View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0004447 | Spring engine | General | public | 2014-06-19 03:03 | 2017-06-27 20:28 | ||||
Reporter | sprung | ||||||||
Assigned To | Kloot | ||||||||
Priority | low | Severity | trivial | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004447: FPS mode locks on to everything | ||||||||
Description | FPS mode "lock-on" happens to *any* enemy unit in weapon range, even stealthed cloaked units out of LoS. | ||||||||
Steps To Reproduce | Easiest to reproduce with a huge-hitbox low-sight huge-range unit | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
Notes | |
Kloot (developer) 2017-06-27 20:28 |
Fix 0f847c1dbb73633a1557583cc17e9783239a9c50 committed to develop branch: fix 0004447, repo: spring changeset id: 8443 |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2014-06-19 03:03 | sprung | New Issue | |
2017-06-27 20:28 | Kloot | Changeset attached | => spring develop 0f847c1d |
2017-06-27 20:28 | Kloot | Note Added: 0017903 | |
2017-06-27 20:28 | Kloot | Assigned To | => Kloot |
2017-06-27 20:28 | Kloot | Status | new => resolved |
2017-06-27 20:28 | Kloot | Resolution | open => fixed |