03-04,public,2008-01-14,.nopause host option.,resolved,fixed,
0000211,Spring engine,FizWizz,tvo,normal,minor,always,,General,2006-06-18,public,2008-01-14,Problem with Setting Default Camera,resolved,fixed,
0000810,Spring engine,NOiZE,tvo,normal,minor,always,,General,2008-01-13,public,2008-01-14,.nospectatorchat 1 is bugged,resolved,fixed,
0000757,Spring engine,imbaczek,Auswaschbar,normal,major,always,,General,2008-01-01,public,2008-01-14,spectator timeout causes host to crash,resolved,fixed,
0000811,Spring engine,Beherith,tvo,normal,trivial,always,,General,2008-01-14,public,2008-01-14,Display of time on the game end (stats) screen is a bit bugged,resolved,fixed,
0000809,TASClient,DOT,satirik,normal,feature,always,,General,2008-01-13,public,2008-01-13,find battles wont  work..,resolved,fixed,
0000456,Spring engine,GreenTea,Auswaschbar,normal,crash,random,,General,2007-03-01,public,2008-01-13,"Unknown exceptions (SDL_CreateCursor, SDL_GL_SwapBuffers)",resolved,suspended,
0000801,Spring engine,monohouse,Kloot,normal,crash,have not tried,,General,2008-01-09,public,2008-01-12,Crash,resolved,fixed,
0000790,TASClient,NOiZE,satirik,normal,minor,always,,General,2008-01-06,public,2008-01-09,links in $local are no hyperlinks,resolved,fixed,
0000798,TASClient,Beherith,satirik,normal,minor,always,,General,2008-01-09,public,2008-01-09,"After hosting a speedmetal ladder, hosting another game limits the max number of players to 4",resolved,fixed,
0000794,Spring engine,boredjoe,Kloot,normal,minor,always,,General,2008-01-08,public,2008-01-08,.skip does not work in replays,resolved,fixed,
0000580,Spring engine,imbaczek,imbaczek,normal,major,always,,General,2007-08-10,public,2008-01-05,area reclaim sometimes orders units to reclaim outside the defined circle,resolved,fixed,
0000780,Spring engine,tvo,Kloot,normal,feature,always,,General,2008-01-05,public,2008-01-05,Chat command to make spec markers/drawings visible to everyone,resolved,fixed,
0000782,TASClient,BrainDamage,satirik,normal,feature,N/A,,General,2008-01-05,public,2008-01-05,add protocol support for hosting savegames,assigned,open,
0000777,TASClient,NOiZE,satirik,normal,major,always,,General,2008-01-05,public,2008-01-05,Manual entering of values for Energy/metal/units in the battle screen causes Desyncs,resolved,fixed,
0000771,Spring engine,Commander,tvo,normal,feature,always,,General,2008-01-03,public,2008-01-04,"[patch] Revive Mac support, initial changes",resolved,fixed,
0000733,Spring engine,LordMatt,LordMatt,normal,minor,always,,General,2007-12-26,public,2008-01-03,LuaUI Errors whenever spectator sends a chat message,resolved,fixed,
0000756,Spring engine,tvo,tvo,normal,block,always,,General,2008-01-01,public,2008-01-02,"If player/spec disconnects during loading, host crashes (R5195)",resolved,fixed,
0000743,Spring engine,tvo,tvo,normal,major,always,,General,2007-12-30,public,2008-01-02,regression: game starts before players have readied up (r5174),resolved,fixed,
0000751,TASClient,lurker,satirik,normal,minor,always,,General,2007-12-31,public,2008-01-01,"If there are no maps at all, and reload maps list is pressed, Tasclient exits",resolved,fixed,
0000755,Spring engine,tvo,tvo,normal,minor,always,,General,2008-01-01,public,2008-01-01,solars in e.g. XTA don't turn on again after being attacked,resolved,fixed,
0000659,Spring engine,Auswaschbar,Auswaschbar,normal,major,always,,General,2007-10-16,public,2008-01-01,Animations are jerky / not smooth,resolved,fixed,
0000740,Spring engine,Auswaschbar,tvo,normal,trivial,always,,General,2007-12-30,public,2007-12-31,StartPosSelector is above WidgetSelector (r5174),resolved,fixed,
0000752,Spring engine,tombom,tvo,normal,text,always,,General,2007-12-31,public,2007-12-31,[patch] Changelog to r5187,resolved,fixed,
0000746,TASClient,Beherith,satirik,normal,trivial,always,,General,2007-12-30,public,2007-12-31,Both the tasclient and the battle window cover the taskbar when maximized and not on the primary monitor,feedback,open,
0000748,Spring engine,tvo,Auswaschbar,normal,crash,always,,General,2007-12-30,public,2007-12-30,singlestep immediately crashes the game,resolved,fixed,
0000742,TASClient,Beherith,satirik,normal,minor,always,,General,2007-12-30,public,2007-12-30,"If there are no maps at all, and reload maps list is pressed, Tasclient crashes",resolved,fixed,
0000735,Spring engine,imbaczek,imbaczek,normal,crash,always,,General,2007-12-27,public,2007-12-29,replays of scripted games (with GameSetup) don't work,resolved,fixed,
0000727,Spring engine,redstar,Auswaschbar,normal,major,sometimes,,General,2007-12-23,public,2007-12-28,Spring stops rendering under certain conditions,resolved,fixed,
0000736,Spring engine,imbaczek,Auswaschbar,normal,minor,always,,General,2007-12-27,public,2007-12-28,Immediate desync when comsharing vs 2 allied bots.,resolved,fixed,
0000732,Spring engine,tombom,KDR_11k,normal,text,always,,General,2007-12-24,public,2007-12-25,[patch] Changelog additions to r5104,resolved,fixed,
0000730,Spring engine,BrainDamage,LordMatt,normal,text,N/A,,General,2007-12-24,public,2007-12-24,[Patch] : docs update,resolved,fixed,
0000731,Spring engine,BrainDamage,,normal,minor,always,,General,2007-12-24,public,2007-12-24,unitsync doesn't returns map/minimap details for unpacked sm3 maps (works with compressed,new,open,
0000705,TASClient,Knio,satirik,normal,minor,always,,General,2007-12-11,public,2007-12-24,Text is unreadable in lobby on some system themes,resolved,fixed,
0000713,TASClient,P3374H,satirik,normal,minor,always,,General,2007-12-16,public,2007-12-24,Tasserver battle startboxes 10->16 max,resolved,fixed,
0000716,Spring engine,tombom,tvo,normal,major,always,,General,2007-12-18,public,2007-12-21,[patch] Trees reclaim far too fast,resolved,fixed,
0000717,Spring engine,Auswaschbar,tvo,normal,major,always,,General,2007-12-18,public,2007-12-21,Can't give commands on minimap,resolved,fixed,
0000721,Spring engine,LordMatt,KDR_11k,normal,major,always,,General,2007-12-20,public,2007-12-20,Ships get stuck in the ship yard on little hill (after yard has build assist) (BA 6.0),resolved,fixed,
0000598,Spring engine,imbaczek,Auswaschbar,normal,minor,always,,General,2007-08-18,public,2007-12-19,crash in throw,resolved,won't fix,
0000159,Spring engine,Guessmyname,Auswaschbar,normal,minor,always,,General,2006-04-21,public,2007-12-19,Flatten ground bug,resolved,fixed,
0000715,Spring engine,satirik,Kloot,high,major,always,,General,2007-12-18,public,2007-12-19,Units restrictions make spring crash,resolved,fixed,
0000340,Spring engine,P3374H,tvo,normal,trivial,always,,General,2006-12-13,public,2007-12-18,Minimap covers part of the GUI,resolved,fixed,
0000177,Spring engine,chrisgbk,tvo,normal,minor,always,,General,2006-05-14,public,2007-12-18,"Buildings built at the extreme right and/or bottom edges of the map ""move"" after they are built.",resolved,fixed,
0000707,Spring engine,malric,tvo,normal,minor,always,,Linux,2007-12-14,public,2007-12-18,"Configuration fails in case zip has version like ""x.y"" and not ""x.y.z""",resolved,fixed,
