|Anonymous | Login | Signup for a new account||2013-05-25 07:58 CEST|
|Main | My View | View Issues | Change Log | Roadmap | Repositories|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000528||Spring engine||General||public||2007-04-19 23:17||2007-07-11 00:13|
|Target Version||Fixed in Version|
|Summary||0000528: [patch] Dynamic Damage Patch|
Adds the following FBI tags:
Exponent of the function.
1 = linear
Minimum damage for the first damage type. The others will use a modifier (firstDamageType/dynDamageMin) instead.
Reverses the curve/line.
Overrides the range tag and will be used instead if it is set.
Calculation is done on collision only.
Works with LOS, ballistic, beamlaser, flamer and lightning weapons.
|Tags||No tags attached.|
|Attached Files|| DynamicDamagePatch.patch [^] (7,781 bytes) 2007-04-19 23:17 [Show Content]
ImpulseFix.patch [^] (2,344 bytes) 2007-05-27 20:36 [Show Content]
I'll commit this one, once I've integrated it
into the DamageArray changes that I've already
|Using these tags makes the weapon have impulse even if impulse was disabled (impulsefactor=0). That's a serious issue, it makes my units go flying left and right.|
I didn't commit this one... ILM snuck it in
with his range visuals commit (which should
be looked at before 0.75b1 is released).
I was rather surprised when I checked out the trunk earlier cause I knew you had something else in mind...
Anyway, I've fixed the impulse issues none the less, forgot to make a full copy of the array which is why the impulse information were ignored.
Also fixed a typo or two.
|So apart from looking at the range visuals commit, why is this still open?|
|According to rattle second one hasn't been committed yet.|
|Committed second patch, just need to review rev 3741..|
|2007-04-19 23:17||rattle||New Issue|
|2007-04-19 23:17||rattle||File Added: DynamicDamagePatch.patch|
|2007-04-22 07:28||ILMTitan||Status||new => assigned|
|2007-04-22 07:28||ILMTitan||Assigned To||=> ILMTitan|
|2007-04-23 00:32||trepan||Note Added: 0000899|
|2007-04-23 00:32||trepan||Assigned To||ILMTitan => trepan|
|2007-04-25 20:45||rattle||Note Added: 0000900|
|2007-05-27 16:55||KDR_11k||Note Added: 0000914|
|2007-05-27 19:19||trepan||Note Added: 0000915|
|2007-05-27 19:19||trepan||Assigned To||trepan => ILMTitan|
|2007-05-27 20:35||rattle||Note Added: 0000916|
|2007-05-27 20:36||rattle||File Added: ImpulseFix.patch|
|2007-07-10 22:35||tvo||Note Added: 0000993|
|2007-07-10 22:35||tvo||Status||assigned => feedback|
|2007-07-10 22:58||tvo||Note Added: 0000994|
|2007-07-10 22:58||tvo||Status||feedback => assigned|
|2007-07-10 22:58||tvo||Assigned To||ILMTitan => tvo|
|2007-07-11 00:13||tvo||Status||assigned => resolved|
|2007-07-11 00:13||tvo||Resolution||open => fixed|
|2007-07-11 00:13||tvo||Note Added: 0000996|
|Copyright © 2000 - 2013 MantisBT Team|