View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004654 | Spring engine | Gfx driver issues | public | 2015-01-24 21:05 | 2018-02-09 17:00 |
| Reporter | baracoder | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | unable to reproduce | ||
| Product Version | 98.0 | ||||
| Summary | 0004654: Map artifacts when using pixel buffer objects | ||||
| Description | When pixel buffer objects are enabled, parts of the map are rendered wrong. Units seam to be ok. Please see attached image. | ||||
| Steps To Reproduce | 1. Enable pixel buffer objects 2. Start game | ||||
| Additional Information | OS: Ubntu Linux: 14.10 Graphics card: r9290 Driver: ATI proprietary driver fglrx-14.501.1003 | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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anything useful in infolog.txt with DebugGL=1 ? i'm using the opensource driver and i don't have this problem. |
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no feedback but safe to assume ATI driver issue edit: duplicate of 0005815 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-01-24 21:05 | baracoder | New Issue | |
| 2015-01-24 21:05 | baracoder | File Added: PixelBufferObject.jpg | |
| 2015-01-27 21:44 | abma | Note Added: 0013949 | |
| 2015-01-27 21:44 | abma | Status | new => feedback |
| 2015-01-27 21:45 | abma | Note Edited: 0013949 | |
| 2017-07-15 23:14 | Kloot | Status | feedback => closed |
| 2017-07-15 23:14 | Kloot | Resolution | open => unable to reproduce |
| 2017-07-15 23:14 | Kloot | Note Added: 0018045 | |
| 2018-02-09 17:00 | Kloot | Note Edited: 0018045 |