0000710,Spring engine,tvo,Kloot,normal,major,always,,General,2007-12-15,public,2007-12-17,regression: construction aircraft behaviour is broken (overshoot),resolved,fixed,
0000711,Spring engine,tvo,tvo,normal,major,sometimes,,General,2007-12-15,public,2007-12-16,regression: in demo replay nothing is visible until a manual .cheat .spectator,resolved,fixed,
0000689,Spring engine,rattle,KDR_11k,normal,feature,always,,General,2007-11-20,public,2007-12-16,[patch] COB: get KILL_UNIT (125),resolved,fixed,
0000708,Spring engine,malric,Kloot,normal,major,always,,General,2007-12-14,public,2007-12-14,Paralyzed units that are ramed cannot be hit.,resolved,fixed,
0000709,Spring engine,KDR_11k,KDR_11k,high,major,always,,General,2007-12-14,public,2007-12-14,SVN 4996: Units don't move.,resolved,fixed,
0000636,Spring engine,qknight,tvo,normal,feature,N/A,,Linux,2007-09-16,public,2007-12-11,[patch] new feature,resolved,fixed,
0000390,TASClient,redstar,satirik,normal,minor,always,,General,2007-01-16,public,2007-12-11,Tasclient popup message being hidden behind windows,feedback,open,
0000704,Spring engine,qknight,tvo,normal,trivial,always,,Linux,2007-12-11,public,2007-12-11,MapConv won't compile with boost 1.34.1,resolved,fixed,
0000128,TASClient,1053r,betalord,normal,tweak,always,,General,2006-03-15,public,2007-12-10,"""Team"" and ""Ally"" are confusing to newbies",resolved,fixed,
0000206,TASClient,Bug Hunter,betalord,normal,feature,N/A,,General,2006-06-17,public,2007-12-10,"Some things to add to ""default"" settings.",resolved,fixed,
0000289,TASClient,Armageddon,betalord,normal,feature,N/A,,General,2006-09-07,public,2007-12-10,New TASClient icon,resolved,fixed,
0000305,TASClient,RichiH,satirik,normal,feature,N/A,,General,2006-09-29,public,2007-12-10,Have the battle screen in the lobby display a tab for special options.,resolved,fixed,
0000690,Spring engine,lurker,KDR_11k,normal,feature,always,,General,2007-11-20,public,2007-12-09,[patch] get play_sound: gives the ability to play sounds from cob that aren't heard by everyone,resolved,fixed,
0000699,Spring engine,KDR_11k,KDR_11k,normal,feature,N/A,,General,2007-12-04,public,2007-12-09,[patch] limit weapon leading distance,resolved,fixed,
0000700,Spring engine,KDR_11k,KDR_11k,normal,feature,N/A,,General,2007-12-04,public,2007-12-09,[patch] more CEG opcodes,resolved,fixed,
0000696,Spring engine,imbaczek,Kloot,normal,minor,always,,General,2007-11-30,public,2007-12-04,team 0 start pos always seems to be top left corner regardless of choice,resolved,fixed,
0000698,Spring engine,Nemo,Kloot,normal,minor,always,,General,2007-12-02,public,2007-12-04,Ground based transports unable to unload on maps that are taller than they are wide,resolved,fixed,
0000693,Spring engine,KDR_11k,imbaczek,normal,feature,N/A,,General,2007-11-21,public,2007-11-22,[patch] alwaysVisible tag for weapons,resolved,fixed,
0000679,Spring engine,Licho,tvo,normal,minor,always,,General,2007-11-12,public,2007-11-19,Aircraft flares are not working,resolved,fixed,
0000684,Spring engine,KDR_11k,Kloot,normal,feature,N/A,,General,2007-11-15,public,2007-11-18,[patch] additional CEG functions,resolved,fixed,
0000676,Spring engine,Minthos,tvo,normal,crash,always,,Linux,2007-11-11,public,2007-11-17,unitsync: DotfileHandler: Could not lock config file,resolved,fixed,
0000496,Spring engine,KDR_11k,Kloot,normal,major,always,,General,2007-03-24,public,2007-11-17,Arced missile weapons don't compensate for height,resolved,fixed,
0000674,Spring engine,NOiZE,Kloot,normal,minor,always,,General,2007-11-07,public,2007-11-15,Missle based Gunships can't attack the ground.,resolved,fixed,
0000683,Spring engine,tombom,imbaczek,normal,text,always,,General,2007-11-15,public,2007-11-15,More changelog additions,resolved,fixed,
0000681,Spring engine,tc,tvo,normal,feature,always,,General,2007-11-14,public,2007-11-15,[patch] ConfigHandler access from Unitsync,resolved,fixed,
0000682,Spring engine,tombom,Auswaschbar,normal,text,always,,General,2007-11-14,public,2007-11-14,Changelog additions,resolved,fixed,
0000666,Spring engine,gnomre,Kloot,normal,minor,always,,Unit Scripting,2007-10-30,public,2007-11-14,Units in factories don't obey angular translations of the QueryBuildInfo piece,resolved,fixed,
0000675,Spring engine,KDR_11k,imbaczek,normal,feature,N/A,,General,2007-11-10,public,2007-11-14,[patch] BlockShotX can force a retarget,resolved,fixed,
0000673,Spring engine,thor,tvo,normal,major,always,,General,2007-11-03,public,2007-11-04,planes getting extra health instead of crashing,resolved,fixed,
0000180,Spring engine,Nemo,imbaczek,normal,minor,always,,General,2006-05-19,public,2007-11-03,beamlasers don't follow burstfire tag.,resolved,fixed,
0000672,Spring engine,KDR_11k,imbaczek,normal,feature,N/A,,General,2007-11-03,public,2007-11-03,ProximityPriority tag,resolved,fixed,
0000667,Spring engine,rattle,imbaczek,normal,feature,always,,General,2007-10-30,public,2007-11-03,COB: set ACTIVATION fix,resolved,fixed,
0000670,Spring engine,KDR_11k,Kloot,normal,minor,always,,General,2007-11-02,public,2007-11-03,SVN: cegTag doesn't work for ballistics,resolved,fixed,
0000641,Spring engine,KDR_11k,imbaczek,normal,minor,always,,General,2007-09-21,public,2007-10-29,set HEADING doesn't seem to update piece positions for emit-sfx,resolved,fixed,
0000244,Spring engine,NOiZE,tvo,normal,minor,always,,General,2006-07-10,public,2007-10-29,Basic water Stretches on non-square maps,resolved,fixed,
0000573,Spring engine,yuritch,tvo,normal,feature,N/A,,General,2007-07-30,public,2007-10-29,[patch] Aircraft crashing control via COB set/get,resolved,fixed,
0000665,Spring engine,KDR_11k,Kloot,normal,minor,always,,General,2007-10-28,public,2007-10-28,[SVN rev 4652] cegTag makes projectiles stand still,resolved,fixed,
0000661,Spring engine,KDR_11k,tvo,normal,feature,N/A,,General,2007-10-19,public,2007-10-28,[patch]scrolling lasers,resolved,fixed,
0000648,Spring engine,KDR_11k,imbaczek,normal,trivial,always,,General,2007-09-28,public,2007-10-28,[patch] missile and starburst texture 2 only applied to the first segment of the trail,resolved,fixed,
0000663,Spring engine,redstar,tvo,normal,feature,N/A,,General,2007-10-21,public,2007-10-28,[PATCH] Installer script modifications,resolved,fixed,
0000664,Spring engine,submarine,Kloot,normal,minor,always,,General,2007-10-22,public,2007-10-25,Pausing the game before commanders apper will prevent the game from starting after unpausing,resolved,fixed,
0000658,Spring engine,submarine,imbaczek,normal,crash,always,,General,2007-10-16,public,2007-10-16,Crash in CBuilderCAI::IsUnitBeingReclaimedByFriend(..),resolved,fixed,
0000166,Spring engine,NEWSBOT3,Auswaschbar,normal,major,sometimes,,General,2006-04-29,public,2007-10-14,Clients de-sync when dragging out large areas of build orders,resolved,fixed,
0000405,Spring engine,LordMatt,imbaczek,normal,minor,always,,General,2007-01-27,public,2007-10-13,NanoFrames don't show the metal they are producing as the decomopse,resolved,fixed,
