| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0004639 | Spring engine | Mac OS X | public | 2015-01-02 17:06 | 2015-01-16 04:30 | ||||
| Reporter | lamer | ||||||||
| Assigned To | jK | ||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 98.0.1+git | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0004639: Shaders with missing definitions won't compile | ||||||||
| Description | infolog with all info, faulty shaders and concrete lines: http://pastebin.com/65TrGMKR | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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lamer (reporter) 2015-01-11 23:58 |
Probably those errors could fixed with something like #ifndef MAX_DYNAMIC_MAP_LIGHTS #define MAX_DYNAMIC_MAP_LIGHTS 0 #endif inside shaders. Or wait for other bug-rageports from OS X users ... if there are any. |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-01-02 17:06 | lamer | New Issue | |
| 2015-01-11 23:58 | lamer | Note Added: 0013916 | |
| 2015-01-16 02:51 | jK | Changeset attached | => spring develop 46c68d8c |
| 2015-01-16 02:51 | jK | Assigned To | => jK |
| 2015-01-16 02:51 | jK | Status | new => resolved |
| 2015-01-16 02:51 | jK | Resolution | open => fixed |
| 2015-01-16 03:01 | jK | Changeset attached | => spring develop a2c9f67f |
| 2015-01-16 04:30 | jK | Changeset attached | => spring develop 46785801 |


