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IDProjectCategoryView StatusLast Update
0004517Spring engineGeneralpublic2014-09-08 13:33
Reporterraaar 
Assigned TojK 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusclosedResolutionno change required 
Product Version97.0.1+git 
Target VersionFixed in Version 
Summary0004517: add isBomber unitdef to determine aircraft behaviour
Descriptioncurrently aircraft with weapons are considered to be "fighters" unless they carry weapons with weapontype AircraftBomb or TorpedoLauncher.

- add "isBomber" unitdef (defaults to False unless the unit contains the previously mentioned types of weapons): if true, aircraft do not try to pitch to face their target and behave like a bomber (they hover horizontally if gunship of fly above it like a bomber).

This is for aircraft that engage targets with weapons on top or belly turrets instead of bombs.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0013561

raaar (reporter)

Last edited: 2014-08-24 16:00

View 2 revisions

close this

all that was needed was to use the upright=1 unitdef

that's how the crow does it on ZK

~0013562

raaar (reporter)

or maybe keep it open because fighter aircraft need to use fake bomb weapon to get the same effect, which is a nonsensical requirement

~0013620

jK (developer)

like isBomberAirUnit?
+Notes

-Issue History
Date Modified Username Field Change
2014-08-24 01:48 raaar New Issue
2014-08-24 15:59 raaar Note Added: 0013561
2014-08-24 16:00 raaar Note Edited: 0013561 View Revisions
2014-08-24 19:33 raaar Note Added: 0013562
2014-09-08 13:33 jK Note Added: 0013620
2014-09-08 13:33 jK Status new => closed
2014-09-08 13:33 jK Assigned To => jK
2014-09-08 13:33 jK Resolution open => no change required
+Issue History