0000649,Spring engine,redstar,imbaczek,normal,minor,always,,General,2007-09-29,public,2007-10-13,"[PATCH] Unitsync Extra functions, doxygen, and extra archivescanner data",resolved,fixed,
0000653,Spring engine,Pendrokar,Auswaschbar,normal,minor,always,,General,2007-10-09,public,2007-10-12,!!Units don't  move/attack... etc in SVN versions when recording with F10!!,resolved,fixed,
0000654,Spring engine,KDR_11k,imbaczek,normal,trivial,always,,General,2007-10-10,public,2007-10-10,[patch] Fixes LaserProjectile end rendering,resolved,fixed,
0000055,Spring engine,Nemo,imbaczek,normal,crash,always,,General,2006-01-21,public,2007-09-30,Bluescreen of Death crash when units thrown out of map.,resolved,fixed,
0000300,Spring engine,1053r,Kloot,normal,minor,always,,General,2006-09-20,public,2007-09-29,Building objects underwater,resolved,fixed,
0000599,Spring engine,imbaczek,Auswaschbar,normal,major,always,,General,2007-08-18,public,2007-09-28,crash in kickplayer during replay,resolved,fixed,
0000628,Spring engine,NOiZE,imbaczek,normal,minor,always,,General,2007-09-10,public,2007-09-27,D-gun behaviour is not right,resolved,fixed,
0000647,Spring engine,imbaczek,Auswaschbar,normal,minor,always,,General,2007-09-27,public,2007-09-27,changing speed during replays doesn't work,resolved,fixed,
0000287,Spring engine,dasbruce,Auswaschbar,normal,minor,always,,General,2006-09-05,public,2007-09-27,Tab zoom in zooms directly to the point over the mouse rather than pointing at it,resolved,fixed,
0000152,Spring engine,suit,Auswaschbar,normal,feature,always,,General,2006-03-31,public,2007-09-27,".setmaxspeed x has no effect in replay (replay, speed)",resolved,fixed,
0000581,Spring engine,imbaczek,imbaczek,normal,minor,always,,General,2007-08-11,public,2007-09-27,replays don't work,resolved,fixed,
0000431,Spring engine,zorbawic,Auswaschbar,normal,major,N/A,,General,2007-02-08,public,2007-09-24,Network connection problem: Game frozen for the player but not for the host,resolved,unable to reproduce,
0000633,Spring engine,redstar,ILMTitan,normal,feature,N/A,,General,2007-09-14,public,2007-09-24,[PATCH] Unitsync GetArchivePath(),resolved,fixed,
0000642,Spring engine,Pendrokar,ILMTitan,normal,minor,always,,General,2007-09-22,public,2007-09-24,Clean flying!,resolved,fixed,
0000645,Spring engine,imbaczek,Auswaschbar,normal,minor,always,,General,2007-09-23,public,2007-09-23,regression: connecting to server showing up again when starting without a script,resolved,fixed,
0000643,Spring engine,HotNitler,Kloot,normal,major,random,,General,2007-09-22,public,2007-09-22,Game Crashes mid way through game,resolved,fixed,
0000630,Spring engine,rusty,imbaczek,normal,feature,always,,General,2007-09-11,public,2007-09-22,Patch for 2 new transport unload methods,resolved,fixed,
0000640,Spring engine,KDR_11k,Kloot,normal,feature,N/A,,General,2007-09-21,public,2007-09-21,[patch]Make ALPHA_THRESHOLD apply to exploded pieces,resolved,fixed,
0000639,Spring engine,tombom,Kloot,normal,feature,N/A,,General,2007-09-20,public,2007-09-20,Patch to add reclaimTime tag,resolved,fixed,
0000605,Spring engine,KDR_11k,Kloot,normal,feature,N/A,,General,2007-08-22,public,2007-09-20,[patch] get/set ALPHA_THRESHOLD,resolved,fixed,
0000635,Spring engine,KDR_11k,Kloot,normal,feature,N/A,,General,2007-09-15,public,2007-09-16,[patch] BeamBurst tag,resolved,fixed,
0000634,Spring engine,jK,Kloot,normal,major,always,,General,2007-09-15,public,2007-09-16,"2 Dualscreen bugfixes + new .springrc tag ""fullscreenEdgeMove""",resolved,fixed,
0000632,Spring engine,KDR_11k,Kloot,normal,feature,N/A,,General,2007-09-14,public,2007-09-14,[patch] Dancing Missiles,resolved,fixed,
0000145,Spring engine,Caydr,tvo,normal,minor,always,,General,2006-03-26,public,2007-09-12,Collision/movement/whatever-they-are spheres don't move in line with the S3O objects they represent,resolved,fixed,
0000411,Spring engine,betalord,tvo,normal,minor,always,,General,2007-02-01,public,2007-09-11,"Upon trying to watch a replay I get ""Network error in CPreGame: Unknown net msg in client 27"" error",resolved,fixed,
0000553,Spring engine,KDR_11k,tvo,normal,feature,N/A,,General,2007-06-24,public,2007-09-11,"[patch] AimFromWeapon, fixedLauncher and other tweaks",resolved,fixed,
0000234,Spring engine,Bug Hunter,,normal,feature,always,,General,2006-07-06,public,2007-09-11,Addition to Selection editor.,new,open,
0000600,TASClient,bashar,Kloot,normal,minor,sometimes,,General,2007-08-19,public,2007-09-09,Unknown net msg in client 13 when launching a replay,resolved,fixed,
0000626,Spring engine,NOiZE,Kloot,normal,minor,always,,General,2007-09-06,public,2007-09-07,Getting more metal out of a wreck using gradual reclaim and firepower ;),resolved,fixed,
0000624,Spring engine,Maelstrom,trepan,normal,crash,always,,General,2007-09-04,public,2007-09-05,"Spring crashes when using SetUnitHealth(unit.ID, {build = 1.0}) on a unit under construction in Lua",resolved,fixed,
0000622,Spring engine,LordMatt,Kloot,normal,minor,always,,General,2007-09-02,public,2007-09-03,Screenshot Only Takes Lefthand Screen,resolved,fixed,
0000621,Spring engine,pbrook,Kloot,normal,major,always,,General,2007-09-02,public,2007-09-02,[patch] Build failure with gcc4.2,resolved,fixed,
0000619,AI,pbrook,Kloot,normal,crash,random,,AI,2007-09-02,public,2007-09-02,[patch] Fix AAI crash,resolved,fixed,
0000607,Spring engine,KDR_11k,imbaczek,normal,minor,always,,General,2007-08-23,public,2007-08-31,Hovercraft forget MAX_SPEED,resolved,fixed,
0000575,Spring engine,yuritch,imbaczek,normal,feature,N/A,,General,2007-08-02,public,2007-08-31,[patch] Allow some control over fire at crashing planes,resolved,fixed,
0000613,Spring engine,KDR_11k,Kloot,normal,feature,N/A,,General,2007-08-29,public,2007-08-29,[patch] Beamlaser fade-out,resolved,fixed,
0000611,Spring engine,Dragon45,tvo,normal,minor,always,,General,2007-08-28,public,2007-08-28,Ressurected commander does not have resource storage,resolved,fixed,
0000188,Spring engine,NOiZE,tvo,normal,minor,always,,General,2006-05-30,public,2007-08-27,Plants try to repair units and they shouldn't,resolved,fixed,
0000609,Spring engine,Argh,Kloot,normal,major,always,,General,2007-08-25,public,2007-08-27,Voidwater,resolved,fixed,
0000593,Spring engine,Lindir The Green,Kloot,normal,major,always,,General,2007-08-16,public,2007-08-22,White Groundscars and Footprints,resolved,fixed,
0000604,Spring engine,wcspxyx,imbaczek,normal,major,always,,Linux,2007-08-21,public,2007-08-22,Compile error on Ubuntu/Gutsy,resolved,fixed,
0000597,Spring engine,Dragon45,imbaczek,normal,crash,have not tried,,General,2007-08-18,public,2007-08-18,Crashes when attempting to deslect via minimap,resolved,fixed,
0000594,Spring engine,imbaczek,imbaczek,normal,crash,always,,General,2007-08-17,public,2007-08-18,crash: unloading aircraft from hover transport,resolved,fixed,
0000595,Spring engine,imbaczek,imbaczek,normal,minor,always,,General,2007-08-17,public,2007-08-17,beamlaser ignores collidefriendly=0,resolved,fixed,
0000587,Spring engine,malric,imbaczek,normal,minor,always,,General,2007-08-15,public,2007-08-15,Unclear error reporting (with patch),resolved,fixed,
0000543,Spring engine,redstar,imbaczek,normal,minor,always,,General,2007-05-31,public,2007-08-14,aircraft crashing getting stuck,resolved,fixed,
0000572,Spring engine,imbaczek,imbaczek,normal,feature,always,,General,2007-07-28,public,2007-08-13,[patch] build once,resolved,fixed,
0000582,Spring engine,Dragon45,imbaczek,normal,crash,sometimes,,General,2007-08-11,public,2007-08-13,GroupAI selection/deselection crash,resolved,fixed,
0000577,Spring engine,Pendrokar,imbaczek,normal,major,always,,General,2007-08-02,public,2007-08-10,Ordering units out of map borders.,resolved,fixed,
0000566,Spring engine,KDR_11k,imbaczek,normal,minor,always,,General,2007-07-22,public,2007-08-09,[PATCH]Builders don't properly check for the resources they use,resolved,fixed,
0000537,Spring engine,lippy,imbaczek,normal,major,always,,General,2007-05-22,public,2007-08-09,Range of projectile weapons not affected by height,resolved,fixed,
0000563,Spring engine,KDR_11k,imbaczek,normal,major,always,,General,2007-07-20,public,2007-08-09,Weapons cannot have height-based range boost in 75b1,resolved,fixed,
0000565,Spring engine,imbaczek,imbaczek,normal,major,always,,General,2007-07-21,public,2007-08-09,"[patch] cannons shoot closer the higher they get built, not the other way around",resolved,fixed,
0000576,Spring engine,imbaczek,tvo,normal,minor,always,,General,2007-08-02,public,2007-08-07,random start position is broken,resolved,fixed,
0000569,Spring engine,redstar,tvo,normal,feature,always,,General,2007-07-27,public,2007-08-07,[PATCH] Java bindings version number,resolved,fixed,
0000570,Spring engine,Tim Blokdijk,fnordia,normal,minor,have not tried,,General,2007-07-27,public,2007-08-02,Mantis won't send mail.,resolved,fixed,
0000556,Spring engine,semi,tvo,normal,crash,always,,General,2007-07-16,public,2007-07-19,"Build fails when zip is missing, even though configure does not check for it's existence.",resolved,fixed,
0000557,Spring engine,el_matarife,tvo,normal,major,random,,General,2007-07-16,public,2007-07-18,Infolog from Spring network failure,resolved,fixed,
0000559,Spring engine,Dragon45,tvo,normal,minor,sometimes,,General,2007-07-16,public,2007-07-18,Stats screen does not always appear after all enemies beaten,resolved,fixed,
0000552,Spring engine,imbaczek,tvo,normal,major,always,,General,2007-06-23,public,2007-07-18,scons build doesn't work,resolved,fixed,
0000558,Spring engine,KDR_11k,tvo,normal,minor,always,,General,2007-07-16,public,2007-07-18,Spring always uses a US keyboard layout,resolved,fixed,
0000560,Spring engine,imbaczek,tvo,normal,minor,always,,General,2007-07-18,public,2007-07-18,[patch] TargetBorder broken on vertical targets,resolved,fixed,
0000555,Spring engine,redstar,tvo,normal,tweak,N/A,,General,2007-07-11,public,2007-07-14,Some Unitsync.cpp Doxygen comments,resolved,fixed,
0000528,Spring engine,rattle,tvo,normal,minor,N/A,,General,2007-04-19,public,2007-07-11,[patch] Dynamic Damage Patch,resolved,fixed,
0000550,Spring engine,imbaczek,tvo,normal,feature,always,,General,2007-06-17,public,2007-06-26,[patch] targetBorder tag - allow weapons to target a point closer to the edge of collision sphere,resolved,fixed,
0000554,Spring engine,rattle,tvo,normal,feature,N/A,,General,2007-06-24,public,2007-06-25,"patch revised: get/set STANDINGFIREORDERS, STANDINGMOVEORDERS",resolved,fixed,
0000534,TASClient,P3374H,betalord,normal,major,random,,General,2007-05-10,public,2007-06-25,An irritating issue,feedback,open,
0000282,Spring engine,Nemo,tvo,normal,minor,always,,General,2006-08-29,public,2007-06-13,[patch] cloaked s3o units lose their texture,resolved,fixed,
0000442,Spring engine,hideo,tvo,normal,minor,always,,General,2007-02-19,public,2007-06-12,Clipping issue with building on enemy cloaked mexes,resolved,fixed,
0000443,Spring engine,KDR_11k,tvo,normal,major,always,,General,2007-02-19,public,2007-06-12,canassist=0 can be circumvented,resolved,fixed,
0000529,Spring engine,KDR_11k,tvo,normal,block,always,,General,2007-04-21,public,2007-06-12,UnitRestricted can be circumvented,resolved,fixed,
0000306,Spring engine,smoth,tvo,normal,major,always,,General,2006-10-03,public,2007-06-05,tracking locks camera (was: FPS controll mode is broken),resolved,fixed,
0000372,Spring engine,monohouse,tvo,normal,minor,always,,General,2007-01-08,public,2007-05-30,0.74b2: energy sharing threshold,resolved,fixed,
0000279,Spring engine,KDR_11k,tvo,normal,minor,always,,General,2006-08-25,public,2007-05-30,[patch] Dead units remain as target until Killed returns,resolved,fixed,
0000539,Spring engine,M2,tvo,normal,minor,always,,General,2007-05-28,public,2007-05-30,MSVC 2005 missing includes,resolved,fixed,
0000541,Spring engine,Kloot,tvo,normal,feature,N/A,,General,2007-05-29,public,2007-05-30,[patch] multiple unit sounds,resolved,fixed,
0000538,Spring engine,M2,tvo,normal,minor,always,,General,2007-05-28,public,2007-05-30,[patch] TdfParser,resolved,fixed,
0000542,Spring engine,semi,tvo,normal,crash,always,,General,2007-05-30,public,2007-05-30,[patch] Ghosted but dead buildings come to LOS : corrupted double-linked list crashes game,resolved,fixed,
0000535,Spring engine,rattle,tvo,normal,feature,always,,General,2007-05-14,public,2007-05-22,[patch] set/get STANDINGFIREORDER and STANDINGMOVEORDER,resolved,fixed,
0000532,Spring engine,rattle,trepan,normal,minor,always,,General,2007-05-05,public,2007-05-12,Shield detaches when it's fully charged,resolved,fixed,
0000530,Spring engine,semi,tvo,normal,minor,always,,General,2007-05-02,public,2007-05-02,[patch] CSolidObject::GetMapPos is off by one at bottom edge and right edge,resolved,fixed,
0000531,Spring engine,semi,tvo,normal,minor,always,,General,2007-05-02,public,2007-05-02,[patch] CUnitHandler::ShowUnitBuildSquare incorrect handling of buildfacing,resolved,fixed,
0000524,Spring engine,imbaczek,ILMTitan,normal,feature,always,,General,2007-04-13,public,2007-05-01,[patch] added decloakOnFire fbi tag,resolved,fixed,
0000511,Spring engine,datomas,ILMTitan,normal,crash,always,,General,2007-04-06,public,2007-04-22,Spring crashes on starting BOTA 1.4,resolved,won't fix,
0000506,Spring engine,Kloot,ILMTitan,normal,minor,N/A,,General,2007-03-31,public,2007-04-22,[patch] .give command crash-fix,resolved,fixed,
0000527,Spring engine,yuritch,trepan,normal,feature,N/A,,General,2007-04-18,public,2007-04-21,"[patch] Workertime multipliers for repair, reclaim, resurrect and capture",resolved,fixed,
0000519,Spring engine,imbaczek,trepan,normal,minor,always,,Unit Scripting,2007-04-10,public,2007-04-10,[patch] added Lua call-in CommandFallback which recieves unhandled commands,resolved,open,
0000515,Spring engine,monohouse,trepan,normal,trivial,always,,General,2007-04-07,public,2007-04-07,0.74b3: shift+esc player list does not appear selectable even if it is,resolved,fixed,
0000505,Spring engine,FLOZi,tvo,normal,feature,N/A,,General,2007-03-30,public,2007-04-05,[patch] LoadingRadius tag for transports,resolved,fixed,
0000499,Spring engine,FLOZi,tvo,normal,feature,N/A,,General,2007-03-25,public,2007-04-04,[patch]colormap for ballistic ('cannon' type) weapons,resolved,fixed,
0000493,Spring engine,det,tvo,normal,feature,N/A,,General,2007-03-22,public,2007-04-04,[PATCH] New game mode,resolved,fixed,
0000455,Spring engine,Argh,Yeha,normal,feature,N/A,,General,2007-02-27,public,2007-04-04,Patch:  avoidFeature,resolved,fixed,
0000408,Spring engine,M2,jcnossen,normal,crash,always,,General,2007-01-31,public,2007-04-04,[patch] Race condition with lua,resolved,fixed,
0000299,Spring engine,rattle,tvo,normal,minor,always,,General,2006-09-19,public,2007-04-04,[patch] Teamcolours flip randomly around when using s3o projectiles with team colours.,resolved,fixed,
0000508,Spring engine,semi,tvo,normal,minor,always,,General,2007-03-31,public,2007-04-04,[patch] Queueing buildings with varying buildfacings cancel each other when shouldn't and vice versa.,resolved,fixed,
0000509,Spring engine,semi,tvo,normal,minor,always,,General,2007-03-31,public,2007-04-04,"[patch] Improved build order for every kind of area build, also fixes bug with circle build with non-square buildings",resolved,fixed,
0000024,Spring engine,Guessmyname,jcnossen,normal,minor,always,,General,2005-12-05,public,2007-04-02,Corpse Feature textures issue,resolved,fixed,
0000262,Spring engine,acidd_uk,ILMTitan,normal,feature,N/A,,General,2006-08-02,public,2007-04-02,Gradual and chunk reclaim,resolved,fixed,
0000494,Spring engine,FLOZi,ILMTitan,normal,minor,always,,General,2007-03-22,public,2007-04-02,[patch] Team colour for features (corpses),resolved,fixed,
0000504,Spring engine,Argh,trepan,normal,crash,always,,General,2007-03-28,public,2007-03-31,Paralyzer tag and latest SVN build (3503),resolved,fixed,
0000066,Spring engine,Argh,tvo,normal,feature,always,,General,2006-02-18,public,2007-03-25,S3O Explosion Behavior,resolved,fixed,
0000048,Spring engine,Ferromancer,tvo,normal,feature,always,,General,2006-01-14,public,2007-03-25,Unit Behavior: Construction units on patrol claim resources when not needed.,resolved,fixed,
0000058,Spring engine,Kulmo1986,tvo,normal,minor,always,,General,2006-02-01,public,2007-03-25,Loading crash,resolved,fixed,
0000492,Spring engine,arkracer,ILMTitan,normal,crash,have not tried,,General,2007-03-18,public,2007-03-18,Crashes midway through playing,resolved,won't fix,
0000488,Spring engine,D_mitriy,ILMTitan,normal,crash,random,,General,2007-03-15,public,2007-03-16,"Spring crashes and tells me to file a bug report, when I'm playing skirmish game with two different AI's.",resolved,won't fix,
0000465,Spring engine,P3374H,,normal,minor,always,,General,2007-03-14,public,2007-03-15,Beamlasers cannot be fired from the script,new,open,
0000460,Spring engine,yuritch,ILMTitan,normal,feature,always,,General,2007-03-05,public,2007-03-10,Units with hover movetype cannot be loaded into a transport,resolved,fixed,
0000461,Spring engine,M2,ILMTitan,normal,minor,always,,General,2007-03-05,public,2007-03-09,[patch] Various fixes,resolved,fixed,
0000440,Spring engine,FLOZi,ILMTitan,normal,feature,N/A,,General,2007-02-13,public,2007-03-08,Added CollisionSphereOffset=x y z; FBI tag,resolved,fixed,
0000459,Spring engine,Guessmyname,ILMTitan,normal,minor,always,,General,2007-03-04,public,2007-03-08,Units being transported by air still conform to terrain,resolved,fixed,
0000197,Spring engine,Craig,tvo,normal,crash,always,,General,2006-06-10,public,2007-02-19,- Error 10004 Error Sending/Reciving Data - <- actual label that is posted when crash happens.,resolved,fixed,
0000429,Spring engine,bendodge,tvo,normal,crash,have not tried,,General,2007-02-08,public,2007-02-16,localhost game crashed,resolved,won't fix,
0000419,Spring engine,drolito,ILMTitan,normal,major,always,,General,2007-02-05,public,2007-02-07,planes T2 (vamp) are making too bad patrol,resolved,no change required,
0000421,Spring engine,redstar,trepan,normal,tweak,always,,Unit Scripting,2007-02-05,public,2007-02-05,Invalid Lua widgets no message,resolved,fixed,
0000409,TASClient,Masure,betalord,normal,feature,always,,General,2007-01-31,public,2007-02-01,Display the player count by ally in the battle screen,resolved,fixed,
0000111,Spring engine,vitality15,tvo,normal,minor,always,,General,2006-03-04,public,2007-02-01,Map Glitch when resized,resolved,fixed,
0000259,Spring engine,Dragon45,tvo,normal,minor,always,,General,2006-07-27,public,2007-02-01,Jammer Coverage doesn't show on minimap,resolved,fixed,
0000402,Spring engine,redstar,tvo,normal,feature,always,,General,2007-01-27,public,2007-01-31,[PATCH] AirStrafe tag,resolved,fixed,
0000090,Spring engine,Bug Hunter,tvo,normal,major,always,,General,2006-02-27,public,2007-01-31,Mouse Pointer slowdown on Shift + system heavy load,resolved,fixed,
0000253,Spring engine,Kixxe,tvo,normal,feature,always,,General,2006-07-18,public,2007-01-29,Air Transports going outside map with Unload command.,resolved,fixed,
0000393,Spring engine,LordMatt,ILMTitan,normal,minor,always,,General,2007-01-20,public,2007-01-29,"Area Unload at the edge of the map causes unpredictable unloading location and ""teleporting""",resolved,fixed,
0000117,Spring engine,Bug Hunter,tvo,normal,major,always,,General,2006-03-09,public,2007-01-29,Healtime and Idletime tags time value not working.,resolved,fixed,
0000119,Spring engine,Argh,tvo,normal,feature,N/A,,General,2006-03-09,public,2007-01-29,"Feature Request:  ""Free Repulsor"".",resolved,fixed,
0000303,Spring engine,RichiH,tvo,normal,feature,N/A,,General,2006-09-29,public,2007-01-29,Modify radar visuals to make it more life-like and useful.,resolved,fixed,
0000386,Spring engine,redstar,ILMTitan,normal,minor,always,,General,2007-01-15,public,2007-01-29,Targetting a ghost actually targets the radar blip.,resolved,fixed,
0000263,Spring engine,TheBlasphemer,ILMTitan,normal,minor,always,,General,2006-08-04,public,2007-01-29,"After switching back and forth from FPS mode, D-Gun enabled",resolved,fixed,
0000385,Spring engine,redstar,ILMTitan,normal,minor,always,,General,2007-01-15,public,2007-01-29,[patch] Transported units are able to recieve commands,resolved,fixed,
0000363,Spring engine,lippy,ILMTitan,normal,minor,always,,General,2007-01-05,public,2007-01-28,[patch] Attacking from height with unit with projectile weapon,resolved,fixed,
0000045,Spring engine,Lord JoNil,jcnossen,normal,minor,always,,General,2005-12-28,public,2007-01-26,When yours FPS commanded unit dies the camera douse not change back to the previous one.,resolved,fixed,
0000377,Spring engine,fuxx,trepan,normal,minor,always,,General,2007-01-11,public,2007-01-26,"""Random mod"" does not work",resolved,fixed,
0000396,Spring engine,el_matarife,trepan,normal,tweak,always,,General,2007-01-20,public,2007-01-26,F2 view for building placement will not activate for air construction units,resolved,fixed,
0000378,Spring engine,LordMatt,trepan,normal,feature,N/A,,General,2007-01-12,public,2007-01-26,Commander Under Attack Warning Siren (If Com Not Selected),resolved,fixed,
0000311,Spring engine,rnikkila,tvo,normal,crash,always,,General,2006-10-07,public,2007-01-25,Resurrecting a partially reclaimed wreckage crashes spring on AA 2.21,resolved,fixed,
0000309,Spring engine,kiril76,tvo,normal,minor,always,,Linux,2006-10-05,public,2007-01-25,scons configure fail on Intel Duo Core 2 computers,resolved,fixed,
0000083,Spring engine,rpodgorny,tvo,low,major,always,,Linux,2006-02-26,public,2007-01-25,Don't set gcc architecture compile flags,resolved,fixed,
0000398,AI,Kloot,trepan,normal,tweak,N/A,,AI,2007-01-22,public,2007-01-23,[patch] small AI callback addition,resolved,fixed,
0000395,Spring engine,bobins,tvo,normal,minor,have not tried,,General,2007-01-20,public,2007-01-20,replay error,resolved,fixed,
0000391,Spring engine,raifox,trepan,normal,minor,always,,General,2007-01-17,public,2007-01-18,Unit incons when spectating move around (like when viewed from radar).,resolved,fixed,
0000392,Spring engine,Decimator,trepan,normal,major,always,,General,2007-01-17,public,2007-01-18,Aircraft with a high cruisealt don't land to refuel,resolved,fixed,
0000379,Spring engine,monohouse,tvo,normal,crash,always,,General,2007-01-13,public,2007-01-15,0.42b2: crash when Juno dies,resolved,fixed,
0000367,Spring engine,monohouse,ILMTitan,normal,major,always,,General,2007-01-06,public,2007-01-15,0.74b2: guarding units do not help reclaim,resolved,fixed,
0000242,Spring engine,NOiZE,ILMTitan,normal,feature,always,,General,2006-07-09,public,2007-01-15,reclaimable in combination with industrucible Feature TDF tags don't work properly,resolved,fixed,
0000380,TASClient,P3374H,betalord,normal,feature,always,,General,2007-01-14,public,2007-01-14,Hosting test in the Client,assigned,open,
0000375,Spring engine,monohouse,tvo,normal,minor,always,,General,2007-01-11,public,2007-01-11,0.74b2: .info and .clock do not remain,resolved,fixed,
0000345,Spring engine,LordMatt,tvo,normal,tweak,always,,General,2006-12-21,public,2007-01-09,Sharemetal/Shareenergy Are bugged,resolved,fixed,
0000366,TASClient,k776,betalord,normal,minor,always,,General,2007-01-06,public,2007-01-07,Online maps and online mods buttons dont work,feedback,open,
0000370,Spring engine,monohouse,tvo,normal,minor,always,,General,2007-01-06,public,2007-01-06,0.74b2: plants unable to build at some point,resolved,fixed,
0000369,Spring engine,monohouse,tvo,normal,major,always,,General,2007-01-06,public,2007-01-06,0.74b2: units guarding plants are stuck,resolved,fixed,
0000364,Spring engine,M2,tvo,normal,feature,always,,General,2007-01-05,public,2007-01-06,[patch] A somewhat improved MINGW compatible avi generator.,resolved,fixed,
0000357,Spring engine,el_matarife,tvo,normal,crash,have not tried,,General,2007-01-02,public,2007-01-03,"-1 hitpoint unit leads to -1 experience point, crazed weapon speed and crash",resolved,fixed,
0000349,Spring engine,Kloot,tvo,normal,tweak,N/A,,General,2006-12-28,public,2007-01-02,patch to enable seaplanes to land *IN* water,resolved,fixed,
0000139,Spring engine,QMan,tvo,normal,minor,always,,General,2006-03-21,public,2006-12-31,One (at least) sound plays when spring sound volume set to 0,resolved,fixed,
0000352,Spring engine,Decimator,tvo,normal,major,always,,General,2006-12-30,public,2006-12-31,Fueled aircraft fail to return to refuel after a certain distance,resolved,fixed,
0000353,Spring engine,el_matarife,tvo,normal,crash,random,,General,2006-12-30,public,2006-12-31,Weird crash on Delta Siege Dry,resolved,fixed,
0000348,Spring engine,Kloot,tvo,normal,minor,always,,General,2006-12-27,public,2006-12-27,patch to prevent transports from picking up cloaked enemy units,resolved,fixed,
0000344,Spring engine,LordMatt,tvo,normal,crash,always,,General,2006-12-21,public,2006-12-22,Typing .kick without a player name crashes the game always,resolved,fixed,
0000343,Spring engine,Kloot,tvo,normal,tweak,N/A,,General,2006-12-21,public,2006-12-22,patch to enable seaplanes to land on water,resolved,fixed,
0000338,Spring engine,LordMatt,Yeha,normal,minor,always,,General,2006-12-10,public,2006-12-11,NanoTower Ranges Visable to Enemies,resolved,fixed,
0000326,Spring engine,ILMTitan,tvo,normal,feature,always,,General,2006-11-13,public,2006-12-11,[Patch] A few things,resolved,fixed,
0000331,Spring engine,Relinquished,tvo,normal,feature,sometimes,,General,2006-11-29,public,2006-12-11,FPS Mode error,resolved,fixed,
0000105,Spring engine,FizWizz,tvo,normal,feature,always,,General,2006-03-02,public,2006-12-11,FPS aiming,resolved,fixed,
0000334,TASClient,P3374H,betalord,normal,trivial,always,,General,2006-12-06,public,2006-12-06,Lobby does not log dates properly.,resolved,fixed,
0000016,TASClient,Bug Hunter,betalord,normal,feature,N/A,,General,2005-11-29,public,2006-11-21,Sorting maps,resolved,fixed,
0000321,Spring engine,P3374H,tvo,normal,minor,always,,General,2006-11-11,public,2006-11-18,GUI still clickable when hidden,resolved,fixed,
0000328,Spring engine,NickJ,tvo,normal,major,sometimes,,General,2006-11-14,public,2006-11-18,Sync errors in  0.73b1 with many players (seems to be >= 5 players),resolved,fixed,
0000324,Spring engine,smoth,,normal,minor,sometimes,,General,2006-11-13,public,2006-11-13,bombers/aircraft at a certain height fly around in circles.,new,open,
0000320,Spring engine,rattle,tvo,normal,minor,always,,General,2006-11-03,public,2006-11-07,Nightly 2533 keeps crashing...,resolved,fixed,
0000273,Spring engine,colorblind,tvo,normal,crash,always,,General,2006-08-12,public,2006-11-02,crash on Group AI deconstruction,resolved,fixed,
0000319,Spring engine,peter,tvo,normal,major,always,,General,2006-10-31,public,2006-11-02,"Underwater units invisible, and buildings can overlap them.",resolved,fixed,
0000315,Spring engine,peter,tvo,normal,crash,always,,General,2006-10-27,public,2006-10-29,Update(): Assertion `owner->unitDef->canAttack' failed  when attacking with a group including mines,resolved,fixed,
0000313,Spring engine,rattle,tvo,normal,major,always,,General,2006-10-09,public,2006-10-22,Wait can not be toggled off when used with factories.,resolved,fixed,
0000314,Spring engine,LordMatt,tvo,normal,major,sometimes,,General,2006-10-22,public,2006-10-22,Desync on death of a Sub,resolved,fixed,
0000291,Spring engine,ILMTitan,tvo,normal,feature,always,,General,2006-09-10,public,2006-10-01,[Patch] Better behavior of Fight and Patrol,resolved,fixed,
0000301,Spring engine,ILMTitan,jcnossen,normal,minor,always,,General,2006-09-24,public,2006-09-26,[Patch] Smarter unit behavior for multiple weapons and those with arcs. BUGFIX,resolved,fixed,
0000229,Spring engine,Bug Hunter,tvo,normal,minor,always,,General,2006-07-04,public,2006-09-23,Remove unit from group hotkey not working as expected.,resolved,fixed,
0000202,Spring engine,ILMTitan,tvo,normal,feature,N/A,,General,2006-06-16,public,2006-09-22,[patch] Changes to patrol. Addition of Fight.,resolved,fixed,
0000277,Spring engine,zyzy,tvo,normal,minor,always,,General,2006-08-24,public,2006-09-19,first buton on GUI clipping.,resolved,fixed,
0000196,Spring engine,dasbruce,tvo,normal,minor,sometimes,,General,2006-06-10,public,2006-09-19,Mouse doesn't point at build position,resolved,fixed,
0000215,Spring engine,tvo,tvo,normal,major,always,,General,2006-06-22,public,2006-09-19,Crashreport not enabled on windows,resolved,fixed,
0000205,Spring engine,dasbruce,tvo,normal,major,always,,General,2006-06-17,public,2006-09-19,Left/right keys bound to both camera movement and fire state,resolved,fixed,
0000246,Spring engine,NOiZE,tvo,normal,feature,always,,General,2006-07-10,public,2006-09-19,Transparacy Channel for S3O,resolved,fixed,
0000200,Spring engine,Renegade87,tvo,normal,major,random,,General,2006-06-14,public,2006-09-19,The gane desyncs me randomly,resolved,won't fix,
0000283,Spring engine,NOiZE,tvo,normal,feature,always,,General,2006-09-03,public,2006-09-19,the help function of the lua mission editor does not work,resolved,fixed,
0000218,Spring engine,Asgeir,,normal,tweak,always,,General,2006-06-23,public,2006-09-19,"You can no longer drag select units while in ""center cursor"" mode.",confirmed,open,
0000278,Spring engine,colorblind,tvo,low,crash,always,,General,2006-08-24,public,2006-09-19,Selecting default groupAI twice crashes,resolved,fixed,
0000298,Spring engine,Decimator,tvo,normal,major,always,,General,2006-09-17,public,2006-09-19,Noexplode projectiles get stuck,resolved,fixed,
0000176,Spring engine,Decimator,tvo,normal,major,always,,General,2006-05-13,public,2006-09-19,Noexplode no longer works with lasers,resolved,fixed,
0000261,Spring engine,hsq125,jcnossen,normal,text,always,,General,2006-08-01,public,2006-09-18,"Nothing is written on the button (move, attack, ...)",resolved,fixed,
0000064,Spring engine,SinbadEV,jcnossen,normal,trivial,always,,General,2006-02-15,public,2006-09-18,ATI Radeon 9200s Do Not Show Menu Text,resolved,fixed,
0000294,Spring engine,mrspontaneous,jcnossen,normal,major,always,,General,2006-09-17,public,2006-09-18,Infinite reclaiming,resolved,fixed,
0000285,Spring engine,blabber,tvo,normal,block,always,,General,2006-09-04,public,2006-09-10,SVN Version 20xx - 2070 do not compile on Ubuntu Edgy AMD 64,resolved,fixed,
0000276,TASClient,PauloMorfeo,betalord,normal,feature,always,,General,2006-08-21,public,2006-08-28,Change changing names feature,acknowledged,open,
0000272,Spring engine,smoth,tvo,normal,major,always,,General,2006-08-11,public,2006-08-13,BEAMTIME = 0 Can cause a SYSTEM STOP error,resolved,fixed,
0000271,Spring engine,FizWizz,,normal,minor,always,,General,2006-08-11,public,2006-08-11,End-game statistics omitted if players leave,new,open,
0000267,TASClient,redstar,betalord,normal,block,always,,General,2006-08-07,public,2006-08-08,TASClient list idnex out fo bounds stops Option dialog from closing,resolved,fixed,
0000268,TASClient,redstar,betalord,normal,minor,always,,General,2006-08-07,public,2006-08-08,TASClient EListError exception on startup,resolved,fixed,
0000266,TASClient,redstar,betalord,normal,major,always,,General,2006-08-07,public,2006-08-08,TASClient MAPI error stops reports being sent,feedback,open,
0000114,TASClient,Swiftspear,betalord,normal,tweak,N/A,,General,2006-03-06,public,2006-08-03,Player settings should be locked after ready.,resolved,fixed,
0000022,TASClient,Dwarden,betalord,normal,feature,always,,General,2005-12-04,public,2006-08-03,Client w/o map should be not sync / not able use ready button,resolved,fixed,
0000115,TASClient,Swiftspear,betalord,normal,tweak,N/A,,General,2006-03-06,public,2006-08-03,Players should be unable to ready without having the map downloaded.,resolved,fixed,
0000240,TASClient,blublub,betalord,normal,minor,always,,General,2006-07-08,public,2006-07-09,joining game servers when they have alredy started,resolved,fixed,
0000235,Spring engine,alphabeta,tvo,normal,minor,always,,General,2006-07-06,public,2006-07-06,crash in svn,resolved,fixed,
0000226,Spring engine,Rafal99,tvo,normal,major,always,,General,2006-07-03,public,2006-07-06,Build bug can still detect enemy units outside LOS,resolved,fixed,
0000181,Spring engine,colorblind,colorblind,normal,major,always,,General,2006-05-27,public,2006-07-06,Attack isn't canceled when enemy unit goes outside LOS,resolved,fixed,
0000222,Spring engine,ILMTitan,tvo,normal,feature,always,,General,2006-06-28,public,2006-07-06,[Patch] Smarter unit behavior for multiple weapons and those with arcs,resolved,fixed,
0000225,Spring engine,Rafal99,tvo,normal,tweak,always,,General,2006-07-02,public,2006-07-06,[Patch] Some additions and fixes to the AI interface,resolved,fixed,
0000223,Spring engine,smoth,jcnossen,normal,tweak,always,,General,2006-07-01,public,2006-07-03,[patch] Isairbase fix,resolved,fixed,
0000195,Spring engine,Belmakor,tvo,normal,feature,N/A,,General,2006-06-09,public,2006-06-22,New patch for map markers,resolved,fixed,
0000203,Spring engine,yerdaddie,tvo,normal,minor,always,,General,2006-06-16,public,2006-06-22,Allied chat broken with Japanse keyboards,resolved,fixed,
0000137,Spring engine,EMPeror,tvo,normal,tweak,sometimes,,General,2006-03-18,public,2006-06-22,Pathfinding improvements please.,resolved,fixed,
0000141,Spring engine,FizWizz,SJ,normal,crash,always,,General,2006-03-23,public,2006-06-22,"""Access Violation, No RTTI Data""",resolved,fixed,
0000183,TASClient,suit,betalord,normal,feature,always,,General,2006-05-28,public,2006-06-12,"more different colors, colors should be unique",resolved,fixed,
0000193,Spring engine,colorblind,jcnossen,normal,crash,always,,General,2006-06-06,public,2006-06-12,0.72b1 test release crashes on Nvidia Geforce4 MX 440,resolved,fixed,
0000198,Spring engine,colorblind,jcnossen,normal,feature,N/A,,General,2006-06-12,public,2006-06-12,[patch] Tooltip for enemy radar dots,resolved,fixed,
0000186,Spring engine,NOiZE,tvo,normal,minor,always,,General,2006-05-30,public,2006-06-04,F3 doesn't take you to the last marker,resolved,fixed,
0000185,Spring engine,NOiZE,tvo,normal,feature,always,,General,2006-05-30,public,2006-06-03,Wrecks and Feature's should display a tooltip,resolved,fixed,
0000190,Spring engine,Nemo,patmo98,normal,minor,always,,General,2006-05-31,public,2006-06-02,Impulsefactor/movement from explosions stops affecting units after a certain model size.,resolved,no change required,
0000179,Spring engine,NOiZE,tvo,normal,feature,always,,General,2006-05-17,public,2006-05-25,Some specific Commander settings don't work in Spring yet,resolved,fixed,
0000169,Spring engine,alexander,tvo,normal,crash,always,,Linux,2006-05-08,public,2006-05-24,Spring crashes at startup + leaves the resolution changed,resolved,fixed,
0000109,Spring engine,robed,tvo,normal,trivial,always,,Linux,2006-03-04,public,2006-05-24,"Some crashes on linux (maybe other platforms) won't restore video modes, etc...",resolved,fixed,
0000151,Spring engine,betalord,tvo,normal,minor,sometimes,,General,2006-03-31,public,2006-05-24,Spring doesn't always close for non-host players when host closes it,resolved,fixed,
0000178,Spring engine,colorblind,SJ,normal,minor,always,,General,2006-05-15,public,2006-05-19,New cursorzoom misbehaves when zooming out,resolved,fixed,
0000171,Spring engine,NOiZE,SJ,high,major,always,,General,2006-05-09,public,2006-05-16,Torpedo Planes are Bugged Again,resolved,fixed,
0000173,TASClient,Bug Hunter,betalord,normal,feature,N/A,,General,2006-05-11,public,2006-05-13,Make bots choose free team,resolved,fixed,
0000175,Spring engine,Nexus6,tvo,normal,minor,always,,Linux,2006-05-12,public,2006-05-12,Shaders filenames are wrong for latest SVN (2006-05-11),resolved,fixed,
0000091,TASClient,NOiZE,betalord,normal,minor,always,,General,2006-02-27,public,2006-05-12,Kicking Spectators from the battlescreen,resolved,fixed,
0000054,TASClient,BvDorp,betalord,normal,feature,always,,General,2006-01-21,public,2006-05-12,Add filter for battles listed,resolved,fixed,
0000017,TASClient,Dwarden,betalord,normal,feature,always,,General,2005-11-29,public,2006-05-12,Ignore player in lobby and antispam,resolved,fixed,
0000164,Spring engine,M2,tvo,normal,crash,always,,General,2006-04-25,public,2006-05-01,Creating sky crash with fix,resolved,fixed,
0000130,Spring engine,SeanHeron,tvo,normal,major,always,,General,2006-03-15,public,2006-04-21,Subs won?é??t shoot,resolved,fixed,
0000160,Spring engine,patmo98,tvo,normal,block,always,,General,2006-04-21,public,2006-04-21,Compile error when DIRECT_CONTROL_ALLOWED is not defined,resolved,fixed,
0000085,Spring engine,athemis,tvo,normal,major,always,,General,2006-02-26,public,2006-04-11,Graphic bug: Water edges screwed up,resolved,fixed,
0000116,Spring engine,NOiZE,tvo,normal,minor,always,,General,2006-03-06,public,2006-04-11,Cloakcosts are doubled,resolved,fixed,
0000153,Spring engine,Bug Hunter,,normal,trivial,always,,General,2006-04-02,public,2006-04-02,Bidding Mouse1to a key and typing ingame chat,new,open,
0000138,TASClient,DarkOppressor,betalord,normal,minor,always,,General,2006-03-18,public,2006-03-18,Replays Window Error,resolved,fixed,
0000121,Spring engine,robed,tvo,normal,trivial,N/A,,General,2006-03-10,public,2006-03-10,"Meh, just doesn't look nice could speed up debug build, by like 0.00001 mili seconds",resolved,fixed,
0000113,Spring engine,colorblind,tvo,normal,minor,always,,General,2006-03-05,public,2006-03-10,Units do not report when they're under attack,resolved,fixed,
0000089,Spring engine,el_matarife,tvo,normal,minor,always,,General,2006-02-27,public,2006-03-09,Off-screen attack klaxon no longer works unless spectating,resolved,fixed,
0000112,Spring engine,FizWizz,tvo,normal,minor,always,,General,2006-03-05,public,2006-03-07,rotating camera w/ Shift key rotates extremely fast,resolved,fixed,
0000086,Spring engine,Cyberwal83,tvo,normal,major,sometimes,,General,2006-02-26,public,2006-03-03,Units get stuck inside buildings,resolved,fixed,
0000106,Spring engine,justa,tvo,normal,trivial,always,,Linux,2006-03-03,public,2006-03-03,SCONS cannot detect CPU-type on Xeon-type machines due to bad/wrong 'detect.py',resolved,fixed,
0000096,Spring engine,AndreasPokorny,tvo,normal,major,always,,Linux,2006-03-01,public,2006-03-03,"Spring crashes while generating texture from ""bitmaps/loadpictures/start1.jpg""",resolved,fixed,
0000032,TASClient,Decimator,betalord,normal,feature,N/A,,General,2005-12-12,public,2006-03-01,Lobby should auto-update at startup,resolved,fixed,
0000094,Spring engine,Bug Hunter,tvo,normal,feature,N/A,,General,2006-02-28,public,2006-03-01,"Keyboard mapping for Mouse1, Mouse2 aswell.",resolved,fixed,
0000095,Spring engine,NOiZE,tvo,normal,minor,always,,General,2006-02-28,public,2006-03-01,"""z"" and ""x"" keys dont work any more for spacing",resolved,fixed,
0000077,Spring engine,dasbruce,tvo,normal,major,always,,General,2006-02-25,public,2006-03-01,F2 view bugged,resolved,fixed,
0000071,Spring engine,SinbadEV,tvo,normal,feature,always,,General,2006-02-21,public,2006-02-27,"""Space Building"" not mapped to keystrokes.",resolved,fixed,
0000078,Spring engine,colorblind,fnordia,normal,minor,always,,General,2006-02-25,public,2006-02-27,Display frequency settings don't work,resolved,fixed,
0000081,Spring engine,el_matarife,tvo,normal,minor,always,,General,2006-02-26,public,2006-02-27,GUI no longer updates repeat on/off and high/low trajectory status,resolved,fixed,
0000087,TASClient,Swiftspear,betalord,normal,feature,always,,General,2006-02-26,public,2006-02-26,Ability to change player # without restarting game,assigned,open,
0000074,Spring engine,leszek,tvo,normal,feature,always,,Linux,2006-02-24,public,2006-02-26,please add a depth buffer settings,resolved,fixed,
0000080,Spring engine,Swiftspear,tvo,normal,minor,always,,General,2006-02-26,public,2006-02-26,Right Shift no longer speeds camera speed scroll,resolved,fixed,
0000076,Spring engine,mother,tvo,normal,crash,always,,General,2006-02-25,public,2006-02-26,Some maps no longer work,resolved,fixed,
0000059,TASClient,greenail,betalord,normal,minor,always,,General,2006-02-01,public,2006-02-02,mod list dropdown not fully visable,acknowledged,open,
0000031,TASClient,flanipuche,betalord,normal,feature,always,,General,2005-12-11,public,2006-02-02,"automatic ""Choose in game""",resolved,fixed,
0000057,Spring engine,M2,jcnossen,normal,minor,always,,General,2006-01-27,public,2006-02-01,Various small things.,resolved,fixed,
0000025,TASClient,PauloMorfeo,betalord,normal,tweak,always,,General,2005-12-07,public,2006-01-22,"Dead commander, game ends!",resolved,fixed,
0000036,TASClient,judgment123,betalord,normal,major,always,,General,2005-12-15,public,2006-01-22,Hosting bug,resolved,fixed,
0000011,TASClient,Maelstrom,betalord,normal,feature,always,,General,2005-11-28,public,2006-01-19,Rejoin previous channels after quit,resolved,fixed,
0000037,TASClient,PauloMorfeo,betalord,normal,feature,N/A,,General,2005-12-16,public,2005-12-27,Saving statistics,resolved,fixed,
0000030,TASClient,DavetheBrave,betalord,normal,minor,always,,General,2005-12-11,public,2005-12-27,Addition to replay button,resolved,fixed,
0000041,TASClient,Neuralize,betalord,normal,major,always,,General,2005-12-21,public,2005-12-21,Start Positions don't work as assigned.,assigned,open,
0000034,Spring engine,tuXXX,tvo,normal,minor,always,,General,2005-12-13,public,2005-12-14,spring segfault before main() under linux,resolved,fixed,
0000013,Spring engine,targ collective,jcnossen,normal,major,always,,General,2005-11-28,public,2005-12-10,'Black Ground' effect - based in Skybox,resolved,fixed,
0000021,TASClient,Dwarden,betalord,normal,minor,always,,General,2005-12-04,public,2005-12-04,Windows become invisible,resolved,fixed,
0000023,TASClient,Dwarden,betalord,normal,feature,always,,General,2005-12-04,public,2005-12-04,No spectators options,acknowledged,open,
0000019,TASClient,heze,betalord,normal,feature,always,,General,2005-11-30,public,2005-12-01,Add a warning noice when the player is the only one not ready.,resolved,fixed,
0000018,TASClient,Bug Hunter,betalord,normal,feature,N/A,,General,2005-11-30,public,2005-11-30,Mod name in the Battle room title bar.,resolved,fixed,
0000006,TASClient,NOiZE,betalord,normal,feature,always,,General,2005-11-06,public,2005-11-19,Allow more than 2 sides,resolved,fixed,
0000004,Spring engine,fnordia,jcnossen,normal,crash,always,,General,2005-11-03,public,2005-11-05,Crash in CBombDropper::Fire,resolved,fixed,
